Bit.Trip Runner

From PCGamingWiki, the wiki about fixing PC games
Bit.Trip Runner
Bit.Trip Runner cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows February 28, 2011
macOS (OS X) February 28, 2011
Linux December 13, 2011
Bit.Trip Runner at Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Runner2 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Bit.Trip Runner3 2018

General information

Official website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
DRM-free
Includes soundtrack
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Includes soundtrack
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Gaijin Games\BIT.TRIP RUNNER\
%LOCALAPPDATA%\BIT.TRIP RUNNER\
macOS (OS X) ~/Library/Application Support/BIT.TRIP RUNNER/
~/Documents/BIT.TRIP RUNNER/game.cfg
Linux ~/.gaijin_games/bit.trip.runner/
Steam <Steam-folder>/userdata/<user-id>/63710/remote/
Linux (Proton) <Steam-folder>/steamapps/compatdata/63710/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Gaijin Games\BIT.TRIP RUNNER\
%LOCALAPPDATA%\BIT.TRIP RUNNER\
macOS (OS X) ~/Library/Application Support/BIT.TRIP RUNNER/
~/Documents/BIT.TRIP RUNNER/game.cfg
Linux ~/.gaijin_games/bit.trip.runner/
Steam <Steam-folder>/userdata/<user-id>/63710/remote/
Linux (Proton) <Steam-folder>/steamapps/compatdata/63710/pfx/[Note 1]
The save games are cross-platform

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
Always runs in 16:9. 21:9 and wider are stretched 16:9.
Multi-monitor
Stretched from 16:9.
Ultra-widescreen
Stretched from 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
60 FPS cap. Game also has weird motion blurring issues with refresh rates above 60 Hz.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
No sound options whatsoever.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

Configuration[edit]

A few further settings are available in the file game.cfg.

Name Value Description
Fullscreen Yes, No Sets whether to run the game in fullscreen or windowed mode.
Resolution <width> x <height> x <depth> @ <refresh rate> Desired resolution in fullscreen, depth and refresh rate are optional.
WindowSize <width> x <height> Desired resolution when windowed.
VSync Yes, No Enables vertical sync.
EnableVibration Yes, No Enables gamepad vibration.
SoundDevice Generic Software, plus others based on your sound card. Requests a specific sound device to be used, can be used to work around driver problems.
ForceFixedFunction Yes, No Offloads some function to the CPU to run on older graphics cards. Not officially supported.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 26 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 26 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Linux
Minimum
Operating system (OS) 2.6.28
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 26 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/63710/ in addition to or instead of this directory. The app ID (63710) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References