Mirror's Edge
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Windows
January 13, 2009 |
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Key points
Has NVIDIA PhysX support that uses features such as detailed debris and cloth physics.
There have been a couple of patches but the game developers have ceased support.
DLC is only available through the Origin version of the game.
Game performs well for machines that can handle most Unreal Engine 3 games such as Unreal Tournament 3.
Some issues and bugs when using NVIDIA PhysX.
General information
Official Website
Mirror's Edge Wikia - a mostly lore focused wiki.
Steam Community Discussions
Steam Users' Forums
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
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| Steam | |
Steam does not have a CD key tied to the game, which means that you can not extract the CD key to activate it through Origin. | |
| Origin | |
Can be played stand alone without Origin although you can register the game using the CD key to add it to your Origin account. DRM is in the form of a CD key found in the game's packaging if purchased via retail and is required for online activation. | |
| Retail | |
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Downloadable content (DLC) and expansions
| Name | Notes | |
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| Pure Time Trials Map Pack | Only available from Origin; it is not compatible with the Steam version. | |
Essential improvements[edit]
Patches[edit]
At the game's first release, there were various bugs and performance problems, some if not, most, of the problems have been worked out from patches that have been released. These patches can be automatically downloaded and applied via Origin or Steam; patches can also be manually downloaded and installed. The latest release is patch Version 1.01 which fixes some PhysX problems on various configurations. (Asian versions have different patches).
Skip intro videos[edit]
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Crosshair toggle[edit]
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Bindings=(Name="F11",Command="Showhud",Control=False,Shift=False,Alt=False) |
Adding binoculars[edit]
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Bindings=(Name="ZoomIn1",Command="FOV 50 | setbind YYY ZoomIn2",Control=False,Shift=False,Alt=False) Bindings=(Name="ZoomIn2",Command="FOV 30 | setbind YYY ZoomOut",Control=False,Shift=False,Alt=False) Bindings=(Name="ZoomOut",Command="FOV XXX | setbind YYY ZoomIn1",Control=False,Shift=False,Alt=False) Bindings=(Name="YYY",Command="ZoomIn1",Control=False,Shift=False,Alt=False)where XXX is your desired FOV (90 is game default), and YYY is name of key which will trigger zoom. Look out for examples in TdInput.ini. Alternatively you can set your custom magnification by changing values 50 and 30. |
Modifications[edit]
Custom Maps[edit]
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Game data[edit]
Configuration file(s) location[edit]
| Location | |
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| Windows | %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Config |
Some details are stored in the registry: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\EA GAMES\Mirror's Edge
Save game data location[edit]
| Location | |
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| Windows | %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Savefiles |
Save game cloud syncing[edit]
| System | Native | Notes |
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| Origin | |
Only NA version. |
| Steam Cloud | |
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| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
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| Widescreen resolution | |
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Anamorphic 16:9; other aspect ratios are letterboxed. |
| Multi-monitor | |
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See detailed analysis at Widescreen Gaming Forum |
| 4K Ultra HD | |
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| Field of view (FOV) | |
See Field of view (FOV). | |
| Windowed | |
See Windowed. | |
| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
16x filtering seems to be always enabled. | |
| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| High frame rate | |
See High frame rate. | |
Field of view (FOV)[edit]
Flawless Widescreen supports this game.
Default FOV is 90°.
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Bindings=(Name="NumPadZero",Command="FOV 0",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadOne",Command="FOV 32",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadTwo",Command="FOV 75",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadThree",Command="FOV 80",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadFour",Command="FOV 85",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadFive",Command="FOV 90",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadSix",Command="FOV 95",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadSeven",Command="FOV 100",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadEight",Command="FOV 105",Control=False,Shift=False,Alt=False) Bindings=(Name="NumPadNine",Command="FOV 110",Control=False,Shift=False,Alt=False) Notes:
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Windowed[edit]
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Bindings=(Name="F1",Command="setres 1600x900x32F",Control=False,Shift=False,Alt=False) Bindings=(Name="F2",Command="setres 1366x768x32W",Control=False,Shift=False,Alt=False)
Notes:
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High frame rate[edit]
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Input settings[edit]
Shows 360 HUD if controller is connected even if keyboard and mouse is used.
| Keyboard and mouse | Native | Notes |
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| Remapping | |
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| Mouse acceleration | |
See Mouse smoothing |
| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
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| Full controller support | |
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| Controller remapping | |
Can only switch between pre-defined layouts. |
| Controller Y-axis inversion | |
Mouse smoothing[edit]
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Audio settings[edit]
| Audio options | Native | Notes |
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| Separate volume controls | |
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| Surround sound | |
7.1 is supported. Hardware accelerated effects could be messy though[2] |
| Subtitles | |
In Game Settings. |
| Closed captions | |
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| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
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| English | |
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| Czech | |
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| French | |
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| German | |
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| Hungarian | |
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| Italian | |
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| Polish | |
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| Russian | |
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| Portuguese | |
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| Spanish | |
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| Turkish | |
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A Turkish fan patch is available here. |
Issues fixed[edit]
Game fails to start / Crashes without error messages[edit]
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Frame rate drops[edit]
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Change language[edit]
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You can find this key at
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No sound during cut scenes/FMVs in Windows 7[edit]
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Merc's audio cuts off before end of sentence[edit]
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Terrible PhysX performance[edit]
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System requirements[edit]
| Windows | ||
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| Minimum | ||
| Operating system (OS) | XP, Vista | |
| Processor (CPU) | 3.0 GHz or faster | |
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 8 GB | |
| Video card (GPU) | NVIDIA GeForce 6800 or better 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support | |
