Bit.Trip Runner
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Gaijin Games |
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Atrophy |
Windows |
February 28, 2011 |
macOS (OS X) |
February 28, 2011 |
Linux |
December 13, 2011 |
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) and save game data location
- The save games are cross-platform
- This game does not follow the XDG Base Directory Specification on Linux.
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Other information
Configuration
A few further settings are available in the file game.cfg.
Name
|
Value
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Description
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Fullscreen
|
Yes, No
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Sets whether to run the game in fullscreen or windowed mode.
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Resolution
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<width> x <height> x <depth> @ <refresh rate>
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Desired resolution in fullscreen, depth and refresh rate are optional.
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WindowSize
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<width> x <height>
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Desired resolution when windowed.
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VSync
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Yes, No
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Enables vertical sync.
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EnableVibration
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Yes, No
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Enables gamepad vibration.
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SoundDevice
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Generic Software, plus others based on your sound card.
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Requests a specific sound device to be used, can be used to work around driver problems.
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ForceFixedFunction
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Yes, No
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Offloads some function to the CPU to run on older graphics cards. Not officially supported.
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Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP |
Processor (CPU) |
2.0 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
26 MB |
Video card (GPU) |
128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6 |
Processor (CPU) |
2.0 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
26 MB |
Video card (GPU) |
128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
Linux |
|
Minimum |
Operating system (OS) |
2.6.28 |
Processor (CPU) |
2.0 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
26 MB |
Video card (GPU) |
128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
References