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Metal Gear Rising: Revengeance
From PCGamingWiki, the wiki about fixing PC games
Metal Gear Rising: Revengeance
Developers
Platinum Games
macOS (OS X)
TransGaming Inc.
Publishers
Konami
Engines
Platinum Engine
Release dates
Windows
January 9, 2014
OS X
September 25, 2014
Metal Gear
Metal Gear
1990
Metal Gear Solid: Integral
2000
Metal Gear Solid 2: Substance
2003
Metal Gear Rising: Revengeance
2014
Metal Gear Solid V: Ground Zeroes
2014
Metal Gear Solid V: The Phantom Pain
2015
Metal Gear Survive
2017
General information
PC Report
Official website
Steam Community Discussions
Contents
1
Availability
1.1
Downloadable content (DLC) and expansions
2
Game data
2.1
Configuration file(s) location
2.2
Save game data location
2.3
Save game cloud syncing
3
Video settings
3.1
Widescreen resolution
4
Input settings
4.1
DualShock 3 Button Prompts
5
Audio settings
5.1
Localizations
6
Issues fixed
6.1
Crash on launch (Windows)
6.2
Incorrect refresh rate or resolution on HDMI monitors stuck at 1080p24 / 1080i60
7
Other information
7.1
API
7.2
Middleware
8
System requirements
9
References
Availability
[
edit
]
Source
DRM
Notes
Keys
OS
Amazon.com
Gamesplanet
Games Republic
Mac App Store
Steam
All Windows versions require
Steam
DRM
.
Downloadable content (DLC) and expansions
[
edit
]
All DLCs from console versions are built-in
Game data
[
edit
]
Configuration file(s) location
[
edit
]
System
Location
Windows
C:\Users\
%USERNAME%
\Documents\MGR\SaveData\GraphicOption
macOS (OS X)
Save game data location
[
edit
]
System
Location
Windows
C:\Users\
%USERNAME%
\Documents\MGR\SaveData\MGR.sav
macOS (OS X)
The game uses a fixed path for its data instead of using the standard Windows variables, if the
C:
drive is missing or the aren't
Documents
folder under the user folder, the game will not be able to save and will crash.
[1]
Possible workarounds include manually creating empty
Documents
folder or using symbolic linking.
Save game cloud syncing
[
edit
]
System
Native
Notes
Steam Cloud
Steam Cloud will not sync any files if the system doesn't have a
C:
drive.
[2]
Video settings
[
edit
]
Zangeki means amount of pieces that can be cut and Zantime represents the amount of time any cut pieces will be visible before disappearing.
Video settings.
Graphics option
Option
Notes
Widescreen resolution
800x600, 1280x720, 1366x768, 1680x1050 and 1920x1080 only.
Non-16:9 resolutions are
anamorphic
by default.
Multi-monitor
Use
Flawless Widescreen
.
Ultra-widescreen
Use
Flawless Widescreen
.
4K Ultra HD
See
Widescreen resolution
Field of view (FOV)
Windowed
Aspect ratios other than 16:9 are anamorphic, and will look stretched on a window.
Borderless fullscreen windowed
See
Borderless fullscreen windowed
.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x
MSAA
.
Vertical sync (Vsync)
Only while playing in
Fullscreen
.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
Widescreen resolution
[
edit
]
Use Patched EXE
[
citation needed
]
Download MGROverride
[1]
.
Enter your desired resolution into the tool and press "Patch".
Close the tool. You do not need to reopen it unless you wish to unpatch or change to another resolution.
Select the 800x600 resolution in game to enable your custom resolution.
Can cause minor graphical glitches, especially with the HUD.
You must manually select the 800x600 resolution each time the game launches. This is because the game tries to autodetect the correct resolution for your monitor on launch.
Input settings
[
edit
]
The
Konami Code
can only be input with a controller.
The long intro splash screens can only be slowly skipped by pushing the action buttons on a controller.
Input settings.
Keyboard settings.
Keyboard and mouse
Native
Notes
Remapping
Certain keys such as
A
and
D
cannot be changed. No extra mouse buttons.
Mouse acceleration
Negative mouse acceleration present by default.
Mouse sensitivity
Through the
Sensitivity
settings.
Mouse input in menus
Mouse Y-axis inversion
Through the
Camera
settings.
Controller
Controller support
XInput
controllers only.
Full controller support
Controller remapping
Four presets only.
Controller sensitivity
Through the
Sensitivity
settings.
Controller Y-axis inversion
Through the
Camera
settings.
Other
Touchscreen optimised
Additional information
Button prompts
For DualShock Prompts see
DualShock 3 Button Prompts
Controller hotplugging
Haptic feedback
DualShock 3 Button Prompts
[
edit
]
Instructions
[
citation needed
]
Download and open the following
archive
.
Open the appropiate language folder.
Extract the
ui
folder for the correct language in the
<path-to-game>
\gamedata
path.
Notes
Remove the
ui
folder in order to revert back to the standard button prompts.
Audio settings
[
edit
]
Audio settings.
Audio options
Native
Notes
Separate volume controls
Music, sound effects and voices.
Surround sound
Up to 5.0 output.
[3]
Subtitles
Closed captions
Mute on focus lost
Localizations
Language
UI
Audio
CC
Notes
English
French
German
Italian
Japanese
Brazilian Portuguese
Russian
Fan translation can be downloaded from
Zone of Games
Spanish
Issues fixed
[
edit
]
Crash on launch (Windows)
[
edit
]
Even when the correct drive is present, the game might still crash from
ntdll.dll
as a faulty module
The game uses a fixed path for its data instead of using the standard Windows variables, if the
C:
drive is missing the game will not be able to save and will crash.
Restart Steam
[
citation needed
]
Installing the game on the
C:
Drive
[4]
Add a new Steam library path on the
C:
drive. See
Adding a new library path
.
Move the main installation folder to the new Steam Library path. See
Moving a game from a different computer
.
Notes
Alternatively simply reinstall the game on the correct drive.
Create a new C: drive
[5]
[6]
Notes
If needed a USB stick can also be plugged in and set to the appropiate letter instead.
Incorrect refresh rate or resolution on HDMI monitors stuck at 1080p24 / 1080i60
[
edit
]
If the game can't be set to run in a Windowed mode, then download this
configuration file
. Extract
GraphicOption
in the
configuration file(s) location
.
Instructions
[
citation needed
]
Navigate to the
Options
menu, and select
Graphic Options
, then set the
Window Mode
to
Window
.
See
Borderless Gaming
.
Other information
[
edit
]
API
[
edit
]
Technical specs
Supported
Notes
Direct3D
9
64-bit executable
Middleware
[
edit
]
Middleware
Notes
Physics
Havok
System requirements
[
edit
]
Windows
Minimum
Recommended
Operating system (OS)
XP, Vista, 7, 8
Processor (CPU)
Intel Core i5-2400
Intel Core i7-3770
System memory (RAM)
2 GB
4 GB
Hard disk drive (HDD)
25 GB
Video card (GPU)
Nvidia GeForce GTS 450
DirectX 9.0c compatible
Nvidia GeForce GTX 650
DirectX 9.0c compatible
Sound (audio device)
DirectX compatible
OS X
Minimum
Recommended
Operating system (OS)
10.9.2
10.9.4
Processor (CPU)
Intel Core i Series
System memory (RAM)
4 GB
8 GB
Hard disk drive (HDD)
27 GB
Video card (GPU)
Nvidia GeForce GT 650M
ATI Radeon HD 4870
Intel Iris
Nvidia GeForce GT 750M
References
↑
Verified by
User:Marioysikax
on June 20, 2016
↑
Steam Community :: Group Announcements :: METAL GEAR RISING: REVENGEANCE
↑
PC Gaming Surround Sound Round-up
↑
Tested by
Marioysikax
↑
List of known bugs/missing features and workarounds :: METAL GEAR RISING: REVENGEANCE General Discussion
↑
Refuses to start :: METAL GEAR RISING: REVENGEANCE General Discussion
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:
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