Difference between revisions of "Final Fantasy XIII-2"
(→Audio settings: clarify mute on focus lost) |
(FMV->cutscene for consistency) |
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{{Series|Final Fantasy}} | {{Series|Final Fantasy}} | ||
'''Key points''' | '''Key points''' | ||
− | {{--}} Contains 720p assets (such as font and HUD), poorly encoded 720p Bink | + | {{--}} Contains 720p assets (such as font and HUD), poorly encoded 720p Bink cutscenes with minor artifacts, [[#Inconsistent_frame_rate|inconsistent FPS]], pixelated and jagged shadows, [[#Rain appears as white lines|broken rain translucency]], low audio volume, [[#Broken_surround_sound_&_buzzing_sound|broken surround sound]] outside of 2 or 6 channels, and no controller vibration or XInput driver support. |
'''General information''' | '''General information''' | ||
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|vsync notes = Default on. Use the GPU control panel to change. | |vsync notes = Default on. Use the GPU control panel to change. | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = Capped at 60FPS. Out-of-engine | + | |high frame rate notes = Capped at 60FPS. Out-of-engine cutscenes [[#Inconsistent frame rate|normally]] capped at 30FPS. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
− | |mute on focus lost notes = Loses focus by minimizing in windowed mode. Does not mute when running an out-of-engine | + | |mute on focus lost notes = Loses focus by minimizing in windowed mode. Does not mute when running an out-of-engine cutscene. |
|eax support = false | |eax support = false | ||
|eax support notes = | |eax support notes = | ||
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If all else fails, try removing the in-game frame rate pacer. This involves altering the main executable (alba_data\prog\win\bin\ffxiii2img.exe) via hex editing or running [https://www.mediafire.com/?bpq5n3aikmgj121 this program] (be sure both backup and unlock framerate are checked).<ref>[http://steamcommunity.com/app/292140/discussions/0/620700960921348748/#c616198623983519120 Steam forums - Frame rate pacer remover program]</ref> Doing so will remove the game's logic that locks at the framerate when it falls below refresh rate intervals. Note that the 60FPS cap remains and this currently causes input lag and visual slowdowns when refresh rate thresholds aren't met due to the game tying certain aspects of gameplay to the framerate,<ref>[http://forums.eu.square-enix.com/showthread.php?t=149223&p=2096444#post2096444 Square Enix forums - Frame rate pacer pros/cons]</ref> and Steam removes the modification when verifying or updating the main executable. | If all else fails, try removing the in-game frame rate pacer. This involves altering the main executable (alba_data\prog\win\bin\ffxiii2img.exe) via hex editing or running [https://www.mediafire.com/?bpq5n3aikmgj121 this program] (be sure both backup and unlock framerate are checked).<ref>[http://steamcommunity.com/app/292140/discussions/0/620700960921348748/#c616198623983519120 Steam forums - Frame rate pacer remover program]</ref> Doing so will remove the game's logic that locks at the framerate when it falls below refresh rate intervals. Note that the 60FPS cap remains and this currently causes input lag and visual slowdowns when refresh rate thresholds aren't met due to the game tying certain aspects of gameplay to the framerate,<ref>[http://forums.eu.square-enix.com/showthread.php?t=149223&p=2096444#post2096444 Square Enix forums - Frame rate pacer pros/cons]</ref> and Steam removes the modification when verifying or updating the main executable. | ||
− | Other side effects of removing the frame rate pacer include removing the 30FPS lock on out-of-engine | + | Other side effects of removing the frame rate pacer include removing the 30FPS lock on out-of-engine cutscenes causing their animation to run at up to twice the intended speed and improving loading times on loading screens that utilize and trigger the in-game frame rate pacer. This also may cause the in-game visuals to freeze on start up in windowed mode. |
}} | }} | ||
Revision as of 09:09, 25 February 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Square Enix | |
Engines | |
Crystal Tools | |
Release dates | |
Windows | December 11, 2014 |
Key points
- Contains 720p assets (such as font and HUD), poorly encoded 720p Bink cutscenes with minor artifacts, inconsistent FPS, pixelated and jagged shadows, broken rain translucency, low audio volume, broken surround sound outside of 2 or 6 channels, and no controller vibration or XInput driver support.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Publisher website | ||||
Steam |
- All versions require Steam.
Downloadable content (DLC) and expansions
- Visit Final Fantasy Wiki for more information on DLC.
- Includes the following DLC from the console versions in the base game:[1] Note that the Coliseum Battles and Scenarios are only available after completing the game.
- Coliseum Battle Opponents: Omega, Lightning & Amodar, Nabaat, Ultros & Typhon, PuPu, Gilgamesh
- Serah's Outfits: Summoner's Garb, Beachwear, White Mage
- Noel's Outfits: Battle Attire, Spacetime Guardian, Black Mage
- Mog's Outfits: A Wondrous Wardrobe
- Sazh's Story Scenario: Heads or Tails?
- Lightning's Story Scenario: Requiem of the Goddess
- Snow's Story Scenario: Perpetual Battlefield
- The following DLC are not available by default on PC due to copyright and licensing issues, but can be enabled using third party workarounds:
- 2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel
- 2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed
- All 5 DLC weapons (3 bows for Serah, 2 swords for Noel)
- 6 Japan-exclusive accessories
Essential improvements
DLC Restoration and Unlocker Patch
- This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues.[2] Only works for NA and AS versions.
Follow the instructions in Readme.txt to install. Note that as this is a patch, it will be removed when Steam verifies or updates the modified files.
DLC Unlocker
- Alternative to the above that doesn't require patching the game, but only works for equipment and accessory DLC as an update replaced the unavailable outfit DLC with generic models.
Run the program, ensure DLC enabler is checked, and run the game. Accessories and weapons must be bought from Chocolina with the enabler on, and will remain in the inventory even when the DLC enabler isn't on (but invisible and unable to be equipped without the enabler on).
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292140/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Shadows are inferior to the console versions, appearing pixelated and jagged. Adjusting shadow resolution in the launcher helps alleviate this.[3]
Input settings
- Only supports DirectInput despite recommending an XInput controller (will not use the XInput driver of a controller). Controller mapping is locked to be the same as XInput controllers. Lacks controller vibration support entirely (found in the console versions).
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Worldwide (audio not available in Asia) | |||
French | Not available in Asia | |||
German | Not available in Asia | |||
Italian | Not available in Asia | |||
Spanish | Not available in Asia | |||
Japanese | Worldwide (UI and subtitles only available in Asia) | |||
Traditional Chinese | Asia only | |||
Korean | Asia only |
Issues unresolved
Inconsistent frame rate
- The section on this issue for Final Fantasy XIII applies to this game as well, workarounds included. The game complicates this issue further with depth of field and additional post-processing effect rendering issues.
Instructions |
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Broken surround sound & buzzing sound
- This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.[4][5]
Instructions |
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Rain appears as white lines
- The translucency of rain is lower and looks like white lines, much worse than the console versions.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Crystal Tools | Proprietary. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | Out-of-engine cutscenes only. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows XP SP2 or later | Windows Vista / 7 / 8 |
Processor (CPU) | 2 GHz Dual Core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | NVIDIA Geforce 8 Series ATI Radeon HD 4000 series 256MB of VRAM DirectX 9.0c compatible | NVIDIA Geforce GTX 460 AMD Radeon HD 5870 |
Other | XInput controller (map DirectInput controllers using drivers) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)