Team Fortress Classic

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Team Fortress Classic
Team Fortress Classic cover
Developers
Valve Corporation
Engines
GoldSrc
Release dates
Windows April 7, 1999
OS X March 29, 2013
Linux March 29, 2013
Team Fortress
Team Fortress (mod) 1996
Team Fortress Classic 1999
Fortress Forever (unofficial mod) 2007
Team Fortress 2 2007

This page is for the GoldSrc remake. For the original Quake mod, see Team Fortress.

General information

GitHub Issue Tracker for Team Fortress Classic and other GoldSrc-based games
Steam Community Discussions
Steam Users' Forums

Availability[edit]

Source DRM Notes Keys OS
Retail
Green Man Gaming
Steam

Essential improvements[edit]

Skip intro videos[edit]

-nointro[citation needed]
  1. Find Team Fortress Classic in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -nointro
  6. Press OK
  7. Launch the game

File Consistency for models/w_grenade.mdl[edit]

Disconnected from servers with the message: "You have been disconnected from the server. Reason: Bad file Server is enforcing file consistency for models/w_grenade.mdl"[citation needed]
  1. Launch Team Fortress Classic
  2. Click Options, then the Video tab, then uncheck Enable HD models if available.
  3. Re-join the server

For your own servers, you can allow these models along with custom models by using the command mp_consistency "0".

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Half-Life\tfc\
OS X <path-to-game>/Half-Life/tfc/
Linux <path-to-game>/Half-Life/tfc/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
4K Ultra HD
Only with OpenGL renderer. Different renderer will cause game crash.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Use cvar gl_aniso to configure. Restart required.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate.

Field of view (FOV)[edit]

Field of view
The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'.

First Method:

  1. While in game, push ~ to open the developer console.
  2. Type cl_fov (value) and press Enter.

Second Method:

  1. Alternatively you can also open config.cfg located in Sierra\Half-Life\Valve\.
  2. Add the following to the bottom of it.

For 16:10 at 90 FOV: cl_fov 100.39

For 16:10 at 120 FOV: cl_fov 128.61

For 16:9 at 90 FOV: cl_fov 106.27

For 16:9 at 120 FOV: cl_fov 133.17

If the new fov doesn't stick try creating an autoexec.cfg-file in the same folder and adding the line to it.

Borderless fullscreen windowed[edit]

-window -noborder[citation needed]
  1. Find Team Fortress Classic in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

High frame rate[edit]

Setting FPS higher than 100
Increasing the FPS is necessary to make the game seem less choppy without vsync enabled.

First Method:

  1. While in game, push ~ to open the developer console.
  2. Type developer 1 and press Enter. This enables developer mode, going past the video standards of when TFC was first released.
  3. Type fps_override 1 and press Enter. This enables entering in FPS levels higher than 100.
  4. Finally type fps_max 200 and press Enter. Setting to 200 is recommended, higher values will feel floaty.

Second Method:

  1. Alternatively you can also open autoexec.cfg located in the game folder (see above).
  2. Add the following to the bottom of it.
developer 1
fps_override 1
fps_max 200

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
In-game support only allows for single-joystick interaction, and buttons must be bound via console commands.
Full controller support
Controller remapping
Can only be done via the bind command in the console.
Controller sensitivity
Controller Y-axis inversion
Enable option "Reverse mouse" to invert Joystick Y-axis.
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Lost with Linux update.[1]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
German
Italian
Spanish

Network[edit]

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.
For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and use connect [IP address here].

Ports

Protocol Port(s) and/or port range(s)
UDP (outbound) 6003, 7002, 27010, 27015, 27025

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[2]
OpenGL 2.1
Software renderer
64-bit executable
OS X and Linux only.[citation needed]

Middleware[edit]

Middleware Notes
Audio Miles Sound System
Multiplayer WON (retail)
Steamworks (Steam)

Console commands[edit]

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000 XP
Processor (CPU) 500 MHz 800 MHz
System memory (RAM) 95 MB 128 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 16 MB of VRAM
DirectX 7 compatible
32 MB of VRAM
OS X
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8xxx series
ATI Radeon X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual-core from Intel or AMD at 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600GT
ATI/AMD Radeaon HD2600/3600
(Graphic Drivers: nVidia 310, AMD 12.11)
OpenGL 2.1 compatible

References

  1. Steam HL1 5.1 sound - Steam discussions forums.
  2. Steam HL1 5.1 sound - Steam discussions forums.