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Digimon World: Next Order

From PCGamingWiki, the wiki about fixing PC games
Digimon World: Next Order
Digimon World: Next Order cover
Developers
B.B. Studio
Windows HYDE, Inc.[1]
Publishers
Bandai Namco Entertainment
Engines
Unity 2019[Note 1]
Release dates
Windows February 22, 2023
Reception
OpenCritic 66
IGDB 69
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control, Menu-based
Genres JRPG, Open world
Art styles Anime
Themes Sci-fi
Series Digimon
Digimon World: Next Order on HowLongToBeat
Digimon World: Next Order on IGDB
Digimon World: Next Order guide on StrategyWiki
Digimon World: Next Order on MobyGames
Digimon World: Next Order on Wikipedia
Digimon
Digimon World 2002
Digimon Battle Online 2002
Digimon Masters Online 2009
Digimon Story: Cyber Sleuth Complete Edition 2019
Digimon Survive 2022
Digimon World: Next Order 2023

Digimon World: Next Order is an real-time open world JRPG in the Digimon series, developed by B.B. Studio and published by Bandai Namco Entertainment.

This 2023 re-release was handled by HYDE, and is based on the expanded International Edition of the game, originally released for PlayStation 4 in 2017. A Beginner mode and the ability to move faster during exploration have also been added.[3]

The game was released worldwide on Steam on February 22, 2023.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Digimon World: Next Order has no microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Bandai Namco Entertainment\Digimon World Next Order\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1530160/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Bandai Namco Entertainment\Digimon World Next Order\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1530160/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Natively supports ultra-tall resolutions, such as 16:10.[4]
Multi-monitor
[5]
Ultra-widescreen
[6]
4K Ultra HD
Limited to 1920x1200 by default.[7] Set "Screen Mode" to "Window" and force Borderless fullscreen windowed mode using Special K to play at higher resolutions.[8]
Field of view (FOV)
Camera can be zoomed in or out by pressing E or Q on keyboard, or RB or LB on gamepad.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Set to 8x, with no option to disable in-game.[9]
Anti-aliasing (AA)
Forces 8x MSAA, regardless of whether the setting is enabled or disabled.[10]
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard bindings
Keyboard bindings

Keyboard and mouse State Notes
Remapping
Gamepad icons are displayed even when using keyboard and mouse.
Mouse acceleration
Mouse sensitivity
"Camera Sensitivity" does not pertain to mouse.
Mouse input in menus
Mouse Y-axis inversion
Referred to as "Camera Up/Down".
Controller
Controller support
Full controller support
A keyboard is required to input Partner Digimon's names.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Referred to as "Camera Sensitivity".
Controller Y-axis inversion
Referred to as "Camera Up/Down".
Controller types
XInput-compatible controllers
Supported through Steam Input API.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

General settings
General settings

Audio feature State Notes
Separate volume controls
Sliders for Music, Voice, and Sound Effects.
Surround sound
Plays up to 4.0.[11]
Subtitles
Text boxes, accompanied with voice acting during key scenes, are utilized.
Subtitles during FMV's and some in-engine cutscenes are forced on and cannot be disabled.
Closed captions
Mute on focus lost
Royalty free audio
A licensed song, "Accentier" by Eir Aoi, plays during the opening FMV and during Extra Cross Evolutions.

Localizations

Audio language cannot be changed while in-game.
Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Versus
Limited to automated battles and leaderboards.
Asynchronous multiplayer
1v1 automated battles with up to three Digimon in a party against registered players. Limited to three battles per day.

Connection types

Type Native Notes
Matchmaking

Other information

API

Technical specs Supported Notes
Direct3D 11.1 [2]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Criware
Cutscenes Criware

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-2100
AMD FX-4300
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 6870
1 GB of VRAM
DirectX 9 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.11f1[2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Digimon World: Next Order for Switch and PC launches February 22, 2023 worldwide - Gematsu - last accessed on 2022-10-20
    "The new versions are ported by Digimon Survive developer HYDE."
  2. 2.0 2.1 Verified by User:MasterBlaster on 2023-02-23
    As indicated in the Player.log file.
  3. Digimon World: Next Order Producer Interview - YouTube - last accessed on 2022-10-21
    "What's more, we are adding two new convenient features into the Nintendo Switch and Steam versions. One is a lower game difficulty "Beginner Mode", and the other one is "Running" to help you move faster in the Digital World."
  4. Verified by User:MasterBlaster on 2023-02-23
    Tested by playing the game at 1920x1200.
  5. Verified by User:MasterBlaster on 2023-02-23
    Tested on a multi-monitor setup.
  6. Verified by User:MasterBlaster on 2023-02-23
    Tested by playing the game with a 2560x1080 resolution. The in-game resolution could not be changed to anything higher than 1920x1200 and the game was pillarboxed to a 16:9 aspect ratio.
  7. Verified by User:MasterBlaster on 2023-02-23
    Tested by attempting to play the game at 3840x2160 resolution. The in-game resolution could not be changed to anything higher than 1920x1200.
  8. Verified by User:MasterBlaster on 2023-12-14
    Tested by playing the game using Special K at 2560x1440 and 3840x2160 resolution. When the in-game Screen Mode is set to Window and Fullscreen Borderless Window is enabled through Special K's display options, the game's internal resolution displayed at my desktop's resolution.
  9. Verified by User:MasterBlaster on 2023-02-23
    Tested by taking several screenshots in the same spot on the overworld at an angle with several AF sample rates and comparing them. The game appears to force 8x AF, as disabling and testing AF at lower strengths through Nvidia Control Panel resulted in blurrier textures. Forcing 8x AF through the Control Panel puts it at a match for the AF set by the game.
  10. Verified by User:MasterBlaster on 2023-12-17
    Tested by viewing the Live RenderTarget View using the Render Mod Toolkit in Special K. The Miscellaneous Flag for the Render Target displayed as Multi-Sampled, and showed a forced level of 8x whether I enabled or disabled the setting.
  11. Verified by User:MasterBlaster on 2023-02-23
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.