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Difference between revisions of "Final Fantasy V"

From PCGamingWiki, the wiki about fixing PC games
m (→‎API: updated template usage)
 
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{{Infobox game/row/reception|OpenCritic|1821/final-fantasy-v|64}}
 
{{Infobox game/row/reception|OpenCritic|1821/final-fantasy-v|64}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
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|hltb        = 3516
 
|hltb        = 3516
 
|igdb        = final-fantasy-v--1
 
|igdb        = final-fantasy-v--1
 +
|lutris      = final-fantasy-v
 +
|mobygames    = 61502
 
|strategywiki = Final Fantasy V
 
|strategywiki = Final Fantasy V
|mobygames    = final-fantasy-v-advance
 
 
|wikipedia    = Final Fantasy V
 
|wikipedia    = Final Fantasy V
 
|winehq      = 17970
 
|winehq      = 17970
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{--}} PC port of the Android port of the game which uses a touchscreen optimized GUI.  
+
{{--}} PC port of the Android port of the game which uses a touchscreen-optimized GUI.  
 
{{--}} [[#Crashes on start if controllers are connected|Sometimes crashes on start if controllers are connected]].
 
{{--}} [[#Crashes on start if controllers are connected|Sometimes crashes on start if controllers are connected]].
 
{{ii}} Uses the sprites designed for mobile devices instead of the original SNES ones.
 
{{ii}} Uses the sprites designed for mobile devices instead of the original SNES ones.
Line 48: Line 57:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/306968/final-fantasy-v-pc-download | Steam | EU region. | | Windows }}
+
{{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/306968/final-fantasy-v-pc-download | Steam | EU region. | | Windows | unavailable }}
{{Availability/row| GMG | final-fantasy-v | Steam | | | Windows }}
+
{{Availability/row| GMG | final-fantasy-v | Steam | | | Windows | unavailable }}
{{Availability/row| Humble | final-fantasy-v | Steam | | | Windows }}
+
{{Availability/row| Humble | final-fantasy-v | Steam | | | Windows | unavailable }}
 
{{Availability/row| Steam | 382890 | Steam | | | Windows | unavailable }}
 
{{Availability/row| Steam | 382890 | Steam | | | Windows | unavailable }}
 
}}
 
}}
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==Essential improvements==
 
==Essential improvements==
===[https://www.patreon.com/posts/ffv-bilinear-16830447 BFG (Bilinear Filter Begone) by Krisan Thyme]===
+
===[https://steamcommunity.com/app/382890/discussions/0/458604254425018045/ BFG (Bilinear Filter Begone) by Krisan Thyme]===
{{ii}} Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: http://imgur.com/a/g67HO
+
{{ii}} Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: https://imgur.com/a/g67HO
  
 
==Game data==
 
==Game data==
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
Line 202: Line 214:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    =  
+
  |notes    = Mistakenly labeled on Steam as Portuguese
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Russian
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Mistakenly labeled on Steam as Portuguese
+
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Russian
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
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==Issues fixed==
 
==Issues fixed==
===Steam related functionality is non-working===
+
===Steam-related functionality does not work===
{{Fixbox|description=Remove or rename <code>{{p|game}}\opengl32.dll</code> as this is what is causing the issue.|ref=<ref>{{Refcheck|user=Aemony|date=2020-07-24|comment=The game ships with an OpenGL32.dll file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual OpenGL32.dll file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.}}</ref>}}
+
{{Fixbox|description=Remove or rename {{file|{{p|game}}\opengl32.dll}}|ref=<ref>{{Refcheck|user=Aemony|date=2020-07-24|comment=The game ships with an {{file|OpenGL32.dll}} file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual {{file|OpenGL32.dll}} file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.}}</ref>}}
  
 
==Issues unresolved==
 
==Issues unresolved==
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL, OGG Vorbis
 +
|audio notes      =
 +
|interface        = Qt
 +
|interface notes  =
 +
|input            = SDL
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  

Latest revision as of 05:17, 29 November 2023

This page is for the "old version" released in 2015. For the 2021 "pixel remaster" version, see Final Fantasy V (2021).

FINAL FANTASY V (Old Ver.)
FINAL FANTASY V (Old Ver.) cover
Developers
Square Enix
Matrix Software
Windows DotEmu
Publishers
Square Enix
Release dates
Windows September 24, 2015
Reception
OpenCritic 64
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Bird's-eye view, Scrolling
Controls Direct control, Menu-based
Genres JRPG, RPG
Vehicles Flight, Naval/watercraft
Art styles Anime
Themes Medieval, Fantasy
Series Final Fantasy
Final Fantasy V on HowLongToBeat
Final Fantasy V on IGDB
Final Fantasy V guide on StrategyWiki
Final Fantasy V on MobyGames
Final Fantasy V on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Final Fantasy V is a singleplayer bird's-eye view and scrolling JRPG and RPG game in the Final Fantasy series.

Key points

PC port of the Android port of the game which uses a touchscreen-optimized GUI.
Sometimes crashes on start if controllers are connected.
Uses the sprites designed for mobile devices instead of the original SNES ones.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website (unavailable)
Icon overlay.png
EU region.
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Humble Store (unavailable)
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

BFG (Bilinear Filter Begone) by Krisan Thyme

Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: https://imgur.com/a/g67HO

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FFV_Game\FF5.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/382890/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\FFV_Game\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/382890/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Broken. Only uploads settings, but not game save.

Video

Graphics feature State Notes
Widescreen resolution
5:3 pillarboxed. A Border Fix exists but the output is slightly stretched and only works with 1920x1080.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS
Due to forced vsync, only if your monitor supports 120 Hz

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese
Russian
Spanish

Issues fixed

Steam-related functionality does not work

Remove or rename <path-to-game>\opengl32.dll[1]

Issues unresolved

Crashes on start if controllers are connected

Disconnect all controllers before starting the game. Reconnect the controllers after getting past the Square Enix logo in order to play with controllers.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL, OGG Vorbis
Interface Qt
Input SDL

System requirements

Windows
Minimum
Operating system (OS) Vista
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) DirectX 10 compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Aemony on 2020-07-24
    The game ships with an OpenGL32.dll file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual OpenGL32.dll file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.