Difference between revisions of "Half-Life Deathmatch: Source"
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+ | {{Disambig|the Source remake of the Half-Life multiplayer|the original|[[Half-Life]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Half-Life Deathmatch Source cover.jpg | |cover = Half-Life Deathmatch Source cover.jpg | ||
Line 10: | Line 11: | ||
{{Infobox game/row/date|OS X|September 12, 2013}} | {{Infobox game/row/date|OS X|September 12, 2013}} | ||
{{Infobox game/row/date|Linux|September 12, 2013}} | {{Infobox game/row/date|Linux|September 12, 2013}} | ||
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/modes|Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing|Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives|First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls|Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres|Shooter}} | ||
+ | {{Infobox game/row/taxonomy/art styles|Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes|North America, Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series|Half-Life}} | ||
|steam appid = 360 | |steam appid = 360 | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 4253 | ||
+ | |igdb = half-life-deathmatch-source | ||
+ | |lutris = half-life-deathmatch-source | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 31600 | ||
|wikipedia = Half-Life: Source | |wikipedia = Half-Life: Source | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | + | {{Introduction | |
− | {{--}} | + | |introduction = A port of of [[Half-Life|Half-Life's]] multiplayer component to [[Engine:Source|Source]] engine. |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life Deathmatch: Source] and other Source-based games | {{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life Deathmatch: Source] and other Source-based games | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/360/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 360 | Steam | | + | {{Availability/row| Retail | | Steam | Bundled with the original release of [[Half-Life 2: Episode One]]. | | Windows }} |
+ | {{Availability/row| Steam | 360 | Steam | Included with purchase of [[Half-Life: Source]] or [[Half-Life 2: Episode One]]; not available separately. | | Windows, OS X, Linux }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
Line 40: | Line 59: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\hl1mp\cfg}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{p|game}}/hl2/cfg/}} |
}} | }} | ||
{{XDG|false}} | {{XDG|false}} | ||
Line 48: | Line 67: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Half Life Deathmatch Source General Video.png| | + | {{Image|Half Life Deathmatch Source General Video.png|General video settings}} |
− | {{Image|Half Life Deathmatch Source Advanced Video.png| | + | {{Image|Half Life Deathmatch Source Advanced Video.png|Advanced video settings}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/half-life-deathmatch-source/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 88: | Line 118: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]]. To uncap FPS or cap FPS higher than 300 you must first set <code>sv_cheats = 1</code> before using <code>fps_max</code>. <code>sv_cheats = 1</code> will also disable achievements. |
|hdr = false | |hdr = false | ||
|hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Image|Half Life Deathmatch Source Remapping.png| | + | {{Image|Half Life Deathmatch Source Remapping.png|Key map settings}} |
− | {{Image|Half Life Deathmatch Source Mouse Gamepad.png| | + | {{Image|Half Life Deathmatch Source Mouse Gamepad.png|Mouse/gamepad settings}} |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = false | |button prompts = false | ||
|button prompts notes = | |button prompts notes = | ||
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|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam hook input = unknown |
− | | | + | |steam hook input notes = |
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Image|Half Life Deathmatch Source Audio.png| | + | {{Image|Half Life Deathmatch Source Audio.png|Audio settings}} |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Over-all game volume and separate music slider. | |separate volume notes = Over-all game volume and separate music slider. | ||
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|mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | |mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | ||
|eax support = | |eax support = | ||
− | |eax support notes | + | |eax support notes = |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Belarusian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=2838439300 Steam Workshop]. In testing stage. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
− | {{Image|Half Life Deathmatch Source Multiplayer.png| | + | {{Image|Half Life Deathmatch Source Multiplayer.png|Multiplayer settings}} |
{{ii}} For more information, see the [[Engine:Source#Source Dedicated Server|"Source Dedicated Server" section of our Source engine article]]. | {{ii}} For more information, see the [[Engine:Source#Source Dedicated Server|"Source Dedicated Server" section of our Source engine article]]. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 32 |
− | |local play modes = | + | |local play modes = Versus |
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = true | |lan play = true | ||
|lan play players = 32 | |lan play players = 32 | ||
Line 211: | Line 279: | ||
|tcp = 27015 | |tcp = 27015 | ||
|udp = 27005, 27015, 27020, 51840 | |udp = 27005, 27015, 27020, 51840 | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 233: | Line 301: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = 2, 3 | |shader model versions = 2, 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = | ||
+ | |macos app notes = {{CN|date=August 2015}} | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = {{CN|date=August 2015}} | ||
}} | }} | ||
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|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = SDL |
|input notes = | |input notes = | ||
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
Line 257: | Line 336: | ||
|multiplayer = Steamworks | |multiplayer = Steamworks | ||
|multiplayer notes= | |multiplayer notes= | ||
+ | |anticheat = Valve Anti-Cheat | ||
+ | |anticheat notes = | ||
}} | }} | ||
Latest revision as of 19:25, 18 November 2023
This page is for the Source remake of the Half-Life multiplayer. For the original, see Half-Life.
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | May 1, 2006 |
macOS (OS X) | September 12, 2013 |
Linux | September 12, 2013 |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | North America, Sci-fi |
Series | Half-Life |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
A port of of Half-Life's multiplayer component to Source engine.
General information
- GitHub Issue Tracker for Half-Life Deathmatch: Source and other Source-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Bundled with the original release of Half-Life 2: Episode One. | |||
Steam | Included with purchase of Half-Life: Source or Half-Life 2: Episode One; not available separately. |
Essential improvements
Skip intro videos
Use -novid command line argument[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\hl1mp\cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/hl2/cfg/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate cap can be changed by changing fps_max in the developer console. To uncap FPS or cap FPS higher than 300 you must first set sv_cheats = 1 before using fps_max . sv_cheats = 1 will also disable achievements. |
||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all game volume and separate music slider. | |
Surround sound | 7.1, 5.1 surround sound, 4 speaker surround. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Silence the audio while the game window is in the background" check box. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Belarusian | Fan translation, Steam Workshop. In testing stage. |
Network
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 32 | Versus Use Nucleus Co-op. |
||
LAN play | 32 | Versus |
||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015 |
UDP | 27005, 27015, 27020, 51840 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [citation needed] | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Input | SDL | |
Cutscenes | Bink Video | Used for startup videos and in-game movies. |
Multiplayer | Steamworks | |
Anti-cheat | Valve Anti-Cheat (VAC) |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed] |
---|
Notes
|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz, requires support for SSE | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 8.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | Dual core from Intel | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 320M AMD Radeon 7000 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual core from Intel or AMD at 2.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 (Graphic Drivers: Nvidia 310, AMD 12.11) OpenGL 2.1 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).