Difference between revisions of "User:SirYodaJedi/Source Engine branches"
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! Branch !! Forked from !! First title !! Notable current titles !! Features | ! Branch !! Forked from !! First title !! Notable current titles !! Features | ||
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− | | "Source 2003" || GoldSrc || Half-Life 2 (leaked beta) || [[Vampire: The Masquerade - Bloodlines]] || | + | | "Source 2003" || GoldSrc || Half-Life 2 (leaked beta) || [[Vampire: The Masquerade - Bloodlines]] || |
|- | |- | ||
− | | Source 2004 || Source 2003 || [[Counter-Strike: Source]] || [[SiN Episodes: Emergence]] || | + | | Source 2004 || Source 2003 || [[Counter-Strike: Source]] || [[SiN Episodes: Emergence]] || |
|- | |- | ||
− | | Source 2006 || Source 2004 || [[Half-Life 2: Lost Coast]] || [[Fortress Forever]] || | + | | Source 2006 || Source 2004 || [[Half-Life 2: Lost Coast]] || [[Fortress Forever]] || HDR rendering |
|- | |- | ||
| Source 2007 ("Orange Box") || Source 2006 || [[Half-Life 2: Episode Two]]<br>[[Team Fortress 2]]<br>[[Portal]] || [[GoldenEye: Source]] || Example | | Source 2007 ("Orange Box") || Source 2006 || [[Half-Life 2: Episode Two]]<br>[[Team Fortress 2]]<br>[[Portal]] || [[GoldenEye: Source]] || Example | ||
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| Left 4 Dead branch || Source 2009, Source Multiplayer || [[Left 4 Dead]] || [[Left 4 Dead]]<br>[[Left 4 Dead 2]] || Example | | Left 4 Dead branch || Source 2009, Source Multiplayer || [[Left 4 Dead]] || [[Left 4 Dead]]<br>[[Left 4 Dead 2]] || Example | ||
|- | |- | ||
− | | Source 2013 Singleplayer || Source 2009 (some features | + | | Source 2013 Singleplayer || Source 2009 (some features<br>back-ported from Left 4 Dead) || None || [[Half-Life 2]]<br>[[Half-Life 2: Lost Coast]]<br>[[Half-Life 2: Episode One]]<br>[[Half-Life 2: Episode Two]]<br>[[Half-Life: Source]]<br>[[Portal]]{{cn}}<br>[[Entropy: Zero 2]] || Example |
|- | |- | ||
− | | Source 2013 Multiplayer || Source 2013 Singleplayer || None || [[Team Fortress 2]]<br>[[Counter-Strike: Source]]<br>[[Half-Life 2: Deathmatch]]<br>[[Day of Defeat: Source]]<br>[[Half-Life Deathmatch: Source]]<br>[[Black Mesa]] || | + | | Source 2013 Multiplayer || Source 2013 Singleplayer || None || [[Team Fortress 2]]<br>[[Counter-Strike: Source]]<br>[[Half-Life 2: Deathmatch]]<br>[[Day of Defeat: Source]]<br>[[Half-Life Deathmatch: Source]]<br>[[Black Mesa]]<br>[[Garry's Mod]]<br>[[Hunt Down the Freeman]] || Lightmapped models,<br>compressed BSP files |
|- | |- | ||
− | | Alien Swarm branch || Left 4 Dead branch || [[Alien Swarm]] || [[Alien Swarm]]<br>[[Alien Swarm: Reactive Drop]]<br>[[Lambda Wars]] || | + | | Alien Swarm branch || Left 4 Dead branch || [[Alien Swarm]] || [[Alien Swarm]]<br>[[Alien Swarm: Reactive Drop]]<br>[[Lambda Wars]] || Actual albedo textures for water materials |
|- | |- | ||
− | | Portal 2 branch || Alien Swarm branch || [[Portal 2]] || [[Portal 2]]<br>[[The Stanley Parable]]<br>[[Dino D-Day]] || | + | | Portal 2 branch || Alien Swarm branch || [[Portal 2]] || [[Portal 2]]<br>[[The Stanley Parable]]<br>[[Dino D-Day]] || World portals |
|- | |- | ||
− | | CS:GO branch || Portal 2 branch || [[Counter-Strike: Global Offensive]] || [[Counter-Strike: Global Offensive]]<br>[[Insurgency]]<br>[[Day of Infamy]]<br>[[Jabroni Brawl: Episode 3]]<br>[[Military Conflict: Vietnam]] || | + | | CS:GO branch || Portal 2 branch || [[Counter-Strike: Global Offensive]] || [[Counter-Strike: Global Offensive]]<br>[[Insurgency]]<br>[[Day of Infamy]]<br>[[Jabroni Brawl: Episode 3]]<br>[[Military Conflict: Vietnam]] || Cascaded Shadow Maps |
|- | |- | ||
− | | Titanfall branch || Portal 2 branch || [[Titanfall]] || [[Titanfall]]<br>[[Titanfall 2]]<br>[[Apex Legends]] || | + | | Titanfall branch || Portal 2 branch || [[Titanfall]] || [[Titanfall]]<br>[[Titanfall 2]]<br>[[Apex Legends]] || Reduced reliance on BSP,<br>DirectX 11, PBR |
|- | |- | ||
− | | Strata Source || CS:GO branch, Portal 2 branch, Source 2013 || None yet || [[Portal 2: Community Edition]]<br>[[Momentum Mod]]<br>[[Portal Revolution]] || | + | | Strata Source || CS:GO branch,<br>Portal 2 branch,<br>Source 2013 || None yet || [[Portal 2: Community Edition]]<br>[[Momentum Mod]]<br>[[Portal Revolution]] || "Zipped" texture files,<br>DirectX 11, PBR |
|} | |} |
Revision as of 20:29, 2 June 2023
https://developer.valvesoftware.com/wiki/Category:Engine_branches
Branch | Forked from | First title | Notable current titles | Features |
---|---|---|---|---|
"Source 2003" | GoldSrc | Half-Life 2 (leaked beta) | Vampire: The Masquerade - Bloodlines | |
Source 2004 | Source 2003 | Counter-Strike: Source | SiN Episodes: Emergence | |
Source 2006 | Source 2004 | Half-Life 2: Lost Coast | Fortress Forever | HDR rendering |
Source 2007 ("Orange Box") | Source 2006 | Half-Life 2: Episode Two Team Fortress 2 Portal |
GoldenEye: Source | Example |
Source 2009 | Source 2007 | Example | Postal III | Example |
Source Multiplayer | Source 2007 | Example | The Ship | Example |
Left 4 Dead branch | Source 2009, Source Multiplayer | Left 4 Dead | Left 4 Dead Left 4 Dead 2 |
Example |
Source 2013 Singleplayer | Source 2009 (some features back-ported from Left 4 Dead) |
None | Half-Life 2 Half-Life 2: Lost Coast Half-Life 2: Episode One Half-Life 2: Episode Two Half-Life: Source Portal[citation needed] Entropy: Zero 2 |
Example |
Source 2013 Multiplayer | Source 2013 Singleplayer | None | Team Fortress 2 Counter-Strike: Source Half-Life 2: Deathmatch Day of Defeat: Source Half-Life Deathmatch: Source Black Mesa Garry's Mod Hunt Down the Freeman |
Lightmapped models, compressed BSP files |
Alien Swarm branch | Left 4 Dead branch | Alien Swarm | Alien Swarm Alien Swarm: Reactive Drop Lambda Wars |
Actual albedo textures for water materials |
Portal 2 branch | Alien Swarm branch | Portal 2 | Portal 2 The Stanley Parable Dino D-Day |
World portals |
CS:GO branch | Portal 2 branch | Counter-Strike: Global Offensive | Counter-Strike: Global Offensive Insurgency Day of Infamy Jabroni Brawl: Episode 3 Military Conflict: Vietnam |
Cascaded Shadow Maps |
Titanfall branch | Portal 2 branch | Titanfall | Titanfall Titanfall 2 Apex Legends |
Reduced reliance on BSP, DirectX 11, PBR |
Strata Source | CS:GO branch, Portal 2 branch, Source 2013 |
None yet | Portal 2: Community Edition Momentum Mod Portal Revolution |
"Zipped" texture files, DirectX 11, PBR |