Difference between revisions of "Deus Ex: The Fall"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: reworded remapping) |
(added third-party XInput issue) |
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Disabled by default. No vibration. Third-party XInput controllers [[#Third-party XInput controller not recognised|are not recognised]]. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
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}} | }} | ||
}} | }} | ||
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+ | ==Issues unresolved== | ||
+ | ===Third-party XInput controller not recognised=== | ||
+ | {{--}} Third-party XInput controllers do not work with this game; only official Microsoft controllers are detected correctly. There is no known solution.<ref>[http://steamcommunity.com/app/258180/discussions/0/540736587141326767/ No Logitech F710 Wireless Gamepad Support :: Deus Ex: The Fall General Discussions]</ref> | ||
==Issues fixed== | ==Issues fixed== |
Revision as of 11:22, 11 August 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Eidos Montreal | |
N-Fusion Interactive | |
Publishers | |
Square Enix | |
Engines | |
Unity | |
Release dates | |
Windows | March 18, 2014 |
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
Key points
- Enable Vsync in-game to avoid various issues including mouse sensitivity problems.[1]
General information
Availability
- All versions require Steam.
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/258180/pfx/[Note 1] |
-
PlayerPrefs.txt
contains all settings as well as turntable model unlocking progress. -
dxmsave.sav
contains current save data. -
endgamesave.sav
contains endgame save data (only exists after completing the game). -
*.xml
files are generated during gameplay and don't contain useful settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
- SGSSAA can be forced with Nvidia Inspector (Nvidia cards only).
Instructions |
---|
Input settings
Audio settings
- The 1.0.1 patch did not add surround sound support, it simply corrected an incompatibility with surround sound systems.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues unresolved
Third-party XInput controller not recognised
- Third-party XInput controllers do not work with this game; only official Microsoft controllers are detected correctly. There is no known solution.[2]
Issues fixed
Loading stops at "Downloading assets... 0%"
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 SP1 |
Processor (CPU) | 2GHz dual core | |
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0c compatible | GeForce 500 Series 7000 Series 1 GB of VRAM DirectX 9.0c compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (258180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.