Hitman: Codename 47
From PCGamingWiki, the wiki about fixing PC games
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| Developers
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| Publishers
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| Engines
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| Release dates
Windows
23 November 2000 |
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| Hitman: Codename 47 | 2000 |
| Hitman 2: Silent Assassin | 2002 |
| Hitman: Contracts | 2004 |
| Hitman: Blood Money | 2006 |
| Hitman: Absolution | 2012 |
General information
Neoseeker Forums
Hitmanforum for Hitman: Codename 47
Hitman Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| GOG.com | |
||
| Steam | |
Essential improvements[edit]
v1.92 Patch[edit]
Latest version is v1.92. US and UK versions can be found here.
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\ |
Save game data location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\Hitman.sav |
Hitman.savcontains all player profiles.
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
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| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
|
See Widescreen resolution. |
| Multi-monitor | |
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| Field of view (FOV) | |
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| Windowed | |
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| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| High frame rate | |
Windowed mode only. Capped at 30 FPS while fullscreen. | |
Widescreen resolution[edit]
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Notes
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e.g. this is custom hitman.ini file
Include Setup\Locale.zip //DrawDll Render3DFX.dll DrawDll RenderOpenGL.dll //DrawDll RenderOpenGL.dll SoundDll Sound.dll ScriptDll GSC.dll LocaleDLL Locale.dll Resolution 1920x1080 ColorDepth 32 Anisotropy 2 AntiAlias DisableLight ShadowDetail 2 TextureResolution 0 DisableDXT DisablePAL Window StartUpperPos 0,0
Original hitman.ini file
Include Setup\Locale.zip //DrawDll Render3DFX.dll DrawDll RenderD3D.dll //DrawDll RenderOpenGL.dll SoundDll Sound.dll ScriptDll GSC.dll LocaleDLL Locale.dll Resolution 800x600 enableconsole
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
Mouse buttons cannot be assigned to actions. |
| Mouse acceleration | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
Music, speech, SFX |
| Surround sound | |
Up to 7.0 output.[1] |
| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
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| EAX support | |
May require DirectSound3D restoration software to restore proper audio functionality on Vista and newer Windows operating systems.
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
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| French | |
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| German | |
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| Italian | |
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| Spanish | |
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Issues fixed[edit]
"Failed to find Steam" error[edit]
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Notes With the Hitman series, Steam always seems to consider your *.ini files "corrupt" if you've ever changed resolutions (presumably since doing so modifies the *.ini files). Accordingly, users who have managed to get Hitman working and changed the resolution will always get a single file reported as corrupt and about 250 bytes downloaded (i.e. this is to be expected). |
Fix for numerous in-game crashes[edit]
|
For players who purchased from Steam. You may find that the game will no longer launch after this fix, and say "Unable to find Steam" or "Unable to Verify Steam" or similar. If you get this, quit Steam, then restart steam as Administrator (right click Steam Icon in start menu and choose "Run as Administrator"). This will allow you to play the game crash free. If you do not want to run Steam as administrator, the fixes above may also work to fix this error. |
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 95 | 98, ME, 2000, XP |
| Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III |
| System memory (RAM) | 64 MB | 128 MB |
| Hard disk drive (HDD) | 400 MB
| |
| Video card (GPU) | 12 MB of VRAM DirectX 7.0a compatible |
32 MB of VRAM DirectX 7.0a compatible |
A hardware compatibility table for the game can be found at <path-to-game>
