Half-Life 2: Episode One
From PCGamingWiki, the wiki about fixing PC games
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| Developers
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| Engines
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| Release dates
Windows
June 1, 2006 OS X
May 26, 2010 Linux
May 9, 2013 |
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| Half-Life | 1998 |
| Half-Life: Opposing Force | 1999 |
| Half-Life: Blue Shift | 2001 |
| Half-Life: Decay (unofficial port/mod) | 2001 |
| Half-Life: Source | 2004 |
| Half-Life 2 | 2004 |
| Half-Life 2: Deathmatch | 2004 |
| Half-Life 2: Lost Coast | 2005 |
| Half-Life Deathmatch: Source | 2006 |
| Half-Life 2: Episode One | 2006 |
| Half-Life 2: Episode Two | 2007 |
| Black Mesa (unofficial mod) | 2012 |
Key points
Runs on low end hardware.
General information
Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life 2: Episode One and other Source-based games
Steam Community Discussions
Steam Users' Forums
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
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| Green Man Gaming | |
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| Steam | |
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| Retail | |
Essential improvements[edit]
Mods[edit]
For popular mods see ModDB's "Half-Life 2: Episode One Mods" section.
Skip intro videos[edit]
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Installing Source mods[edit]
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MINERVA[edit]
Original version available on ModDB.
Improved version available on Steam for free. Requires Half-Life 2: Episode One.
Game data[edit]
Configuration file(s) location[edit]
| Location | |
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| Steam | <Steam-folder>/SteamApps/common/Half-Life 2/episodic/cfg/ |
This game does not support the XDG Base Directory Specification on Linux.
Save game data location[edit]
| Location | |
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| Steam | <Steam-folder>/SteamApps/common/Half-Life 2/episodic/save/ |
Save game cloud syncing[edit]
| System | Native | Notes |
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| Steam Cloud | |
Syncs save games and settings |
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
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| Widescreen resolution | |
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| Multi-monitor | |
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| Field of view (FOV) | |
75-90 FOV. See Field of view (FOV). | |
| Windowed | |
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| Borderless fullscreen windowed | |
See Borderless fullscreen windowed. | |
| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| Oculus Rift | |
Available under Video Settings. See Oculus Rift for more information. | |
| High frame rate | |
No frame rate or refresh rate cap.[1] | |
Field of view (FOV)[edit]
Borderless fullscreen windowed[edit]
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Oculus Rift[edit]
By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowedconvar.
Input settings[edit]
| Keyboard and mouse | Native | Notes |
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| Remapping | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller support | |
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| Full controller support | |
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| Controller remapping | |
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| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
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| Separate volume controls | |
Over-all game volume and separate music slider. |
| Surround sound | |
7.1, 5.1 surround sound, 4 speaker surround. |
| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
"Silence the audio while the game window is in the background" check box. |
Localizations
| Language | UI | Audio | CC | Notes |
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| English | |
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| Traditional Chinese | |
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| Danish | |
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| Dutch | |
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| Finnish | |
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| French | |
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| German | |
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| Italian | |
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| Japanese | |
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| Korean | |
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| Norwegian | |
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| Polish | |
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| Portuguese | |
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| Russian | |
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| Swedish | |
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| Thai | |
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Network[edit]
Multiplayer types
| Type | Native | Players | Notes | |
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| LAN play | |
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| Online play | |
10 | Use Synergy. | |
Connection types
| Type | Native | Notes | |
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| Matchmaking | |
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| Peer-to-peer | |
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| Dedicated | |
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| Self-hosting | |
See Documentation: Dedicated Servers. | |
| Direct IP | |
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Issues fixed[edit]
Purple and black broken textures[edit]
A generic fix for this issue can be found on our Source engine page.
Other information[edit]
API[edit]
| Technical specs | Supported | Notes |
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| Direct3D | 6, 7, 8, 8.1, 9 | |
| OpenGL | 2.1 | OS X and Linux only. |
| Shader Model support | 2, 3 | |
| 64-bit executable | |
OS X and Linux only.[citation needed] |
Middleware[edit]
| Middleware | Notes | |
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| Physics | Havok | Heavily modified variant. |
| Audio | Miles Sound System | |
| Cutscenes | Bink Video |
Console commands[edit]
Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
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Notes:
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You can also have the console open by default on launch by following this guide:
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Launch options[edit]
View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
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System requirements[edit]
| Windows | ||
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| Minimum | Recommended | |
| Operating system (OS) | XP, Vista, 7
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| Processor (CPU) | 1.7 GHz
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| System memory (RAM) | 512 MB | 1 GB |
| Hard disk drive (HDD) | 4.6 GB
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| Video card (GPU) | NVIDIA GeForce FX 5700 ATI Radeon 9500 128 MB of VRAM |
NVIDIA GeForce 6800 ATI Radeon X800 |
| OS X | ||
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| Minimum | ||
| Operating system (OS) | 10.5.8, 10.6.3 | |
| Processor (CPU) | 1.7 GHz | |
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 4.6 GB | |
| Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 | |

