The Last Remnant

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The Last Remnant
The Last Remnant.jpg
Developers
Engines
Release dates
Windows
March 24, 2009
The Last Remnant at WineHQ
The Last Remnant at Steam Charts
The Last Remnant at SteamDB
 The Last Remnant at Wikipedia

Key points

Disadvantage UI has 720p fixed resolution

General information

More information Official Website
More information Unofficial Wiki
More information Steam Community Discussions
More information Steam Users' Forums

Availability[edit]

Source DRM Notes Keys
Retail Availability Table Icons - Steam.svg
GamersGate Availability Table Icons - Steam.svg
Green Man Gaming Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg NA demo / EU demo / JP demo
Information All versions require Steam.
Information Standalone demo is available

Essential improvements[edit]

Skip intro videos[edit]

Fix Edit .ini file

  1. Open RushEngine.ini
  2. Navigate to [FullScreenMovie] class on the bottom
  3. Write something after StartupMovies=StartupMovies=SQEX_UTECK_0
  4. Save

Decrease Texture Pop-in[edit]

Fix Edit RushEngine.ini

  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Copy the file RushEngine.ini to a safe location
  3. Now open the version located in its original location (%USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config) in a text editor
  4. Find the line [SystemSettings]
  5. Change the following lines:
    1. Change Trilinear=FALSE to Trilinear=TRUE
    2. Change bEnableHighPolyChars=FALSE to bEnableHighPolyChars=TRUE
    3. Change ParticleLODBias=0 to ParticleLODBias=-1
    4. Change MaxAnisotropy=4 to MaxAnisotropy=16
  6. Now find the line [TextureStreaming]
  7. Change the following lines:
    1. Change PoolSize=82 to PoolSize=158
    2. Change DropMipLevelsLimit=8 to DropMipLevelsLimit=16
    3. Change StopIncreasingLimit=6 to StopIncreasingLimit=12
    4. Change StopStreamingLimit=4 to StopStreamingLimit=7
    5. Change MinFudgeFactor=1 to MinFudgeFactor=0.5
    6. Change FudgeFactorIncreaseRateOfChange=0.7 to FudgeFactorIncreaseRateOfChange=0.5
    7. Change FudgeFactorDecreaseRateOfChange=-0.6 to FudgeFactorDecreaseRateOfChange=-0.4
    8. Change MinTimeToGuaranteeMinMipCount=2 to MinTimeToGuaranteeMinMipCount=0
    9. Change MaxTimeToGuaranteeMinMipCount=12 to MaxTimeToGuaranteeMinMipCount=0
    10. Change MaxTextureMipCount=13 to MaxTextureMipCount=11
  8. Save the file and open the game

Game data[edit]

In-game general settings (1/2).
In-game general settings (2/2).

Configuration file(s) location[edit]

  Location 
Windows %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config\

Save game data location[edit]

  Location 
Windows %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Save\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Impossible
GameSave Manager Native

Video settings[edit]

In-game general video/audio settings (1/2).
In-game general video/audio settings (2/2).
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg
Multi-monitor Native WSGF MM Silver.svg Position Affects Gameplay
Field of view (FOV) Hackable See Field of view (FOV).
Windowed Native
Borderless fullscreen windowed Impossible
Anisotropic filtering (AF) Native Default is 4x; see Anisotropic filtering (AF).
Anti-aliasing (AA) Unknown Can be forced via driver
Vertical sync (Vsync) Hackable See Vertical sync (Vsync).
High frame rate Native In-game toggle between 30FPS, 60FPS and no caps

Field of view (FOV)[edit]

Fix Edit RushEngine.ini

  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Copy the file RushInput.ini to a safe location
  3. Now open the version located in its original location (%USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config) in a text editor
  4. Find the line Engine.PlayerInput
  5. Append the following lines:
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 90")
  6. The block should now end in the lines:
    Bindings=(Name="XboxTypeS_RightThumbstick",Command="")
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 90")
  7. Save and launch the game, if something is wrong simply restore your backup copy of RushEngine.ini

Anisotropic filtering (AF)[edit]

Fix High quality AF[1]

  1. Open RushEngine.ini
  2. Navigate to [SystemSettings] class
  3. Set Trilinear=TRUE and MaxAnisotropy=16
  4. Save

Vertical sync (Vsync)[edit]

Fix How to enable Vsync

  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Copy the file RushEngine.ini to a safe location
  3. Now open the version located in its original location (%USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config) in a text editor
  4. Find the line [SystemSettings]'
  5. Change the line UseVSync=FALSE to UseVSync=TRUE
  6. Save the file and open the game
Information Do not change bDisablePhysXHardwareSupport=True to bDisablePhysXHardwareSupport=False As the game freezes and won't respond until the value is set to True

Input settings[edit]

In-game keyboard settings.
In-game mouse settings.
In-game gamepad settings.
Keyboard and mouse Native Notes
Remapping Native Primary and alternate mappings available.
Mouse acceleration Hackable Enabled by default; see Mouse acceleration.
Mouse input in menus Impossible
Mouse Y-axis inversion Native Option is in the 'new game' menu.
Controller
Controller support Native XInput controllers only.
Full controller support Native
Controller remapping Native
Controller Y-axis inversion Native Option is in the 'new game' menu.

Mouse acceleration[edit]

Fix Disable mouse acceleration

  1. Open RushInput.ini
  2. Set bEnableMouseSmoothing=false
  3. Save changes

Audio settings[edit]

Audio options Native Notes
Separate volume controls Native Master, BGM, SFX, Voice. Sliders are accessible just from the in-game menu
Surround sound Hackable See Surround sound. Up to 7.1 output.[2]
Subtitles Native Located in the 'new game' menu.
Closed captions Impossible
Mute on focus lost Native Can be toggled

Surround sound[edit]

Fix Edit RushEngine.ini

  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Open RushEngine.ini in a text editor
  3. Change this part of the file:
[ALAudio.ALAudioDevice]
MaxChannels=64
UseEffectsProcessing=True
TimeBetweenHWUpdates=15
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
DeviceName=GenericHardware
bSurroundMode=True
to
[ALAudio.ALAudioDevice]
MaxChannels=128
UseEffectsProcessing=True
TimeBetweenHWUpdates=15
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
DeviceName=
bSurroundMode=True
Information Making changes to the in-game settings may cause DeviceName to revert to its original state upon exiting the game. If making changes to the in-game settings, consider checking RushEngine.ini for changes made to the DeviceName field and re-apply the above fix if necessary.

Fix Use DirectSound Restoration Software

As an alternative to editing RushEngine.ini, follow the guide for DirectSound3D restoration software to restore surround sound functionality to The Last Remnant.

Information This method was tested with a Creative Labs X-Fi using the Creative ALchemy software.

Localizations

Language UI Audio CC Notes
English Native Native Native
French Native Impossible Unknown
German Native Impossible Unknown
Italian Native Impossible Unknown
Japanese Native Native Native
Spanish Native Impossible Unknown

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP2 Vista SP1
Processor (CPU) AMD Athlon X2 2.0 GHz
Intel Core 2 Duo 2.0 GHz
AMD Athlon X2 2.4 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 1.5 GB 2 GB
Hard disk drive (HDD)
15 GB
Video card (GPU) Nvidia GeForce 8600
256 MB of VRAM
Nvidia GeForce 8800
512 MB of VRAM

References

  1. HOW TO: Decrease texture pop-in (and other PC tweaks) - Steam Users' Forums
  2. PC Gaming Surround Sound Round-up