Bit.Trip Beat

From PCGamingWiki, the wiki about fixing PC games
Bit.Trip Beat
Bit.Trip Beat cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows November 2, 2010
macOS (OS X) November 2, 2010
Linux August 15, 2012
Bit.Trip Beat at Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Runner2 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Bit.Trip Runner3 2017

General information

Official website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Gaijin Games\BIT.TRIP BEAT
macOS (OS X)
Linux ~/.gaijin_games/bit.trip.beat/
Steam %LOCALAPPDATA%\BIT.TRIP BEAT
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Gaijin Games\BIT.TRIP BEAT
macOS (OS X)
Linux ~/.gaijin_games/bit.trip.beat/
Steam %LOCALAPPDATA%\BIT.TRIP BEAT
The save games are cross-platform.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option Notes
Widescreen resolution
The game always runs in 16:9
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Causes input lag. Should be forced externally if needed.
60 FPS
120+ FPS
Beware the square movement looks to be 60 FPS (heavily affects gameplay)

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
The game features multiple different keymaps
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Only the Xbox 360 wired controller is officially supported
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 3
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6 10.9
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Linux
Minimum Recommended
Operating system (OS) Linux Kernal 2.6.28, Ubuntu 14.04 Ubuntu 16.04
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible

References