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Bit.Trip Beat

From PCGamingWiki, the wiki about fixing PC games
Bit.Trip Beat
Bit.Trip Beat cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows November 2, 2010
macOS (OS X) November 2, 2010
Linux August 15, 2012
Taxonomy
Monetization One-time game purchase
Series Bit.Trip
Bit.Trip Beat on MobyGames
Bit.Trip Beat on Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Runner3 2018

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Gaijin Games\BIT.TRIP BEAT
macOS (OS X)
Linux $HOME/.gaijin_games/bit.trip.beat/
Steam %LOCALAPPDATA%\BIT.TRIP BEAT
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/63700/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Gaijin Games\BIT.TRIP BEAT
macOS (OS X)
Linux $HOME/.gaijin_games/bit.trip.beat/
Steam %LOCALAPPDATA%\BIT.TRIP BEAT
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/63700/pfx/[Note 1]
The save games are cross-platform.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
The game always runs in 16:9
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Causes input lag. Should be forced externally if needed.
60 FPS and 120+ FPS
Beware the square movement looks to be 60 FPS (heavily affects gameplay)
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Linux
Minimum Recommended
Operating system (OS) Linux Kernal 2.6.28, Ubuntu 14.04
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/63700/ in addition to or instead of this directory. The app ID (63700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References