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Difference between revisions of "Half-Life"

From PCGamingWiki, the wiki about fixing PC games
Line 72: Line 72:
 
|windowed                  =true
 
|windowed                  =true
 
|windowed_notes            =
 
|windowed_notes            =
|borderless_windowed        =true
+
|borderless_windowed        =hackable
|borderless_windowed_notes  =Set Launch options <code>-noborder</code> <code>-windowed</code>
+
|borderless_windowed_notes  =See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                =false
 
|anisotropic                =false
 
|anisotropic_notes          =
 
|anisotropic_notes          =
Line 82: Line 82:
 
}}
 
}}
  
==== Higher resolutions (non-Steam)====
+
=== [[Borderless fullscreen windowed]] ===
To run the non-Steam version of Half Life in higher resolutions the <code>hl.exe</code> must be modified
 
 
 
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Edit code in hl.exe}}
+
{{Fixbox/fix|-window -noborder}}
# Delete <code>hl.dat</code> from your <code>\Sierra\Half-Life\</code> directory
+
# Find Half-Life in your Steam Library
# Open your <code>hl.exe</code> file with a hex editor such as [http://hexbox.sourceforge.net/ Be.HexEditor]
+
# Right-click the game name
# Search for the string <code>20 03 00 00 58 02 00 00</code>, which represents a 800x600 resolution.
+
# Select <code>Properties</code>
# Modify the file based on the [[#Hex Table|table]]. The resolution listed is the resolution you'll get.
+
# Select <code>Set Launch Options...</code>
# Save the file and then go to the game. Pick <code>800x600</code> under <code>OpenGL</code> (Direct3D won't work)<ref>[http://www.wsgf.org/dr/half-life-non-steam Non-Steam Half-Life Article on WSGF]</ref>.
+
# Input <code>-window -noborder</code>
 +
# Press <code>OK</code>
 +
# Launch the game
 
}}
 
}}
 
===== Hex Table =====
 
{| class="wikitable"
 
|-
 
! Resolution !! String
 
|-
 
| 1024x600 || Replace <code>20 03</code> with <code>00 04</code> and replace <code>58 02</code> with <code>58 02</code>
 
|-
 
| 1280x720 || Replace <code>20 03</code> with <code>00 05</code> and replace <code>58 02</code> with <code>D0 02</code>
 
|-
 
| 1280x800 || Replace <code>20 03</code> with <code>00 05</code> and replace <code>58 02</code> with <code>20 03</code>
 
|-
 
| 1366x768 || Replace <code>20 03</code> with <code>56 05</code> and replace <code>58 02</code> with <code>00 03</code>
 
|-
 
| 1440x900 || Replace <code>20 03</code> with <code>A0 05</code> and replace <code>58 02</code> with <code>84 03</code>
 
|-
 
| 1600x900 || Replace <code>20 03</code> with <code>40 06</code> and replace <code>58 02</code> with <code>84 03</code>
 
|-
 
| 1680x1050 || Replace <code>20 03</code> with <code>90 06</code> and replace <code>58 02</code> with <code>1A 04</code>
 
|-
 
| 1920x1080 || Replace <code>20 03</code> with <code>80 07</code> and replace <code>58 02</code> with <code>38 04</code>
 
|-
 
| 1920x1200 || Replace <code>20 03</code> with <code>80 07</code> and replace <code>58 02</code> with <code>B0 04</code>
 
|}
 
  
 
=== Field of view ===
 
=== Field of view ===
Line 138: Line 114:
 
If the new fov doesn't stick try creating an <code>autoexec.cfg</code>-file in the same folder and adding the line to it.
 
If the new fov doesn't stick try creating an <code>autoexec.cfg</code>-file in the same folder and adding the line to it.
 
}}
 
}}
 +
 
==== V-Sync ====
 
==== V-Sync ====
 
{{Fixbox|1=
 
{{Fixbox|1=

Revision as of 18:41, 15 June 2013

Template:Infobox

Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Key points

Remakes such as Half-Life: Source and Black Mesa provide various improvements over this version of the game, if playing the original isn't a necessity, it may be a good idea to look into both.

General information

Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life and other GoldSrc-based games
Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

Improvements

Patches (non-Steam)

Latest official patch can be downloaded here.

Higher definition models

You have multiple options to gain access to higher definition models. One is using the official version of them. For other options follow this guide.

Enabling Developer Mode

Enabling developer mode will allow you to use in-game cheats and various console commands.
Instructions

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Borderless fullscreen windowed

Instructions

Field of view

Instructions

V-Sync

Instructions

Input settings

File:Half life key remap.jpg
Control Remapping Menu

Template:Input Settings

Issues Resolved

Severe System Crippling and Data Destroying Uninstall Bug

The CD version of Half Life includes "Sierra Utilities" as part of the installation process. DO NOT USE THE UNINSTALLER TO REMOVE IT. Sierra Utilities uninstaller is poorly written and will delete everything in the parent directory. For example, if the game is installed to C:\Games\half life, all data in the C:\Games folder will be deleted. Reports on various forums indicate users have had their entire system critical Program Files subfolders deleted (do a search for "uninstall sierra utilities"). This happens even with the latest 1.1 patch (tested on Windows 7 64-bit). Leave Sierra Utilities alone or consider deleting it manually instead of using the uninstaller.

Windows 7/Vista Performance Fix

In Windows 7 or Vista some users may experience extremely low framerate during gameplay even if their PC can run other more modern games perfectly.

Follow these instructions to the problem:

Instructions

Missing Voice and Multiplayer Tabs under Options

Instructions

System requirements

Template:System Requirements

Template:System Requirements

Template:System Requirements


References