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Release dates
October 9, 2012
Dishonored at WineHQ
Dishonored at SteamDB
 Dishonored at Wikipedia
Dishonored 2012
Dishonored 2 2016

Key points

Information DLC is not directly accessible from the main menu.
Advantage Generally regarded as a high-quality PC port.[1][2]
Disadvantage Editing .ini files prevents Dunwall City Trials scores to be posted to the leaderboards[3]

General information

More information Official site
More information Official forums
More information Official Hardware and Software Issues Subforums (PC)
More information Dishonored Wiki
More information Steam Community Discussions
More information Steam Users' Forums


Source DRM Notes Keys
Retail Availability Table Icons - Steam.svg Availability Table Icons - Steam.svg GOTY Edition Availability Table Icons - Steam.svg GOTY Edition
Direct2Drive Availability Table Icons - Steam.svg GOTY Edition
GamersGate Availability Table Icons - Steam.svg GOTY Edition
GameStop Availability Table Icons - Steam.svg GOTY Edition
Green Man Gaming Availability Table Icons - Steam.svg GOTY Edition
Humble Store Availability Table Icons - Steam.svg GOTY Edition
Steam Availability Table Icons - Steam.svg
Uplay Availability Table Icons - Steam.svg GOTY Edition
Information All versions require Steam.

Version differences[edit]

Information The Game of the Year Edition (GOTY Edition) include the base game and all DLC.

Downloadable content (DLC) and expansions

Name Notes
Dunwall City Trials Windows
The Brigmore Witches Windows
The Knife of Dunwall Windows
Void Walker Arsenal Windows

Essential improvements[edit]

Skip intro videos[edit]

Fix Launch the game with -nostartupmovies parameter

Display/Hide HUD[edit]

  1. Open DishonoredInput.ini with a text editor
  2. Add this line m_PCBindings=(Name="F6",Command="ShowHUD true")
  3. Press F6 to hide or display HUD.
Information Removing the HUD also eliminates the letterbox in cutscenes.[4]

Increase texture detail at larger distances (disable mipmapping)[edit]

  1. Open DishonoredEngine.ini with a text editor
  2. To disable mipmapping for world-textures (which should be most noticable), find the line TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0) and replace it with TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  3. Similarly, to disable mipmapping for any other texture group, simply append NumStreamedMips=0 inside the parentheses, making sure to add the needed comma(s).

Stop bodies from disappearing[edit]

Fix Increase Default Number of Bodies In Areas

  1. Open <path-to-game>\DishonoredGame\Config\DishonoredAI.ini with a text editor
  2. Modify the values of m_CorpseAbsoluteMaximumCount=10 and m_CorpseIdealMaximumCount=5 as necessary.

Mute Note/Book Reading Ambient Sound Effect[edit]

Fix Mute Note/Book Reading SE

  1. Go to <path-to-game>\DishonoredGame\CookedPCConsole\
  2. To mute the sound effect simply rename the file Bank_UI_Ingame_Note.pck to something else, such as Bank_UI_Ingame_Note.backup

Mute all Powers Sound Effects[edit]

Fix Mute Powers SE

  1. Go to <path-to-game>\DishonoredGame\CookedPCConsole\
  2. To mute the sound effect simply rename the file Bank_Power_Player.pck to something else, such as Bank_Power_Player.backup

Change sprint/run from hold to toggle[edit]

Fix Change default sprint/run behavior from a hold to a toggle, activated while moving, no need to hold down button

  1. Open DishonoredInput.ini with a text editor
  2. Find a line that resembles m_PCBindings=(Name="LeftShift",Command="GBA_Sprint")
  3. Alter the line so that it reads m_PCBindings=(Name="LeftShift",Command="GBA_Sprint | DisToggleSprint "TRUE")
  4. Save the file, it is recommended to make it read-only to prevent the game from resetting it.

Game data[edit]

In-game general settings.

Configuration file(s) location[edit]

Windows %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\
Disadvantage Editing any of the .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[3]

Save game data location[edit]

Windows <Steam-folder>/userdata/<user-id>/205100/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native support Syncs save games and settings.
GameSave Manager Native support

Video settings[edit]

In-game video settings.
In-game resolution settings.
Graphics option Option WSGF Notes
Widescreen resolution Native support WSGF WS Silver.svg
Multi-monitor Native support WSGF MM Silver.svg Use Flawless Widescreen for the best experience.
Field of view (FOV) Native support Slider maximum is 110°; for higher settings see Field of view (FOV).
Windowed Native support Toggled with F11, menu option, or the -windowed parameter.[5]
Borderless fullscreen windowed Hackable Works with GeDoSaTo.
Anisotropic filtering (AF) Hackable Default is 4x. See Anisotropic filtering (AF).
Anti-aliasing (AA) Native support FXAA or MLAA.
Vertical sync (Vsync) Native support
60 FPS Native support
120+ FPS Native support Uses frame rate smoothing with maximum value of 130. For higher frame rates see High frame rate.

Field of view (FOV)[edit]

Information FOV slider maximum is 110°; for higher settings use Racer_S FOV hack or the method below.[4]

Fix Add FOV hotkey[4]

  1. Open DishonoredInput.ini with a text editor
  2. Go down to the line m_PCBindings=(Name="Zero",Command="GBA_Shortcut_9")
  3. Add a new line below it: m_PCBindings=(Name="F4",Command="FOV 120")
  4. Change 120 to the FOV you want and save your changes.
  5. Press F4 during gameplay to use the new FOV.

Anisotropic filtering (AF)[edit]

Fix Changing Anisotropic Filtering level

  1. Open DishonoredEngine.ini
  2. Find line MaxAnisotropy=4 and change AF value to 16.
  3. Save your changes.

High frame rate[edit]

Fix Change frame rate smoothing

  1. Navigate to configuration file(s) location.
  2. Open the DishonoredEngine.ini with a text editor.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
Information For more information, see the Unreal Engine 3 page.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping Native support
Mouse acceleration Native support Mouse smoothing option is on by default. Slider in menu for smoothing/acceleration.
Mouse input in menus Native support
Mouse Y-axis inversion Native support
Controller support Native support
Full controller support Native support Supports both auto-aim and aim assist.
Controller remapping No native support Only pre-set layouts are available.
Controller Y-axis inversion Native support

Audio settings[edit]

In-game audio settings.
Audio options Native Notes
Separate volume controls Native support
Surround sound Native support 5.1 but center channel is flaky[6]
Subtitles Native support
Closed captions No native support
Mute on focus lost Native support


Language UI Audio CC Notes
English Native support Native support Native support
Czech Native support No native support Native support
French Native support Native support Native support
German Native support Native support Native support
Hungarian Native support No native support Native support
Italian Native support Native support Native support
Polish Native support No native support Native support
Russian Native support No native support Native support
Spanish Native support Native support Native support

Independent UI and dubbing/captioning[edit]

Fix Instructions[7]

  1. Make sure the actual game language is that you want the interface to be in (for ease XXX)
  2. Go to <path-to-game>\DishonoredGame\Localization\
  3. Copy language-code folder to %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\Localization\
  4. Go to <path-to-game>\Engine\Localization\
  5. Copy language-code folder to %USERPROFILE%\Documents\My Games\Dishonored\Engine\Localization\
  6. Set the game in the language you want the voices and the captions to be in (for ease YYY)
  7. Change both the previous folders names from original XXX to your new language code YYY
  8. Do the same with the extensions of every file inside each of them.


Information Allowed language codes are: CZE, DEU, ESN, FRA, HUN, INT, ITA, POL and RUS.
Information To batch rename every file inside a folder open cmd into that folder and type ren *.XXX *.YYY

VR support[edit]

3D modes Native Notes
Native 3D No native support
Nvidia 3D Vision Native support
TriDef 3D Native support
iZ3D No native support
Devices Native Notes
3RD Space Gaming Vest Native support

Issues unresolved[edit]

Knife of Dunwall: Crashing during the third act[edit]

The DLC appears to crash a lot for people in the third act, no solution.

Possible solution:

Fix Crash during third act

  1. Go to the end of the act and talk to Billie Lurk.
  2. When Billie Lurk ask you to exit the say "NO".
  3. Save the game.
  4. Go and talk to Billie Lurk again.
  5. Say "Yes" and exit the level.

Knife of Dunwall: Low resolution textures on butchers[edit]

The game is using the low detail textures on butchers instead of the high detail textures.

Knife of Dunwall: Missing 2D image files[edit]

Generic placeholder images are replacing some 2D icons and images in-game.[8]

Game crash at startup[edit]

Information Some users report that turning Steam Cloud off and on again solves the problem.

Fix Game crash at startup

  1. Delete remotecache.vdf
  2. Disable Steam Cloud (close settings window).
  3. Enable Steam Cloud (close settings window).
  4. Let Steam sync your saved games.
  5. Launch Dishonored.

Issues fixed[edit]

Screen turns white or very bright randomly during gameplay[edit]

Bright screen bug

Fix white/bright screen

  1. Right-click on Dishonored in the Steam client and click Properties.
  2. Uncheck Enable the Steam Overlay while in-game.

"First time setup" runs every time game is started[edit]

Run the following from the command line:

reg add HKLM\SOFTWARE\Wow6432Node\Valve\Steam\Apps\205100 /v PhysXRedist /t REG_DWORD /d 1 /f

Or simply run Steam as administrator and start the game. Accept all installation requests. After closing and restarting the game without running as an administrator, the dialogs will be gone.

Texture Pop-in When Switching Weapons[edit]

  1. Open DishonoredEngine.ini
  2. Change the values of both MipFadeInSpeed0 and MipFadeInSpeed1 to 0
Information Please note that unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticeable, since it only disable the fade that is meant to hide the transition from low to high quality texture.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
Shader Model support 3
64-bit executable No native support


Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform
Cutscenes Bink Video

System requirements[edit]

Minimum Recommended
Operating system (OS) Vista/7 32-bit Vista/7 64-bit
Processor (CPU) 3.0 GHz Dual Core 2.4 GHz Quad Core
System memory (RAM) 3 GB 4 GB
Hard disk drive (HDD)
9 GB
Video card (GPU) AMD Radeon HD 5850
Nvidia GeForce GTX 460
512 MB of VRAM
DirectX 9.0c compatible
AMD Radeon HD 5850
Nvidia GeForce GTX 460
768 MB of VRAM
Information Although official system requirements show Windows Vista as a minimum, the game does run on Windows XP.[9]


  1. ► WTF Is... - Dishonored ? - YouTube
  2. A look at Dishonored’s many UI options | Bethesda Blog
  3. 3.0 3.1 Dishonored Graphics (TWEAKS) - Steam Users' Forums
  4. 4.0 4.1 4.2 How to change FOV in Dishonored - Reddit
  5. Dishonored stops responding and shows a very long error, and crashes to desktop. - PC - Bethesda Softworks Forums
  6. PC Gaming Surround Sound Round-up
  7. HowTo: Play Dishonored with seperate Voice/Text language :: Steam community discussions and extended by Mirh
  8. Missing image files in new DLC - Steam community discussions
  9. Dishonored on XP & XP x64 - Steam Users' Forums