Difference between revisions of "Final Fantasy VI"
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Karasuhebi (talk | contribs) (Undo revision 218509 by 71.251.26.134 (talk) - Given the overwhelming amount of reasoning and explanation behind this edit, I'm inclined to reverse it.) |
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|widescreen resolution = unknown | |widescreen resolution = unknown | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = no |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = no |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = na |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = yes |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = no |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown |
Revision as of 22:25, 1 January 2016
Developers | |
---|---|
Square Enix | |
Release dates | |
Windows | December 16, 2015 |
Key points
- Developer suggest turning on FXAA with certain lower resolutions to avoid display issues.
- PC port of the Android[1] port of the game which uses the lower detail sprites that were designed for mobile devices instead of the original high-fidelity SNES ones.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | EU region. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam. The game will launch in Steam Offline Mode(after patch).
Essential improvements
BFG (Bilinear Filter Begone) by Nyxo
- Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery (featuring Final Fantasy V): http://imgur.com/a/g67HO
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382900/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Portuguese | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 8.1 | |
Processor (CPU) | Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 950 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/382900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (382900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.