Grand Theft Auto: San Andreas

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Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas cover
Rockstar North
OS X TransGaming Inc.
Rockstar Games
Japan Capcom
Release dates
Windows June 1, 2005
OS X November 12, 2010
Grand Theft Auto
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto V 2015

Key points

Ability to import your music for your own custom radio station
Downgrading is a must since almost no user fix works with newer versions
Many particulars are either missing or broken without mods
Exceeding 30 FPS introduces gameplay and physics issues

General information

Official game site
GTAForums - Grand Theft Auto: San Andreas Discussion
Grand Theft Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
GTA Garage Mod Database
Steam Community Discussions (Windows)
Steam Community Discussions (OS X)
Steam Users' Forums for game series


Source DRM Notes Keys OS
Retail DRM: SecuROM 7 disc check.
Green Man Gaming
Humble Store
Mac App Store
Steam DRM-free as of last patch[1] (despite system requirements[2])
Windows Store Windows Store.png Different port of the game, same as mobile one
Only the Steam version has OS X support.

Version differences[edit]

The Steam and Windows Store versions lack some radio songs that were present in the retail release.[3]

Essential improvements[edit]

Skip intro videos[edit]

Install SilentPatch
Launch the game with -skip parameter (only version 1.01 and above)
Offers additional options such as loading last used savegame automatically. Also allows to skip intro videos


US executable misses French, German and Italian localizations support. Check fix below

ASI loader[edit]

Unpack Silent's ASI Loader in game folder


Fixes many of the bugs introduced in the PC version like bugged sun flare, rotor blades and road reflections[4]
Adds new features to the game like FLAC codec support and two pass rendering[5]
Limited Steam version support
Unpack patch in installation folder
ASI loader required

Install fixed resources[edit]

Set up Mod Loader to replace game assets
  1. Download Mod Loader
  2. Extract modloader folder and modloader.asi in <path-to-game>
  3. Download Fixed Vehicles pack
  4. Download Map Fixes pack (both Maps and .DFFs)
  5. Download Map textures fix
  6. Extract all archives in subdirectories inside modloader one


SkyGfx and TwoPassRendering are advised
1.00 version and ASI loader required

Game data[edit]

Default configuration/saves folder path can be customized

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\GTA San Andreas User Files\gta_sa.set
Configuration file is encrypted, although it could be possible to edit

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\GTA San Andreas User Files\GTASAsf#.b
Windows Store %LOCALAPPDATA%\Packages\RockstarGames.GrandTheftAutoSanAndreas_3t068xe29zjvp\LocalState
OS X ~/Documents/Rockstar Games/GTA San Andreas User Files/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Incompatible save game[edit]

2.0 executable and newer will refuse to load savegames created with a previous .exe. Use GTA Save N Play service to convert them
Saves made with original 1.0 scripts will fail to load when used with Hot Coffee patched ones, and vice versa. This can be fixed by converting them
Convert saves
  1. Go to save game folder
  2. Upload & Convert your save file with SCMConverter service
  3. Download fixed save back to the save games folder

Video settings[edit]

Display options
Display options
Advanced display options
Advanced display options
Graphics option Option WSGF Notes
Widescreen resolution
Very poor support.[6] See Widescreen resolution.
See Widescreen resolution
See Widescreen resolution
4K Ultra HD
See Widescreen resolution
Field of view (FOV)
Adjustments are possible directly using widescreen fix or with Camhack
SA Window. (ASI loader required)
Borderless fullscreen windowed
See Widescreen resolution
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Automatically enabled with frame limiter[7]
60 FPS
Disable the frame limiter introduces glitches.
120+ FPS
In-game frame limiter is mandatory to prevent a huge amount of glitches.[8]
Proper 30 FPS cap can be reached with SilentPatch (25 FPS otherwise)[9]

Widescreen resolution[edit]

Game normally renders stretched images. In-game widescreen option uses correct Aspect Ratio but cuts view (Vert-)
SilentPatch restores 5:4 and 16:9 resolutions with non-1.01 and non-2.0 versions,[10] albeit far from perfection (see fixbox)
Perfect widescreen implementation
  1. Download Widescreen HOR+ Support
  2. Extract rel folder contents in <path-to-game> (merge/overwrite when asked)
  3. Download Widescreen Fix Remake
  4. Extract the files in <path-to-game>


1.00 version and ASI loader required
Field of view can be controlled inside GTASA_widescreen_fix.ini
Make a new file called wndmode.ini in <path-to-game>[11] for borderless windowed mode

Input settings[edit]

Input settings
Input settings
Keyboard and mouse Native Notes
Mouse acceleration
Can be further adjusted with hardware mouse plugin and sensitivity fix
ASI loader required
Mouse sensitivity
Only X-Axis by default. Use Y-axis sensitivity fix to tie both axes
Mouse input in menus
Mouse Y-axis inversion
Controller support
Very basic support. SAAC or GInput are recommended.
Full controller support
Only in Steam version. GInput otherwise
Controller remapping
Controller sensitivity
Use GInput and adjust sensitivity options in GInputSA.ini
Controller Y-axis inversion
Touchscreen optimised
Windows Store version only.
Additional information
Button prompts
Input settings icon - Generic Controller.svg
For Xbox and DualShock prompts use GInput.
Wii buttons are also available as GInput addon
Haptic feedback
GInput must be used.

Y-axis sensitivity fix[edit]

The base game doesn't allow you to change the Y-axis mouse sensitivity—this fix greatly improves mouse controls.
Y-axis sensitivity fix installation procedure
  1. Download the y-axis mouse sensitivity fix.
  2. Move Y-Axis_Sensitivity_Fix_gta3vcsa.asi to <path-to-game>.


ASI loader required


Adds full XInput controller support
Restores haptic feedback from console versions
Choice between Xbox and DualShock button prompts
Unpack patch in scripts folder
1.0 version and ASI loader required

Audio settings[edit]

Audio panel
Audio panel
Audio options Native Notes
Separate volume controls
Independent radio and effects volume.
Surround sound
Up to 7.0 output[12]
Closed captions
Mute on focus lost
Widescreen fix can be used to toggle behavior[13]
EAX support
EAX 1, EAX 2, EAX 3, EAX 4[14]


Language UI Audio CC Notes
Created by publisher

Add more localizations to language menu[edit]

Install Language Loader[15]
  1. Download language loader
  2. Extract LanguageLoader.asi in <path-to-game>
  3. Drag the right languages.ini file to <path-to-game>\text\, according to the number of languages actually available


ASI loader and 1.00 or 1.01 versions required


Arguably, Multi Theft Auto is more advanced, however San Andreas Multiplayer currently has a larger community. Both mods require a version 1.0 executable.

Multiplayer types

Connection types

Local play[edit]

  1. Download 2 Player Missions Loader
  2. Extract everything inside Two Player Missions Loader 1.1 folder in <path-to-game>\cleo\
  3. Configure controls:


CLEO, widescreen fix and 1.00 version are required (GInput if using controllers)
As with any CLEO mod, every savegames made with it enabled won't work anymore without

Issues unresolved[edit]

Even though practically every major bug has been addressed by mods such as SilentPatch and TTDISA, there's no guarantee you won't encounter some of the rarest ones[16]
Some save corrupting glitches can be worked around with an online repair tool or a savegame editor[17]

German Steam version doesn't work on OS X[edit]

The German Steam version for OS X doesn't work. Rockstar is investigating this issue.[18]

Issues fixed[edit]

Timing-related issues[edit]

If you have:

Game-breaking bugs and glitches
  • Some missions such as Amphibious Assault or Driving School missions[19] are impassable or incredibly difficult
Physical weirdness
  • Vehicles & bicycles handle like brakes are always on, decelerate almost immediately, and seem feathered whenever in-air
Gameplay absurdities
  • Vehicles and/or pedestrians move extremely fast
  • Inability to dive underwater
Crashes when listening to User Radio (fixed in patch 1.01)[20]


Turn on in-game frame limiter
Game is limited to 25fps; 30 when using SilentPatch

Game doesn't start after downgrading[edit]

Delete gta_sa.set
EU executable: make sure you have all 5 translations files inside text folder

Game crashes during or after loading screens[edit]

Delete gta_sa.set
If this happens only with older save: convert it

Loading older save game start a new campaign[edit]

Install SilentPatch
Convert save file

Mouse fails to work[edit]

Install SilentPatch

Intro movies not showing and/or broken alt-tab[edit]

If this still doesn't work try fixing codec hell

User tracks don't play[edit]

Install SilentPatch

Bad reflections, lighting, transparency[edit]

Install SilentPatch

Sound issues[edit]

"A required security module cannot be activated" error[edit]

Gym persistently reports to have been worked out enough[edit]

Install SilentPatch
If warning still persists, try to fix your savegame

Stuck in a gym[edit]

Push or quickly mash the left or right movement keys along with the jump button to exit the gym.

Error on start due to a DirectX 9.0 prompt (Windows 8)[edit]

Install DirectX
Install DirectPlay

Steam version doesn't launch[edit]

Latest Steam version added a xinput1_3.dll dependency, yet Steam installscripts were not updated to install DirectX Runtimes
Install DirectX

Shadowy terrain[edit]

  1. Download black roads fix
  2. Move fix.black_roads.asi to <path-to-game>.


ASI loader and 1.00 version required

Vegetations disappear in the distance[edit]

Tweak draw distance
  1. Make sure Mod Loader is set up
  2. Download Project 2dfx
  3. Extract archive content to <path-to-game>\modloader\Project 2DFX
  4. Download Trees Lod Mod
  5. Drop the Trees Lod Mod directory from the zipped archive into <path-to-game>\modloader\
  6. Replace everything in <path-to-game>\modloader\Project 2DFX\IDE_DD_tweaker.ini with provided settings in Trees Lod Mod/put into IDE_DD_tweaker.txt
  7. Open <path-to-game>\modloader\Project 2DFX\limit_adjuster_gta3vcsa.ini
  8. Set Buildings = 15000 to Buildings = 20000

Other information[edit]


Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X only.
Shader Model support 1.1, 2.0
64-bit executable

Enhancement pack[edit]

Contains much of the most used fixes

Improved shadows[edit]

Fix broken lighting[25][26]
  1. Go to <path-to-game>\data and rename timecyc.dat to something else.
  2. Rename timecycp.dat to timecyc.dat.


Best with PS2 Post Processing and increased lighting distance


Featured mods[edit]

Total conversions[edit]

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) AMD Athlon 1 GHz
Intel Pentium III 1 GHz
AMD Athlon XP 2 GHz
Intel Pentium 4 2 GHz
System memory (RAM) 256 MB 384 MB
Hard disk drive (HDD) 3.6 GB 4.7 GB
Video card (GPU) NVIDIA GeForce 3
64 MB of VRAM
DirectX 8.1 compatible
NVIDIA GeForce 6200
128 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9 compatible Sound Card Sound Blaster Auidgy 2
Operating system (OS) Snow Leopard 10.6.8 or higher
Processor (CPU) Intel Core 2 Duo or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 5.2 GB
Video card (GPU) ATI X1600
Intel X3100 integrated graphics chip


  1. Patch incoming? :: Steam Community Discussions
  2. [False alarm] Suddenly... Securom DRM listed in requirements! WTF Rockstar? :: Grand Theft Auto: San Andreas General Discussions
  3. STEAM | September 2014 - Nice thread. Btw, Bayonetta 2 is out next month. - View Single Post - NeoGAF
  4. [REL|III,VC,SA|ASI] SilentPatch - Page 27 - GTA Forums
  5. [III,VC,SA|ASI] SilentPatch - Page 23 - GTA Forums
  6. [PLUG|OS] Widescreen HOR+ Support - GTA Forums
  7. [III,VC,SA|ASI] SilentPatch - Page 91 - GTA Forums
  8. [REL]Multi-sampling FIX - Coding - GTA Forums
  9. [III,VC,SA|ASI] SilentPatch - Page 22 - GTA Forums
  10. Patch incoming? :: Steam Community Discussions
  11. [GTA|NFS|MP|OTHER] Widescreen Fixes Pack - Page 56 - GTAForums
  12. PC Gaming Surround Sound Round-up
  13. [GTA|NFS|MP|OTHER] Widescreen Fixes Pack - GTA Forums
  14. Gaming - (retrieved)
  15. Language loader - GTAForums
  16. [III,VC,SA|ASI] SilentPatch - Page 86 - GTA Forums
  17. [III,VC,SA|ASI] SilentPatch - Page 85 - GTA Forums
  18. Problems Launching German Steam Version of San Andreas on Mac – Rockstar Support
  19. Need Help on Alley Oop Driving School - Forums
  20. San Andreas Versions - GTAModding
  21. ESSENTIAL PATCH (Silent Patch) :: Steam Community Discussions
  22. NEW Fix for Sound Problems - GTA Forums
  23. "A required security module cannot be activated" in San Andreas – Rockstar Support
  24. [III,VC,SA|ASI] SilentPatch - Page 99 - GTAForums
  25. Fix for missing diffuse lighting in GTA SA - Steam Users' Forums
  26. GTA SA PS2 Graphics on PC? - GTA Forums