User contributions
- 00:11, 9 March 2023 (diff | hist) . . +129 . . Texture filtering quality comparison on Glossary talk:Anisotropic filtering (AF)
- 02:48, 8 March 2023 (diff | hist) . . +6 . . Known backwards compatibility holes on Glossary talk:DirectX
- 02:46, 8 March 2023 (diff | hist) . . +501 . . Known backwards compatibility holes on Glossary talk:DirectX
- 01:57, 8 March 2023 (diff | hist) . . +272 . . Fake fullscreen mode in D3D8 games on User talk:Garrett/Troubleshooting/Windows 10
- 23:45, 5 March 2023 diff hist +1,462 N Bink Video super awful stub (both the dll repo and the container description are actively "fix related" btw)
- 19:38, 4 March 2023 (diff | hist) . . +15 . . Exclusive windowed was real on Glossary talk:Windowed
- 19:38, 4 March 2023 (diff | hist) . . +341 . . N Exclusive windowed was real on Glossary talk:Windowed
- 23:52, 1 March 2023 diff hist +111 Atlantis: The Lost Tales Who the hell put HFR true? Explained a CN as much as I could humanly remember.
- 19:56, 28 February 2023 diff hist -12 World in Conflict →Availability: moved uplay note, update gfwl ref
- 16:02, 24 February 2023 (diff | hist) . . +120 . . Plan on Talk:SecuROM
- 00:30, 24 February 2023 (diff | hist) . . +210 . . N Known backwards compatibility holes on Glossary talk:DirectX
- 00:24, 24 February 2023 (diff | hist) . . 0 . . Broken compatibility internals on Talk:Windows
- 00:24, 24 February 2023 (diff | hist) . . -49 . . Broken compatibility internals on Talk:Windows
- 00:07, 24 February 2023 (diff | hist) . . +195 . . Plan on Talk:SecuROM
- 23:54, 22 February 2023 diff hist +304 Windows →Issues fixed (missing libraries, codecs or APIs): slight rename (where else would apis be if not inside libraries? lol). Added windows vista version of the TLS fix. To be honest my use case (getting the origin drmed ME2Game.exe to connect to EA servers) only needed certificates this time, but I'm sure other games could be more picky than qt4 ActivationUI.exe
- 23:47, 22 February 2023 diff hist +350 Mass Effect 2 Wildcarded vc2005 error because "the application" can be "its side-by-side" depending on the windows version/situation (rip SEO). Added overlord dlc crash kind-of-fix
- 16:20, 22 February 2023 diff hist +49 Mass Effect 2 Noting that a link needs to be in a certain form to work at all (well half of it), seems pretty important to me. And as discussed previously on Discord, it's editor-facing and short and concise. Also wtf happened to the DLC table.
- 15:03, 22 February 2023 diff hist +86 Mass Effect 2 Ok so, W8 is indeed just like W10.. but unexpectedly Vista was too, lol? I mean, not sure if trying rtm was the smartest choice eventually (many hacks happened to get it to work with vmware tools) but still. I struggled so hard to keep the note at max 3 lines.
- 16:59, 21 February 2023 diff hist +524 Windows →Issues fixed (missing files or codecs): renamed section in name of a general concept of "you have a problem because you lack some stuff", so I can move directplay to it and add XP missing TLS 1.2 (yes, ideally the instructions should be lengthened)
- 16:27, 21 February 2023 diff hist +122 Mass Effect 2 After literally testing on XP with my original retail copy (patched to 1.01 like back in the days) and trying to play till the first save point, I can CONFIDENTLY say that autologin broke on their end. Lol at the dvd coming with msvcr80 ATL update, while origin is stuck to RTM.
- 15:29, 21 February 2023 diff hist +421 Mass Effect 2 →Video: new windowed loading screen discoveries: I have to write this down before I go crazy (to be extremely fair I only tested XP, 7 and 10 but for the moment I'm completely wasted)
- 22:56, 20 February 2023 diff hist +95 Mirror's Edge →Audio: you don't mess with satsun (also OAL instructions are far too convoluted given 3/4 kinda applies to every such game, but whatever)
- 22:37, 20 February 2023 diff hist -57 Mirror's Edge You don't need memla to have tdengine.ini edits stick. FINALLY tested what makes the UI blurry (thanks nvidia control panel). Maybe it's the letterboxing at play here, but technically speaking it's the pixel width to matter here.
- 00:09, 20 February 2023 diff hist +107 Final Fantasy X/X-2 HD Remaster →Audio: ps2 surround ref
- 19:29, 19 February 2023 (diff | hist) . . +15 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 19:28, 19 February 2023 (diff | hist) . . +111 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 19:25, 19 February 2023 (diff | hist) . . +108 . . CUDA mysteries on Glossary talk:PhysX
- 18:35, 19 February 2023 (diff | hist) . . +22 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 18:33, 19 February 2023 (diff | hist) . . +24 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 18:30, 19 February 2023 (diff | hist) . . +1 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX . . Mirh (talk | contribs) changed the topic title from "Resurrect PPU support (<2.8.3)" to "Bring back PPU support (<2.8.3)"
- 18:29, 19 February 2023 (diff | hist) . . +16 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 18:29, 19 February 2023 (diff | hist) . . +3,207 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 15:39, 19 February 2023 diff hist +507 Crazy Machines 2 physx refs
- 23:58, 18 February 2023 diff hist +25 Warmonger: Operation Downtown Destruction →Middleware: could as well write a few other things I can spot in the binaries folder
- 23:54, 18 February 2023 diff hist +9,702 N Warmonger: Operation Downtown Destruction Super duper stub, just to write down somewhere a physx 2.7.4 game
- 23:25, 18 February 2023 (diff | hist) . . +226 . . Compatibility fixes on Talk:Need for Speed: Porsche Unleashed
- 19:07, 18 February 2023 (diff | hist) . . +15 . . Minor bugs list on Talk:Mass Effect 2
- 19:07, 18 February 2023 (diff | hist) . . +526 . . Minor bugs list on Talk:Mass Effect 2
- 18:41, 18 February 2023 diff hist +205 Mass Effect 2 Partial undo revision 1377781 by Mrtnptrs (talk). Be it as it may that "import save" isn't really a key point (who the hell put them into essential improvements?), people being unaware of low settings is ABSOLUTELY key. Moved all the relevant hidden comments to CN or notes (and I removed an actually super old useless one, lol). Pruned tpf and lowkey mods. Restored DLC crack point (even now that they are free, mods would still require it). Tag: Undo
- 02:02, 18 February 2023 diff hist +1,526 Medal of Honor: Airborne Origin cloud isn't supported (funnily enough given that pacific assault does). Expanded skip intro and windowed. HDR hack (it's a bit glitchy but it's better than nothing I guess).
- 01:05, 18 February 2023 diff hist +181 Mass Effect →DLC installation fails at the end: added editors note about why this fix has to be the way it is (mid-way through rewriting a simplified version, I realized that a normal clueless user would always have had to run the game at least once anyway).
- 00:54, 18 February 2023 diff hist +534 Unreal Tournament 3 Actual offline profile fix. Physx maps link.
- 18:52, 17 February 2023 diff hist +331 Glossary:PhysX Very much reworded the key points, to hint that GPUs accelerate *already existing* advanced effects (i.e. they aren't specifically targetting CUDA). Turns out physx 2.8.4 (also checked the SDK) still has the enableLocalPhysXCore code. Simplified some wording (thanks notes!)
- 02:56, 16 February 2023 diff hist +557 Glossary:PhysX →Latest version: after two days of navel gazing and head banging, I think I got the most straightforwardly correct wording that implicitly satisfies the question: why did nvidia split the installer, and what the hell was even the criterium.
- 01:07, 16 February 2023 diff hist +420 Medal of Honor: Airborne Fixed dead and ugly references. Physx version, punkbuster ref. After being astonished the game was using directsound with no trace of OAL despite ALAudio being used in the config, a fleeting reference to "rw" in ghidra made me find a ton of RWAudioCore strings.
- 23:20, 15 February 2023 diff hist +361 List of Origin-redeemable games Can confirm MOHA redeeming through support is still ok. I had to switch to the english support though, to get my case heard.
- 22:01, 15 February 2023 diff hist +154 Unreal Tournament 3 →Middleware: physx version ref
- 21:57, 15 February 2023 diff hist +11 Tom Clancy's Ghost Recon Advanced Warfighter 2 →Middleware: physx and bink versions
- 20:17, 15 February 2023 (diff | hist) . . +182 . . CUDA mysteries on Glossary talk:PhysX
- 19:01, 15 February 2023 (diff | hist) . . +2,347 . . CUDA mysteries on Glossary talk:PhysX
- 15:03, 15 February 2023 (diff | hist) . . -11 . . CUDA mysteries on Glossary talk:PhysX . . Mirh (talk | contribs) changed the topic title from "Supported on 7xxx series?" to "CUDA mysteries"
- 12:09, 15 February 2023 diff hist +5 Gears of War →Middleware: oal version
- 22:49, 14 February 2023 diff hist +31 Gears of War →Middleware: openal, physx and bink version
- 22:11, 14 February 2023 diff hist +370 Dishonored added url names to some references, new japan translation (I would have never thought to link 2chan), added fatal crash fix (it's language api related, see talk page)
- 21:43, 13 February 2023 diff hist +283 Unreal Tournament 3 →Middleware: physx ref (not the version, but I guess you could expand on a description with those notes)
- 18:48, 13 February 2023 diff hist +950 Unreal Tournament 3 →Issues fixed: first issue is verified by me (somehow a power outage had zeroed my UTEngine.ini file)
- 02:58, 13 February 2023 (diff | hist) . . +166 . . This game is a real pain in arse, settings wise on Talk:Dishonored
- 01:17, 13 February 2023 (diff | hist) . . -4 . . This game is a real pain in arse, settings wise on Talk:Dishonored
- 01:15, 13 February 2023 (diff | hist) . . +415 . . Wisdom infodump on Glossary talk:Overclocking
- 18:04, 12 February 2023 (diff | hist) . . +301 . . This game is a real pain in arse, settings wise on Talk:Dishonored
- 16:02, 12 February 2023 (diff | hist) . . +2,115 . . This game is a real pain in arse, settings wise on Talk:Dishonored
- 03:05, 12 February 2023 diff hist +876 Mass Effect Partial undo revision 1377782 by Mrtnptrs (talk). Two out of three comments are indeed far better off be spelt publicly, thanks (I don't think notes existed back when I wrote this? and thankfully I could find a BIOG_Male_Player_C.upk third class reference). But one is literally addressed to editors wanting to touch the fix. Tag: Undo
- 20:53, 11 February 2023 diff hist -14 Mass Effect 3 →Startup BEX/APPCRASH error: added back exception code (the only thing of a signature that is remotely useful), beautified
- 14:52, 11 February 2023 diff hist +7 Mass Effect 2 →Game freeze on Illium: fixed byte length, also I don't particularly like UI buttons/actions to be highlighted the same way of "text to be edited" strings
- 14:35, 11 February 2023 (diff | hist) . . +63 . . CD audio on Talk:Troubleshooting guide/Audio problems
- 02:32, 9 February 2023 diff hist +338 Mass Effect 2 →Game freeze on Illium: extended
- 01:58, 9 February 2023 diff hist +250 The Last Remnant →Issues fixed: long loading times
- 17:36, 8 February 2023 diff hist +300 Mass Effect 2 →Game freeze on Illium: presumably proper fix, it's another off-shot of the kasumi bug (assuming this was LotSB-related to begin with)
- 03:29, 8 February 2023 diff hist +466 Dishonored →"First time setup" runs every time game is started: added other dep (only the gods know why 64 bit vs is needed by a 32-bit game)
- 16:35, 7 February 2023 (diff | hist) . . +153 . . V-sync capping.. on Glossary talk:Frame rate (FPS)
- 03:45, 7 February 2023 (diff | hist) . . +63 . . Doc posting on Talk:Wwise
- 03:43, 7 February 2023 (diff | hist) . . +1,361 . . N Doc posting on Talk:Wwise
- 01:22, 7 February 2023 diff hist +141 Metal Gear Rising: Revengeance →Middleware: wwise with ref
- 01:09, 7 February 2023 diff hist 0 m Wwise fixed table
- 00:57, 7 February 2023 diff hist +1,258 N Wwise Stub. May the cargo gods have mercy of me.
- 17:31, 4 February 2023 diff hist +275 Store:Steam added info of older OSs legacy support
- 23:53, 2 February 2023 diff hist +1,767 Easy Anti-Cheat Fixed dates. In the order we have: OG EAC, whatever you may want to call the version they license to 3rd parties, native linux/osx, and "official wine" (which was kinda just made with proton in mind). Added "unofficial wine" mention and the best article GOL ever wrote.
- 15:04, 28 January 2023 diff hist +21 Scarlet Nexus →Draw distance / Level of detail (LOD): I really know nothing about UE4 and this game specifically, but StaticMeshLODDistanceScale=0 causes glithes. And *OF COURSE* we'll never know who's the punk that put this random settings here because server crash
- 13:02, 28 January 2023 diff hist -3 Scarlet Nexus →Monetization: fixed dead link
- 00:36, 28 January 2023 diff hist +9 Scarlet Nexus →Middleware: sdl
- 00:30, 28 January 2023 diff hist +785 Scarlet Nexus You can't delete stuff to refer to the UE4 page, if a) the user doesn't even know it exists in the first place b) it's not even written there. Adjusted some lines to account for loss of drm-free version. Updated demo/physx/hdd info.
- 20:03, 27 January 2023 diff hist +1,839 Grand Theft Auto: San Andreas I'm so pissed at people first removing my comments because they are cruft, and then the fixes seem too dumb for their own right and they get removed. THANKS to whoever cleaned up the mod section, but I feel like the most famous TC are really worth it.
- 15:57, 26 January 2023 diff hist +128 Windows Compatibility Mode added old ACT link, updated shims count (presumably W11 would have more)
- 02:47, 26 January 2023 diff hist -15 Store:Origin Origin doesn't have a website anymore, but direct links to the installer still works. Also added XP version link.
- 03:22, 25 January 2023 (diff | hist) . . +632 . . Plan on Talk:SecuROM
- 20:32, 24 January 2023 diff hist +131 Mass Effect →Video: turns out the game has HFR problems (even though so far this is relatively minor). As a matter of fact I also cross-checked the sound file name (it can be found in the snd_rover_v5 package built with every Mako map).
- 15:05, 24 January 2023 diff hist +1,848 Mirror's Edge →Video: HDR instructions (most of which was stolen from the /other/ ME)
- 01:34, 21 January 2023 diff hist +216 Glossary:Sound →Speaker setup: XAudio2 on XP note. Imagine randomly finding this tidbit after 15 years current
- 21:40, 15 January 2023 (diff | hist) . . +43 . . N Actual widescreen fix on Talk:Need for Speed: High Stakes
- 15:31, 15 January 2023 diff hist +35 Glossary:Display wrapper →Direct3D wrappers: specialk can into here too
- 16:10, 11 January 2023 diff hist +249 m Mass Effect →High dynamic range display (HDR): resolution switching note
- 16:03, 11 January 2023 diff hist +251 Mass Effect →High dynamic range display (HDR): now we rock
- 17:26, 10 January 2023 (diff | hist) . . +329 . . Plan on Talk:SecuROM
- 01:18, 3 January 2023 diff hist +84 The Elder Scrolls IV: Oblivion →API: D3D9Ex note
- 17:55, 2 January 2023 (diff | hist) . . +285 . . Build numbers are meaningless? on Engine talk:Source
- 17:41, 2 January 2023 (diff | hist) . . +731 . . Source is basically a D3D9+ engine on Engine talk:Source
- 12:00, 2 January 2023 diff hist +89 Controller:Joy-Con cleanup tag
- 12:38, 31 December 2022 (diff | hist) . . +4 . . VPNs.. have actual uses? on Talk:Troubleshooting guide/Network and multiplayer problems
- 12:37, 31 December 2022 (diff | hist) . . -1 . . VPNs.. have actual uses? on Talk:Troubleshooting guide/Network and multiplayer problems
- 12:37, 31 December 2022 (diff | hist) . . +295 . . N VPNs.. have actual uses? on Talk:Troubleshooting guide/Network and multiplayer problems