Half-Life 2: Episode Two

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Half-Life 2: Episode Two
HalfLife2 Episode Two.jpg
Developers
Engines
 
Release dates
Windows
October 9, 2007
OS X
May 26, 2010
Linux
May 9, 2013
Half-Life 2: Episode Two at Steam Charts
Half-Life 2: Episode Two at SteamDB
 Half-Life 2: Episode Two at Wikipedia
Half-Life
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Half-Life: Decay (unofficial port/mod) 2001
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Black Mesa (unofficial mod) 2012

Key points

Advantage Runs on low end hardware.

General information

More information Unofficial Half-Life Wiki
More information GitHub Issue Tracker for Half-Life 2: Episode Two and other Source-based games
More information Steam Community Discussions
More information Steam Users' Forums

Availability[edit]

Source DRM Notes Keys
Green Man Gaming Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg
Retail Availability Table Icons - Steam.svg
Advantage Soundtrack is available for free in here.
Information All versions require Steam.

Essential improvements[edit]

Skip intro videos[edit]

Fix -novid

  1. Find Half-Life 2: Episode Two in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -novid
  6. Press OK
  7. Launch the game

Mods[edit]

Information For popular mods, see ModDB's "Half-Life 2: Episode Two Mods" section.

Installing Source Mods[edit]

Fix Installing from Desura

  1. Install the Desura client.
  2. Mods installed from Desura and ModDB go through this client. See individual mods for their specific instructions.
  3. Once the modification is installed, restart Steam.
  4. The modification should now show up in your Steam library.
Information If a mod doesn't work you, you may need to install the Source SDK from Steam.

Research and Development[edit]

Information Research and Development is a Source Mod that requires Episode Two, download it from ModDB.

Game data[edit]

Configuration file(s) location[edit]

  Location 
Steam <Steam-folder>/SteamApps/common/Half-Life 2/ep2/cfg/
Disadvantage This game does not support the XDG Base Directory Specification on Linux.

Save game data location[edit]

  Location 
Steam <Steam-folder>/SteamApps/common/Half-Life 2/ep2/save/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native Syncs save games and settings.
GameSave Manager Native

Video settings[edit]

In-game general video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg
Multi-monitor Native WSGF MM Silver.svg
Ultra-widescreen Native WSGF UW Gold.svg
Field of view (FOV) Native 75-90 FOV. See Field of view (FOV).
Windowed Native
Borderless fullscreen windowed Hackable See Borderless fullscreen windowed.
Anisotropic filtering (AF) Native
Anti-aliasing (AA) Native
Vertical sync (Vsync) Native
Oculus Rift Native Available under Video Settings. See Oculus Rift for more information.
High frame rate Native No frame rate or refresh rate cap.[1]

Field of view (FOV)[edit]

Borderless fullscreen windowed[edit]

Fix -window -noborder

  1. Find Half-Life 2: Episode Two in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Oculus Rift[edit]

Information By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowed convar.

Input settings[edit]

In-game key map settings.
In-game mouse/gamepad settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse acceleration Native
Mouse input in menus Native
Mouse Y-axis inversion Native
Controller
Controller support Native
Full controller support Impossible
Controller remapping Native
Controller Y-axis inversion Native

Audio settings[edit]

In-game audio settings.
Audio options Native Notes
Separate volume controls Native Over-all game volume and separate music slider.
Surround sound Native 7.1, 5.1 surround sound, 4 speaker surround.
Subtitles Native
Closed captions Native
Mute on focus lost Native "Silence the audio while the game window is in the background" check box.
EAX support Native [2]

Localizations

Language UI Audio CC Notes
English Native Native Native
Simplified Chinese Native Unknown Unknown
Traditional Chinese Native Unknown Unknown
Danish Native Unknown Unknown
Dutch Native Unknown Unknown
Finnish Native Impossible Native
French Native Native Unknown
German Native Native Unknown
Italian Native Unknown Unknown
Japanese Native Unknown Unknown
Korean Native Unknown Unknown
Norwegian Native Unknown Unknown
Polish Native Impossible Native
Portuguese Native Unknown Unknown
Russian Native Native Unknown
Spanish Native Native Unknown
Swedish Native Unknown Unknown

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play Unknown
Online play Hackable 10 Use Synergy.

Connection types

Type Native Notes
Matchmaking Unknown
Peer-to-peer Unknown
Dedicated Native
Self-hosting Native See Documentation: Dedicated Servers.
Direct IP Unknown

Issues fixed[edit]

Purple and black broken textures[edit]

Information A generic fix for this issue can be found on our Source engine page.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6, 7, 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
64-bit executable Native OS X and Linux only.[citation needed]

Middleware[edit]

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video

Console commands[edit]

Information Games running on the Source engine can utilize Source Engine Console Commands for various tasks.

Fix Enabling the console in Source games

  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes:

Information Press ~ to open the console.
Information Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Disadvantage Users without a US keyboard could experience some problems.
Information You can also have the console open by default on launch by following this guide:

Fix -console

  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -console
  6. Press OK
  7. Launch the game

Launch options[edit]

Information View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.

Fix Enabling a launch parameter

  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS)
XP, Vista, 7
Processor (CPU)
1.7 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD)
4.6 GB
Video card (GPU) NVIDIA GeForce FX 5700
ATI Radeon 9500
128 MB of VRAM
NVIDIA GeForce 6800
ATI Radeon X800
OS X
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU) 1.7 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4.6 GB
Video card (GPU) NVIDIA GeForce 8
Intel HD 3000

References

  1. New 120Hz Games Report
  2. How to restore Directsound 3D audio. - Steam Users' Forums