This page is for the remastered version. For the original 2007 PC port, see Resident Evil 4. For the 2023 remake, see Resident Evil 4 (2023).
Resident Evil 4 Ultimate HD Edition is a third-person action horror shooter game developed by Capcom and ported by QLOC. It is an updated version of Resident Evil 4. This version was originally released in 2014 as Resident Evil 4 Ultimate HD Edition, it is currently being listed on Steam as Resident Evil 4 (2005).
The Ultimate HD Edition of Resident Evil 4 was developed in response to the poor quality of the initial 2007 PC port from Sourcenext. This port was based off the 2011 HD version of the game on Xbox 360 developed by AQ Interactive, which in turn was based off the 2007 Wii edition with the extra content from the PlayStation 2 port.[1] It also features alternative color filter options, some improved HD textures, keyboard and mouse support, and the ability to play the game at 60 or 30 FPS. The game, however, is originally designed around a 30 FPS cap, and various issues, both minor and major, can occur when playing at 60 FPS; see Issues unresolved for details. Mouse controls are also a hit-or-miss; some players reported the mouse aiming worked fine while others experience issues such as slow mouse movement and unresponsiveness, possibly to the extent of being unplayable.[2][3][4] A controller is recommended in situations where mouse controls are not playable. Unfortunately, the low-quality PlayStation 2 FMV sequences are also carried over in the Separate Ways campaign and a few other scenarios in this port.[5] There were some other issues initially with this port, but some of them have been addressed with patches.[6][7]
On December 22, 2022, this version of the game was renamed to Resident Evil 4 (2005) on Steam to avoid confusion with the remake.
There is a modding community for this version of Resident Evil 4 after moving from modding the previous 2007 PC port. One of the most ambitious projects available is the Resident Evil 4 HD Project, which completely revise the game's models, textures, environments, lighting, effects, and FMVs. re4_tweaks also aims to fix and restore other small features of the game.
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.
DLC and expansion packs
Essential improvements
- Fixes issues with the Ultimate HD Edition release and restores features from the original GameCube version that were broken during the games many ports. Features include restored depth of field in cutscenes and sniper scope, removal of a broken filter that gave some areas of the game a brown tint, restored sniper scope blur, raw mouse input, refinements to the mouse controls, option to skip intro videos, fixed QTE speeds when played at 60 FPS, film grain filter removal, restored cinematic camera for the Ashley segment, subtitles for the English language and more.
- Features an in-game overlay menu to configure its options, accessed by pressing F1.
- Included with Resident Evil 4 HD Project, though updates for the re4_tweaks module can be found on GitHub.
- Resident Evil 4 HD Project is a mod aiming to revise the graphics of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game.
- Supports v1.0.6 and v1.1.0. A clean installation of Resident Evil 4 Ultimate HD Edition is recommended before installing this mod.
How to install HD Project mod[8]
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- Download the HD Project here (available through a multi-part download of 18 2GB CAB files and one RAR file or a torrent).
- Extract
re4HDProject-setup.exe from the HDProject1.1-Installer.rar to a convenient location on the computer (RAR password: re4hdproject, not needed for the torrent download method) archive to the same folder as CAB files. Read and follow the installer steps.
- Run the
re4HDProject-setup.exe and point the Resident Evil 4 HD Project installer to the game's installation path. The usual path is: <Steam-folder>\steamapps\common\Resident Evil 4 .
- Launch the game and it will prompt a warning that the game's executable does not have the 4GB Patch applied. Click
Yes when prompted to apply the 4GB Patch and relaunch game (a backup of the original executable also will be created).
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Skip intro videos
Use re4_tweaks
|
- Install re4_tweaks.
- Open
dinput8.ini .
- Change
SkipIntroLogos = False to SkipIntroLogos = True .
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Game data
Configuration file(s) location
- Some settings are tied to the game's save file.
Save game data location
- Save file is tied to the player's Steam account.
- re4_tweaks allows making use of savegames across different accounts/game versions.
System |
Native |
Notes |
Steam Cloud |
|
Approx. 4.8 MB available. |
Video
Force SGSSAA (Nvidia only)[10][11]
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- Download and run Nvidia Profile Inspector.
- Select the Resident Evil 4 / Biohazard 4 profile.
- Change
Antialiasing compatibility value to 0x000000C1 .
- Change
Antialiasing - Behavior Flags to None .
- Change
Antialiasing - Mode to Override any application setting .
- Change
Antialiasing - Setting to 4x [4x Multisampling] .
- Change
Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling .
- Click Apply Changes in the top-right corner.
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Change anisotropic filtering[7]
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- Go to the configuration file(s) location.
- Open
config.ini with a text editor (e.g. Notepad++).
- Change
anisotropy 16 to the desired value.
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- Vsync is forced on by default.
Use re4_tweaks to disable Vsync[12]
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- Install re4_tweaks.
- Run the game.
- Press F1 and check
DisableVsync under Display options.
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Brightness
- It is recommended to set in-game brightness to the maximum level. Any value below that will make the whites look like bright gray.
Lowering the brightness does not give out more detail, only a duller image.[13]
Input
DirectInput controller remapping.
Alternate Controller Prompt Mods
- These mods recreates the controller configuration of the GameCube and PlayStation 2 versions or a custom PlayStation 3 layout with relevant prompts when played with an XInput controller. See this forum post for more details of each alternative controller configuration.
- Not compatible with Resident Evil 4 HD Project.[17] Bingo's updated versions for HD project 1.0 can be found here. Links for PS Button layout for original controls, PS2, and Gamecube.
- Albert's PlayStation and GameCube controller prompts mods with matching control scheme for HD Project v1.1 can be found here along with other modifications.
- NEGAARMAX's controller prompt mods for HD project v1.1 (requires re4_tweaks v1.7.7.3 or newer): Xbox One, PlayStation 4, Switch Pro, GameCube (Switch).
How to install GameCube/PlayStation 2 Controller Layout Mod[18]
|
- Download the desired controller layout and prompts from the following links:
- Extract the contents of the RAR file into
<path-to-game> .
- Run
Install Buttons.bat and allow the mod to install the files.
Notes
- The original files are backed up in the respective
<path-to-game>\RE4HDTEX\Backup* folders.
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Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Up to 7.0 output; Some SFX are positional, some are mono. Poor positional audio implementation.[19] |
Subtitles |
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English requires re4_tweaks. |
Closed captions |
|
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Mute on focus lost |
|
See Mute on focus lost. |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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|
|
Only certain parts have subtitles that can't be turned off. As of v1.7.6, re4_tweaks provides subtitle support for all cutscenes.[20] |
Simplified Chinese |
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|
|
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Traditional Chinese |
|
|
|
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French |
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|
|
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German |
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|
|
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Hungarian |
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|
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Fan translation, download. |
Italian |
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|
|
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Japanese |
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|
|
Only available in the Japanese version. |
Brazilian Portuguese |
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|
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Fan translation, download. Fan audio dub, download. |
Russian |
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|
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Fan translation, download. Fan audio dub by "FreedomHellVOICE", download. |
Spanish |
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|
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Fan audio dub by Estudio Cases, download. |
Latin American Spanish |
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|
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The main enemies (Ganados) speak in Mexican Spanish.[21] |
Latin American Spanish |
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|
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Fan translation and audio dub by IG Studios, download. |
Mute on focus lost
Set mute in background[citation needed]
|
- Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
- Start the game once and close it to allow the configuration file of Special K to be created.
- Open
d3d9.ini found in <path-to-game>\Bin32\ or SpecialK.ini found in %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bio4.exe\ depending on the installation method that was used.
- Change
MuteInBackground=false to MuteInBackground=true under [Window.System] .
|
VR support
Issues unresolved
Issues when running the game at 60 FPS
- Various issues occur when playing at 60 FPS, since the game was originally designed to run at 30 FPS. Such issues include:
- The game engine cannot skip frames, which means if it can't maintain a capped 30 or 60 FPS, it will run in slow motion.[22]
- Some animations were not properly updated to 60 FPS, such as the rifle and bowgun reloading animations, and appear jarring in contrast to the rest of the game.[23]
- All effects generated by animated textures are still running at 30 FPS (e.g., flames).[13]
- Aiming may become accelerated and jittery, making it harder to properly aim with a drawn weapon.[24]
- The frequency of certain effects and events, such as the speed in which water moves, are doubled the speed.[25]
- Minor differences in the spawn behavior of some enemies/areas.[26]
- The Black Armadura's death animation runs twice as fast at 60 FPS.
- Leon's hitbox is bigger at 60 FPS and does not get reduced anymore by the Ditman glitch.[27]
- Using re4_tweaks solves a few issues with 60 FPS, such as the speeds of certain animations, effects, and QTE timings.
Low frame rate
- When playing the game and it suddenly slows down, load the map and exit.[citation needed] Alternatively, cap the frame rate to 30 FPS if the system cannot maintain 60 FPS.[28]
Using re4_tweaks and disabling Steam Overlay may also remedy these issues.[29]
Issues fixed
Mouse aiming problems
- Some players have reported problems using the mouse to aim.[2][3][4] This can potentially be improved by changing the aim mode to Modern and adjusting the sensitivity level.
Locking the frame rate to 30 FPS helps stabilize the player's aim.[24]
Use re4_tweaks to enable raw mouse input.[12]
|
- Install re4_tweaks.
- Open
dinput8.ini .
- Make sure
UseRawMouseInput is set to True .
|
No video on monitors with high refresh rates / Game runs at incorrect refresh rate
- Fullscreen mode defaults to 60Hz, even if the screen refresh rate is set higher than that.
Use re4_tweaks[12]
|
- Install re4_tweaks.
- Open
dinput8.ini .
- Make sure
FixDisplayMode is set to true .
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Stutter Roughly Every 5 Seconds
- The game may have a 5 frame stutter every 5 seconds or so, no matter the video options, essentially making the game unplayable.
Uninstall Bluetooth drivers via device manager.
|
Can't pass QTEs that involve rapid button presses
- Some QTEs, such as the minecart and the statue bridge, were not re-timed for 60 FPS, so they require twice as many button presses in the same time frame.[30][31]
Crashes after ~15 minutes of gameplay
Stop Touch Keyboard service[32]
|
- Press ⊞ Win+R.
- Type
services.msc and press ↵ Enter.
- Identify "Touch Keyboard and Handwriting Panel Service" (TabletInputService).
- Stop the service.
- Run the game.
|
Disable Bitdefender antivirus[33]
|
Notes
- Known affected areas are Chapters 1-3 "swamp area" and 3-1 "castle water room".
|
Button prompts not showing
- The game might not display any prompts for context actions and in QTEs when using certain non-English keyboard locales
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
Vulkan |
|
re4_tweaks v1.8 or newer features an optional DXVK-based Vulkan renderer which may improve performance on newer hardware.[34] |
Shader Model support |
3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
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Middleware
|
Middleware |
Notes |
Cutscenes |
Criware |
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Natural Gradient mod
- This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
- The Resident Evil 4 HD Project includes color gradients that differ from this mod, and its default gradient is designed to resemble the GameCube/Wii version.
How to install Natural Gradient Mod[35]
|
- Back up the original
gradients folder before using this mod.
- Download the modified gradients here.
- Extract the contents of the archive to
<path-to-game>\BIO4\Gradients\ , replacing the original gradient files.
- Run the game and change the color filters from the Video Settings menu as desired. The new gradients take effect when launching the game.
Notes
- Filters used in Natural Gradient mod:
- Contrast boost.
- GameCube/Wii color temperature.
- GameCube/Wii color temperature with subtle contrast boost.
- Horror filter. Uses warmer red colors for a foreboding atmosphere.
|
Shaders Fix and Film Grain Removal mod
- A legacy mod that removes the film grain effect present in the game while adjusting some of the shader effects.
- re4_tweaks comes with its own optional toggles for disabling the film grain and fixing the Shaders without modifying the game files.
- Now is compatible with the DualShock button mod, Just download this variant.
How to use Film Grain Removal mod[36]
|
- Back up the original
07000000.pack and 07000000.pack.lfs files from <path-to-game>\BIO4\ImagePack (original textures) and <path-to-game>\BIO4\ImagePackHD (HD textures).
- Download the Shaders Fix and Film Grain Removal mod here.
- Go into the
<path-to-game>\BIO4\ImagePack and <path-to-game>\BIO4\ImagePackHD folders and delete their respective 07000000.pack and 07000000.pack.lfs files.
- Extract the contents of the zip archive and copy the modified
07000000.pack file into the ImagePack and ImagePackHD folders.
- Now run the game. The film grain effect should be removed along with some shader adjustments.
|
Manual film grain removal method
- Backing up the vanilla
07000000.pack
and 07000000.pack.lfs
files is recommended before removing the film grain effect manually.
The procedure may differ whether or not mods are being used.
How to remove film grain manually[37]
|
- Download the YZ2Tool here, and extract the contents of
YZ2tool.rar to its own folder in a convenient location on the computer (e.g. Documents). Installing an image editing program that support *.dds texture files such as Paint.net is also required.
- Go to
<path-to-game>\BIO4\ImagePack (original textures) and copy the 07000000.pack and 07000000.pack.lfs files into the folder where YZ2Tool was installed along with its executable and *bat files.
- Drag and drop the
07000000.pack file onto the unpack-all.bat file and a new 07000000 folder will be created containing a number of *.dds files.
- Browse through the contents of the newly created
07000000 folder, then search for the file 0193.dds and open it with Paint.net.
- After opening the
0193.dds file in Paint.net, simply press Ctrl+A to select the entire image, then press Delete to erase the film grain effect on the texture file, and then save the changes on the file.
- Now take the
07000000 folder and drag and drop it onto the repack-all.bat file the 07000000.pack file will be repacked with the modifications. Delete the 07000000 folder after the new 07000000.pack has been repacked.
- Cut the modified
07000000.pack and 07000000.pack.lfs files and paste them back into <path-to-game>\BIO4\ImagePack .
- Repeat Steps 2-7 for the
07000000.pack and 07000000.pack.lfs files from the <path-to-game>\BIO4\ImagePackHD (HD textures) files.
Notes:
- Mods may have a single
07000000.pack instead of a set of 07000000.pack and 07000000.pack.lfs files.
- YZ2Tool may generate
0216.bin and 0217.bin files from mods instead of 0216.dds and 0217.dds , which will crash the game if the *.bin files are repacked into 07000000.pack .[38]
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High Poly Weapons
- This mod replaces the stock in-game weapon models with their higher poly equivalents seen in the Examine screen. Backing up the game's original
Em
and ImagePackHD
folders found in <path-to-game>\BIO4
is recommended before installing this mod.
- Resident Evil 4 HD Project includes the higher poly Examine weapons with further enhancements.
- The non-HD Project version of this mod will crash the game when switching from the HD textures to the original textures after installation.
How to install High Poly Weapons mod[37]
|
- Download the mod here.
- Extract the contents of the zip archive. Password:
NEGAARMAX .
- Move or delete the original
wep##.lfs files from <path-to-game>\BIO4\Em and 020000##.pack files from <path-to-game>\BIO4\ImagePackHD that match with the ones from the High Poly Weapons folder.
- Copy the
Em and ImagePackHD folders from the High Poly Weapons folder into <path-to-game>\BIO4 . The higher poly weapon models from the Examine screen should now be present during gameplay.
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Small Laser Dot mod
- This mod reduces the size of the laser sight's dot by half, making it appear similar to the previous console versions. Compatible with vanilla and HD Project.
How to install Small Laser Dot mod[39]
|
- Download the either the original or HD Project version of mod from Nexus Mods here.
- Extract the
BIO4 folder from the downloaded archive to a convenient location on the computer.
- Move the
BIO4 folder into the <path-to-game> , replacing any files when prompted. The laser sight's dot should become smaller when pointing a gun at enemies or destructible objects during gameplay.
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Customizing the laser sight color
- v1.0.6 added the ability to customize the laser sight color by editing the RGB values. re4_tweaks also provides the ability to edit the laser sight color in-game.
How to modify laser sight color[7]
|
- Go to
%USERPROFILE%\Documents\My Games\Capcom\RE4\ .
- Open
config.ini with a text editor (e.g. Notepad++).
- Change
laserR (red), laserG (green), laserB (blue), and laserA (transparency level of the dot) to the desired values from 0 to 255 .
- For example, people with color blindness may wish to change the laser sight to blue, which makes it easier to see:
laserR 0
laserG 0
laserB 255
laserA 255
Notes
- To return to factory settings (red laser sight), simply set
laserA -1 and save.
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
8 |
8.1, 10 |
Processor (CPU) |
Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad 2.7 GHz AMD Phenom II X4 3.0 GHz |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
Nvidia GeForce 8800 GTS ATI Radeon HD 4850 512 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce GTX 560 1 GB of VRAM |
Sound (audio device) |
Standard audio device | |
Controller |
|
Xbox 360 Controller |
- Windows XP, Vista and 7 delisted from requirements since April 24th 2022.[40]
Notes
References