Half-Life: Source
Cover image missing, please upload it | |
Developers | |
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Valve Corporation | |
Engines | |
Source | |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
This page is for the Source remake. For the original, see Half-Life. For the unofficial Source engine mod, see Black Mesa.
General information
- GitHub Issue Tracker for Half-Life: Source and other Source-based games
- Unofficial Half-Life Wiki
- Steam Community Discussions
Availability
Essential improvements
Skip intro videos
Instructions |
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Higher definition models
Higher definition models are available by ticking the "Load HD content if available" setting in Video Settings.
Game data
Save game location
Configuration files location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Borderless fullscreen windowed
Instructions |
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Oculus Rift
Instructions |
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Input settings
Audio settings
General information
Console commands
Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | Windows XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 7-level graphics card | DirectX 9-level graphics card |