User talk:Garrett
- (cur prev topic) 11:42, 4 August 2021 . . Stuttgart (talk | contribs) commented on "FilePlanet" (Ok, thanks!) . . +11
- (cur prev topic) 08:57, 4 August 2021 . . Garrett (talk | contribs) commented on "FilePlanet" (I missed your message earlier (I haven't been as active here lately). I blacklisted the current/new FilePlanet because most of the real d...) . . +821
- (cur prev topic) 12:32, 30 June 2021 . . Stuttgart (talk | contribs) edited a post on "FilePlanet" . . -7
- (cur prev topic) 12:32, 30 June 2021 . . Stuttgart (talk | contribs) commented on "FilePlanet" (What's the background behind the blacklisting of FilePlanet?) . . +60
- (cur prev topic) 21:15, 2 April 2021 . . Garrett (talk | contribs) commented on "Your Accessibility sandbox" (I've been off-wiki for a bit, the accessibility template is something that got proposed but never finished; I'll make a fuller reply on t...) . . +152
- (cur prev topic) 22:28, 31 January 2021 . . Stuttgart (talk | contribs) commented on "Your Accessibility sandbox" (Hi, I found your https://www.pcgamingwiki.com/wiki/User:Garrett/Accessibility/sandbox Is this something that can be regularly included in...) . . +452
- (cur prev topic) 18:07, 26 August 2020 . . 170.0.159.58 (talk) commented on "Question about the Origin Redeemed keys" (I know this has been years ago but you're my only hope. Have you tried to reinstall any of the redeemed games through their respective di...) . . +382
- (cur prev topic) 04:44, 1 September 2019 . . Garrett (talk | contribs) commented on "Regarding activation of old retail games on Origin" (I haven't worked on this list in some time, so a lot of it may be missing or out of date (I also don't really have many EA games from out...) . . +226
- (cur prev topic) 05:11, 19 August 2019 . . TheBACH (talk | contribs) edited a post on "Regarding activation of old retail games on Origin" . . +69
- (cur prev topic) 05:08, 19 August 2019 . . TheBACH (talk | contribs) commented on "Regarding activation of old retail games on Origin" (Hello Garrett, nice to meet you! I have good news regarding this list https://pcgamingwiki.com/wiki/List_of_Origin-redeemable_games A few...) . . +867
- (cur prev topic) 20:25, 8 June 2019 . . Vetle (talk | contribs) deleted the topic "I will just NUKE THE WHOLE FUCKING PAGE ASSHOLE!" (Intimidating behavior/harassment) . . 0
- (cur prev topic) 20:24, 8 June 2019 . . Vetle (talk | contribs) deleted a post on "Introducing myself" (Intimidating behavior/harassment) . . -24
- (cur prev topic) 20:24, 8 June 2019 . . Vetle (talk | contribs) deleted the topic "I HATE YOU RIGHT NOW!" (Intimidating behavior/harassment) . . -21
- (cur prev topic) 20:23, 8 June 2019 . . Vetle (talk | contribs) deleted the topic "You DELETED an IMPORTNAT SCREEN SHOT JERK!" (Intimidating behavior/harassment) . . -42
- (cur prev topic) 16:58, 8 June 2019 . . MicroNut (talk | contribs) hid the topic "I will just NUKE THE WHOLE FUCKING PAGE ASSHOLE!" (I am not nuking the page but this guy should not be editing this wiki) . . -48
- (cur prev topic) 16:34, 8 June 2019 . . MicroNut (talk | contribs) commented on "Introducing myself" () . . +24
- (cur prev topic) 21:31, 11 May 2019 . . Diskersen2 (talk | contribs) commented on "Had to make a new account because i forgot my password" (Anyways, if you find any hidden Steam games or demos i would greatly appreciate if you would add them to my list. (User:Diskersen2/Hidden...) . . +150
- (cur prev topic) 07:56, 14 April 2019 . . Garrett (talk | contribs) commented on "rockmanx7" (Basically any game can be made to work with a controller program, so this is considered to be false unless the fix is something that was...) . . +950
- (cur prev topic) 02:42, 13 April 2019 . . Luigi master89 (talk | contribs) commented on "rockmanx7" (hey uhhhh i'm not sure but i think using xpadder or antimicro for a game that has no controller support should count as hackable, also yo...) . . +230
- (cur prev topic) 17:59, 31 March 2019 . . Carlos38841 (talk | contribs) edited a post on "Thanks about the problem of Latin American Spanish translation of Doom 2016" . . +119
- (cur prev topic) 17:56, 31 March 2019 . . Carlos38841 (talk | contribs) edited a post on "Thanks about the problem of Latin American Spanish translation of Doom 2016" . . +189
- (cur prev topic) 17:55, 31 March 2019 . . Carlos38841 (talk | contribs) commented on "Thanks about the problem of Latin American Spanish translation of Doom 2016" (NOpe, we literally try everything, the configuration of Doom 2016 doesnt support swap filing, because the game doesnt execute the transla...) . . +188
- (cur prev topic) 06:15, 31 March 2019 . . Garrett (talk | contribs) commented on "Thanks about the problem of Latin American Spanish translation of Doom 2016" (I didn't find this issue myself, I just rearranged it on the page. I haven't played this game myself but going by this Steam discussion t...) . . +421
- (cur prev topic) 02:36, 31 March 2019 . . Carlos38841 (talk | contribs) commented on "Thanks about the problem of Latin American Spanish translation of Doom 2016" (Its really anonying why Bethesda doesnt want to solve this problem, at least its reported.) . . +90
- (cur prev topic) 22:41, 25 March 2019 . . Garrett (talk | contribs) commented on "Introducing myself" (Oh hi, I missed your message before. If you have any questions or aren't sure about how to add something feel free to ask. You can also u...) . . +207
- (cur prev topic) 04:06, 25 March 2019 . . Saftzie (talk | contribs) commented on "Introducing myself" (Yo! I'm Saftzie.) . . +16
- (cur prev topic) 09:32, 23 February 2019 . . Garrett (talk | contribs) commented on "Ozone pc game" (This game isn't sold digitally, so you'd need to find a second-hand retail copy somewhere.) . . +90
- (cur prev topic) 20:23, 21 February 2019 . . 85.255.233.212 (talk) commented on "Ozone pc game" (Hi this is a bit random but I have been trying to get an old pc game called ozone by electronic arts. I see you did the wiki page for it....) . . +169
- (cur prev topic) 08:43, 27 September 2018 . . Garrett (talk | contribs) commented on "No languages" (I have made some template changes so this list is now updated automatically.) . . +76
- (cur prev topic) 13:00, 26 September 2018 . . Diskersen (talk | contribs) commented on "No languages" (Hey, i'm trying to go through User:Garrett/No languages. Would you mind updating the list? Kind regards.) . . +104
- (cur prev) 18:55, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 15:36, 27 August 2017 . . Blackbird (talk | contribs) commented on "Trying to make lists of D3D versions" (Yeah I can see that, homewer the way 10.1 was set up before absorbed it into D3D10 as far as I can tell which wasn't my intention. I adde...) . . +201
- (cur prev topic) 10:34, 27 August 2017 . . Garrett (talk | contribs) commented on "Trying to make lists of D3D versions" (10.1 looks to be working correctly on Assassin's Creed; is there a page where it isn't working? The template ended up much more complex t...) . . +350
- (cur prev topic) 09:51, 27 August 2017 . . Blackbird (talk | contribs) commented on "Trying to make lists of D3D versions" (Ah I see. Looking at your code it seems bit more complicated than I thought. Also not sure why you set 10.1 as unknown. It's legit D3D ve...) . . +170
- (cur prev topic) 08:15, 27 August 2017 . . Garrett (talk | contribs) commented on "Trying to make lists of D3D versions" (You were on the right track. The separator should be set in #arraymaptemplate to avoid the issue with trailing/empty commas (see the docu...) . . +1,163
- (cur prev topic) 14:06, 26 August 2017 . . Blackbird (talk | contribs) commented on "Trying to make lists of D3D versions" (It's something I wanted to do for the fun of it since it'd be nice to put all that data we have to good use. (would be much better than t...) . . +887
- (cur prev topic) 03:45, 29 July 2017 . . Osprey (talk | contribs) commented on "Widescreen resolutions for Impressions games" (FYI, I added the "Widescreen resolution" sections to the Caesar III and Zeus pages because the Pharaoh page has one. Since it's been allo...) . . +451
- (cur prev topic) 22:50, 19 July 2017 . . WolfBoy980 (talk | contribs) commented on "Thanks for the edits on Incoming and Spider-Man (2001)" (Thank you!) . . +10
- (cur prev topic) 10:30, 18 July 2017 . . Garrett (talk | contribs) commented on "Thanks for the edits on Incoming and Spider-Man (2001)" (Multiplayer only recognises specific modes (see the editing guide section). This information is used for the List of Local Multiplayer Ga...) . . +927
- (cur prev topic) 06:38, 18 July 2017 . . WolfBoy980 (talk | contribs) commented on "Thanks for the edits on Incoming and Spider-Man (2001)" (Hello, I added significant amounts of information to Spider-Man (2001) and Incoming. Afterwards, I've noticed you clean-up my work, so I...) . . +1,253
- (cur prev topic) 06:35, 13 May 2017 . . Antrad (talk | contribs) commented on "Chrome and Chrome Specforce - WSGF outdated info" (OK, it took a bit longer than I expected. The unofficial "patch" is up on ModDB: http://www.moddb.com/games/chrome/downloads/chrome-and-c...) . . +338
- (cur prev topic) 01:55, 16 April 2017 . . Garrett (talk | contribs) commented on "Chrome and Chrome Specforce - WSGF outdated info" (Great, I'll check it out then.) . . +30
- (cur prev topic) 19:33, 15 April 2017 . . Antrad (talk | contribs) commented on "Chrome and Chrome Specforce - WSGF outdated info" (You should wait a bit before you bother installing the games and update the WSGF ratings. I have recompiled some of the Java code the gam...) . . +1,081
- (cur prev topic) 06:41, 15 April 2017 . . Garrett (talk | contribs) commented on "Chrome and Chrome Specforce - WSGF outdated info" (This was unintentional (I didn't check the page history). I've changed the wiki grading back to unknown for ultra-widescreen/multi-monito...) . . +203
- (cur prev topic) 05:26, 15 April 2017 . . Antrad (talk | contribs) commented on "Chrome and Chrome Specforce - WSGF outdated info" (Hello. Few weeks ago I posted a FOV fix for these two games on WSGF and on the pages for these games here which should fix the problem ru...) . . +471
- (cur prev topic) 09:05, 2 April 2017 . . Aemony (talk | contribs) commented on "Deus Ex: Mankind Divided - Note regarding CodeFusion support page" (Thanks a lot. I've added a reference to the NeoGAF page as well. Really weird of Denuvo to do so...) . . +99
- (cur prev topic) 01:36, 2 April 2017 . . Garrett (talk | contribs) commented on "Deus Ex: Mankind Divided - Note regarding CodeFusion support page" (It's real. That redeem page is linked to from the activation program included on the DVD for that region. Denuvo games make calls to this...) . . +535
- (cur prev topic) 22:16, 1 April 2017 . . Aemony (talk | contribs) commented on "Deus Ex: Mankind Divided - Note regarding CodeFusion support page" (This was a long while ago (24 August 2016) but on the Deus Ex: Mankind Divided page you added a note under Issues fixed -> Can not start...) . . +639
- (cur prev topic) 07:26, 30 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Nice, that makes things more round, appreciated! I'm not a native English speaker, so my understanding of how "between" is generally inte...) . . +460
- (cur prev topic) 02:16, 30 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (User names longer than 26 characters can no longer be registered (the account creation page shows an error message). The invalid characte...) . . +288
- (cur prev topic) 16:02, 29 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (IT WORKS! :D Issue closed. (MY issue. Don't forget about the account creation page.)) . . +84
- (cur prev topic) 18:39, 27 November 2016 . . Anonymous (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Hi, very sorry, didn't have time to respond. Could you please send me an email, and I'll try another solution? Thanks.) . . +118
- (cur prev topic) 05:01, 25 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Hey, could you talk to Soeb about my reply I made in this sub-thread? I haven't heard from him in a week! Thanks in advance.) . . +124
- (cur prev topic) 07:32, 23 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (PING (Are you there? If so, please see other reply.)) . . +52
- (cur prev topic) 11:40, 19 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Hi, Soeb! Thanks for all your efforts. Turns out we're not yet fine. Logged in with old account: Doesn't work. Good. Removed all pcgaming...) . . +614
- (cur prev topic) 18:54, 18 November 2016 . . Anonymous (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Hey, I merged your old account into the new one. I've picked through IPB as well to purge it of whatever half-made accounts it created fo...) . . +598
- (cur prev topic) 05:11, 18 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Hi, it's the old me! The new me can't create a reply here. I did as I said. (e.g. email address is the same (btw. PW is different)) Could...) . . +621
- (cur prev topic) 01:23, 18 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (You only have to make the one account; the IP.Board side automatically makes the user info it needs the first time you visit that side wh...) . . +768
- (cur prev topic) 16:52, 17 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Thanks for all the work. That sounds like the solution. So: soeb would rename me back to "God, owner of the universe". I would make a new...) . . +808
- (cur prev topic) 10:42, 17 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (EDIT: Soeb has figured out a way around the problem. <soeb> Just created an account with spaces and a dash, community had not trouble wit...) . . +82
- (cur prev topic) 09:29, 17 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Hey, umm, could you please nudge the guy again? Because I can still not load those pages while logged in, so I can also not update files.) . . +137
- (cur prev topic) 10:06, 14 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (I've referred the problem to Soeb again.) . . +54
- (cur prev topic) 10:47, 13 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (> Your account has been renamed now. Thanks! But it turns out, that http://community.pcgamingwiki.com/files/file/795-dishonored-2-intro-s...) . . +576
- (cur prev topic) 22:40, 11 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Your account has been renamed now.) . . +34
- (cur prev topic) 16:08, 11 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (> Is there a reason why this is longer than a single frame? Ok, experiment done! User "Arnex02" on the DH2 talk page http://pcgamingwiki....) . . +1,036
- (cur prev topic) 13:58, 11 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (WTF, I had a full response typed out, clicked SAVE PAGE, and then it just showed the page up to your comment again. The text is just gone...) . . +378
- (cur prev topic) 13:57, 11 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Thanks a lot for checking that out, Garrett. Maybe you guys could make sure that the registration page shows a hint of which characters a...) . . +709
- (cur prev topic) 12:33, 11 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (I've brought the IP.Board issue to Soeb on IRC. EDIT: the comma is the problem; "Characters not permitted: [ ] | , ; $". The wiki registr...) . . +249
- (cur prev topic) 11:22, 11 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (I'm sorry, I made a few late edits. Your reply wasn't made yet after that, but I believe you somehow didn't see them yet.) . . +121
- (cur prev topic) 11:04, 11 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (> You can update files directly Today I learned. > Is there a reason why this is longer than a single frame? I used Radtools to convert t...) . . +896
- (cur prev topic) 11:04, 11 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (If the game is actually waiting for the video in some way that may mean videos can't be the shortest length (most games don't do this). A...) . . +203
- (cur prev topic) 06:24, 11 November 2016 . . Garrett (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (OK, I have updated it now. Is there a reason why this is longer than a single frame? If you use an image (e.g. PNG) as the source the con...) . . +186
- (cur prev topic) 05:31, 11 November 2016 . . God ownerOfTheUniverse (talk | contribs) commented on "Dishonored 2: Better intro-skip replacement video." (Feel free to just delete this post/thread once you've got the files. http://www.file-upload.net/download-12083512/Dishonored2.7z.html htt...) . . +779
- (cur prev topic) 23:15, 7 November 2016 . . Blackbird (talk | contribs) commented on "Origin links" (Sucks. Wish everyone stopped changing stuff and stuck to one thing like Steam. Thanks for taking care of it!) . . +108
- (cur prev topic) 23:11, 7 November 2016 . . Garrett (talk | contribs) commented on "Origin links" (Generic names don't seem to work with this store overhaul, so the linking format will have to require specifying more details (e.g. mass-...) . . +320
- (cur prev topic) 18:04, 7 November 2016 . . Blackbird (talk | contribs) commented on "Origin links" (This trend continues with Mass Effect: Andromeda. The /mass-effect/ part breaks it. https://www.origin.com/irl/en-us/store/mass-effect/ma...) . . +183
- (cur prev topic) 07:31, 16 October 2016 . . Blackbird (talk | contribs) commented on "Origin links" (Damn. I thought as much. Guess it'll do for now. Thanks.) . . +56
- (cur prev topic) 01:51, 16 October 2016 . . Garrett (talk | contribs) commented on "Origin links" (The problem is that this game uses a custom edition name. I don't have a solution for this right now. In the meantime this game could be...) . . +335
- (cur prev topic) 22:12, 15 October 2016 . . Blackbird (talk | contribs) commented on "Origin links" (I can't figure out how to use this link in availability https://www.origin.com/irl/en-us/store/command-and-conquer/command-and-conquer-th...) . . +377
- (cur prev topic) 09:48, 31 August 2016 . . Blackbird (talk | contribs) commented on "The new DRM template" (Nice. gj) . . +8
- (cur prev topic) 23:15, 30 August 2016 . . Garrett (talk | contribs) commented on "The new DRM template" (The DRM acronym is now linked with an abbreviation to visually distinguish it.) . . +78
- (cur prev topic) 11:08, 20 August 2016 . . Blackbird (talk | contribs) commented on "Direct2Drive?" (I see.) . . +6
- (cur prev topic) 10:40, 20 August 2016 . . Garrett (talk | contribs) commented on "Direct2Drive?" (Soeb requested its removal following further questionable marketing on Direct2Drive's Twitter account.) . . +102
- (cur prev topic) 09:21, 20 August 2016 . . Blackbird (talk | contribs) commented on "Direct2Drive?" (I noticed it's getting removed everywhere, but none of edits specified why. Are they shutting down or something?) . . +112
- (cur prev topic) 11:36, 8 August 2016 . . Blackbird (talk | contribs) commented on "The new DRM template" (Fair enough.) . . +12
- (cur prev topic) 10:45, 8 August 2016 . . Garrett (talk | contribs) commented on "The new DRM template" (I didn't want to have a separate link right beside the name of the DRM (since Steam etc. actually link to a totally different page). Anot...) . . +407
- (cur prev topic) 09:05, 8 August 2016 . . Blackbird (talk | contribs) commented on "The new DRM template" (Any reason the DRM text isn't DRM?) . . +44
- (cur prev topic) 23:27, 1 August 2016 . . Garrett (talk | contribs) commented on "Dates not being processed properly (intermittently)" (That example is inside a comment (it seems MediaWiki doesn't process comment substitutions). The other dates in that edit were generated...) . . +169
- (cur prev topic) 15:25, 1 August 2016 . . Vetle (talk | contribs) commented on "Dates not being processed properly (intermittently)" (In your bot's edit, http://pcgamingwiki.com/w/index.php?title=Mass_Effect_3&diff=259422&oldid=255488 , it inserted |ref={{cn|{{subst:DATE...) . . +286
- (cur prev topic) 04:09, 10 July 2016 . . Garrett (talk | contribs) commented on "Denuvo DRM ref for F1 2016 doesn't talk about DRM at all" (Oh right, Denuvo isn't actually identified on the support pages for some reason. I'll expand the reference to be clearer.) . . +121
- (cur prev topic) 14:55, 9 July 2016 . . Anonymous (talk | contribs) commented on "Denuvo DRM ref for F1 2016 doesn't talk about DRM at all" (The DRM reference you recently added to F1 2016 doesn't actually say anything about the DRM. Instead, this is all it says when I follow t...) . . +773
- (cur prev topic) 09:56, 2 July 2016 . . Blackbird (talk | contribs) commented on "Your bot..." (...is doing god's work. I like how it adds CN to fixboxes that lack ref. Good job!) . . +82
- (cur prev topic) 09:02, 24 April 2016 . . Blackbird (talk | contribs) commented on "Humble Store needs fixing" (I see. Will check any links I'll come across to.) . . +48
- (cur prev topic) 23:30, 23 April 2016 . . Garrett (talk | contribs) commented on "Humble Store needs fixing" (Well spotted, I've fixed it now. This change on their end has also affected some game IDs (e.g. Oceanhorn: Monster of Uncharted Seas has...) . . +270
- (cur prev topic) 13:54, 23 April 2016 . . Blackbird (talk | contribs) commented on "Humble Store needs fixing" (It uses different links now Old https://www.humblebundle.com/store/p/blitzkrieg-anthology_storefront New https://www.humblebundle.com/sto...) . . +252
- (cur prev topic) 17:41, 21 March 2016 . . Blackbird (talk | contribs) commented on "VR table" (I see.) . . +6
- (cur prev topic) 21:31, 20 March 2016 . . Garrett (talk | contribs) commented on "VR table" (That template feature is part of the skin, so you'd have to ask Nicereddy or someone else with access to that.) . . +129
- (cur prev topic) 13:52, 20 March 2016 . . Blackbird (talk | contribs) commented on "VR table" (The pre-made VR section template has all the entries empty rather than unknown, but most pages mark the available method as true/hackable...) . . +411
- (cur prev topic) 22:29, 17 February 2016 . . Blackbird (talk | contribs) commented on "HTTPS to HTTP?" (Thank ye!) . . +9
- (cur prev topic) 22:27, 17 February 2016 . . Garrett (talk | contribs) commented on "HTTPS to HTTP?" (I set this up back when using Steam HTTPS resulted in broken pages (some buttons didn't work). They have resolved that since then. Thanks...) . . +185
- (cur prev topic) 16:31, 17 February 2016 . . Blackbird (talk | contribs) commented on "HTTPS to HTTP?" (Why did your bot do this change. It's baaaaaaad one. Steam website supports HTTPS http://pcgamingwiki.com/w/index.php?title=American_Truc...) . . +155
- (cur prev topic) 20:12, 27 January 2016 . . Garrett (talk | contribs) commented on "Mistake" (Well spotted, I've fixed it now.) . . +32
- (cur prev topic) 14:05, 27 January 2016 . . Blackbird (talk | contribs) commented on "Mistake" (Template:Input_settings Defines [[Property:DualShock 4 light bar support]) . . +84
- (cur prev topic) 07:39, 24 November 2015 . . Garrett (talk | contribs) commented on "Can't upload new covers on featured articles" (Home has cascading protection set, so anything it uses is treated as protected. In the meantime you can get myself or someone else to upd...) . . +161
- (cur prev topic) 07:03, 24 November 2015 . . RaTcHeT302 (talk | contribs) commented on "Can't upload new covers on featured articles" (I was trying to upload a new cover for Fallout 4 but the wiki won't let me due to some protection thingies.) . . +107
- (cur prev topic) 23:43, 15 November 2015 . . Garrett (talk | contribs) commented on "W3 Steam edit etc." (I see I have greatly underestimated this issue's significance to other editors. I will cease making such changes. The previous forum disc...) . . +437
- (cur prev topic) 13:13, 15 November 2015 . . Anonymous (talk | contribs) commented on "W3 Steam edit etc." ([EDIT: Removing content due to length; check history if interested.]) . . +1,316
- (cur prev topic) 21:15, 15 October 2015 . . Garrett (talk | contribs) commented on "MAS removal" (Resolved now.) . . +13
- (cur prev topic) 20:22, 15 October 2015 . . Garrett (talk | contribs) commented on "Garrbot added duplicate sys req header" (Thanks for catching that, I was filtering based on the existence of the template ({{System requirements) rather than the heading (==Syste...) . . +181
- (cur prev topic) 16:18, 15 October 2015 . . Anonymous (talk | contribs) commented on "MAS removal" (https://twitter.com/feralgames/status/654688692578074624 ;)) . . +59
- (cur prev topic) 13:19, 15 October 2015 . . Anonymous (talk | contribs) commented on "Garrbot added duplicate sys req header" (Garrbot's recent edits to Diver Down and Dead Synchronicity: The Longest Night (both of which I've made correcting edits on), which were...) . . +589
- (cur prev topic) 00:13, 15 October 2015 . . Garrett (talk | contribs) commented on "MAS removal" (It's unclear how long it will take to fix, and the Mac App Store doesn't retain store pages for disabled games like Steam does.) . . +127
- (cur prev topic) 22:37, 14 October 2015 . . Anonymous (talk | contribs) commented on "MAS removal" (I think the decision might have been a little premature - apparently, MAS is causing problems right now (see here) and the sales are only...) . . +234
- (cur prev topic) 22:13, 13 October 2015 . . Garrett (talk | contribs) commented on "Thanks for your recent Wurm Unlimited edit" (The availability template covers a very small selection of stores, so omissions don't mean that a site is untrustworthy; for instance, se...) . . +294
- (cur prev topic) 21:33, 13 October 2015 . . Anonymous (talk | contribs) commented on "Why split Mac OS into different retail section?" (All I've done is just remove the "the"'s - for not knowing what to write, you write well.) . . +89
- (cur prev topic) 12:35, 13 October 2015 . . RaTcHeT302 (talk | contribs) commented on "Why split Mac OS into different retail section?" (Is this okay? http://i.imgur.com/mmGv1QC.png If you don't like it you could edit the note to something else as idk what to write.) . . +131
- (cur prev topic) 12:52, 12 October 2015 . . Anonymous (talk | contribs) commented on "Thanks for your recent Wurm Unlimited edit" (Thanks for the recent edit to Wurm Unlimited. I wasn't sure if it counted since the site and pre-orders are handled by a storefront, DLGa...) . . +389
- (cur prev topic) 22:05, 7 October 2015 . . Garrett (talk | contribs) commented on "Why split Mac OS into different retail section?" (This situation hasn't been discussed at all so it isn't an official stance.) . . +75
- (cur prev topic) 22:01, 7 October 2015 . . Anonymous (talk | contribs) commented on "Why split Mac OS into different retail section?" (Well, if this is official (which it sounds like it is), perhaps this is something ThatOneReaper should add to the editing guide ASAP?) . . +156
- (cur prev topic) 21:11, 7 October 2015 . . Garrett (talk | contribs) commented on "Why split Mac OS into different retail section?" (The Mac OS retail version doesn't include DOS/Windows (and vice versa) and for some games may have DRM differences. This hasn't been disc...) . . +152
- (cur prev topic) 15:19, 7 October 2015 . . Anonymous (talk | contribs) commented on "Why split Mac OS into different retail section?" (I noticed how the Mac OS listing for Mechwarrior 2 got split into its own retail row. Given as the editing guide simply says to include w...) . . +335
- (cur prev topic) 21:01, 27 September 2015 . . Garrett (talk | contribs) commented on "Haptic feedback" (I didn't make this template, so I don't know why the generic option is treated differently. Try asking Soeb.) . . +122
- (cur prev topic) 17:21, 27 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (So? Will you adjust it?) . . +23
- (cur prev topic) 21:21, 15 September 2015 . . Garrett (talk | contribs) commented on "Garrbot incorrectly used Reflist tag on wiki article" (AutoWikiBrowser's general fixes feature applies this default references section code to pages that have references but lack a references...) . . +271
- (cur prev topic) 16:48, 15 September 2015 . . Anonymous (talk | contribs) commented on "Garrbot incorrectly used Reflist tag on wiki article" (I recently discovered Garrbot swapped out the current {{References}} tag with the old {{Reflist}} tag for Betrayal in Antara - which gene...) . . +763
- (cur prev topic) 19:42, 10 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (Hah looks like SA has 4 button prompts now. I forgot GInput had Wii addon. I just checked and there are generic JOY## prompts (text-based...) . . +280
- (cur prev topic) 09:39, 10 September 2015 . . Garrett (talk | contribs) commented on "Haptic feedback" (I've added tooltips to Template:Prompts. Liquid Threads unfortunately doesn't integrate with the notification system. This might be chang...) . . +160
- (cur prev topic) 09:19, 10 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (R* never added feëdback support. They only replaced DInput with XInput and bound Start button to Esc according to Silent the creator of G...) . . +345
- (cur prev topic) 08:47, 10 September 2015 . . Garrett (talk | contribs) commented on "Haptic feedback" (I've added hackable support for haptic feedback. In the case of San Andreas, this game was recently updated with XInput support or someth...) . . +318
- (cur prev topic) 08:35, 10 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (You need to add hackable for this as some games only add it with mods such as GTAIII/VC/SA where GInput restores it. Also Generic, Xbox,...) . . +116
- (cur prev topic) 11:53, 27 August 2015 . . Mirh (talk | contribs) commented on "W3 Steam edit etc." (You have to write what is true, not what is mostly true. And the debate didn't have "solutions" because original questioners were endurin...) . . +303
- (cur prev topic) 08:35, 27 August 2015 . . Garrett (talk | contribs) commented on "W3 Steam edit etc." (This is related to the age-old debate; since none of the proposed solutions have been implemented I have been opting for the proper Steam...) . . +275
- (cur prev topic) 04:50, 27 August 2015 . . Anonymous (talk | contribs) commented on "W3 Steam edit etc." (EDIT: Nvm, that didn't come off right.) . . +569
- (cur prev topic) 11:26, 25 August 2015 . . RaTcHeT302 (talk | contribs) commented on "Skyrim Mouse Acc Clarification" (I do have the line, but I did launch Skyrim at least once though so I don't know if the line wasn't there to begin with. I guess this was...) . . +199
- (cur prev topic) 23:45, 21 August 2015 . . Garrett (talk | contribs) commented on "Skyrim Mouse Acc Clarification" (It was more the mention of the line possibly not existing. That doesn't sound right.) . . +84
- (cur prev topic) 12:56, 21 August 2015 . . RaTcHeT302 (talk | contribs) commented on "Skyrim Mouse Acc Clarification" (What needs to be clarified or cited? I've been thinking of a few reasons but I'm not sure which one is the one you wanted to be clarified...) . . +214
- (cur prev topic) 08:44, 3 August 2015 . . Blackbird (talk | contribs) commented on "PowerSlave series box" (Err, but he took down the download? Why care?) . . +45
- (cur prev topic) 01:57, 3 August 2015 . . Garrett (talk | contribs) commented on "PowerSlave series box" (The PowerSlave remake includes the assets without permission. I was going to make a forum topic about this sort of thing but I forgot. ED...) . . +150
- (cur prev topic) 21:59, 2 August 2015 . . Blackbird (talk | contribs) commented on "PowerSlave series box" (Is it because it's not official? Otherwise I don't get it.) . . +58
- (cur prev topic) 21:50, 31 July 2015 . . Garrett (talk | contribs) commented on "Broken Talk Page" (Oh, I see what's happened. This might have been caused when the old controller pages were deleted in a non-standard way. Bad title pages...) . . +138
- (cur prev topic) 16:25, 31 July 2015 . . RaTcHeT302 (talk | contribs) commented on "Broken Talk Page" (Can this be deleted in any way? http://pcgamingwiki.com/wiki/Talk:Controller:DualShock_3_Controller) . . +99
- (cur prev topic) 09:02, 21 July 2015 . . Garrett (talk | contribs) commented on "StarCraft Framerate Thingy" (Yes, if it runs below that frame rate it should be graded false (N/A is not valid). If frame rate can be increased but affects game speed...) . . +161
- (cur prev topic) 08:58, 21 July 2015 . . RaTcHeT302 (talk | contribs) commented on "StarCraft Framerate Thingy" (Should it be marked as false instead? I felt as if N/A was a bit more fitting seeing as the framerate works a bit more differently than i...) . . +156
- (cur prev topic) 11:03, 19 July 2015 . . Garrett (talk | contribs) commented on "Logic path for interim high frame rate transition" (FPS row visibility is not implemented at present but would be something to consider.) . . +84
- (cur prev topic) 10:56, 19 July 2015 . . Anonymous (talk | contribs) commented on "Logic path for interim high frame rate transition" (I was thinking something along these lines for migrating to the new parameters in the interim if it was possible with the wiki syntax you...) . . +397
- (cur prev topic) 02:32, 17 July 2015 . . Garrett (talk | contribs) commented on "FrameRate Police Thief Thread Thingy" (Oh, thanks for that. The Compatibility Administrator method works either way and is preferable for several reasons. Where possible the wi...) . . +293
- (cur prev topic) 11:44, 16 July 2015 . . RaTcHeT302 (talk | contribs) commented on "FrameRate Police Thief Thread Thingy" (I can't remember which thread that was, but the DLL mirror's are down. I've managed to find the DLL again, and I uploaded it here. http:/...) . . +212
- (cur prev topic) 11:29, 6 July 2015 . . Blackbird (talk | contribs) commented on "Duke Nukem: Manhattan Project" (Thank ye. I just wasn't sure what GOG is like so didn't want to say "Only Steam version" or something :)) . . +104
- (cur prev topic) 11:13, 6 July 2015 . . Garrett (talk | contribs) commented on "Duke Nukem: Manhattan Project" (Ah, so the Steam version has a totally different launcher (the original one only lists 4:3 resolutions). Thanks, I've reworded it now.) . . +134
- (cur prev topic) 10:39, 6 July 2015 . . Blackbird (talk | contribs) commented on "Duke Nukem: Manhattan Project" (Verification for the fact it has it in launcher? Oh boy. Heck even HUD looks fine to me. http://i.imgur.com/eOtR2Rd.png) . . +92
- (cur prev topic) 20:00, 22 May 2015 . . Anonymous (talk | contribs) commented on "VirtualStore saves" (To make it perfectly clear here - I'm backing Mirh up on this, and we will indeed not be sacrificing consistency (by placing certain info...) . . +1,283
- (cur prev topic) 19:38, 22 May 2015 . . RaTcHeT302 (talk | contribs) commented on "VirtualStore saves" (Ah okay, thanks.) . . +16
- (cur prev topic) 19:36, 22 May 2015 . . Mirh (talk | contribs) commented on "VirtualStore saves" (It's not a specific case. Every game which is going to write in protected folders is going to be treated this way. The same happens with...) . . +341
- (cur prev topic) 19:21, 22 May 2015 . . RaTcHeT302 (talk | contribs) commented on "VirtualStore saves" (It would probably be easier to just write this specific thing onto the game's page, seeing as it's something which is very easy to miss u...) . . +173
- (cur prev topic) 19:17, 22 May 2015 . . RaTcHeT302 (talk | contribs) commented on "VirtualStore saves" (I wouldn't really say that most have a small attention span, the whole wiki is pretty overwhelming to a new user. To be perfectly honest...) . . +249
- (cur prev topic) 19:05, 22 May 2015 . . Mirh (talk | contribs) commented on "VirtualStore saves" (It's a burden in the sense that the more noobs are able to read scroll the page (some people have really little attention) the more I'm h...) . . +788
- (cur prev topic) 17:17, 22 May 2015 . . Devina (talk | contribs) commented on "VirtualStore saves" (Like I said before, there's only a *select few* -- not every game has this VirtualStore thing, and it's becoming more of a rarity with Cl...) . . +583
- (cur prev topic) 16:11, 22 May 2015 . . Mirh (talk | contribs) commented on "VirtualStore saves" (True. But let's just assume this had been pointed out in an hypothetic "generic assumptions" page. Hypothetic in the sense that we don't...) . . +360
- (cur prev topic) 14:18, 22 May 2015 . . Devina (talk | contribs) commented on "VirtualStore saves" (But not everyone knows that *not* running a game as an admin will cause an entire save folder redirect. Nor will everyone know to click t...) . . +256
- (cur prev topic) 13:19, 22 May 2015 . . Mirh (talk | contribs) commented on "VirtualStore saves" (The problem is that you should be instructed to run it as an administrator, not the other way around. That's the proper behavior.) . . +131
- (cur prev topic) 09:43, 22 May 2015 . . Garrett (talk | contribs) commented on "VirtualStore saves" (This behaviour will occur with any non-elevated process that writes to a protected location (almost all '90s-era games do this). You usua...) . . +399
- (cur prev topic) 08:57, 22 May 2015 . . Devina (talk | contribs) commented on "VirtualStore saves" (I think it absolutely SHOULD be listed, because not everyone knows about it, and it's an issue that directly affects a certain limited nu...) . . +350
- (cur prev topic) 16:33, 15 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Improved linking" (Sorry for bugging you again, I hadn't realized what I was actually doing. I realized it might've been a bit unnecessary sometimes. I am p...) . . +380
- (cur prev topic) 14:47, 13 May 2015 . . Mirh (talk | contribs) commented on "What would be the *proper* way for 4-Gigabyte Tuning?" (http://pcgamingwiki.com/w/index.php?title=Microsoft_Windows&diff=161770&oldid=156004) . . +84
- (cur prev topic) 21:29, 11 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Improved linking" (I'm not honestly sure what format to use myself, I might be completely wrong about the way I'm doing it, so I wouldn't mind using what's...) . . +144
- (cur prev topic) 21:21, 11 May 2015 . . Garrett (talk | contribs) commented on "Notes as a default title in the fixbox" (Since many of the templates are having CSS changes this might not happen until after the overhaul goes live.) . . +108
- (cur prev topic) 21:21, 11 May 2015 . . Garrett (talk | contribs) commented on "Improved linking" (I don't like links at the end, but that's OK. The editing guide should maybe have a recommendation on this sort of thing.) . . +122
- (cur prev topic) 09:19, 11 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Improved linking" (There's also another thing, I'd like the people who read these infos to fully read the entire sentence, otherwise they'll stop halfway th...) . . +169
- (cur prev topic) 09:16, 11 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Improved linking" (I know that most wikis use links with that style, but I've been using "here" just to make the link a bit more obvious in order to stand o...) . . +452
- (cur prev topic) 09:53, 8 May 2015 . . Garrett (talk | contribs) commented on "Glossary pages not converted to the new images format." (The template is intended to standardise images (including size) for future styling, but this isn't implemented at the moment. I haven't m...) . . +176
- (cur prev topic) 09:50, 8 May 2015 . . Garrett (talk | contribs) commented on "N/A Bug" (This template was made before N/A was introduced as an option. I don't know what situations would need controller to be N/A rather than s...) . . +149
- (cur prev topic) 08:53, 8 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Glossary pages not converted to the new images format." (I just realized this was most likely on purpose. The new template has no options which allow the user, not to provide a description or se...) . . +48
- (cur prev topic) 08:51, 8 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Glossary pages not converted to the new images format." (Edit the page in order to see. http://pcgamingwiki.com/wiki/Command_line_arguments) . . +82
- (cur prev topic) 08:49, 8 May 2015 . . RaTcHeT302 (talk | contribs) commented on "Notes as a default title in the fixbox" (Could you possibly add a Notes subtitle, with it's own CSS class so that it can be tweaked a bit more easily? Right now the Notes title i...) . . +260
- (cur prev topic) 06:54, 8 May 2015 . . RaTcHeT302 (talk | contribs) commented on "N/A Bug" (http://i.imgur.com/WHEYxUZ.png Shouldn't the other rows still stay hidden?) . . +30
- (cur prev topic) 20:44, 28 April 2015 . . Garrett (talk | contribs) commented on "Another tiny thingy" (In cases like this I've included the mention under the save data section something like this: Rendered videos are saved in %LOCALAPPDATA%...) . . +200
- (cur prev topic) 12:09, 28 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Another tiny thingy" (Do you know how this could be handled a bit better? http://pcgamingwiki.com/wiki/Grand_Theft_Auto_V#Rockstar_Editor_rendered_video_file.2...) . . +151
- (cur prev topic) 07:35, 11 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Windows troubleshooting sidebar" (Ah, I presumed Andy had already made that Guide namespace.) . . +58
- (cur prev topic) 07:33, 11 April 2015 . . Garrett (talk | contribs) commented on "Windows troubleshooting sidebar" (If you want to set up a new namespace you'll need to make a forum topic or something (I don't have that ability). Namespaces are ideally...) . . +199
- (cur prev topic) 05:51, 11 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Windows troubleshooting sidebar" (Could you make one like this, please? http://pcgamingwiki.com/wiki/Template:Video_settings_sidebar) . . +90
- (cur prev topic) 04:53, 9 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Can't get the developer form to work" (Ah, many tanks.) . . +15
- (cur prev topic) 04:48, 9 April 2015 . . Garrett (talk | contribs) commented on "Can't get the developer form to work" (It seems like there might be some delay with new pages linking to the associated forms. Forcing a refresh of the game page from the actio...) . . +150
- (cur prev topic) 04:43, 9 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Can't get the developer form to work" (I tried adding &action=formedit but that didn't do much. http://pcgamingwiki.com/w/index.php?title=Developer:Bandai_Namco_Games&action=fo...) . . +206
- (cur prev topic) 09:19, 4 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Downsampling and downscaling." (I moved it to the namespace if that's fine, thanks.) . . +51
- (cur prev topic) 21:32, 3 April 2015 . . Garrett (talk | contribs) commented on "Downsampling and downscaling." (I see I somehow lost the mention of terminology while rewriting before I posted. Expack3's response covers some of the technical specific...) . . +462
- (cur prev topic) 15:39, 3 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Downsampling and downscaling." (I got confused because of the lines next to the boxes so it's okay, I thought that answer was for me at first. I wish there was a better...) . . +183
- (cur prev topic) 15:06, 3 April 2015 . . Anonymous (talk | contribs) commented on "Downsampling and downscaling." (I was attempting to respond to Garrett's assertion; apologies for the confusion. :( To actually answer your question, RaTcHeT302, downsam...) . . +1,064
- (cur prev topic) 15:04, 3 April 2015 . . Mirh (talk | contribs) commented on "Downsampling and downscaling." (Referring back to my previous explanation of the difference between supersampling and downsampling here... ...and after reading some wiki...) . . +733
- (cur prev topic) 14:16, 3 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Downsampling and downscaling." (I really do not honestly care about all these things right now as I would've asked otherwise, I just wanted to know the main differences...) . . +756
- (cur prev topic) 13:35, 3 April 2015 . . Anonymous (talk | contribs) commented on "Downsampling and downscaling." (When it comes to downscaling, NVIDIA/AMD's solution works similarly to GeDoSaTo, except NVIDIA/AMD are able to do it on the driver level...) . . +1,004
- (cur prev topic) 12:34, 3 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Downsampling and downscaling." (Nevermind I do have DSR, I was looking at the wrong menu.) . . +57
- (cur prev topic) 10:43, 3 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Downsampling and downscaling." (I don't really understand what you are referring to in that post, so that's not of much use to me. I know you can create custom resolutio...) . . +313
- (cur prev topic) 10:33, 3 April 2015 . . Garrett (talk | contribs) commented on "Downsampling and downscaling." (I don't think this counts as a distinct feature. The Nvidia/AMD Super Resolution feature works the same as a real display with that resol...) . . +395
- (cur prev topic) 09:44, 3 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Downsampling and downscaling." (Do you know whenever they are the same thing? Also could this stuff be incorporated somewhere such as the Borderless thingy? http://pcgam...) . . +280
- (cur prev topic) 21:40, 27 March 2015 . . Garrett (talk | contribs) commented on "Tooltips on hover (on specific words)?" (The Reference Tooltips gadget is currently not installed; I'll bring it up on the forum.) . . +125
- (cur prev topic) 14:25, 27 March 2015 . . Mirh (talk | contribs) commented on "Tooltips on hover (on specific words)?" (Speaking of which, it wouldn't be bad if we could have references linking working like Wikipedia. I mean, you click over [1] and a kind o...) . . +196
- (cur prev topic) 22:58, 26 March 2015 . . Garrett (talk | contribs) commented on "Tooltips on hover (on specific words)?" (HTML titles have accessibility problems (the text is inaccessible to users browsing with the keyboard, touch, or a screen reader) so it's...) . . +437
- (cur prev topic) 21:39, 26 March 2015 . . RaTcHeT302 (talk | contribs) commented on "Tooltips on hover (on specific words)?" (Can such things be added on the wiki? So that they could be used for more specific infos or something similar to this case. http://pcgami...) . . +215
- (cur prev topic) 06:54, 3 March 2015 . . Garrett (talk | contribs) commented on "Firefox issue related to the Cleanup template" (I have removed the default bold, instead using bold on specific portions of templates (as on Wikipedia). You might need to do a hard refr...) . . +210
- (cur prev topic) 20:24, 19 February 2015 . . Garrett (talk | contribs) commented on "Firefox issue related to the Cleanup template" (The bold is set by a style used on multiple templates. I'll look into this further to see what it would affect.) . . +111
- (cur prev topic) 17:43, 19 February 2015 . . RaTcHeT302 (talk | contribs) commented on "Firefox issue related to the Cleanup template" (Could you please remove the bold tag in the cleanup template? or set the font-weight either to bold or 100 for the entire bold tag? as it...) . . +195
- (cur prev topic) 19:29, 12 February 2015 . . Garrett (talk | contribs) commented on "New value in the Path template." (I have added support for allusersprofile as a valid input but note that this outputs as %PROGRAMDATA% for consistency since the target is...) . . +197
- (cur prev topic) 18:14, 12 February 2015 . . RaTcHeT302 (talk | contribs) commented on "New value in the Path template." (Could %ALLUSERSPROFILE% be added to the template please? http://pcgamingwiki.com/wiki/Template:Path) . . +100
- (cur prev topic) 20:11, 10 February 2015 . . Garrett (talk | contribs) commented on "How does the Games Republic storefront work?" (Custom stores have the same catalogue as the regular store, so no additional effort is required.) . . +96
- (cur prev topic) 11:23, 10 February 2015 . . RaTcHeT302 (talk | contribs) commented on "Equal signs ignored in the availability table, breaking any links" (I realized that after posting that.) . . +35
- (cur prev topic) 11:22, 10 February 2015 . . RaTcHeT302 (talk | contribs) commented on "How does the Games Republic storefront work?" (Does the owner of the PCGW account need to manualy add which games are going to be sold or are they automatically added?) . . +120
- (cur prev topic) 17:52, 28 January 2015 . . Anonymous (talk | contribs) commented on "Equal signs ignored in the availability table, breaking any links" (They're not ignored, this is how it's meant to work. How else would we possibly have named fields in templates. The previously used solut...) . . +230
- (cur prev topic) 17:04, 28 January 2015 . . RaTcHeT302 (talk | contribs) commented on "Equal signs ignored in the availability table, breaking any links" (See http://pcgamingwiki.com/w/index.php?title=Trine_Enchanted_Edition&oldid=148486) . . +82
- (cur prev topic) 01:25, 15 January 2015 . . Garrett (talk | contribs) commented on "Incorrect CSS margin on GOG links." (I got around to finding a fix. MediaWiki's HTML DD list generation doesn't handle entries from child templates or parser functions proper...) . . +366
- (cur prev topic) 16:19, 14 January 2015 . . RaTcHeT302 (talk | contribs) commented on "Incorrect CSS margin on GOG links." (http://i.imgur.com/vjQjXtH.png) . . +30
- (cur prev topic) 01:00, 5 November 2014 . . Anonymous (talk | contribs) commented on "template:availability addition suggestion" (Maybe getgames would be a good addition, something along the lines of: | getgames = [http://www.getgamesgo.com/product/{{link}} GetGames]...) . . +172
- (cur prev topic) 17:54, 29 October 2014 . . Anonymous (talk | contribs) commented on "Steam DRM-Free and Release Date disparities" (Thanks for the informative response! I've been winding down here a bit with FFXIII cleaned up (was a nice little side project for me). Yo...) . . +1,876
- (cur prev topic) 20:37, 28 October 2014 . . Garrett (talk | contribs) commented on "Steam DRM-Free and Release Date disparities" (The lack of a client check is not a deliberate feature on Valve's part; it can vary between platforms and has sometimes changed in later...) . . +382
- (cur prev topic) 12:11, 28 October 2014 . . Anonymous (talk | contribs) commented on "Steam DRM-Free and Release Date disparities" (In regards to the recent edit on Revolver360: If a game is DRM-Free on Steam how are we marking it other than the if DRM-free steam games...) . . +579
- (cur prev topic) 00:41, 13 October 2014 . . Anonymous (talk | contribs) commented on "Engine page question" (I thought it might just need to be purged, thank you!) . . +53
- (cur prev topic) 00:17, 13 October 2014 . . Garrett (talk | contribs) commented on "Engine page question" (Multiple engines etc. will work; the engine page didn't show the change because the cache doesn't update immediately when a related page...) . . +363
- (cur prev topic) 23:17, 12 October 2014 . . Anonymous (talk | contribs) commented on "Engine page question" (Hi. Is there any way to get Final Fantasy XIV to show up in Engine:Crystal Tools while listing multiple engines? Sorry if you are the wro...) . . +162
- (cur prev topic) 09:42, 30 August 2014 . . Nicereddy (talk | contribs) commented on "A few things to think about getting Garrbot to do" (Changing all uses of Good Old Games to GOG.com Changing uses of GOG.com forum to GOG.com Community Discussions (since that's what the web...) . . +873
- (cur prev topic) 05:06, 30 August 2014 . . Nicereddy (talk | contribs) commented on "Cleaning up the System Requirements using Garrbot" (Sorry I keep asking for more Garrbot features :P While editing pages I've noticed a lot of hideous system requirements code. See here: ht...) . . +536
- (cur prev topic) 22:59, 11 April 2014 . . Anonymous (talk | contribs) commented on "Using "WineD3D on Windows - DirectX 9" as possible replacement fix for random crashes in Fallout: New Vegas?" (Please disregard my previous message - I tested WineD3D on Windows - DirectX 9, and the application crashed upon launching due to an erro...) . . +269
- (cur prev topic) 12:26, 11 April 2014 . . Anonymous (talk | contribs) commented on "Using "WineD3D on Windows - DirectX 9" as possible replacement fix for random crashes in Fallout: New Vegas?" (I noted your recent change to the Fallout: New Vegas page, and I was wondering: would WineD3D on Windows - DirectX 9 be a valid replaceme...) . . +363
- (cur prev topic) 19:39, 18 March 2014 . . Garrett (talk | contribs) commented on "Sega Mega Drive Classics" (I took this screenshot from a DotEmu game (Altered Beast) which is an NA version. This is the only game I have in the series so I have no...) . . +384
- (cur prev topic) 19:14, 18 March 2014 . . Sigma 7 (talk | contribs) commented on "Sega Mega Drive Classics" (I need a bit of verification on File:Sega Mega Drive Classics settings.png, as I'm getting a different content: http://imgur.com/DfHsFom...) . . +400
- (cur prev topic) 13:46, 8 February 2014 . . Mirh (talk | contribs) commented on "FOV in Dead Space" (Widescreen fixer won't easily disappear from the net, even if tomorrow the developer deleted all traces Anyway, widescreen fixer claims s...) . . +310
- (cur prev topic) 11:48, 7 February 2014 . . Cawt (talk | contribs) commented on "FOV in Dead Space" (Thanks for the answers and the changes! Yeah, the custom resolution method is pretty kludgey, I agree. Deprecated as it is, it still is a...) . . +436
- (cur prev topic) 19:54, 6 February 2014 . . Garrett (talk | contribs) commented on "FOV in Dead Space" (If gameplay is negatively affected it should be false; games have to still be properly playable at such settings for this to be considere...) . . +215
- (cur prev topic) 15:00, 6 February 2014 . . Mirh (talk | contribs) commented on "FOV in Dead Space" (My ears are burning :p Anyway, the old method was pretty bad and tricky. On the other hand, widescreen fixer works flawlessly with the ga...) . . +375
- (cur prev topic) 06:58, 6 February 2014 . . Garrett (talk | contribs) commented on "FOV in Dead Space" (It looks like the FOV steps were removed in this edit because Widescreen Fixer added support for Dead Space (rather than because of devel...) . . +535
- (cur prev topic) 06:40, 6 February 2014 . . Cawt (talk | contribs) commented on "FOV in Dead Space" (Hi, If I am not mistaken, I see that you have removed the FoV modification from the dead space article. I respectfully disagree with this...) . . +1,887
- (cur prev topic) 02:08, 12 November 2013 . . Garrett (talk | contribs) commented on "Humble Store Availability ID" (Done; HumbleStore is now a supported ID.) . . +40
- (cur prev topic) 01:16, 12 November 2013 . . Nicereddy (talk | contribs) commented on "Humble Store Availability ID" (I've added the "H" Humble oftentimes uses as their logo to the wiki. It's located here. The old picnic-blanket w/ stick is now deprecated...) . . +317
- (cur prev topic) 21:12, 15 October 2013 . . Nicereddy (talk | contribs) commented on "Contact on "The Big List of DRM-Free Games on Steam"" (I've also added you to the The Big List of 3rd Party DRM on Steam) . . +69
- (cur prev topic) 20:55, 15 October 2013 . . Nicereddy (talk | contribs) commented on "Contact on "The Big List of DRM-Free Games on Steam"" (I added you as a contact on The Big List of DRM-Free Games on Steam. If you don't want the job feel free to remove yourself, but you edit...) . . +197
- (cur prev topic) 01:12, 9 October 2013 . . Nicereddy (talk | contribs) commented on "Removing spacing in section headers" (That'd be great if possible. I also just remembered something I was meaning to tell you. You changed Mac to OS X everywhere else, but the...) . . +209
- (cur prev topic) 01:06, 9 October 2013 . . Garrett (talk | contribs) commented on "Removing spacing in section headers" (This is very easily fixed with Garrbot but would be an ongoing occurrence because the MediaWiki editing toolbar inserts spaced headings....) . . +257
- (cur prev topic) 01:03, 9 October 2013 . . Nicereddy (talk | contribs) commented on "Removing spacing in section headers" (We changed the section headers in the pages to no longer include spaces, generally. So sections went from == Game data == to ==Game data=...) . . +322
- (cur prev topic) 22:34, 12 August 2013 . . Garrett (talk | contribs) commented on "Widescreen status and steam cloud [your changes @empire earth III]" (There isn't a set policy on this as yet but widescreen status here is generally based on the game using the extra space with the correct...) . . +715
- (cur prev topic) 22:08, 12 August 2013 . . Mirh (talk | contribs) commented on "Widescreen status and steam cloud [your changes @empire earth III]" (i thought that widescreen but stretched meant a true status, because actually, you CAN play in widescreen(in spite of for example games l...) . . +459
- (cur prev topic) 22:11, 7 August 2013 . . Garrett (talk | contribs) commented on "Cleaning up the System Requirements using Garrbot" (Not without advanced regex use which I'm not sufficiently familiar with. AutoWikiBrowser's built-in automation mostly only handles find-a...) . . +167
- (cur prev topic) 00:29, 7 August 2013 . . Garrett (talk | contribs) commented on "Changing Wikipedia properties in the infobox" (Yes, I'll sort that out. :)) . . +27
- (cur prev topic) 00:29, 7 August 2013 . . Nicereddy (talk | contribs) commented on "Changing Wikipedia properties in the infobox" (Can you get Garrbot to do this for those that have already been done? Preferably you'd also replace the underscores with spaces.) . . +128
- (cur prev topic) 14:26, 28 July 2013 . . Anonymous (talk | contribs) commented on "New rows in Development:Video settings" (The articles are sorted for now (Ultra-widescreen is absolutely brilliant thanks to Hungry eyes, and there's a short stub in place of 4K...) . . +268