Portal 2
|
| Developers
|
| Engines
|
| Release dates
Windows
April 19, 2011 OS X
April 19, 2011 Linux
June 17, 2014 |
| |
| Portal | 2007 |
| Portal 2 | 2011 |
| Peer Review | |
| Perpetual Testing Initiative | |
| Sixense Perceptual Pack |
Key points
Runs on low-end hardware.
Includes two-player split-screen co-op and controller support.
Built-in level editor with Steam Workshop support.[1]
General information
Official Portal 2 Site
Official Valve Portal 2 Site
Unofficial Portal Wiki
Portal Section of the Half-Life Wikia
Steam Community Discussions
Steam Users' Forums
Steam Workshop for Portal 2
Contents
- 1 Availability
- 2 Essential improvements
- 3 Game data
- 4 Video settings
- 5 Input settings
- 6 Audio settings
- 7 Network
- 8 Issues unresolved
- 9 Issues fixed
- 9.1 Purple and black broken textures
- 9.2 Split-screen co-op
- 9.3 Black screen at launch
- 9.4 'Visual 2005 Runtime' error
- 9.5 'Portal 2 Failed to create D3D device' error
- 9.6 Freezes after logo intro video
- 9.7 'Could not Load Library Client' error
- 9.8 No sound
- 9.9 Sound causing stuttering
- 9.10 Generic crash fixes
- 9.11 Cinematic audio stutter
- 9.12 Lag physics blob fix
- 9.13 Display driver has stopped working
- 9.14 Portal 2 with Integrated Intel Graphics
- 10 Other information
- 11 System requirements
- 12 References
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Green Man Gaming | |
||
| Steam | |
||
| Retail | |
||
| Retail | |
All copies of Portal 2 on PlayStation 3 come with a Steam key. |
PlayStation 3[edit]
The PlayStation 3 version includes a single-use product key for Steam.[2]
Can be linked to a Steam account, which allows cross-platform multiplayer with Steam players, access to your Steam friend list (chat, invites, etc.), Steam Achievements, and Steam Cloud save-games (PlayStation 3 saves are not compatible with other versions).
Essential improvements[edit]
Skip intro videos[edit]
|
|
Game data[edit]
Configuration files location[edit]
| Location | |
|---|---|
| Steam | <path-to-game>/portal2/cfg/ |
Save game data location[edit]
| Location | |
|---|---|
| Steam | <path-to-game>/portal2/SAVE/ |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
|
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
|
|
| Multi-monitor | |
|
|
| 4K Ultra HD | |
|
|
| Field of view (FOV) | |
via console commands (enabled in the "Keyboard Settings") | |
| Windowed | |
||
| Borderless fullscreen windowed | |
||
| Anisotropic filtering (AF) | |
Up to 16 samples. | |
| Anti-aliasing (AA) | |
||
| Vertical sync (Vsync) | |
||
| High frame rate | |
No frame rate or refresh rate cap.[3] | |
Split-screen without bezels[edit]
Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s).
|
Notes:
|
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
|
| Mouse acceleration | |
|
| Mouse input in menus | |
|
| Mouse Y-axis inversion | |
|
| Controller | ||
| Controller support | |
|
| Full controller support | |
|
| Controller remapping | |
|
| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
Over-all game volume and separate music slider. |
| Surround sound | |
7.1, 5.1 surround sound, 4 speaker surround[5] |
| Subtitles | |
For non-English subtitles, see Changing subtitle language. |
| Closed captions | |
|
| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
|
|
|
| Finnish | |
|
|
|
| French | |
|
|
|
| German | |
|
|
|
| Spanish | |
|
|
|
| Czech | |
|
|
|
| Danish | |
|
|
|
| Dutch | |
|
|
|
| Hungarian | |
|
|
|
| Italian | |
|
|
|
| Japanese | |
|
|
|
| Korean | |
|
|
|
| Norwegian | |
|
|
|
| Polish | |
|
|
|
| Portuguese | |
|
|
|
| Romanian | |
|
|
|
| Russian | |
|
|
|
| Simplified Chinese | |
|
|
|
| Swedish | |
|
|
|
| Thai | |
|
|
|
| Traditional Chinese | |
|
|
|
| Turkish | |
|
|
Changing subtitle language[edit]
|
|
Network[edit]
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local co-op | |
2 | Two player split-screen | |
| LAN co-op | |
|||
| Online co-op | |
2 | ||
Connection types
| Type | Native | Notes | |
|---|---|---|---|
| Matchmaking | |
||
| Peer-to-peer | |
||
| Dedicated | |
||
| Self-hosting | |
||
| Direct IP | |
Open the console (~) and enter connect followed by the IP and port.
| |
Ports
| Protocol | Port(s) and/or port range(s) |
|---|---|
| TCP (outbound) | 27014-27050 |
| UDP (outbound) | 3478, 4379-4380, 27000-27030 |
Issues unresolved[edit]
Hang on exit[edit]
New patch on July 12, 2013, introduced a crash when exiting the game. Application hangs and does not respond when the game is exited via the quit button on the main menu or task manager. Steam Cloud synchronisation resumes when forcefully quit. No fix has been announced.[6]
Issues fixed[edit]
Purple and black broken textures[edit]
A generic fix for this issue can be found on our Source engine page.
Split-screen co-op[edit]
As of November 20, 2012, splitscreen mode has been officially added for Standard Co-Op.[7]
If you'd like to use a keyboard/mouse for Player 1 and a controller for Player 2 in Windows, follow these instructions:
|
|
If you'd like to use a keyboard/mouse for Player 2 and a controller for Player 1 in OS X or Linux, follow these instructions:
|
|
Black screen at launch[edit]
|
|
'Visual 2005 Runtime' error[edit]
|
|
'Portal 2 Failed to create D3D device' error[edit]
|
|
Freezes after logo intro video[edit]
|
|
If you have an FX Bulldozer CPU, such as the AMD FX 4100, you may need to:
|
Notes
|
'Could not Load Library Client' error[edit]
|
|
No sound[edit]
|
|
Sound causing stuttering[edit]
|
|
Generic crash fixes[edit]
|
|
Cinematic audio stutter[edit]
|
|
Lag physics blob fix[edit]
|
|
Display driver has stopped working[edit]
|
|
Portal 2 with Integrated Intel Graphics[edit]
Portal 2 may have problems running on integrated Intel graphics cards, including crashing and black screens. Windowed mode may fix this.
|
|
Other information[edit]
API[edit]
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 | |
| OpenGL | 2.1 | OS X and Linux only. |
| Shader Model support | 2, 3 | |
| 64-bit executable | |
OS X and Linux only.[citation needed] |
Middleware[edit]
| Middleware | Notes | |
|---|---|---|
| Physics | Havok | Heavily modified variant. |
| Audio | Miles Sound System | |
| Cutscenes | Bink Video | |
| Multiplayer | Steamworks |
Console commands[edit]
Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
|
Notes:
|
You can also have the console open by default on launch by following this guide:
|
|
Launch options[edit]
View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
|
|
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP, Vista, 7 | |
| Processor (CPU) | Intel Pentium 4 3.0 GHz or 2 GHz dual-core | |
| System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7) | |
| Hard disk drive (HDD) | 7.6 GB | |
| Video card (GPU) | 128 MB of VRAM DirectX 9.0 compatible | |
| OS X | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10.6.7
| |
| Processor (CPU) | Intel Core Duo 2.0 GHz
| |
| System memory (RAM) | 2 GB | 4 GB |
| Hard disk drive (HDD) | 7.6 GB
| |
| Video card (GPU) | NVIDIA GeForce 8600M
ATI Radeon HD 2400 Intel HD Graphics 3000 | |
References
- ↑ News - Portal 2 Perpetual Testing Initiative Begins May 8
- ↑ Game Differences - Portal 2
- ↑ New 120Hz Games Report
- ↑ Widescreen gaming blog post on Eyefinity in Left 4 Dead 1
- ↑ Portal 2 EAX sound fix for sublime sound - Steam Users' Forums
- ↑ http://community.pcgamingwiki.com/topic/398-portal-2-hangs-on-exit/
- ↑ Portal 2 Update Released - Steam News for Portal 2

