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Revision as of 19:46, 29 September 2013

File:OculusRiftMockup.jpg
Oculus Rift mockup

Key points

Head-mounted LCD virtual reality helmet for Windows, Mac OS X and Linux.
Several developers plan support in their games; Unity, Unreal Engine, and Source SDK 2013+ game engines support it out-of-the-box.
Most games currently have no support.

General information

Official Oculus Rift Website
Official Oculus Rift Forums
Oculus Rift Developer Center
Oculus Rift on Wikipedia
Oculus Rift on Kickstarter
Oculus Rift on Reddit
Oculus Rift on Facebook
Oculus Rift on Twitter
RiftEnabled - A hub for Rift-supported games

Features

3D

Allows the support of stereoscopic 3D.

Tracking

Allows the support of head tracking. This is achieved with three different degrees of freedom captured via a gyroscope, an accelerometer, and a magnetometer.

Technical Specs

Development Kit

File:OculusRiftDeveloper.jpg
Oculus Rift development kit
Includes three pairs of lens caps for those with different levels of vision. Set A are for those with great vision (or contacts) and sets B and C are for those who are nearsighted. Farsighted users can use set A.
The assembly that holds the screen and eyecups in position can be extended and retracted to be able to fit comfortably.
Kit Contents
1x Rift Development Kit + Control Box (6ft cable)
1x Hard-Shell Case
1x 3ft Mini USB Cable
1x 3ft DVI Cable
1x 3ft HDMI Cable
1x 6ft HDMI Cable
1x HDMI / DVI Adapter
3x Pairs of Lens Cups (Focal Adjustment)
1x Power Cord with Adapter
3x International Plug Adapters
Feature Description
Head Tracking 6 degrees of freedom (DOF) ultra low latency
Field of view 110 degrees diagonal / 90 degrees horizontal
Resolution 1280x800 (640x800 per eye)
Display 7 inch
Max Refresh Rate 1000Hz
Horizontal FOV 90 degrees
Diagonal FOV 110 degrees
Video Input DVI with support for HDMI with the use of an adapter
Other Inputs USB
Weight ~0.25 KG

Oculus Latency Tester

The Oculus Latency Tester is used with the Oculus Rift to precisely measure the latency of the application used.

Oculus Rift Latency Tester mockup

Third Party Drivers

Vireio Perception

Fan-made, Open-Source Driver
Official Website
Virerio Perception on MTBS3D Forums

vorpX

Commercial Driver
Official Website

Game Support

Games with Oculus Rift Support

For a more complete list see: http://en.wikipedia.org/wiki/List_of_games_with_Oculus_Rift_support

Name Description Reference(s)
Half-Life 2 Add -vr to the command line options in Steam to access VR mode.
See the Oculus Rift section on the Half-Life 2 page for more information.
[1]
Half-Life 2: Episode One Add -vr to the command line options in Steam to access VR mode.
See the Oculus Rift section on the Half-Life 2: Episode One page for more information.
[2]
Half-Life 2: Episode Two Add -vr to the command line options in Steam to access VR mode.
See the Oculus Rift section on the Half-Life 2: Episode Two page for more information.
[2]
Portal Add -vr to the command line options in Steam to access VR mode.
See the Oculus Rift section on the Portal page for more information.
[3]
Team Fortress 2 Add -vr to the command line options in Steam to access VR mode.
See the Oculus Rift section on the Team Fortress 2 page for more information.
[4]
Kairo Setting in the Options [5]
Strike Suit Zero Setting in the Options [6]
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome Setting when launching the game [7]
Half-Life: Source Add -vr to the command line options in Steam to access VR mode.
See the Oculus Rift section on the Half-Life: Source page for more information.
[8]

Games Modified to Support the Oculus Rift

Name Description Reference(s)
Minecraft Install Optifine and GLSL Shaders to get the Oculus Rift working. See the Minecraft page for more information. [9][10]

Games Confirmed to Have Oculus Rift Support in the Future

Name Description Reference(s)
Hawken [11]
Miner Wars 2081 [12]
Positron [13]
Sinful Robot [14]
Star Citizen [15]

Games Planned to Have Oculus Rift Support in the Future

Name Description Reference(s)
Doom 3: BFG Edition [16]
Doom 4 [17]
Dream [18]
FRACT OSC [19]
The Gallery [20]
Minecraft [21]
Montague's Mount [22]
Montas [23]
Proteus [24]
Project CARS [25]
Rawbots [26]
Receiver [27]
rFactor 2 [28]
Rogue System [29]
Routine [30]
Wishful Lie [31]
ZED Absolution [32]


References

  1. https://developer.oculusvr.com/forums/viewtopic.php?f=42&t=957
  2. 2.0 2.1 http://www.engadget.com/2013/06/27/half-life-2-linux-oculus-rift/
  3. "Portal 1 - steampipe beta Active for Rift now!" - Oculus Rift Developer Forums
  4. http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide
  5. https://developer.oculusvr.com/forums/viewtopic.php?f=42&t=3202
  6. http://strikesuitzero.com/forum/forum/support-bay/oculus-rift-beta/687-how-to-enable-rift-mode
  7. http://steamcommunity.com/app/15560/discussions/0/828935361183975996/#c864976115699689166
  8. http://www.reddit.com/r/oculus/comments/1n5a4b/fyi_the_halflife_source_beta_now_supports/
  9. http://www.youtube.com/watch?v=HZUcR8OUySU
  10. http://www.mtbs3d.com/phpbb/viewtopic.php?f=140&t=17146
  11. http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/296537
  12. http://www.minerwars.com/ForumTopic.aspx?id=2656
  13. http://oculusrift.com/viewtopic.php?f=6&t=1425
  14. http://www.sinfulrobot.com/
  15. http://www.polygon.com/2013/3/9/4083742/star-citizens-oculus-rift-conversation-mechanics-are-about-managing
  16. http://www.joystiq.com/2012/08/07/looking-into-the-world-of-carmack-s-doom-through-the-oculus-rift/
  17. http://www.polygon.com/gaming/2012/8/3/3218320/doom-4-oculus-rift
  18. http://www.oculusrift.com/viewtopic.php?f=6&t=1084
  19. http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/302128
  20. http://www.kickstarter.com/projects/494598080/the-gallery-six-elements
  21. http://www.joystiq.com/2012/08/06/notch-wants-0x10c-minecraft-to-support-oculus-rift/
  22. http://www.montaguesmount.com/thegame.php
  23. http://steamcommunity.com/sharedfiles/filedetails/?id=93017653
  24. http://www.visitproteus.com/forum/index.php?topic=92.0
  25. http://forum.wmdportal.com/showthread.php?8930-This-Week-In-Project-CARS-2012-34
  26. http://www.rawbots.net/topic/17-oculus-rift/
  27. http://blog.wolfire.com/2012/08/The-Oculus-Rift-Receiver-and-Steam-Greenlight
  28. http://isiforums.net/f/showthread.php/9919-Oculus-rift-over-10-000-pre-ordered-already-ISI-supporting?p=136030#post136030
  29. http://www.roguesystemsim.com/Forums/viewtopic.php?f=3&t=102&sid=1bbeb97f2617bdffa39446f143741b0b
  30. http://www.flesheatingzipper.com/gaming/2012/10/new-sci-fi-horror-game-routine-digs-the-eighties-oculus-rift-support/
  31. http://steamcommunity.com/sharedfiles/filedetails/?id=92984073
  32. http://steamcommunity.com/sharedfiles/filedetails/?id=93160018