Half-Life: Source

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Half-Life: Source
Half-Life: Source cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows June 1, 2004
OS X September 12, 2013
Linux September 12, 2013
Half-Life
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Half-Life: Decay (unofficial mod) 2008
Black Mesa TBA

This page is for the Source port. For the original, see Half-Life. For the unofficial Source engine mod, see Black Mesa.

Key points

Includes various improvements over the original Half-Life, including minor physics improvements, better support for modern platforms, an FOV slider, Oculus Rift support, improved controller support, extended console commands, and includes the High Definition pack.
Well optimised.
The 2013 update introduced several issues not present in the original version, such as graphical glitches and broken scripted sequences.[1][2]

General information

GitHub Issue Tracker for Half-Life: Source and other Source-based games
Unofficial Half-Life Wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Use -novid command line argument[citation needed]

Higher definition models[edit]

Higher definition models are available by ticking the "Load HD content if available" setting in Video Settings.

Game data[edit]

Configuration file(s) location[edit]

System Location
Steam <Steam-folder>/SteamApps/common/Half-Life 2/hl1/cfg/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Steam <Steam-folder>/SteamApps/common/Half-Life 2/hl1/save/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Field of view (FOV)[edit]

Borderless fullscreen windowed[edit]

-window -noborder[citation needed]
  1. Find Half-Life: Source in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Use the console command exec 360controller to automatically setup Xbox controller support (if not already configured at startup).
Full controller support
Some menus do not work well.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Other
Touchscreen optimised
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround.
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.

Localizations

Language UI Audio CC Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Spanish
Russian
Thai

VR support[edit]

Headsets Native Notes
HTC Vive
Oculus Rift
Available under Video Settings. See Oculus Rift for more information.
OSVR
Devices Native Notes
Tracked motion controllers
Keyboard/Mouse

Oculus Rift[edit]

By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowed convar.

Issues fixed[edit]

Purple and black broken textures[edit]

A generic fix for this issue can be found on our Source engine page.

Graphical glitches in the Residue Processing chapter[edit]

The glitches seem to have been introduced by a batch of updates in late 2013. An official fix is unlikely at this point, but disabling multicore rendering in the advanced video options seems to work.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 1.x, 2, 3
64-bit executable
OS X and Linux only.[citation needed]

Middleware[edit]

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.

Console commands[edit]

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Users without a US keyboard may experience some problems.
You can also have the console open by default on launch by following this guide:
-console[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -console
  6. Press OK
  7. Launch the game

Launch options[edit]

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.2 GHz 2.4 GHz
System memory (RAM) 256 MB 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 7 compatible DirectX 9 compatible
OS X
Minimum
Operating system (OS) Leopard 10.5.8, Snow Leopard 10.6.3
Processor (CPU) Dual core from Intel at 2.8 GHz
Dual core from AMD at 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) NVIDIA GeForce 8
ATI X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual core from Intel at 2.8 GHz
Dual core from AMD at 2.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) NVIDIA GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
OpenGL 2.1 compatible
Sound (audio device) OpenAL Compatible Sound Card
Other (Graphic Drivers: Nvidia 310, AMD 12.11)

References

  1. http://steamcommunity.com/id/itsa2by4/recommended/280/
  2. https://steamcommunity.com/app/280/discussions/0/558756256594917099/#c540744474869481436