Key points
- Unfavorable to the Xbox 360 and PS3 versions in areas. Has:
- Inconsistent frame rate, with additional features over its predecessor exacerbating the problem. Mitigated by FF13Fix.
General information
- Steam Community Discussions
- Square Enix Forums - Final Fantasy XIII-2 Discussion
Availability
- All versions require Steam DRM.
Downloadable content (DLC) and expansions
- Visit Final Fantasy Wiki for more information on DLC.
- Includes the following DLC from the console versions in the base game:[1] Note that the Coliseum Battles and Scenarios are only available after completing the game.
- Coliseum Battle Opponents: Omega, Lightning & Amodar, Nabaat, Ultros & Typhon, PuPu, Gilgamesh
- Serah's Outfits: Summoner's Garb, Beachwear, White Mage
- Noel's Outfits: Battle Attire, Spacetime Guardian, Black Mage
- Mog's Outfits: A Wondrous Wardrobe
- Sazh's Story Scenario: Heads or Tails?
- Lightning's Story Scenario: Requiem of the Goddess
- Snow's Story Scenario: Perpetual Battlefield
- The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using the Console Content Patch:
- 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel
- 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed
- All 5 DLC weapons (3 bows for Serah, 2 swords for Noel)
- 5 Japan-exclusive accessories (Delicate Diva's Microphone, Delicate Diva's Headphones, Delicate Goddess's Bangle, Delicate Goddess's Earring, and Stiltzkin's Diary)
Essential improvements
- This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues. It also adds Serah's FFXIII outfit as a bonus.
- The PC version's rain has broken translucency. This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
- Mod that fixes low framerates on capable machines, and uncaps framerates. How this works:
- Removes aggressive frame pacer (proper triple buffer implementation).
- Disables constant checks for input devices.
- Uncaps framerate, also properly utilizes the display's refresh rate.
- Fixes the slowdown when 2D elements are drawn in the HUD
- Fixes missing text on enemy scans.
- Enables vibration support.
- Works around the screen glitches when using 2560x1440 resolution
- This fix is NOT compatible with GeDoSaTo.
Game data
Configuration file(s) location
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
System |
Native |
Notes |
Steam Cloud |
|
Up to 50 save files (886.92 MB) can be synced. |
Video settings
Template:Video settings
Input settings
Template:Input settings
- The game comes only with grey Xbox button prompts, without differentiating colors; This mod restores PlayStation and colored Xbox prompts.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
Worldwide (audio not available in Asia) |
French |
|
|
|
Not available in Asia |
German |
|
|
|
Not available in Asia |
Italian |
|
|
|
Not available in Asia |
Spanish |
|
|
|
Not available in Asia |
Japanese |
|
|
|
Worldwide (UI and subtitles only available in Asia) |
Traditional Chinese |
|
|
|
Asia only |
Korean |
|
|
|
Asia only |
Russian |
|
|
|
Fan translation by «FFRTT.ru» |
Issues unresolved
Shadows appear pixelated and jagged
- See the corresponding section in Final Fantasy XIII.
Audio volume is low
- See the corresponding section in Final Fantasy XIII.
Crashes when loading a new area
- See the corresponding section in Final Fantasy XIII.
solved: https://steamcommunity.com/sharedfiles/filedetails/?id=1221218362
Character runs off screen in opening battle
- There is a game-breaking bug where the character can run off screen in the first battle, rendering the current game unplayable. Restart the game to try again.
Issues fixed
Fullscreen mode doesn't work
See the section on this issue for Final Fantasy XIII
2560x1440 unsupported
- The section on this issue for Final Fantasy XIII applies to this game as well, workarounds included. The simplest fix is to use FF13Fix.
Inconsistent frame rate
- The section on this issue for Final Fantasy XIII applies to this game as well, workarounds included. The game complicates this issue further with depth of field and additional post-processing effect rendering issues.
- Use FF13Fix as it removes the frame pacer and the slowdown caused by the drawing of 2D elements on screen.
Launcher doesn't launch
- See the corresponding section in Final Fantasy XIII.
Controller vibration doesn't work
- See the corresponding section in Final Fantasy XIII.
Broken surround sound & buzzing sound
- This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.[2][3]
Set your sound card to use stereo (2 channels) or 6 channel modes[4]
|
Try setting the FFXiii2Launcher.exe compatibility to Vista or Windows 7
|
Crashes when saving
- See the corresponding section in Final Fantasy XIII.
SOLVED: https://steamcommunity.com/sharedfiles/filedetails/?id=1221218362
Rain appears as white lines
- The translucency of rain is lower and looks like white lines, much worse than the console versions. See Leviathan's Tears Mod for a fix.
Mouse cursor appears
- See the corresponding section in Final Fantasy XIII.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
- Removes the incandescent glow effect from recruited monsters.
- Adds new monsters as random encounters and Mog Throw rewards along with a few fixes. Each new monster comes included with its own unique moveset and Feral Link.
- Requires the Console Content Patch.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2 or later |
Vista, 7, 8 |
Processor (CPU) |
2 GHz Dual Core
| Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
30 GB | |
Video card (GPU) |
Nvidia GeForce 8 Series ATI Radeon HD 4000 series 256 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce GTX 460 AMD Radeon HD 5870 |
Other |
|
XInput controller (map DirectInput controllers using drivers)[6] |
Notes
References