The Last Remnant

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The Last Remnant
The Last Remnant cover
Developers
Square Enix
Engines
Unreal Engine 3
Release dates
Windows March 24, 2009

Key points

Features a substantial host of improvements and additions over the Xbox 360 version.

General information

Official Website
Unofficial Wiki
Steam Community Discussions
Steam Users' Forums

Availability[edit]

Source DRM Notes Keys OS
Retail
GamersGate
Green Man Gaming
Steam
All versions require Steam DRM.
A demo is available.

Essential improvements[edit]

Skip intro videos[edit]

Edit .ini file[citation needed]
  1. Open RushEngine.ini
  2. Navigate to [FullScreenMovie] class on the bottom
  3. Write something after StartupMovies=StartupMovies=SQEX_UTECK_0
  4. Save

Decrease Texture Pop-in[edit]

Edit RushEngine.ini[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Copy the file RushEngine.ini to a safe location
  3. Now open the version located in its original location (%USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config) in a text editor
  4. Find the line [SystemSettings]
  5. Change the following lines:
    1. Change Trilinear=FALSE to Trilinear=TRUE
    2. Change bEnableHighPolyChars=FALSE to bEnableHighPolyChars=TRUE
    3. Change ParticleLODBias=0 to ParticleLODBias=-1
    4. Change MaxAnisotropy=4 to MaxAnisotropy=16
  6. Now find the line [TextureStreaming]
  7. Change the following lines:
    1. Change PoolSize=82 to PoolSize=158
    2. Change DropMipLevelsLimit=8 to DropMipLevelsLimit=16
    3. Change StopIncreasingLimit=6 to StopIncreasingLimit=12
    4. Change StopStreamingLimit=4 to StopStreamingLimit=7
    5. Change MinFudgeFactor=1 to MinFudgeFactor=0.5
    6. Change FudgeFactorIncreaseRateOfChange=0.7 to FudgeFactorIncreaseRateOfChange=0.5
    7. Change FudgeFactorDecreaseRateOfChange=-0.6 to FudgeFactorDecreaseRateOfChange=-0.4
    8. Change MinTimeToGuaranteeMinMipCount=2 to MinTimeToGuaranteeMinMipCount=0
    9. Change MaxTimeToGuaranteeMinMipCount=12 to MaxTimeToGuaranteeMinMipCount=0
    10. Change MaxTextureMipCount=13 to MaxTextureMipCount=11
  8. Save the file and open the game

Game data[edit]

In-game general settings (1/2).
In-game general settings (1/2).
In-game general settings (2/2).
In-game general settings (2/2).

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config\

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Save\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game general video/audio settings (1/2).
In-game general video/audio settings (1/2).
In-game general video/audio settings (2/2).
In-game general video/audio settings (2/2).
Graphics option Option WSGF Notes
Widescreen resolution
Aspect ratios narrower than 16:9 are letterboxed.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Default is 4x; see Anisotropic filtering (AF).
Anti-aliasing (AA)
Can be forced via Graphics card control panel.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
120+ FPS
In-game toggle between 30FPS, 60FPS and no caps.

Field of view (FOV)[edit]

Edit RushEngine.ini[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Copy the file RushInput.ini to a safe location
  3. Now open the version located in its original location (%USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config) in a text editor
  4. Find the line Engine.PlayerInput
  5. Append the following lines:
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 75")
  6. The block should now end in the lines:
    Bindings=(Name="XboxTypeS_RightThumbstick",Command="")
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 75")
  7. Save and launch the game, if something is wrong simply restore your backup copy of RushInput.ini

Anisotropic filtering (AF)[edit]

High quality AF[1]
  1. Open RushEngine.ini
  2. Navigate to [SystemSettings] class
  3. Set Trilinear=TRUE and MaxAnisotropy=16
  4. Save

Vertical sync (Vsync)[edit]

How to enable Vsync[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Copy the file RushEngine.ini to a safe location
  3. Now open the version located in its original location (%USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config) in a text editor
  4. Find the line [SystemSettings]'
  5. Change the line UseVSync=FALSE to UseVSync=TRUE
  6. Save the file and open the game
Do not change bDisablePhysXHardwareSupport=True to bDisablePhysXHardwareSupport=False As the game freezes and won't respond until the value is set to True

Input settings[edit]

In-game keyboard settings.
In-game keyboard settings.
In-game mouse settings.
In-game mouse settings.
In-game gamepad settings.
In-game gamepad settings.
Keyboard and mouse Native Notes
Remapping
Primary and alternate mappings available.
Mouse acceleration
Enabled by default; see Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Non-standard, uses mouse wheel instead of pointer.
Mouse Y-axis inversion
Option is in the 'new game' menu.
Controller
Controller support
XInput controllers only.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Option is in the 'new game' menu.
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Mouse acceleration[edit]

Disable mouse acceleration[citation needed]
  1. Open RushInput.ini
  2. Set bEnableMouseSmoothing=false
  3. Save changes

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Master, BGM, SFX, Voice. Sliders are accessible just from the in-game menu
Surround sound
See Surround sound. Up to 7.1 output.[2]
Subtitles
Located in the 'new game' menu. In game, changed under Config menu.
Closed captions
Mute on focus lost
Can be toggled

Surround sound[edit]

Edit RushEngine.ini[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config
  2. Open RushEngine.ini in a text editor
  3. Change this part of the file:
[ALAudio.ALAudioDevice]
MaxChannels=64
UseEffectsProcessing=True
TimeBetweenHWUpdates=15
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
DeviceName=GenericHardware
bSurroundMode=True
to
[ALAudio.ALAudioDevice]
MaxChannels=128
UseEffectsProcessing=True
TimeBetweenHWUpdates=15
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
DeviceName=
bSurroundMode=True

Notes

Making changes to the in-game settings may cause DeviceName to revert to its original state upon exiting the game. If making changes to the in-game settings, consider checking RushEngine.ini for changes made to the DeviceName field and re-apply the above fix if necessary.
Use DirectSound Restoration Software[citation needed]

As an alternative to editing RushEngine.ini, follow the guide for DirectSound3D restoration software to restore surround sound functionality to The Last Remnant.

Notes

This method was tested with a Creative Labs X-Fi using the Creative ALchemy software.

Localizations

Language UI Audio CC Notes
English
French
German
Italian
Japanese
Spanish

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP2 Vista SP1
Processor (CPU) AMD Athlon X2 2.0 GHz
Intel Core 2 Duo 2.0 GHz
AMD Athlon X2 2.4 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 1.5 GB 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce 8600
256 MB of VRAM
Nvidia GeForce 8800
512 MB of VRAM

References

  1. HOW TO: Decrease texture pop-in (and other PC tweaks) - Steam Users' Forums
  2. PC Gaming Surround Sound Round-up