Difference between revisions of "Final Fantasy VI"
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|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 950 MB | |minHD = 950 MB |
Revision as of 02:49, 9 July 2017
Template:Infobox game/row/winporter
Developers | |
---|---|
Square Enix | |
Publishers | |
Square Enix | |
Release dates | |
Windows | December 16, 2015 |
Key points
- Developer suggest turning on FXAA with certain lower resolutions to avoid display issues.
- This port uses the sprites designed for mobile devices instead of the original SNES ones.[1]
- PC port of the Android port of the game which uses a touchscreen optimized GUI.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | EU region. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Bilinear Filter Begone
- Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery (featuring Final Fantasy V): http://imgur.com/a/g67HO
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382900/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Portuguese | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 8.1 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 950 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/382900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (382900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.