Difference between revisions of "Deus Ex: The Fall"
From PCGamingWiki, the wiki about fixing PC games
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==Game data== | ==Game data== | ||
− | ===Configuration file | + | ===Configuration file and save game data location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|%USERPROFILE%\AppData\LocalLow\N_Fusion Interactive\Deus Ex_ The Fall | + | {{Game data/row|Windows|%USERPROFILE%\AppData\LocalLow\N_Fusion Interactive\Deus Ex_ The Fall}} |
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}} | }} | ||
+ | {{ii}} {{file|PlayerPrefs.txt}} contains all settings. | ||
+ | {{ii}} {{file|dxmsave.sav}} contains current save data. | ||
+ | {{ii}} {{file|endgamesave.sav}} contains endgame save data (made after completing the game). | ||
+ | {{ii}} {{file|*.xml}} files are generated during gameplay and don't contain useful settings. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 00:56, 24 March 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Eidos Montreal | |
N-Fusion Interactive | |
Publishers | |
Square Enix | |
Engines | |
Unity | |
Release dates | |
Windows | March 18, 2014 |
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
Key points
- Port of the iOS and Android game.
- Controls can't be remapped.
- Enable Vsync in-game to avoid various issues including mouse sensitivity problems.[1]
General information
Availability
- All versions require Steam.
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/258180/pfx/[Note 1] |
-
PlayerPrefs.txt
contains all settings. -
dxmsave.sav
contains current save data. -
endgamesave.sav
contains endgame save data (made after completing the game). -
*.xml
files are generated during gameplay and don't contain useful settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues unresolved
"<stringid: 1,942>" error during startup
- Some players have reported this error occurring during startup. The cause is unknown and there is currently no solution.[2][3]
Issues fixed
Sound effects missing and music inconsistent
Users are reporting that the sound effects are cutting out and sometimes the music plays erroneously. The issue has been narrowed down to an incompatibility with surround sound configurations which can be resolved by setting the sound output device to stereo.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 SP1 |
Processor (CPU) | 2GHz dual core | |
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0c compatible | GeForce 500 Series 7000 Series 1 GB of VRAM DirectX 9.0c compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (258180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.