AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome

From PCGamingWiki, the wiki about fixing PC games
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome cover
Developers
Dejobaan Games
Aaaaaculus! Owlchemy Labs[1]
Engines
Unity 4[Note 1]
Release dates
Windows November 23, 2011
macOS (OS X) November 23, 2011
Linux December 17, 2013
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome at Wikipedia
AaaaaAAaaaAAAaaAAAAaAAAAA!!!
A Reckless Disregard for Gravity 2009
For the Awesome 2011

General information

Official website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
DRM-free
Includes the browser version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Includes the browser version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Can be played without Steam running.[3]
Windows
macOS (OS X)
Linux

Game data[edit]

In-game options menu
In-game options menu

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Dejobaan Games\Awesome\
macOS (OS X) ~/Library/Preferences/unity.Dejobaan Games.Awesome.plist
Linux ~/.config/unity3d/Dejobaan Games/Awesome/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Dejobaan Games\Awesome\
macOS (OS X) ~/Library/Preferences/unity.Dejobaan Games.Awesome.plist
Linux ~/.config/unity3d/Dejobaan Games/Awesome/
Progress from A Reckless Disregard for Gravity can be imported with "Restore Aaaaa Save File" in options menu.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

External video settings
External video settings
In-game video settings
In-game video settings
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Always enabled.
60 FPS
120+ FPS

Input settings[edit]

Controller works but game doesn't have controller-specific settings so mouse settings carry over and zero deadzone used for analog sticks.
External key map settings
External key map settings

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Overall volume off, low, medium and high. Music on or off.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets Native Notes
HTC Vive
LibOVRWrapper with Revive Compatibility Layer with might work.
Oculus Rift
DK1 & DK2 only. Titled Aaaaaculus! in Steam launcher.
For CV1, LibOVRWrapper might work for this game.
OSVR
Windows Mixed Reality
LibOVRWrapper with Revive Compatibility Layer with might work.
Devices Native Notes
Tracked motion controllers
Traditional controller Full support See Input settings for details.
Keyboard/Mouse
Play area Native Notes
Seated
Standing

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11 Direct3D 11 is only for the VR version of the game.
OpenGL 2.0 OS X and Linux only.
Shader Model support 3, 5
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM

Notes

  1. Unity engine build: 4.5.5p5[2]

References

  1. Aaaaaculus! = Aaaaa! + Oculus Rift
  2. Verified by User:Vetle on 2017-05-21
  3. Verified by User:Vetle on 2016-03-20