User contributions
- 16:53, 8 April 2024 diff hist +199 Cycling Manager 3 current
- 14:30, 8 April 2024 diff hist +7 Inquisitor →API current
- 14:28, 8 April 2024 diff hist -3 Inquisitor →API
- 13:24, 8 April 2024 diff hist +1 Championship Manager 4 →API: No sign of d3d or even ddraw current
- 12:27, 8 April 2024 diff hist +10 Downtown Run
- 20:33, 7 April 2024 diff hist +72 Frogger Beyond →Video
- 19:17, 7 April 2024 diff hist +20 Jurassic Park: Operation Genesis →Video current
- 12:53, 7 April 2024 diff hist -153 Konami Collector's Series: Castlevania & Contra →Availability: Removing until proven otherwise current
- 00:30, 7 April 2024 diff hist +60 Harbinger →API current
- 00:05, 7 April 2024 diff hist +64 Atari: 80 Classic Games in One! →API current
- 23:31, 6 April 2024 diff hist +76 Apocalyptica current
- 22:34, 6 April 2024 diff hist +15 Airport Tycoon 2 current
- 18:12, 6 April 2024 diff hist +250 User:Eddman
- 17:44, 6 April 2024 diff hist +13 Bob the Builder: Bob's Castle Adventure →Availability current
- 17:43, 6 April 2024 diff hist +120 Bob the Builder: Bob's Castle Adventure →API
- 17:40, 6 April 2024 diff hist +26 Bob the Builder: Bob's Castle Adventure →API
- 16:09, 6 April 2024 diff hist +5 m Shogo: Mobile Armor Division →API
- 16:09, 6 April 2024 diff hist +21 Shogo: Mobile Armor Division →API
- 14:04, 6 April 2024 diff hist -15 User:Eddman
- 14:02, 6 April 2024 diff hist -132 User:Eddman
- 13:29, 6 April 2024 diff hist -51 User:Eddman
- 13:22, 6 April 2024 diff hist +1 m User:Eddman
- 13:20, 6 April 2024 diff hist +21 m User:Eddman
- 13:17, 6 April 2024 diff hist +3 m User:Eddman
- 13:15, 6 April 2024 diff hist +2,719 User:Eddman
- 12:30, 6 April 2024 diff hist +131 User:Eddman
- 12:23, 6 April 2024 diff hist +139 User:Eddman
- 12:16, 6 April 2024 diff hist +1,645 User:Eddman
- 01:39, 6 April 2024 diff hist -211 User:Eddman
- 01:33, 6 April 2024 diff hist +262 DgVoodoo 2 →DirectX 1-7
- 01:28, 6 April 2024 diff hist +42 User:Eddman
- 01:24, 6 April 2024 diff hist +8 m User:Eddman
- 01:23, 6 April 2024 diff hist -25 m User:Eddman
- 01:21, 6 April 2024 diff hist +2 m User:Eddman
- 01:20, 6 April 2024 diff hist +472 User:Eddman
- 01:12, 6 April 2024 diff hist -85 User:Eddman
- 00:38, 6 April 2024 diff hist -510 User:Eddman
- 00:26, 6 April 2024 diff hist -1 m User:Eddman
- 00:20, 6 April 2024 diff hist +76 User:Eddman
- 23:39, 5 April 2024 diff hist -361 User:Eddman
- 23:05, 5 April 2024 diff hist +497 User:Eddman
- 19:58, 5 April 2024 diff hist -883 User:Eddman
- 19:54, 5 April 2024 diff hist +158 User:Eddman
- 19:51, 5 April 2024 diff hist +1 m User:Eddman
- 19:46, 5 April 2024 diff hist +24 User:Eddman
- 19:45, 5 April 2024 diff hist +16 User:Eddman
- 19:44, 5 April 2024 diff hist +327 User:Eddman
- 19:42, 5 April 2024 diff hist +665 User:Eddman
- 19:14, 5 April 2024 diff hist +96 User:Eddman
- 19:12, 5 April 2024 diff hist -1 User:Eddman
- 19:11, 5 April 2024 diff hist +263 User:Eddman
- 19:05, 5 April 2024 diff hist +2 User:Eddman
- 19:04, 5 April 2024 diff hist 0 User:Eddman
- 19:01, 5 April 2024 diff hist +167 User:Eddman
- 18:54, 5 April 2024 diff hist -2 User:Eddman
- 18:42, 5 April 2024 diff hist +250 User:Eddman
- 18:28, 5 April 2024 diff hist +14 User:Eddman
- 18:26, 5 April 2024 diff hist -12 User:Eddman
- 18:25, 5 April 2024 diff hist +74 User:Eddman
- 18:24, 5 April 2024 diff hist +3,798 N User:Eddman Created page with "===Determine the Direct3D/DirectDraw version for older games=== This section is only applicable for DirectDraw and Direct3D 7 or older. For newer render APIs, use a tool such..."
- 15:57, 5 April 2024 diff hist -30 The Wheel of Time →API: No need to list the interface.
- 15:56, 5 April 2024 diff hist -50 Dr. Brain: Action Reaction →API
- 15:55, 5 April 2024 diff hist -21 Adventure Pinball: Forgotten Island →API
- 15:54, 5 April 2024 diff hist -54 TNN Outdoors Pro Hunter →API: Don't list internal interfaces. It'll just confuse people. Also mention the DDraw it for the software mode
- 15:52, 5 April 2024 diff hist -70 Adventure Pinball: Forgotten Island →API
- 13:48, 5 April 2024 diff hist +181 Kiss: Psycho Circus: The Nightmare Child →Official
- 13:17, 5 April 2024 diff hist +179 Kiss: Psycho Circus: The Nightmare Child →Wrong colors and squished startup videos and menus: Much simpler solution. Windows compatibility fixes detect exe files based on their names.
- 03:33, 5 April 2024 diff hist -15 Blood II: The Chosen →API: No internal interface names
- 03:29, 5 April 2024 diff hist -20 Elite Forces: WWII - Normandy →API: No need to mention internal interface names. That'd cause more confusion.
- 01:51, 5 April 2024 diff hist -104 The Operative: No One Lives Forever →API: Redundant
- 01:30, 5 April 2024 diff hist +126 The Operative: No One Lives Forever →Availability
- 00:50, 5 April 2024 diff hist 0 TNN Outdoors Pro Hunter 2 →API: There is no DDraw 4. If you see DirectDraw4 traces in logs, that means version 6.
- 00:42, 5 April 2024 diff hist +10 Bikini Beach: Stunt Racer current
- 00:39, 5 April 2024 diff hist +13 Bikini Beach: Stunt Racer →Video
- 00:29, 5 April 2024 diff hist +118 Bikini Beach: Stunt Racer →API
- 00:27, 5 April 2024 diff hist +62 Bikini Beach: Stunt Racer →Availability
- 23:55, 4 April 2024 (diff | hist) . . +48 . . N Regarding your Battlefield 4 and Hardline API edits on User talk:Mr. obsolete 341
- 23:18, 4 April 2024 diff hist -79 Vietnam 2: Special Assignment →API
- 23:16, 4 April 2024 diff hist -81 Arthur's Quest: Battle for the Kingdom →API
- 23:12, 4 April 2024 diff hist -79 Legends of Might and Magic →API
- 23:08, 4 April 2024 diff hist -79 Atlantis: The Lost Empire – Trial by Fire →API
- 22:43, 4 April 2024 diff hist +1 Kiss: Psycho Circus: The Nightmare Child →System requirements: There's a DX7.0a installer on the disc.
- 22:34, 4 April 2024 diff hist -34 Kiss: Psycho Circus: The Nightmare Child →API
- 22:13, 4 April 2024 diff hist -1 Knights of Honor →API: This game doesn't load any D3D or DDraw dll files current
- 20:17, 4 April 2024 diff hist -3 25 to Life Undo revision 1469049 by Daviunic (talk) The readme is irrelevant. Also there are mentions of d3d8to9 on the page. current Tag: Undo
- 19:21, 4 April 2024 diff hist +140 Inquisitor Clarified the API usage
- 18:03, 4 April 2024 diff hist +7 m Alcatraz: Prison Escape →Network
- 17:30, 4 April 2024 diff hist +1 Western Outlaw: Wanted Dead or Alive →API
- 17:30, 4 April 2024 diff hist +3 Vietnam: Black Ops →API
- 17:29, 4 April 2024 diff hist +3 Sanity: Aiken's Artifact →API
- 17:29, 4 April 2024 diff hist -78 Nina: Agent Chronicles →API
- 17:28, 4 April 2024 diff hist +3 Mini Golf Master 2 →API
- 17:28, 4 April 2024 diff hist -78 Might and Magic IX →API
- 17:27, 4 April 2024 diff hist +3 March! Offworld Recon →API
- 17:27, 4 April 2024 diff hist -78 Kiss: Psycho Circus: The Nightmare Child →API
- 17:26, 4 April 2024 diff hist +3 Elite Forces: WWII - Normandy →API
- 17:25, 4 April 2024 diff hist +3 Elite Forces: WWII - Iwo Jima →API
- 17:25, 4 April 2024 diff hist +3 Elite Forces: Navy SEALs - Weapons of Mass Destruction →API
- 17:24, 4 April 2024 diff hist +3 Elite Forces: Navy SEALs →API
- 17:24, 4 April 2024 diff hist -78 CTU: Marine Sharpshooter →API
- 17:23, 4 April 2024 diff hist -34 Aliens versus Predator 2 →API
- 17:21, 4 April 2024 diff hist +3 Alcatraz: Prison Escape →API
- 17:07, 4 April 2024 diff hist -61 Battlefield Hardline →API: D3D11 support for Vista is irrelevant to the game itself.
- 17:03, 4 April 2024 diff hist +71 Battlefield Hardline →API
- 11:37, 4 April 2024 (diff | hist) . . +304 . . Regarding API edits on User talk:Hoogovens
- 04:38, 4 April 2024 diff hist +1 Crisis Team: Ambulance Driver →API
- 04:36, 4 April 2024 diff hist +1 Atlantis: The Lost Empire – Trial by Fire →API
- 04:35, 4 April 2024 diff hist +1 Vietnam 2: Special Assignment →API
- 04:33, 4 April 2024 diff hist +1 Global Operations →API
- 04:31, 4 April 2024 diff hist +1 Legends of Might and Magic →API
- 00:03, 4 April 2024 (diff | hist) . . 0 . . Regarding API edits on User talk:Hoogovens
- 23:56, 3 April 2024 (diff | hist) . . +57 . . Regarding API edits on User talk:Hoogovens
- 23:29, 3 April 2024 (diff | hist) . . +5 . . Regarding API edits on User talk:Hoogovens
- 23:28, 3 April 2024 (diff | hist) . . +97 . . Regarding API edits on User talk:Hoogovens
- 23:21, 3 April 2024 (diff | hist) . . +331 . . Regarding API edits on User talk:Hoogovens
- 22:58, 3 April 2024 (diff | hist) . . +189 . . Regarding API edits on User talk:Hoogovens
- 22:24, 3 April 2024 (diff | hist) . . +25 . . Regarding API edits on User talk:Hoogovens
- 22:23, 3 April 2024 (diff | hist) . . +199 . . N Regarding API edits on User talk:Hoogovens
- 19:00, 3 April 2024 (diff | hist) . . +47 . . DRM on Talk:Konami Collector's Series: Castlevania & Contra
- 18:56, 3 April 2024 diff hist -3 Max Payne 2: The Fall of Max Payne →API: The previous edit was false. The game never loads d3d9.dll
- 01:42, 3 April 2024 (diff | hist) . . +48 . . DRM on Talk:Konami Collector's Series: Castlevania & Contra
- 23:50, 2 April 2024 diff hist +175 Konami Collector's Series: Castlevania & Contra Added DRM, vsync and API related info
- 23:11, 2 April 2024 (diff | hist) . . +228 . . N DRM on Talk:Konami Collector's Series: Castlevania & Contra
- 22:01, 2 April 2024 diff hist +60 Ring II: Twilight of the Gods Checked the game myself. SystemInformer and dgvoodoo show it's D3D7. It has a locked vsync. There is a cap of 64 FPS with vsync either on or off. current
- 21:27, 2 April 2024 diff hist +126 Dino Island current
- 21:09, 2 April 2024 diff hist +199 Crisis Team: Ambulance Driver →High FPS issues
- 20:40, 2 April 2024 diff hist +1 Earth & Beyond null edit current
- 17:42, 2 April 2024 diff hist +1 m Lego Creator: Harry Potter →Graphical issues on newer versions of Windows
- 17:40, 2 April 2024 diff hist +3 m DgVoodoo 2
- 17:38, 2 April 2024 diff hist +108 DgVoodoo 2 It's more user friendly to copy dgVoodooCpl.exe and dgVoodoo.conf into the game folder, with less room for configuration errors.
- 17:09, 2 April 2024 diff hist -63 Lego Creator: Harry Potter →Graphical issues on newer versions of Windows
- 10:24, 2 April 2024 diff hist +135 Rune →API
- 21:29, 1 April 2024 diff hist +319 Last Bronx current
- 21:15, 1 April 2024 diff hist +134 Last Bronx →Video
- 21:03, 1 April 2024 diff hist +4 Last Bronx →API
- 20:53, 1 April 2024 diff hist -40 Last Bronx →Video
- 20:41, 1 April 2024 diff hist +13 Last Bronx →Availability
- 22:25, 31 March 2024 diff hist +74 Pilot Down: Behind Enemy Lines →Video current
- 22:07, 31 March 2024 diff hist +17 Prisoner of War: World War II →Video: Given the odd framerate, it's helpful to have it noted.
- 22:01, 31 March 2024 diff hist 0 m Company:Wide Games Eddmanx moved page Wide Games to Company:Wide Games without leaving a redirect current
- 21:46, 31 March 2024 diff hist +31 N Company:Wide Games Redirected page to Company:Zoë Mode Tag: New redirect
- 21:07, 31 March 2024 diff hist +26 m Glossary:Vertical sync (Vsync) →Vendor agnostic solution current
- 21:05, 31 March 2024 diff hist -2 Pilot Down: Behind Enemy Lines →Video
- 21:05, 31 March 2024 diff hist 0 m Pilot Down: Behind Enemy Lines →Unofficial Tgames Patch
- 21:03, 31 March 2024 diff hist +440 Pilot Down: Behind Enemy Lines →Other Resolutions
- 12:01, 31 March 2024 diff hist +13 Pilot Down: Behind Enemy Lines →Availability
- 11:57, 31 March 2024 diff hist +1 Prisoner of War: World War II →Video
- 11:55, 31 March 2024 diff hist -17 m Pilot Down: Behind Enemy Lines →Video
- 11:46, 31 March 2024 diff hist +23 Pilot Down: Behind Enemy Lines
- 11:40, 31 March 2024 diff hist -19 Prisoner of War: World War II →Frame rate (FPS)
- 11:37, 31 March 2024 diff hist -11 Prisoner of War: World War II →Unofficial Patches (2024)
- 20:42, 15 March 2024 (diff | hist) . . +57 . . Crashes on Talk:Lucky Luke: Western Fever
- 11:35, 14 March 2024 (diff | hist) . . +67 . . Crashes on Talk:Lucky Luke: Western Fever
- 17:33, 13 March 2024 diff hist -92 Daikoukai Jidai III: Costa de Sol →API current
- 17:18, 13 March 2024 diff hist -14 Lego Creator: Harry Potter →Graphical issues on newer versions of Windows
- 17:02, 13 March 2024 diff hist +151 Lego Creator: Harry Potter →API
- 14:42, 13 March 2024 diff hist -2 m Kreed
- 22:40, 12 March 2024 (diff | hist) . . +18 . . Crashes on Talk:Lucky Luke: Western Fever
- 22:28, 12 March 2024 (diff | hist) . . +212 . . Crashes on Talk:Lucky Luke: Western Fever
- 20:57, 12 March 2024 (diff | hist) . . -1 . . Crashes on Talk:Lucky Luke: Western Fever
- 20:55, 12 March 2024 (diff | hist) . . +1 . . Crashes on Talk:Lucky Luke: Western Fever
- 20:55, 12 March 2024 (diff | hist) . . +443 . . Crashes on Talk:Lucky Luke: Western Fever
- 22:10, 11 March 2024 diff hist +66 A.I.M. 2: Clan Wars →API current
- 19:41, 11 March 2024 (diff | hist) . . +48 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:38, 11 March 2024 (diff | hist) . . +72 . . Crashes on Talk:Lucky Luke: Western Fever
- 19:32, 11 March 2024 (diff | hist) . . +1 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:31, 11 March 2024 (diff | hist) . . +4 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:31, 11 March 2024 (diff | hist) . . +165 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:23, 11 March 2024 (diff | hist) . . +1 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 19:15, 11 March 2024 (diff | hist) . . +120 . . N Crashes on Talk:Lucky Luke: Western Fever
- 19:12, 11 March 2024 diff hist +7 A.I.M. 2: Clan Wars →API
- 19:08, 11 March 2024 diff hist -8 m Lucky Luke: Western Fever →Game runs too fast/audio ends early during cutscenes
- 19:06, 11 March 2024 diff hist -449 Lucky Luke: Western Fever No need to mess with the refresh rate, which might be problematic with some displays. Just cap the framerate.
- 18:23, 11 March 2024 diff hist -353 A.I.M. 2: Clan Wars →API
- 18:20, 11 March 2024 (diff | hist) . . +2 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 18:20, 11 March 2024 (diff | hist) . . +485 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 17:20, 11 March 2024 (diff | hist) . . -1 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 17:20, 11 March 2024 (diff | hist) . . +161 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:56, 11 March 2024 (diff | hist) . . +39 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:53, 11 March 2024 (diff | hist) . . +5 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:52, 11 March 2024 (diff | hist) . . +213 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:49, 11 March 2024 (diff | hist) . . +680 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:20, 11 March 2024 (diff | hist) . . +11 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 16:14, 11 March 2024 (diff | hist) . . -1 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 16:13, 11 March 2024 (diff | hist) . . +960 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 23:29, 18 February 2024 diff hist +91 MechWarrior 2: 31st Century Combat →Other information
- 14:25, 25 December 2023 diff hist -39 m Amnesia: The Dark Descent
- 13:39, 25 December 2023 diff hist -3 Hitman: Codename 47 →Availability
- 16:33, 7 November 2023 diff hist -39 Pirates of the Caribbean: At World's End →Availability: This part is not really needed.
- 10:53, 4 November 2023 diff hist -19 m Hitman: Codename 47 →Video
- 10:53, 4 November 2023 diff hist -19 m Hitman 2: Silent Assassin →Video
- 10:53, 4 November 2023 diff hist -19 m Hitman: Contracts →Video
- 10:52, 4 November 2023 diff hist -5 m Metal Gear Solid: Integral →Video
- 12:51, 28 October 2023 diff hist -5 Hitman 2: Silent Assassin →Version differences
- 12:33, 28 October 2023 diff hist +28 Hitman 2: Silent Assassin →Availability
- 20:43, 27 October 2023 diff hist -6 Evacuation →API: Source engine only uses d3d9.dll.
- 18:36, 27 October 2023 diff hist 0 m Glossary:Vertical sync (Vsync) →Vendor agnostic solution: It supports ddraw1 too.
- 15:16, 27 October 2023 diff hist +180 Glossary:Frame rate (FPS) →Driver-provided solutions: Added a note regarding driver side capping for d3d8 on windows 10 and later.
- 14:55, 27 October 2023 diff hist 0 m Tom Clancy's Splinter Cell →Availability
- 14:54, 27 October 2023 diff hist -31 Metal Gear Solid: Integral →MGSILauncher: bullets are automatically detected if place at the start of the line.
- 11:02, 27 October 2023 diff hist +95 Tom Clancy's Splinter Cell: Pandora Tomorrow →Availability
- 20:39, 26 October 2023 diff hist -3 m FAR: Changing Tides →Availability current
- 17:19, 26 October 2023 diff hist -6 Tom Clancy's Splinter Cell →Availability
- 17:18, 26 October 2023 diff hist +118 Tom Clancy's Splinter Cell →Availability: Added DRM-free releases
- 16:45, 26 October 2023 diff hist -467 Tom Clancy's Splinter Cell →Broken shadows: The latest version of dgvoodoo works. Moved it to the top since it's the better solution.
- 08:51, 26 October 2023 diff hist +64 Glossary:Display wrapper current
- 08:43, 26 October 2023 diff hist -6 Glossary:Display wrapper →Direct3D wrappers: Reordered based on prominence.
- 08:36, 26 October 2023 diff hist 0 m Glossary:Display wrapper →3dfx / Glide wrappers
- 08:35, 26 October 2023 diff hist -3 Glossary:Display wrapper →DirectDraw wrappers: Reordered based on prominence.
- 20:37, 25 October 2023 diff hist +123 The Mystery of the Druids →Availability: Added the retail release
- 20:10, 25 October 2023 diff hist +32 Metal Gear Solid: Integral →Video: Checked with RTSS.
- 19:53, 25 October 2023 diff hist -91 m Metal Gear Solid: Integral →MGSILauncher
- 19:19, 25 October 2023 diff hist 0 m Metal Gear Solid: Integral →Combining the Widescreen fix with dgVoodoo 2
- 19:16, 25 October 2023 diff hist +39 Metal Gear Solid: Integral →Video
- 19:08, 25 October 2023 diff hist -71 Metal Gear Solid: Integral →Combining the Widescreen fix with dgVoodoo 2
- 19:06, 25 October 2023 diff hist +11 m Metal Gear Solid: Integral →Restore original pixelated font
- 19:02, 25 October 2023 diff hist -547 Metal Gear Solid: Integral →Widescreen resolution & black bar removal: Rewrite with a new fix package.
- 18:03, 25 October 2023 diff hist +8 Metal Gear Solid: Integral →No Hardware Acceleration on Windows 10 / Graphics issues with GeForce/Radeon GPUs
- 17:53, 25 October 2023 diff hist +12 m Metal Gear Solid: Integral
- 17:51, 25 October 2023 diff hist +78 Metal Gear Solid: Integral →"Software rendering mode" error
- 17:48, 25 October 2023 diff hist +77 Metal Gear Solid: Integral →Captions flicker/make the game slower in Hardware mode
- 17:37, 25 October 2023 diff hist +57 Metal Gear Solid: Integral →Game crashes on "Game Over" screen when using software rendering
- 17:16, 24 October 2023 diff hist +47 Hitman: Contracts →Vsync doesn't work on Windows 10
- 17:16, 24 October 2023 diff hist +47 Hitman 2: Silent Assassin →Vsync doesn't work on Windows 10
- 16:53, 24 October 2023 diff hist +805 Hitman: Contracts →Video: A workaround for the small UI size.
- 16:48, 24 October 2023 diff hist +731 Hitman 2: Silent Assassin →Video: A workaround for the small UI size.
- 16:44, 24 October 2023 diff hist +734 Hitman: Codename 47 →Video: A workaround for the small UI size.
- 20:39, 23 October 2023 diff hist +233 Hitman: Contracts →Other information: OpenGL support is not official.
- 20:16, 23 October 2023 diff hist +252 Hitman 2: Silent Assassin →Other information: OpenGL is not official.
- 20:07, 23 October 2023 diff hist -76 Hitman: Codename 47 →Increase draw distance
- 17:21, 23 October 2023 diff hist +1 m Hitman 2: Silent Assassin →Error and/or crash after accessing the in-game graphics settings
- 17:20, 23 October 2023 diff hist +32 Hitman 2: Silent Assassin →Issues unresolved
- 17:15, 23 October 2023 diff hist -1 m Hitman 2: Silent Assassin →After accessing the in-game graphics settings, attempting to play a mission will throw and error message and/or crash the game{{Refcheck|user=Eddmanx|date=2023-10-23|comment=}}
- 17:14, 23 October 2023 diff hist +418 Hitman 2: Silent Assassin →Issues fixed
- 14:23, 23 October 2023 diff hist -1 m Hitman: Codename 47 →Combining the Widescreen fix with dgVoodoo 2
- 14:23, 23 October 2023 diff hist -1 m Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2
- 14:23, 23 October 2023 diff hist -1 m Hitman: Contracts →Combining the Widescreen fix with dgVoodoo 2
- 14:20, 23 October 2023 diff hist +68 Hitman: Contracts →Combining the Widescreen fix with dgVoodoo 2
- 14:20, 23 October 2023 diff hist +68 Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2
- 14:19, 23 October 2023 diff hist +67 Hitman: Codename 47 →Combining the Widescreen fix with dgVoodoo 2
- 14:04, 23 October 2023 diff hist +2 Hitman: Codename 47 →Combining the Widescreen fix with dgVoodoo 2: A better method that doesn't require file renaming.
- 14:01, 23 October 2023 diff hist -25 Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2: A better method that doesn't require file renaming.
- 14:00, 23 October 2023 diff hist -25 Hitman: Contracts →Combining the Widescreen fix with dgVoodoo 2: A better method that doesn't require file renaming.
- 13:51, 23 October 2023 (diff | hist) . . +33 . . (Serious Sam 2 Vsync) Do not edit the article if you do not know about the topic on User talk:Vlad 54rus
- 13:31, 23 October 2023 (diff | hist) . . +43 . . (Serious Sam 2 Vsync) Do not edit the article if you do not know about the topic on User talk:Vlad 54rus
- 13:26, 23 October 2023 diff hist +14 Serious Sam 2 →Patches: Fixed the patch download link
- 12:21, 23 October 2023 (diff | hist) . . +40 . . (Serious Sam 2 Vsync) Do not edit the article if you do not know about the topic on User talk:Vlad 54rus
- 10:46, 23 October 2023 diff hist +268 Kane & Lynch 2: Dog Days →Audio: Restored Portuguese translation with a good link.
- 10:01, 23 October 2023 diff hist +35 Hitman: Contracts →Widescreen resolution
- 10:01, 23 October 2023 diff hist +35 Hitman 2: Silent Assassin →Widescreen resolution
- 10:01, 23 October 2023 diff hist +35 Hitman: Codename 47 →Widescreen resolution
- 09:44, 23 October 2023 diff hist -78 Hitman: Codename 47 →API: Injectors can be used with Direct3D when using dgvoodoo2.
- 09:42, 23 October 2023 diff hist -5 Hitman 2: Silent Assassin →API
- 09:39, 23 October 2023 diff hist -40 Hitman: Contracts →API
- 09:37, 23 October 2023 diff hist -3 Hitman 2: Silent Assassin →Issues fixed
- 09:34, 23 October 2023 diff hist 0 m Hitman: Contracts →Issues unresolved
- 09:26, 23 October 2023 diff hist -35 Hitman: Contracts →Widescreen resolution: The link already exists in the Video table.
- 09:26, 23 October 2023 diff hist -35 Hitman 2: Silent Assassin →Widescreen resolution: The link already exists in the Video table.
- 09:25, 23 October 2023 diff hist -35 Hitman: Codename 47 →Widescreen resolution: The link already exists in the Video table.
- 09:21, 23 October 2023 diff hist +25 Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2
- 09:12, 23 October 2023 diff hist -264 Hitman: Contracts →Game runs in slow motion
- 09:08, 23 October 2023 diff hist +171 Hitman: Contracts →Video: Added back the note about the Steam release, and changed the vsync fix link.
- 08:58, 23 October 2023 diff hist +72 Hitman: Contracts →Issues fixed: Rewrite
- 08:52, 23 October 2023 diff hist -191 Hitman: Contracts →Video: Rewrite, switched to a newer package, and added a guide for combining it with dgvoodoo2.
- 08:43, 23 October 2023 diff hist +195 Hitman: Codename 47 →Low frame rate on Windows 8/8.1
- 08:32, 23 October 2023 diff hist +27 Hitman 2: Silent Assassin →Widescreen resolution
- 08:26, 23 October 2023 diff hist +459 Hitman: Codename 47 →Widescreen resolution: Added a guide for combining it with dgvoodoo2.
- 08:18, 23 October 2023 diff hist -441 Hitman: Codename 47 →Widescreen resolution: Rewrite, and switched to a newer package.
- 18:31, 22 October 2023 diff hist +1 Hitman 2: Silent Assassin →Video
- 18:26, 22 October 2023 diff hist +98 Hitman 2: Silent Assassin →High frame rate issues
- 18:23, 22 October 2023 diff hist -26 m Hitman 2: Silent Assassin →Vsync doesn't work on Windows 10
- 18:20, 22 October 2023 diff hist -4 m Hitman 2: Silent Assassin →Vsync doesn't work on Windows 10
- 17:56, 22 October 2023 diff hist -11 m Hitman 2: Silent Assassin →API
- 17:55, 22 October 2023 diff hist +316 Hitman 2: Silent Assassin →Issues fixed: Rewrote the vsync and high frame rate sections
- 17:16, 22 October 2023 diff hist -193 Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2: Modified the steps for the new fix.
- 17:11, 22 October 2023 diff hist -442 Hitman 2: Silent Assassin →Widescreen resolution: Replaced with a new package, containing newer dlls, using default dxwrapper settings, and removing the unnecessary game settings ini file.
- 14:47, 20 October 2023 diff hist -10 Glossary:Display wrapper →Direct3D wrappers: DxWrapper's D3D2-7 to 9 support was added recently, although it's still in very early stages.
- 13:27, 18 October 2023 diff hist -5 m Hitman 2: Silent Assassin →VR support
- 13:19, 18 October 2023 diff hist +598 Hitman 2: Silent Assassin →Video: Preliminary solution for combining the widescreen fix with dgVoodoo
- 21:13, 17 October 2023 diff hist +4 Tom Clancy's Rainbow Six: Rogue Spear: Black Thorn →API
- 21:13, 17 October 2023 diff hist +4 Tom Clancy's Rainbow Six: Covert Ops Essentials →API
- 21:12, 17 October 2023 diff hist +4 Tom Clancy's Rainbow Six: Rogue Spear →API
- 16:58, 17 October 2023 diff hist -14 Series:Tom Clancy's Rainbow Six current
- 16:57, 17 October 2023 diff hist -9,184 Tom Clancy's Rainbow Six: Covert Ops Essentials Redirected page to Tom Clancy's Rainbow Six: Covert Ops Essentials Tag: New redirect
- 16:44, 17 October 2023 diff hist +1 Tom Clancy's Rainbow Six: Covert Ops Essentials →API: The original game is d3d6, the newer Black Thorn expansion is d3d6. This has to be d3d6 too.
- 16:41, 17 October 2023 diff hist +2 Tom Clancy's Rainbow Six: Rogue Spear →System requirements
- 16:16, 17 October 2023 diff hist +54 Tom Clancy's Rainbow Six →Availability
- 16:08, 17 October 2023 diff hist +64 Tom Clancy's Rainbow Six: Rogue Spear →Availability
- 15:55, 17 October 2023 diff hist +60 Tom Clancy's Rainbow Six: Rogue Spear: Black Thorn →Availability
- 15:41, 17 October 2023 diff hist +1 Tom Clancy's Rainbow Six: Rogue Spear: Black Thorn →API: traced with dgvoodoo 2
- 14:24, 17 October 2023 diff hist -88 Warriors Orochi Those parts were rather redundant. current
- 14:06, 17 October 2023 diff hist +1 Tom Clancy's Rainbow Six: Rogue Spear →API: Traced with dgvoodoo2
- 14:05, 17 October 2023 diff hist 0 m Tom Clancy's Rainbow Six: Rogue Spear →Crash at launch on Windows 10
- 14:02, 17 October 2023 diff hist +225 Tom Clancy's Rainbow Six: Rogue Spear →Windows 10 crash at start up: Expanded the fix involving dgvoodoo
- 08:33, 17 October 2023 diff hist -2 m Max Payne Undo revision 1449708 by If and while (talk) incompletable is a correct word Tag: Undo
- 05:57, 17 October 2023 diff hist -40 Max Payne →Command line arguments: Grammar, and redundant text.
- 10:27, 16 October 2023 diff hist -59 Max Payne →Game breaking bugs at high frame rates: Why was that part removed? Driver side fps cap works if a wrapper is applied. With the note clarifying it, there's no need to specifically mention RTSS.
- 23:20, 15 October 2023 diff hist -8 Warriors Orochi →Availability: Wording
- 22:36, 15 October 2023 diff hist +311 Max Payne →Game breaking bugs at high frame rate: Clarified the target fps value. Rewrote some parts.
- 15:00, 15 October 2023 diff hist -69 Max Payne →Game breaking bugs at high frame rate
- 14:54, 15 October 2023 diff hist +1 m Max Payne →Exception in engineInit: Unable to load save game "Files"
- 14:51, 15 October 2023 diff hist +125 Max Payne →Vertical sync (Vsync): dgvoodoo also fixes it
- 14:42, 15 October 2023 diff hist 0 m Max Payne →Missing intro video (Proton/Linux): A period doesn't apply there. The second part is not a separate sentence.
- 09:51, 15 October 2023 diff hist +27 Max Payne →Availability: The original Poland retail release also has no protection.
- 17:12, 14 October 2023 diff hist +84 Max Payne It happens on my 5700X processor too, which is Zen 3 based.
- 11:09, 13 October 2023 diff hist -20 Spider-Man (2001) →API: Edited the note since it was giving the impression that the game could work without installing DX8 or newer, which isn't the case.
- 19:11, 12 October 2023 (diff | hist) . . -1 . . Safedisc? on Talk:Assassin's Creed
- 19:05, 12 October 2023 (diff | hist) . . +7 . . Safedisc? on Talk:Assassin's Creed
- 19:03, 12 October 2023 (diff | hist) . . +75 . . Safedisc? on Talk:Assassin's Creed
- 18:59, 12 October 2023 (diff | hist) . . +164 . . Safedisc? on Talk:Assassin's Creed
- 18:54, 12 October 2023 diff hist +3 Archangel →API: Checked with RTSS
- 17:58, 12 October 2023 (diff | hist) . . +212 . . Safedisc? on Talk:Assassin's Creed
- 15:46, 30 September 2023 diff hist +7 Fear & Hunger →Issues fixed
- 15:45, 30 September 2023 diff hist +88 OMORI →=Issues fixed
- 15:45, 30 September 2023 diff hist +80 Fear & Hunger
- 18:36, 29 September 2023 diff hist -2 The Sims Online →API: Preliminary results for the original release show d3d8.dll isn't loaded when the client is launched. Initial traces point to D3D6; can't go past the log-in box. This is temporary until better sources are found. current
- 17:33, 29 September 2023 diff hist -4 Bratz →API: Traces point to DDraw1; no sign of D3D. current
- 16:05, 29 September 2023 diff hist -2 m Drome Racers →API
- 16:02, 29 September 2023 diff hist +153 Drome Racers →Availability
- 15:03, 29 September 2023 diff hist +1 Santa Claus in Trouble →Availability current
- 14:47, 29 September 2023 diff hist +2 Trailer Park Tycoon →API: Checked with RTSS current
- 14:46, 29 September 2023 diff hist +111 Trailer Park Tycoon →Video: Added vsync and fps info.
- 14:00, 29 September 2023 diff hist -2 m Total Immersion Racing →API
- 13:49, 29 September 2023 diff hist +43 Island Xtreme Stunts →Availability current
- 13:46, 29 September 2023 diff hist -2 m Island Xtreme Stunts →API
- 13:13, 29 September 2023 diff hist +47 Modi & Nanna →Video
- 12:48, 29 September 2023 diff hist -2 MechWarrior 4: Mercenaries →API: No d3d8 traces
- 12:20, 29 September 2023 diff hist -2 Survivor Ultimate →API current
- 12:16, 29 September 2023 diff hist -2 Survivor Ultimate →API: No sign of d3d. Traces show ddraw7.
- 10:42, 29 September 2023 diff hist -4 Donald Trump's Real Estate Tycoon →Availability: The game launches and goes into the main menu, but asks for the disc when attempting to start a game or the tutorial. current
- 10:40, 29 September 2023 diff hist -2 Donald Trump's Real Estate Tycoon →API: Traces point to DDraw1; no sign of D3D.
- 08:06, 29 September 2023 diff hist +46 The Gladiators: Galactic Circus Games Added cover current
- 08:06, 29 September 2023 diff hist 0 N File:The Gladiators Galactic Circus Games Cover.jpg current
- 23:17, 28 September 2023 diff hist -2 m DgVoodoo 2 grammar and wording
- 23:05, 28 September 2023 diff hist +59 DgVoodoo 2 Added DirectDraw related notes
- 22:55, 28 September 2023 diff hist +42 DgVoodoo 2 →DirectX 8: clarified it so that users don't think to copy them over without testing. Sometimes they can actually break the videos.
- 21:58, 28 September 2023 diff hist +121 Europa 1400: The Guild →Video: Clarified vsync for both rendering modes
- 21:47, 28 September 2023 diff hist +52 Europa 1400: The Guild →API
- 19:17, 28 September 2023 diff hist +362 The Gladiators: Galactic Circus Games Added a few video info and a fix for the launch errors
- 16:51, 28 September 2023 diff hist -33 Revolution →Video: edited widescreen and vsync support current
- 14:04, 28 September 2023 diff hist +51 Street Legal →Video
- 14:01, 28 September 2023 diff hist 0 DgVoodoo 2 →DirectX 2-7: Included DX1 since dgvoodoo2 also supports DDraw1 games.
- 13:59, 28 September 2023 diff hist +173 DgVoodoo 2 →DirectX 8: Some D3D8 games don't work properly with only d3d8.dll
- 13:56, 28 September 2023 diff hist +77 Street Legal →Video
- 13:54, 28 September 2023 diff hist +2 Project Nomads →Video
- 13:22, 28 September 2023 diff hist -4 Scooby-Doo! Case File 1: The Glowing Bug Man Checked with APITrace current
- 12:55, 28 September 2023 diff hist +20 Project Nomads →VR support
- 12:53, 28 September 2023 diff hist +134 Project Nomads →Video
- 09:50, 28 September 2023 diff hist 0 SpongeBob SquarePants: Employee of the Month →API: Traces point to D3D6
- 09:42, 28 September 2023 diff hist +35 Medieval: Total War →API: Checked the traces with DXWnd
- 09:10, 28 September 2023 diff hist -2 Total Club Manager 2003 →API current
- 22:44, 27 September 2023 diff hist +68 Sniper: Path of Vengeance →Availability
- 21:33, 27 September 2023 diff hist -83 Frogger: The Great Quest →Video: There is no vsync to be broken
- 20:26, 27 September 2023 diff hist +87 Medieval: Total War →Crash to desktop after the intro video
- 20:23, 27 September 2023 diff hist +385 Medieval: Total War →Issues fixed: Added a fix for the crash after the intro video
- 20:10, 27 September 2023 diff hist -3 Medieval: Total War →Patches: Barbarian Invasion is the name of the expansion pack for Rome: Total War, not this game.
- 19:53, 27 September 2023 diff hist -22 m Legion Changed the category since unfixed installer issues do not count as a game issue. current
- 19:11, 27 September 2023 diff hist -8 m Largo Winch: Empire Under Threat →The installer doesn't work
- 18:42, 27 September 2023 diff hist +213 Largo Winch: Empire Under Threat →Video
- 18:21, 27 September 2023 diff hist +161 Largo Winch: Empire Under Threat →The installer doesn't work
- 18:20, 27 September 2023 diff hist +11 IL-2 Sturmovik →The installer fails to run current
- 18:12, 27 September 2023 diff hist +487 Largo Winch: Empire Under Threat Added a workaround for the installer problem
- 15:21, 26 September 2023 diff hist -2 Bob the Builder: Bob Builds a Park →API current
- 15:20, 26 September 2023 diff hist +28 Bob the Builder: Bob Builds a Park →Availability
- 07:10, 26 September 2023 diff hist +66 Moto Racer 3 →Availability
- 22:57, 25 September 2023 diff hist -6 Crazy Taxi →API: No idea what D3D9 was doing there. DX9 wasn't even released when this game came out.
- 22:10, 25 September 2023 diff hist -353 Gore: Ultimate Soldier →Video: The vsync toggle and widescreen resolutions are available in the settings menu.
- 21:59, 25 September 2023 diff hist +79 Gore: Ultimate Soldier →Issues unresolved: changed it to PCGW's specification
- 21:47, 25 September 2023 diff hist +191 Gore: Ultimate Soldier added a workaround for the resolution changing problem
- 21:35, 25 September 2023 diff hist +5 Gore: Ultimate Soldier →Availability
- 21:33, 25 September 2023 diff hist +76 Gore: Ultimate Soldier Uses OpenGL; checked with RTSS. EU release only needs a key.
- 20:38, 25 September 2023 diff hist +30 Legion This is actually an unresolved issue.
- 20:35, 25 September 2023 diff hist +258 Legion →Issues fixed: added a workaround for the uninstaller issue
- 20:22, 25 September 2023 diff hist +18 Troubleshooting guide/Installation and download problems →"Could not open INSTALL.LOG file" error with old Wise uninstallers current
- 20:20, 25 September 2023 diff hist -9 m Troubleshooting guide/Installation and download problems →"Could not open INSTALL.LOG file." error with old Wise uninstallers
- 20:16, 25 September 2023 diff hist +190 Troubleshooting guide/Installation and download problems →"Could not open INSTALL.LOG file." error with old Wise uninstallers: added the ref
- 20:12, 25 September 2023 diff hist +599 Troubleshooting guide/Installation and download problems Added a workaround for an issue with old Wise uninstallers
- 18:42, 25 September 2023 diff hist -12 m Legion →Patches: redundant
- 18:37, 25 September 2023 diff hist +484 Legion Added patches for the original release
- 17:52, 25 September 2023 diff hist -18 Store:Microsoft Store Added Win32 apps
- 17:30, 25 September 2023 diff hist +326 Legion Added fixes for the disc detection problem
- 16:51, 25 September 2023 diff hist +3 Legion →API
- 16:48, 25 September 2023 diff hist -5 Legion →API
- 15:34, 25 September 2023 diff hist -52 Store:Microsoft Store A few grammatical changes
- 14:13, 25 September 2023 diff hist -3 Mobile Forces →API
- 11:12, 25 September 2023 diff hist -33 Dinotopia: Game Land Activity Center current
- 09:08, 25 September 2023 diff hist -4 m ZanZarah: The Hidden Portal →Video
- 08:28, 25 September 2023 diff hist +4 ZanZarah: The Hidden Portal Added Mobygames link
- 08:23, 25 September 2023 diff hist -2 ZanZarah: The Hidden Portal →API: Loads d3dim700.dll
- 08:22, 25 September 2023 diff hist +5 ZanZarah: The Hidden Portal →Availability
- 07:50, 25 September 2023 diff hist -50 m TOCA Race Driver →Availability: They use the same badge, so could be listed in one row.
- 07:39, 25 September 2023 diff hist 0 Gianluca Vialli's European Manager →API: It uses DDraw6 current
- 15:42, 24 September 2023 diff hist +9,823 N Fortress Europe: The Liberation of France Created page with "{{stub}} {{Infobox game |cover = Fortress-europe-the-liberation-of-france-windows-front-cover.jpg |developers = {{Infobox game/row/developer|Lamb Soft Games}} |publi..." current
- 15:10, 24 September 2023 diff hist 0 N File:Fortress-europe-the-liberation-of-france-windows-front-cover.jpg current
- 14:02, 24 September 2023 diff hist +4 Golf Resort Tycoon →API current
- 14:02, 24 September 2023 diff hist +4 Golf Resort Tycoon II →API current
- 12:30, 24 September 2023 diff hist 0 Grandia II →API: traces point to D3D6 current
- 12:12, 24 September 2023 diff hist +5 m Grandia II →Availability
- 12:11, 24 September 2023 diff hist +56 Grandia II →Availability
- 11:07, 24 September 2023 diff hist -5 Golf Resort Tycoon II →API: Although it's a 2D game, traces show some D3D6 activity.
- 23:21, 23 September 2023 diff hist -5 POD: Planet of Death →API: API traces suggest D3D2
- 22:30, 23 September 2023 diff hist +16 Half-Life 2 →API
- 22:04, 23 September 2023 diff hist +46 Half-Life 2 →API: clarified the compatibility levels
- 21:49, 23 September 2023 diff hist +45 Half-Life 2 →API
- 20:43, 23 September 2023 diff hist +68 Destroyer Command →Availability
- 20:40, 23 September 2023 diff hist 0 Destroyer Command →API: loads only d3dim700.dll
- 20:22, 23 September 2023 diff hist +304 IL-2 Sturmovik Added an issue related to the installer. Removed Stub.
- 20:18, 23 September 2023 diff hist -543 Grand Theft Auto V These used to be listed under Issues but were moved for no clear reason. The Task Manager related text was added as part of generic, not directly game related fixes by the user Anime Guy. Those were removed, however this one was missed.
- 20:00, 23 September 2023 diff hist +2 IL-2 Sturmovik →Video
- 18:27, 23 September 2023 diff hist 0 m IL-2 Sturmovik →Video: The dash :D
- 18:17, 23 September 2023 diff hist +39 IL-2 Sturmovik →API
- 16:54, 23 September 2023 diff hist -3 IL-2 Sturmovik →Input
- 16:01, 23 September 2023 diff hist +1 m IL-2 Sturmovik →Video
- 16:00, 23 September 2023 diff hist +21 IL-2 Sturmovik →Video
- 15:34, 23 September 2023 diff hist +40 IL-2 Sturmovik →Video
- 15:30, 23 September 2023 diff hist -10 IL-2 Sturmovik →Audio
- 15:22, 23 September 2023 diff hist -9 IL-2 Sturmovik →Input
- 15:20, 23 September 2023 diff hist +19 IL-2 Sturmovik →Audio
- 15:09, 23 September 2023 diff hist +33 IL-2 Sturmovik →Video
- 14:47, 23 September 2023 diff hist +2 IL-2 Sturmovik →API: It loads d3d8.dll. There is an OpenGL option in the config; also confirmed with RTSS
- 14:45, 23 September 2023 diff hist +87 IL-2 Sturmovik →Availability
- 21:53, 22 September 2023 diff hist +264 Age of Wonders II: The Wizard's Throne →API: it seemingly does also use d3d7 current
- 20:37, 22 September 2023 diff hist -2 Mall Tycoon →API: Loads only d3dim700.dll
- 18:15, 22 September 2023 (diff | hist) . . +28 . . Regarding API tracing on User talk:Wintersnowfall
- 18:14, 22 September 2023 (diff | hist) . . +6 . . Regarding API tracing on User talk:Wintersnowfall
- 18:13, 22 September 2023 (diff | hist) . . +49 . . Regarding API tracing on User talk:Wintersnowfall
- 18:03, 22 September 2023 (diff | hist) . . +221 . . N Regarding API tracing on User talk:Wintersnowfall
- 17:01, 22 September 2023 diff hist +43 Darkened Skye →Other information: It loads only d3dim700.dll. There are OpenGL and Glide options in the game's configurator.
- 14:54, 22 September 2023 diff hist +80 Hooligans: Storm Over Europe →Availability: No DRM in the US release
- 14:44, 22 September 2023 diff hist 0 Hooligans: Storm Over Europe →API: Traces show usage of DirectDrawSurface4 for rendering
- 10:27, 22 September 2023 diff hist -41 Rayman M →API: Arena is simply the same game for another region. The base D3D renderer requirement doesn't change. They simply included a higher version DX installer.
- 10:24, 22 September 2023 diff hist -22 Rayman M →Issues fixed
- 10:15, 22 September 2023 diff hist -4 NYR: New York Race →API current
- 23:28, 21 September 2023 diff hist 0 Spanking Runners →API: Both d3dim.dll and d3dim700.dll are loaded, however rendering traces seem to point to the latter.
- 21:59, 21 September 2023 diff hist +98 Super Puzzle Bobble →API: Checked API traces current
- 19:52, 21 September 2023 diff hist +1 AquaNox 2: Revelation →API: If the original game came with DirectX 8, then obviously the minimum can't be 9
- 19:42, 21 September 2023 diff hist 0 Sega GT →API: No sign of d3d8
- 17:26, 21 September 2023 diff hist -3 Microsoft Flight Simulator 2002 →API: It loads d3dim700.dll only; no d3d8.dll
- 13:06, 21 September 2023 diff hist -6 Diggles: The Myth of Fenris →API: The base game uses D3D7
- 10:49, 21 September 2023 diff hist 0 Pool of Radiance: Ruins of Myth Drannor →API: API traces point to D3D6
- 00:07, 21 September 2023 diff hist 0 Gorasul: The Legacy of the Dragon →Very low frame rate, stuttering current
- 00:06, 21 September 2023 diff hist -10 Gorasul: The Legacy of the Dragon →Very low frame rate, stuttering
- 00:04, 21 September 2023 diff hist -3 Gorasul: The Legacy of the Dragon →API: Upon closer inspection of the traces, it looks to be DDraw6
- 23:54, 20 September 2023 diff hist +3 Gorasul: The Legacy of the Dragon →API: No related API traces for D3D
- 16:46, 20 September 2023 diff hist +40 Series:Disney's Atlantis current
- 16:44, 20 September 2023 diff hist +57 N Atlantis: Trial by Fire Redirected page to Atlantis: The Lost Empire – Trial by Fire current Tag: New redirect
- 16:40, 20 September 2023 diff hist +9 Atlantis: The Lost Empire – Trial by Fire →Audio
- 16:37, 20 September 2023 diff hist +9,725 N Atlantis: The Lost Empire – Trial by Fire Created page with "{{Infobox game |cover = Atlantis-the-lost-empire-trial-by-fire-front-cov.png |developers = {{Infobox game/row/developer|Zombie Studios}} |publishers = {{Infobox g..."
- 16:23, 20 September 2023 diff hist 0 N File:Atlantis-the-lost-empire-trial-by-fire-front-cov.png
- 22:32, 19 September 2023 diff hist -3 The F.A. Premier League Manager 2002 →API: The game does have 3D graphics which wasn't obvious at first, but can't be tested since it crashes. There are traces for D3D5, so I'll put that in for now, until a fix is found. The game definitely does not load d3d8.dll current
- 21:01, 19 September 2023 diff hist -23 The F.A. Premier League Manager 2002 →Game not launching on newer versions of Windows
- 20:59, 19 September 2023 diff hist +3 The F.A. Premier League Manager 2002 →API: Based on traces, it seems to be using only DDraw for rendering.
- 19:08, 19 September 2023 diff hist +1 Paris-Dakar Rally →API: It uses D3D8 current
- 18:36, 19 September 2023 diff hist +3 Dragon Throne: Battle of Red Cliffs →API: Based on API traces, it doesn't seem to use D3D.
- 21:22, 18 September 2023 diff hist -5 m Glossary:Frame rate (FPS) →Frame rate capping
- 21:19, 18 September 2023 diff hist +372 Glossary:Frame rate (FPS) →Frame rate capping: Added dgvoodoo2
- 20:50, 18 September 2023 diff hist +90 DgVoodoo 2 →General Extended: Added FPS limit. Description taken from dgvoodoo2 itself
- 19:12, 18 September 2023 diff hist +45 Manhunt →Use D3D8 wrapper
- 18:55, 18 September 2023 diff hist -77 Manhunt →Use D3D8 wrapper: It isn't really an FPS limiter.
- 18:44, 18 September 2023 diff hist -86 Manhunt →Glitched NPC's and 60+ FPS: This is subjective. Wrappers don't alter game code anyway, and in this case, actually make the game behave as originally intended.
- 18:29, 18 September 2023 diff hist +10 Manhunt →Glitched NPC's and 60+ FPS
- 18:26, 18 September 2023 diff hist -32 Manhunt →Glitched NPC's and 60+ FPS
- 18:20, 18 September 2023 diff hist +94 Manhunt →Video
- 13:30, 18 September 2023 diff hist +10 Hover Ace current
- 09:44, 18 September 2023 diff hist +2 Disciples: Sacred Lands →API: The original gold release worked with dgvoodoo2. There are DirectDrawSurface4 traces.
- 21:33, 17 September 2023 diff hist 0 Lucky Luke: Western Fever →API: Based on traces, it's a D3D6 game
- 20:41, 17 September 2023 diff hist -6 Flying Red Barrel: The Diary of a Little Aviator →API current
- 20:41, 17 September 2023 diff hist -3 Microsoft Combat Flight Simulator 3: Battle for Europe →API
- 20:40, 17 September 2023 diff hist -3 Die Hard: Nakatomi Plaza →API
- 20:40, 17 September 2023 diff hist -3 Global Operations →API
- 20:40, 17 September 2023 diff hist -4 Rayman M →API: There is no D3D8.0a.
- 20:34, 17 September 2023 diff hist -3 Star Trek: Armada II →API
- 20:34, 17 September 2023 diff hist -3 Project Eden →API
- 20:34, 17 September 2023 diff hist -3 Sub Command →API current
- 20:33, 17 September 2023 diff hist -3 Ms. Pac-Man: Quest for the Golden Maze →API current
- 20:24, 17 September 2023 diff hist -3 Monopoly Tycoon →API: There is no D3D8.0a
- 20:21, 17 September 2023 diff hist -3 Z: Steel Soldiers →API
- 08:40, 15 September 2023 diff hist -280 Zoo Tycoon →API: Although ddraw.dll and d3dim700.dll are loaded, and the game would CTD in their absence, they are actually not used for rendering. The game relies on GDI. Checked with Dependency Walker.
- 19:08, 11 September 2023 (diff | hist) . . +380 . . Doubt regarding total lack of DirectDraw usage on Talk:Disciples: Sacred Lands
- 19:02, 11 September 2023 (diff | hist) . . +15 . . Doubt regarding total lack of DirectDraw usage on Talk:Disciples: Sacred Lands
- 18:21, 11 September 2023 (diff | hist) . . +337 . . Doubt regarding total lack of DirectDraw usage on Talk:Disciples: Sacred Lands
- 17:04, 20 March 2023 (diff | hist) . . +38 . . FPS Cap (vsync alternative) on Talk:Tom Clancy's Splinter Cell
- 17:03, 20 March 2023 (diff | hist) . . +1 . . FPS Cap (vsync alternative) on Talk:Tom Clancy's Splinter Cell
- 17:03, 20 March 2023 (diff | hist) . . +63 . . FPS Cap (vsync alternative) on Talk:Tom Clancy's Splinter Cell
- 13:33, 22 January 2023 diff hist +41 Warcraft III: Reign of Chaos →API: Checked with RTSS
- 20:12, 13 January 2023 diff hist +3 Claw →API: The game doesn't load any d3d dll files
- 15:56, 24 December 2022 diff hist +79 Midnight Racing →API current
- 14:14, 24 December 2022 diff hist 0 Ominous Horizons: A Paladin's Calling →API: Retested. It's pre-d3d7.
- 12:26, 10 December 2022 diff hist 0 Team Fortress Classic →API: D3D7 was released in Sep 1999, months after this game's release.
- 12:19, 10 December 2022 diff hist 0 Half-Life →API: D3D7 was released in Sep 1999, long after this game's release. The disc contains the DirectX 6 installer.
- 21:05, 9 December 2022 diff hist -1 Heavy Metal: F.A.K.K. 2 →API: All online sources point to it being OpenGL only.
- 19:55, 9 December 2022 diff hist -2 Doom VFR →API: No citation was given for D3D11; modern Doom games are known to support either OpenGL or Vulkan. Online sources also point to VFR being Vulkan only.
- 19:40, 9 December 2022 diff hist +2 Doom VFR →System requirements: Based on Steam
- 19:26, 9 December 2022 diff hist -4 Enemy Territory: Quake Wars →API
- 19:26, 9 December 2022 diff hist -4 Prey →API
- 19:25, 9 December 2022 diff hist -4 Quake 4 →API
- 19:25, 9 December 2022 diff hist -1 SiN →API
- 19:24, 9 December 2022 diff hist -4 Space Trader: Merchant Marine →API
- 19:23, 9 December 2022 diff hist -3 Star Trek: Elite Force II →API
- 19:23, 9 December 2022 diff hist -3 Wolfenstein: Enemy Territory Undo revision 1346051 by Plok (talk) Tag: Undo