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Difference between revisions of "Resident Evil"

From PCGamingWiki, the wiki about fixing PC games
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Capcom}}
 +
{{Infobox game/row/developer|GOG|Re-release<ref name="2024changelog">{{Refurl|url=https://www.gog.com/en/game/resident_evil|title=Resident Evil on GOG.com|date=2024-06-26}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Capcom|Japan}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 +
{{Infobox game/row/publisher|MediaKite|Japan (Reprint)}}
 
{{Infobox game/row/publisher|Virgin Interactive|North America, Europe}}
 
{{Infobox game/row/publisher|Virgin Interactive|North America, Europe}}
 
{{Infobox game/row/publisher|Akella|Russia}}
 
{{Infobox game/row/publisher|Akella|Russia}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|September 17, 1997}}
+
{{Infobox game/row/date|Windows|December 6, 1996}}
 
|reception    =  
 
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|resident-evil|84}}
 +
{{Infobox game/row/reception|OpenCritic| | }}
 
{{Infobox game/row/reception|IGDB|resident-evil|79}}
 
{{Infobox game/row/reception|IGDB|resident-evil|79}}
 
|taxonomy    =
 
|taxonomy    =
Line 27: Line 31:
 
{{Infobox game/row/taxonomy/series            | Resident Evil }}
 
{{Infobox game/row/taxonomy/series            | Resident Evil }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom id    =  
+
|steam appid side =
 +
|gogcom id    = 1580232252
 +
|gogcom id side =
 +
|official site= https://web.archive.org/web/19970616082432fw_/http://capcom.com/games/resevil/index.html
 +
|hltb        = 7716
 +
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|lutris      = resident-evil
 
|lutris      = resident-evil
 +
|mobygames    = 1195
 
|strategywiki = Resident Evil
 
|strategywiki = Resident Evil
|mobygames    = resident-evil
 
 
|wikipedia    = Resident Evil (1996 video game)
 
|wikipedia    = Resident Evil (1996 video game)
 
|winehq      = 5917
 
|winehq      = 5917
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
{{Introduction
 +
|introduction = '''''{{PAGENAME}}''''' {{Note|Known as '''''Bio Hazard''''' (Japanese: {{lang|ja|バイオハザード}}) in Japan.}} is a {{Glossary:singleplayer}} {{Glossary:survival horror}} game developed by [[Company:Capcom|Capcom]]. It is the first entry in the ''[[Series:Resident Evil|Resident Evil]]'' series.
  
'''Key points'''
+
|release history = Originally released in 1996 on PlayStation, it was ported to PC in-house and released in Japan on December 6, 1996, followed by releases in North America and Europe on September 17, 1997. The original PC version suffers from poor compatibility with modern systems, and a bug where the game become bugged on PC with CPU speed higher than the recommended system requirement as the game speed is tied to CPU speed.
{{--}} Capped at 30 FPS
+
 
{{--}} Poor compatibility with modern systems.
+
An updated version was later re-released on [[Store:GOG.com|GOG.com]] on June 26, 2024, and now includes compatibility with modern systems, all four localizations, uncut contents, improved DirectX renderer, new rendering options and wider controller support.
{{--}} Very poorly programmed; the game is linked to the speed of the processor, which results in the game moving very fast, and scripts are bugged when running the game on a processor faster than recommended by the official requirements of the game.
+
 
{{--}} Doesn't include content from the Director's Cut version.
+
|current state = The game is capped at 30 FPS. Do note that the original PC release can be run directly from the CD.
 +
}}
 +
 
 +
'''General information'''
 +
{{GOG.com links|1580232252|resident_evil_series|for game series}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | cd | | | Windows }}
+
{{Availability/row| Retail | | cd | Simple disc check  | | Windows }}
 +
{{Availability/row| GOG | resident_evil | DRM-Free | | | Windows }}
 
<!-- {{Availability/row| Retail | | cd | MediaKite Reprint | | Windows }} -->
 
<!-- {{Availability/row| Retail | | cd | MediaKite Reprint | | Windows }} -->
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
===[https://www.mediafire.com/download/zg9hbnmlygjy34c/RE1+Config.zip Resident Evil Configuration Tool]===
+
===Patches===
{{ii}} A fan-made config tool that facilitates video settings management and allows keyboard and joystick keys/buttons to be remapped.
+
{{ii}} Latest version is [https://classicrebirth.com/index.php/download/biohazard-pc-cd-rom-patch-version-1-01/ 1.01].
{{ii}} Not needed when using [[#Resident Evil Classic REbirth|Classic REbirth]].
 
  
===[https://www.patreon.com/user?u=44312848 Peixoto's patch]===
+
===[https://classicrebirth.com/index.php/download/resident-evil-dll-fix-for-classic-edition/ Resident Evil Classic REbirth]===
{{ii}} Fixes the "Failed to initialize the Graphic Hardware Device.(3) error", forces the game to run at the correct speed, in HD and 32 bit color depth, and adds full compatibility with XInput controllers, among other things.
+
{{++}} Removes the need for Win95/98 compatibility mode to even boot, making the game compatible with Win7 and later. This collaterally fixes CPU0 100% spikes.
 +
{{++}} Removes support for software rendering (which would crash in the long run), enforces hardware rendering, and removes the need to specify a graphics card.
 +
{{++}} Adds support for some AMD cards that wouldn’t work because of incompatible Z-buffer formats.
 +
{{++}} Fixes frame rate for good. You will get 30 fps in most 3D sections while 60 fps in the rest, like it’s intended to.
 +
{{++}} Effectively makes the game installation-portable (i.e. no need to install it) by rerouting access to the Windows Register (replaced with an INI configuration file).
 +
{{++}} Replaces legacy gamepad module (winmm.dll, joy module) with XInput, DirectInput, and RawInput. This means that you can use an XBox360/ONE controller and take advantage of all common buttons, including shoulder triggers, or literally any other controller with DirectInput or Dualshock 3/4/DualSense with Raw Input.
 +
{{++}} Allows to boot the game without the need for a physical CD-ROM drive.
 +
{{++}} Allows the game to load videos from the installed directory, instead of always checking for data on CD-ROM.
 +
{{++}} Adds new windowed resolutions. New resolutions are 320×240 and multiples, and borderless window mode when hitting desktop resolution. You can cycle through them in game by pressing F8.
 +
{{++}} Fixes in-game timer when entering the Status screen.
 +
{{++}} Replaces the Windows MultiMedia video player (winmm.dll, MCI module) with a new one based on ffmpeg and fanplayer. This introduces a number of improvements, like filtered rendering, better internal control of what happens during playback, and the ability to play high quality mp4 files natively (supports H264 for video and AAC for audio).
 +
{{ii}} Provides extended mod support, required for most mods.
 +
{{ii}} Requires a Japanese release with the version 1.01 EXE file. The MediaKite release is 1.01 out-of-the-box.<br> Non-MediaKite releases can be made compatible by applying the 1.01 patch.
 +
{{ii}} To use with the GOG release install the Japanese version.
  
===[http://appleofeden.de-doc.com/index.php/download/resident-evil-dll-fix-for-classic-edition/ Resident Evil Classic REbirth]===
+
===[http://re123.bplaced.net/board/viewtopic.php?f=21&t=296 High Quality Audio]===
{{++}} Removes the need for Win95 or Win98/ME compatibility modes to start, fixes all frame rate issues, adds full compatibility with XInput, RawInput, and DirectInput controllers, adds several new resolutions and a borderless fullscreen mode, replaces Registry configuration with an INI textfile, removes the need for a physical CD-ROM drive installed on PC, and adds support for loading movie files from Hard Drives, translates the Japanese version into English.
+
{{++}} Replaces the original audio with higher quality sounds and includes FMVs.
{{ii}} Provides extended mod support.
 
{{ii}} Requires a Japanese release with the version 1.01 EXE file. The MediaKite release is 1.01 out-of-the-box. Non-MediaKite releases can be made compatible by applying the 1.01 patch. Non-Japanese releases are not compatible.
 
 
 
===[http://re123.bplaced.net/board/viewtopic.php?f=21&t=296 Resident Evil Classic REbirth High Quality BGM, VOICE, and FMV]===
 
{{++}} Replaces the audio in the game with higher quality sounds and includes FMVs.
 
 
{{ii}} Includes an older version of the REbirth Patch and the Japanese MediaKite 1.01 executable.
 
{{ii}} Includes an older version of the REbirth Patch and the Japanese MediaKite 1.01 executable.
{{ii}} Use Classic REbirth High Quality video pack for higher quality FMVs.
 
  
===[https://www.moddb.com/downloads/re1-classic-rebirth-high-quality-video-pack Resident Evil Classic REbirth High Quality video pack]===
+
===[https://www.moddb.com/mods/resident-evil-seamless-hd-project Seamless HD Project]===
{{++}} Replaces in-game video cut-scenes with better quality MP4 files that have reduced artifacts, smooth interpolations to 30 FPS, and better compression.
+
{{++}} Replaces textures and the original FMVs with higher quality MP4 files that have reduced artefacts, smooth interpolations to 30 FPS, and better compression.
 
 
===[https://www.moddb.com/mods/resident-evil-hd-mod HD mod by teamx] & [https://drive.google.com/file/d/1mTxTAN0xQnSSWFWq6nRkS5H0ONjNbV8H/view?usp=sharing BRX update]===
 
{{++}} Improved backgrounds, effects.
 
{{++}} HD files, HD fonts.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hklm}}\Software\capcom\RESIDENT EVIL}}
 
}}
 
}}
 +
{{ii}} For the MediaKite version: {{code|{{p|hklm}}\Software\capcom\BIO HAZARD}}.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\savedat*.dat}}
 +
}}
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = true
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              =
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 
}}
 
}}
  
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|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = If running the MediaKite version, press {{key|F7}} and/or {{key|F8}}.
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for borderless fullscreen mode.
 
|borderless windowed notes  = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for borderless fullscreen mode.
Line 109: Line 146:
 
|anisotropic notes          = Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
 
|anisotropic notes          = Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
 
|antialiasing              = false
 
|antialiasing              = false
|antialiasing notes        = Do not force anti-aliasing, it will create some long black line artifacts. Only tested with MSAA so far.
+
|antialiasing notes        = Forcing anti-aliasing causes artefacts (e.g. black lines).<br> Only tested with MSAA so far.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = limited
|60 fps notes              = 30 fps gameplay, 60 fps on loading doors and menus only.
+
|60 fps notes              = Gameplay runs at 30 FPS. Menus and door loading screens run at 60 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
Line 125: Line 165:
 
{{Input
 
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
|key remap notes          = See [[#Resident Evil Configuration Tool|Resident Evil Configuration Tool]].
+
|key remap notes          = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 131: Line 171:
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
|mouse menu notes          = No mouse support.
+
|mouse menu notes          = No mouse support
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
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|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
|full controller notes    =  
+
|full controller notes    = GOG re-release requires the controller to be connected to the PC before starting the game.<ref>{{refurl|url=https://www.gog.com/forum/resident_evil_series/controller_does_not_work/post2|title=MadClownLove's comment on GOG Community Forum|date=2024-06-27}}</ref>
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = See [[#Resident Evil Configuration Tool|Resident Evil Configuration Tool]].
+
|controller remap notes    = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = hackable
+
|xinput controllers        = true
|xinput controllers notes  = Use  [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch] or [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for XInput controllers.
+
|xinput controllers notes  = GOG re-release only. Original release requires the use of [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for XInput controllers.
 
|xbox prompts              = false
 
|xbox prompts              = false
|xbox prompts notes        = Keyboard input prompts.
+
|xbox prompts notes        = Keyboard input prompts
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = hackable
+
|playstation controllers  = true
|dualshock 4 notes         = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for DualShock 4.
+
|playstation controller models = DS4, DS
|dualshock prompts         = unknown
+
|playstation controllers notes = GOG re-release only. Original release requires the use of [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for PlayStation controllers.
|dualshock prompts notes   =  
+
|playstation prompts       = unknown
 +
|playstation prompts notes =  
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = unknown
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = unknown
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired, bluetooth
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = false
 
|other button prompts      = false
|other button prompts notes= Keyboard input prompts.
+
|other button prompts notes= Keyboard input prompts
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = hackable
 
|haptic feedback          = hackable
|haptic feedback notes    = Added with [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]].
+
|haptic feedback notes    = Added with [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|simultaneous input        = true
 
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 244: Line 291:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = hackable
+
  |interface = true
  |audio    = hackable
+
  |audio    = false
  |subtitles = hackable
+
  |subtitles = true
  |notes    = [https://mega.nz/folder/bypW2R7L#fwbtUXBhwO4Hi3agrHTBoQ Fan translation by CasperPro], requires [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]. [https://mega.nz/folder/bypW2R7L#fwbtUXBhwO4Hi3agrHTBoQ Voices by Vector], [https://mega.nz/folder/bypW2R7L#fwbtUXBhwO4Hi3agrHTBoQ Voices by Lisy]. For subtitles, unzip over fix.
+
  |notes    =  
  |fan      = true
+
  |fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 262: Line 309:
 
==Issues fixed==
 
==Issues fixed==
 
==="Jill Bug"===
 
==="Jill Bug"===
{{ii}}While playing with Jill the image freezes during the encounter with Barry after killing the first monster. This bug is active when your computer's performance is too high for your game requirements. To prevent this from happening it is necessary to decrease the FSB (Front Side Bus) frequency to reach a value that does not cause problems with the game, usually 100Mhz or 66Mhz. It is the frequency of the FSB clock that will determine how will the performance of the motherboard and processor of a machine. For those who do not have hardware with this configuration capability a less efficient alternative is to use software specialized in occupying processor resources to slow the execution of applications, known as "cpu killer".
+
{{++}} Fixed in the GOG.com re-release.
 +
{{ii}} While playing as Jill, the image freezes during the encounter with Barry after killing the first monster. This bug is triggered if the PC specs exceed the game requirements.<br> To prevent this issue, it is necessary to decrease the FSB (Front Side Bus) frequency to reach a value that does not cause problems with the game, usually 100Mhz or 66Mhz.<br> For all those who do not have the possibility to configure this option, it's necessary to rely on 3rd party solutions such as "''CPUKILLER''" or "''Resident Evil Classic REbirth''".
 +
 
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]}}
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]}}
  
 
==="Failed to initialize the Graphic Hardware Device.(3)" error===
 
==="Failed to initialize the Graphic Hardware Device.(3)" error===
 
{{ii}}This issue is caused by incorrect detection of Z-buffer formats on AMD cards.
 
{{ii}}This issue is caused by incorrect detection of Z-buffer formats on AMD cards.
{{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=March 2017}}}}
 
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
  
 
==="The game would only be able to run only when Windows95" error===
 
==="The game would only be able to run only when Windows95" error===
{{Fixbox|description=Enable the following [[Windows Compatibility Mode|compatibility settings]] for the {{code|CHECKER.EXE}}, {{code|LAUNCH.EXE}}, {{code|RESIDENTEVIL.EXE}}, and {{code|SETUP.EXE}} files: <code>Compatibility mode (Windows 95)</code>|ref={{cn|date=July 2016}}}}
+
{{++}} Fixed in the GOG.com re-release.
 +
{{Fixbox|description=Set the [[Windows Compatibility Mode|compatibility mode]] to <code>Windows 95</code> for the following files: {{file|Checker.exe}}, {{file|launch.exe}}, {{file|ResidentEvil.exe}}, and {{file|Setup.exe}}.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/304240/discussions/0/612823460273310539/|title=Set the compatibility mode to "Windows 95"|date=October 2023}}</ref>}}
 +
 
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
  
 
===Installing the game===
 
===Installing the game===
{{ii}} During installation, the installer goes fullscreen like many 90's era installers did. An error message sometimes appears ''behind'' the fullscreen installer background. The error itself isn't a problem, but clicking 'OK' requires using {{key|Alt|Tab}} or {{key|Ctrl|Alt|Del}} (and enter Task Manager) to be able to see said error. This might take a few tries since it's such a wonky process.
+
{{ii}} During installation, the installer goes fullscreen. Sometimes an error message pops up ''behind'' the background of the installer.<br> To view and then get rid of the error message by clicking '''OK''', it is necessary to use {{key|Alt|Tab}} or the ''Task Manager''.
{{ii}} This game is from an era where PC games asked what graphics card you had, and the list is very small and outdated. Pick the card that looks and runs best on your machine.
+
 
{{ii}} By using [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] you do not need to install the game - it is made completely portable as it does not require Windows Registry information. By doing this, it is also possible to completely skip Graphics Card selection.
+
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to bypass the original installer|ref=<ref>{{Refurl|url=https://classicrebirth.com/index.php/re1cr-troubleshooting/|title=How to bypass the original installer|date=October 2023}}</ref>|fix=
 +
'''Notes'''
 +
{{ii}} This makes the game fully portable.
 +
}}
  
 
==Other information==
 
==Other information==
Line 291: Line 344:
 
|glide notes            =  
 
|glide notes            =  
 
|software mode          = true
 
|software mode          = true
|software mode notes    =  
+
|software mode notes    = Also supports PowerVR's PowerSGL and Rendition's RRedline APIs
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
Line 302: Line 355:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
 +
===Original release===
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 327: Line 384:
 
|recRAM  = 32 MB
 
|recRAM  = 32 MB
 
|recHD    = 400 MB
 
|recHD    = 400 MB
 +
|recGPU  =
 +
}}
 +
 +
===GOG re-release===
 +
{{System requirements
 +
|OSfamily = Windows
 +
 +
|minOS    = 10, 11
 +
|minCPU  = CPU with 2.0 GHz
 +
|minRAM  = 2 GB
 +
|minHD    = 650 MB
 +
|minGPU  =
 +
|minVRAM  =
 +
|minDX    = 9.0c
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 
|recGPU  =  
 
|recGPU  =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 05:48, 27 June 2024

This page is for the original game. For the remake, see Resident Evil HD Remaster.

Resident Evil
Resident Evil cover
Developers
Capcom
Re-release[1] GOG
Publishers
Japan Capcom
Japan (Reprint) MediaKite
North America, Europe Virgin Interactive
Russia Akella
Release dates
Windows December 6, 1996
Reception
Metacritic 84
IGDB 79
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Art styles Pre-rendered graphics, Realistic
Themes Contemporary, Horror, North America, Zombies
Series Resident Evil
Resident Evil on HowLongToBeat
Resident Evil on IGDB
Resident Evil guide on StrategyWiki
Resident Evil on MobyGames
Resident Evil on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil [Note 1] is a singleplayer survival horror game developed by Capcom. It is the first entry in the Resident Evil series.

Originally released in 1996 on PlayStation, it was ported to PC in-house and released in Japan on December 6, 1996, followed by releases in North America and Europe on September 17, 1997. The original PC version suffers from poor compatibility with modern systems, and a bug where the game become bugged on PC with CPU speed higher than the recommended system requirement as the game speed is tied to CPU speed.

An updated version was later re-released on GOG.com on June 26, 2024, and now includes compatibility with modern systems, all four localizations, uncut contents, improved DirectX renderer, new rendering options and wider controller support.

The game is capped at 30 FPS. Do note that the original PC release can be run directly from the CD.

General information

GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check
Windows
GOG.com
DRM-free
Windows

Essential improvements

Patches

Latest version is 1.01.

Resident Evil Classic REbirth

Removes the need for Win95/98 compatibility mode to even boot, making the game compatible with Win7 and later. This collaterally fixes CPU0 100% spikes.
Removes support for software rendering (which would crash in the long run), enforces hardware rendering, and removes the need to specify a graphics card.
Adds support for some AMD cards that wouldn’t work because of incompatible Z-buffer formats.
Fixes frame rate for good. You will get 30 fps in most 3D sections while 60 fps in the rest, like it’s intended to.
Effectively makes the game installation-portable (i.e. no need to install it) by rerouting access to the Windows Register (replaced with an INI configuration file).
Replaces legacy gamepad module (winmm.dll, joy module) with XInput, DirectInput, and RawInput. This means that you can use an XBox360/ONE controller and take advantage of all common buttons, including shoulder triggers, or literally any other controller with DirectInput or Dualshock 3/4/DualSense with Raw Input.
Allows to boot the game without the need for a physical CD-ROM drive.
Allows the game to load videos from the installed directory, instead of always checking for data on CD-ROM.
Adds new windowed resolutions. New resolutions are 320×240 and multiples, and borderless window mode when hitting desktop resolution. You can cycle through them in game by pressing F8.
Fixes in-game timer when entering the Status screen.
Replaces the Windows MultiMedia video player (winmm.dll, MCI module) with a new one based on ffmpeg and fanplayer. This introduces a number of improvements, like filtered rendering, better internal control of what happens during playback, and the ability to play high quality mp4 files natively (supports H264 for video and AAC for audio).
Provides extended mod support, required for most mods.
Requires a Japanese release with the version 1.01 EXE file. The MediaKite release is 1.01 out-of-the-box.
Non-MediaKite releases can be made compatible by applying the 1.01 patch.
To use with the GOG release install the Japanese version.

High Quality Audio

Replaces the original audio with higher quality sounds and includes FMVs.
Includes an older version of the REbirth Patch and the Japanese MediaKite 1.01 executable.

Seamless HD Project

Replaces textures and the original FMVs with higher quality MP4 files that have reduced artefacts, smooth interpolations to 30 FPS, and better compression.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\Software\capcom\RESIDENT EVIL[Note 2]
For the MediaKite version: HKEY_LOCAL_MACHINE\Software\capcom\BIO HAZARD.

Save game data location

System Location
Windows <path-to-game>\savedat*.dat[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Launcher options menu.
Launcher options menu.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Use Resident Evil Classic REbirth
Field of view (FOV)
Windowed
If running the MediaKite version, press F7 and/or F8.
Borderless fullscreen windowed
Use Resident Evil Classic REbirth to add support for borderless fullscreen mode.
Anisotropic filtering (AF)
Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
Anti-aliasing (AA)
Forcing anti-aliasing causes artefacts (e.g. black lines).
Only tested with MSAA so far.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Gameplay runs at 30 FPS. Menus and door loading screens run at 60 FPS.
120+ FPS

Input

Keyboard and mouse State Notes
Remapping
Use Resident Evil Classic REbirth
Mouse acceleration
Mouse sensitivity
Mouse input in menus
No mouse support
Mouse Y-axis inversion
Controller
Controller support
Full controller support
GOG re-release requires the controller to be connected to the PC before starting the game.[2]
Controller remapping
Use Resident Evil Classic REbirth
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
GOG re-release only. Original release requires the use of Resident Evil Classic REbirth to add support for XInput controllers.
Xbox button prompts
Keyboard input prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
GOG re-release only. Original release requires the use of Resident Evil Classic REbirth to add support for PlayStation controllers.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Button prompts
Keyboard input prompts
Additional information
Controller hotplugging
Haptic feedback
Added with Resident Evil Classic REbirth
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Issues fixed

"Jill Bug"

Fixed in the GOG.com re-release.
While playing as Jill, the image freezes during the encounter with Barry after killing the first monster. This bug is triggered if the PC specs exceed the game requirements.
To prevent this issue, it is necessary to decrease the FSB (Front Side Bus) frequency to reach a value that does not cause problems with the game, usually 100Mhz or 66Mhz.
For all those who do not have the possibility to configure this option, it's necessary to rely on 3rd party solutions such as "CPUKILLER" or "Resident Evil Classic REbirth".
Use Resident Evil Classic REbirth

"Failed to initialize the Graphic Hardware Device.(3)" error

This issue is caused by incorrect detection of Z-buffer formats on AMD cards.
Use Resident Evil Classic REbirth[citation needed]

"The game would only be able to run only when Windows95" error

Fixed in the GOG.com re-release.
Set the compatibility mode to Windows 95 for the following files: Checker.exe, launch.exe, ResidentEvil.exe, and Setup.exe.[3]
Use Resident Evil Classic REbirth[citation needed]

Installing the game

During installation, the installer goes fullscreen. Sometimes an error message pops up behind the background of the installer.
To view and then get rid of the error message by clicking OK, it is necessary to use Alt+Tab or the Task Manager.
Use Resident Evil Classic REbirth to bypass the original installer[4]

Notes

This makes the game fully portable.

Other information

API

Technical specs Supported Notes
Direct3D 3
Software renderer
Also supports PowerVR's PowerSGL and Rendition's RRedline APIs
Executable 32-bit 64-bit Notes
Windows

System requirements

Original release

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 5 MB
Video card (GPU) 4 MB of VRAM
DirectX 3a compatible

GOG re-release

Windows
Minimum
Operating system (OS) 10, 11
Processor (CPU) CPU with 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 650 MB
Video card (GPU) DirectX 9.0c compatible


Notes

  1. Known as Bio Hazard (Japanese: バイオハザード) in Japan.
  2. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Resident Evil on GOG.com - last accessed on 2024-06-26
  2. MadClownLove's comment on GOG Community Forum - last accessed on 2024-06-27
  3. Set the compatibility mode to "Windows 95" - last accessed on October 2023
  4. How to bypass the original installer - last accessed on October 2023