Difference between revisions of "Final Fantasy XIII-2"
From PCGamingWiki, the wiki about fixing PC games
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===Constant crashes throughout the game=== | ===Constant crashes throughout the game=== | ||
− | {{ii}}The game can crash at multiple points due to the game's internal memory usage exceeding 2gb. | + | {{ii}}The game can crash at multiple points due to the game's internal memory usage exceeding 2gb and while saving. |
− | {{Fixbox|description=Use either the [[#Large address Aware Patch|Large address Aware Patch]] or the [[#4gb Patch|4gb Patch]] | + | {{Fixbox|description=Use either the [[#Large address Aware Patch|Large address Aware Patch]] or the [[#4gb Patch|4gb Patch]]|fix= |
+ | # Apply the patch to <code>{{p|game}}\alba_data\prog\win\bin\ffxii2img.exe</code>. | ||
}} | }} | ||
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{{Fixbox|description=Use [[#FF13Fix|FF13Fix]] to improve the frame rate|fix= | {{Fixbox|description=Use [[#FF13Fix|FF13Fix]] to improve the frame rate|fix= | ||
}} | }} | ||
− | {{Fixbox|description=In the GPU and Power control panels set the power management mode to maximum performance. this is required if you are using FF13Fix | + | {{Fixbox|description=In the GPU and Power control panels set the power management mode to maximum performance. this is required even if you are using or not FF13Fix |
}} | }} | ||
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===Shadows appear pixelated, jagged and blocky=== | ===Shadows appear pixelated, jagged and blocky=== | ||
{{ii}} See [[Final Fantasy XIII#Shadows appear pixelated, jagged and blocky|the corresponding section in Final Fantasy XIII]]. | {{ii}} See [[Final Fantasy XIII#Shadows appear pixelated, jagged and blocky|the corresponding section in Final Fantasy XIII]]. | ||
+ | |||
+ | |||
+ | ===Broken surround sound=== | ||
+ | {{ii}} This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.<ref>[https://steamcommunity.com/app/292140/discussions/0/619573787390705289/#c619574421240143978 FFXIII Series Outside Developer POV]</ref><ref>[https://steamcommunity.com/app/292140/discussions/0/619573787350413142 Sound problem. :: FINAL FANTASY XIII-2 General Discussions]</ref> | ||
+ | |||
+ | {{Fixbox|description=Set your sound card to use stereo (2 channels) or 6 channel modes|ref=<ref name="neogaf-surround-workaround">[http://www.neogaf.com/forum/showpost.php?p=142872844&postcount=313 Audio workaround on NeoGAF]</ref>}} | ||
+ | |||
+ | {{Fixbox|description=Set the FFXiii2Launcher.exe compatibility to Vista or Windows 7}} | ||
+ | |||
+ | |||
===Audio volume is low=== | ===Audio volume is low=== | ||
{{ii}} The game has a low volume level that is about half as loud as a typical game, and there are no in-game volume options. The only thing a player can do is crank up their speaker volume. | {{ii}} The game has a low volume level that is about half as loud as a typical game, and there are no in-game volume options. The only thing a player can do is crank up their speaker volume. | ||
− | === | + | |
− | {{ii}} | + | ===Rain appears as white lines=== |
+ | {{ii}} The translucency of rain is lower and looks like white lines, much worse than the console versions. | ||
+ | |||
+ | {{Fixbox|description=Use [[#Leviathan's Tears Mod|Leviathan's Tears Mod]]|ref=|fix= | ||
+ | }} | ||
+ | |||
===Game uses incorrect refresh rate=== | ===Game uses incorrect refresh rate=== | ||
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}} | }} | ||
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===Fullscreen mode doesn't work=== | ===Fullscreen mode doesn't work=== | ||
− | {{ii}} See [[Final Fantasy XIII# | + | {{ii}} See [[Final Fantasy XIII#Force exclusive fullscreen|the corresponding section in Final Fantasy XIII]]. |
− | ===2560x1440 | + | ===Pixelated screen bug when using 2560x1440 resolution=== |
{{ii}} See [[Final Fantasy XIII#Pixelated screen bug when using 2560x1440 resolution|the corresponding section in Final Fantasy XIII]]. | {{ii}} See [[Final Fantasy XIII#Pixelated screen bug when using 2560x1440 resolution|the corresponding section in Final Fantasy XIII]]. | ||
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{{ii}} See [[Final Fantasy XIII#Controller vibration doesn't work|the corresponding section in Final Fantasy XIII]]. | {{ii}} See [[Final Fantasy XIII#Controller vibration doesn't work|the corresponding section in Final Fantasy XIII]]. | ||
− | ===Mouse cursor | + | ===Mouse cursor stays on screen=== |
− | {{ii}} See [[Final Fantasy XIII#Mouse cursor | + | {{ii}} See [[Final Fantasy XIII#Mouse cursor stays on screen|the corresponding section in Final Fantasy XIII]]. |
===Xbox One Controller bug in menus=== | ===Xbox One Controller bug in menus=== | ||
{{ii}} See [[Final Fantasy XIII#Xbox One Controller bug in menus|the corresponding section in Final Fantasy XIII]]. | {{ii}} See [[Final Fantasy XIII#Xbox One Controller bug in menus|the corresponding section in Final Fantasy XIII]]. | ||
+ | |||
+ | ===Character runs off screen in opening battle=== | ||
+ | {{ii}} There is a game-breaking bug where the character can run off screen in the first battle, rendering the current game unplayable. Restart the game to try again. | ||
==Other information== | ==Other information== |
Revision as of 17:23, 26 December 2020
Developers | |
---|---|
Square Enix | |
tri-Ace | |
Engines | |
Crystal Tools | |
Release dates | |
Windows | December 11, 2014 |
Reception | |
Metacritic | 75 |
IGDB | 75 |
Taxonomy | |
Series | Final Fantasy |
Key points
- Includes most of the DLC's from the console version
- Ability to run at resolutions higher than 720p, and at 60fps.
- English and Japanese audio voice overs are included in most of the steam region versions of the game except for the Asian steam region version.
- Unfavorable than the Xbox 360 and PS3 versions in areas such as:
- Cutscenes are encoded a bit different resulting in it having some compression artifacts and washed out colors compared to the PS3 version.
- Shadow rendering is a bit different compared to the PS3 and Xbox 360 versions, producing shadows that do not look good in most cases.[1]
- Broken Surround sound outside 2 or 6 channels
- No Controller vibration.
- Rain translucency is broken
- Certain DLC's are not available out of the box on PC
- Issues specific to the PC version:
- Constant crashes throughout the game
- 60fps is inconsistent and the game regularly dips to the low 40's or locks itself to 30.
- Constant stuttering in game.
- Lack of audio volume sliders, which makes it unable to adjust the volume of different in game audio elements.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | XIII + XIII-2 double pack available in Europe | |||
Publisher website | European store | |||
Publisher website | North American store | |||
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Downloadable content (DLC) and expansions
- Visit Final Fantasy Wiki for more information on DLC.
- Includes the following DLC from the console versions in the base game:[2] Note that the Coliseum Battles and Scenarios are only available after completing the game.
- Coliseum Battle Opponents: Omega, Lightning & Amodar, Nabaat, Ultros & Typhon, PuPu, Gilgamesh
- Serah's Outfits: Summoner's Garb, Beachwear, White Mage
- Noel's Outfits: Battle Attire, Spacetime Guardian, Black Mage
- Mog's Outfits: A Wondrous Wardrobe
- Sazh's Story Scenario: Heads or Tails?
- Lightning's Story Scenario: Requiem of the Goddess
- Snow's Story Scenario: Perpetual Battlefield
- The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using the Console Content Patch:
- 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel
- 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed
- All 5 DLC weapons (3 bows for Serah, 2 swords for Noel)
- 5 Japan-exclusive accessories (Delicate Diva's Microphone, Delicate Diva's Headphones, Delicate Goddess's Bangle, Delicate Goddess's Earring, and Stiltzkin's Diary)
Essential improvements
Large address Aware Patch
- Required for fixing the constant crashes.
or
4gb Patch
- If you do not want to use the Large address aware patch, you can use this instead
Console Content Patch
- This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues.
Leviathan's Tears Mod
- The PC version's rain has broken translucency. This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
FF13Fix
- Mod that fixes low framerates on capable machines, and uncaps framerates. How this works:
- Removes aggressive frame pacer (proper triple buffer implementation).
- Disables constant checks for input devices.
- Uncaps framerate, also properly utilizes the display's refresh rate.
- Fixes the slowdown when 2D elements are drawn in the HUD
- Fixes missing text on enemy scans.
- Enables vibration support.
- Works around the screen glitches when using 2560x1440 resolution
- This fix is NOT compatible with GeDoSaTo
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\setup.xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292140/pfx/[Note 2] |
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SquareEnix\FinalFantasyXIII-2\save |
Steam | <Steam-folder>/userdata/<user-id>/292140/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Up to 50 save files (886.92 MB) can be synced. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Set in launcher. Do not use windowed mode, use full-screen. | ||
Field of view (FOV) | |||
Windowed | Set in launcher or see Windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Use the GPU control panel or a tool like GeDoSaTo. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | Default on. See Vertical sync (Vsync). | ||
60 FPS | Out-of-engine cutscenes normally capped at 30FPS. | ||
120+ FPS | Capped at 60 FPS. Uncapping the frame rate causes facial animation bugs during in-game cutscenes.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Force windowed[citation needed] |
---|
|
Borderless fullscreen windowed
Force borderless[citation needed] |
---|
|
Vertical sync (Vsync)
Force Vsync off[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Movement and camera orientation keys are not remappable.[4] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Can confirm with the left button and cancel with the right button. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Mouse and keyboard required to launch and exit the game. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis inversion also available |
Controller types |
---|
XInput-compatible controllers | Only through DirectInput. | |
---|---|---|
Xbox button prompts | Manual toggle in the settings: On-screen Button Explanations. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | No rebinding. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | Manual toggle in the settings: On-screen Button Explanations For DualShock 3 icons, see Controller button prompts. |
|
Controller hotplugging | ||
Haptic feedback | Can be modded back using FF13Fix. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Controller button prompts
- The game comes only with grey Xbox button prompts, without differentiating colors; This mod restores PlayStation and colored Xbox prompts.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | See audio volume is low. | |
Surround sound | Only 2 or 6 channel modes function correctly, see broken surround sound & buzzing sound. No in-game option. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Loses focus by minimizing in windowed mode. Does not mute when running an out-of-engine cutscene. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Worldwide (audio not available in Asia) | |||
English | Mod which restores English subtitles to any version of the game. Download here. | |||
Traditional Chinese | Asia only | |||
Traditional Chinese | Mod which restores Traditional Chinese subtitles to any version of the game. Download here. | |||
French | Not available in Asia | |||
French | Mod which restores French subtitles to any version of the game. Download here. | |||
German | Not available in Asia | |||
German | Mod which restores German subtitles to any version of the game. Download here. | |||
Italian | Not available in Asia | |||
Italian | Mod which restores Italian subtitles to any version of the game. Download here. | |||
Japanese | Worldwide (UI and subtitles only available in Asia) | |||
Japanese | Mod which restores Japanese subtitles to any version of the game. Download here. | |||
Korean | Asia only | |||
Korean | Mod which restores Korean subtitles to any version of the game. Download here. | |||
Russian | Fan translation by «FFRTT.ru» | |||
Spanish | Not available in Asia | |||
Spanish | Mod which restores Spanish subtitles to any version of the game. Download here. |
Issues fixed
Constant crashes throughout the game
- The game can crash at multiple points due to the game's internal memory usage exceeding 2gb and while saving.
Use either the Large address Aware Patch or the 4gb Patch |
---|
|
Inconsistent 60FPS
- The section on this issue for Final Fantasy XIII applies to this game as well. This game further complicates this issue with additional post-processing effects, which locks the framerate to 30 most of the time.
Use FF13Fix to improve the frame rate |
---|
In the GPU and Power control panels set the power management mode to maximum performance. this is required even if you are using or not FF13Fix |
---|
- If not using the FF13Fix then do the following:
Turn off the mini-map in-game |
---|
The mini-map can drop the frame rate up to 10-20FPS depending on the area in game. You can toggle the mini-map off in-game to improve the performance. |
Shadows appear pixelated, jagged and blocky
Broken surround sound
- This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.[5][6]
Set your sound card to use stereo (2 channels) or 6 channel modes[7] |
---|
Set the FFXiii2Launcher.exe compatibility to Vista or Windows 7 |
---|
Audio volume is low
- The game has a low volume level that is about half as loud as a typical game, and there are no in-game volume options. The only thing a player can do is crank up their speaker volume.
Rain appears as white lines
- The translucency of rain is lower and looks like white lines, much worse than the console versions.
Use Leviathan's Tears Mod |
---|
Game uses incorrect refresh rate
- By default the game forces a 60 Hz refresh rate in full screen mode.
Override refresh rate set by game[8] |
---|
Notes
|
Fullscreen mode doesn't work
Pixelated screen bug when using 2560x1440 resolution
Launcher doesn't launch
Controller vibration doesn't work
Mouse cursor stays on screen
Character runs off screen in opening battle
- There is a game-breaking bug where the character can run off screen in the first battle, rendering the current game unplayable. Restart the game to try again.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Crystal Tools | Proprietary. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | Out-of-engine cutscenes only. |
Monster Glow Begone
- Removes the incandescent glow effect from recruited monsters.
Monster Mod Pack
- Adds new monsters as random encounters and Mog Throw rewards along with a few fixes. Each new monster comes included with its own unique moveset and Feral Link.
- Requires the Console Content Patch.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 or later | Vista, 7, 8 |
Processor (CPU) | 2 GHz Dual Core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce 8 Series ATI Radeon HD 4000 series 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 460 AMD Radeon HD 5870 |
Other | XInput controller (map DirectInput controllers using drivers)[9] |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ [1]
- ↑ FF XIII-2 PC WINDOWS release – 11th Dec 2014 - DLC included!
- ↑ rebtd7/FF13Fix: Performance and bug fixes for the PC versions of FF13 and FF13-2
- ↑ Game's manual on Steam
- ↑ FFXIII Series Outside Developer POV
- ↑ Sound problem. :: FINAL FANTASY XIII-2 General Discussions
- ↑ Audio workaround on NeoGAF
- ↑ rebtd7/FF13Fix: Performance and bug fixes for the PC versions of FF13 and FF13-2
- ↑ Verified by User:MetalPlateMage on 30 July 2015
- System requirements recommend an XInput controller but this game does not use XInput drivers. See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.