Difference between revisions of "Children of Morta"
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Baronsmoki (talk | contribs) |
(No 32 bit executable exists on Steam version, no need for fullscreen info as it exists as an option, updated engine version, dubious tag for frame rate but updated to reflect 64 bit) |
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|engines = | |engines = | ||
{{Infobox game/row/engine|Unity|name=Unity 2017|Former|ref=<ref name="former engineversion">{{Refcheck|user=Expack3|date=2019-09-02}}</ref>|build=2017.4.25f1}} | {{Infobox game/row/engine|Unity|name=Unity 2017|Former|ref=<ref name="former engineversion">{{Refcheck|user=Expack3|date=2019-09-02}}</ref>|build=2017.4.25f1}} | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user= | + | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=Shadowstealer7|date=2021-01-04}}</ref>|build=2019.2.15f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 3, 2019}} | {{Infobox game/row/date|Windows|September 3, 2019}} | ||
Line 17: | Line 17: | ||
{{Infobox game/row/reception|IGDB|children-of-morta|83}} | {{Infobox game/row/reception|IGDB|children-of-morta|83}} | ||
|steam appid = 330020 | |steam appid = 330020 | ||
− | |steam appid side = | + | |steam appid side = 1317160 |
|gogcom id = 1774901766 | |gogcom id = 1774901766 | ||
|official site= http://childrenofmorta.com | |official site= http://childrenofmorta.com | ||
Line 103: | Line 103: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = 16:9 {{term|anamorphic}}.<ref>{{Refcheck|user=Baronsmoki|date=2019-09-04|comment=Tested at 2560x1080 custom resolution.}}</ref> Use [https://community.pcgamingwiki.com/files/file/1384-children-of-morta-ultrawide-multimonitor-patchers/ the related patcher] as a workaround. | |ultrawidescreen notes = 16:9 {{term|anamorphic}}.<ref>{{Refcheck|user=Baronsmoki|date=2019-09-04|comment=Tested at 2560x1080 custom resolution.}}</ref> Use [https://community.pcgamingwiki.com/files/file/1384-children-of-morta-ultrawide-multimonitor-patchers/ the related patcher] as a workaround. | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
Line 110: | Line 110: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 121: | Line 121: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = See [[#High frame rate|High frame rate]] for specifics. | |120 fps notes = See [[#High frame rate|High frame rate]] for specifics. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 129: | Line 129: | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
{{ii}} When vsync is enabled in the settings of the game, the framerate is locked to the refresh rate.<ref>{{Refurl|url=https://steamcommunity.com/app/330020/discussions/1/1636417554435145257/|title=Steam Community Discussion - Fullscreen Windowed? (post #1)|date=2019-09-04}}</ref> When disabled, the game is locked to 60 FPS.<ref>{{Refcheck|user=Expack3|date=2019-09-04|comment=Tested using my monitor's native 48hz progressive scan refresh rate, and turning the vsync in-game on and off. On matches the refresh rate; off caps at 60 FPS.}}</ref> | {{ii}} When vsync is enabled in the settings of the game, the framerate is locked to the refresh rate.<ref>{{Refurl|url=https://steamcommunity.com/app/330020/discussions/1/1636417554435145257/|title=Steam Community Discussion - Fullscreen Windowed? (post #1)|date=2019-09-04}}</ref> When disabled, the game is locked to 60 FPS.<ref>{{Refcheck|user=Expack3|date=2019-09-04|comment=Tested using my monitor's native 48hz progressive scan refresh rate, and turning the vsync in-game on and off. On matches the refresh rate; off caps at 60 FPS.}}</ref> | ||
− | {{Fixbox|description=Uncap the frame rate regardless of refresh rate using [[Special K]]|ref=<ref>{{Refcheck|user=Expack3|date=2019-09-04|comment=}}</ref>|fix= | + | {{Fixbox|description=Uncap the frame rate regardless of refresh rate using [[Special K]]|ref=<ref>{{Refcheck|user=Expack3|date=2019-09-04|comment=}}</ref>{{dubious|date=2021-01-04|reason=Cannot reproduce on Steam version using Special K 0.11.0.50}}|fix= |
# Enable '''Vsync''' in the settings of the game. | # Enable '''Vsync''' in the settings of the game. | ||
− | # Install [[Special K#Local (game-specific)|Special K]] locally for the game by moving the <code> | + | # Install [[Special K#Local (game-specific)|Special K]] locally for the game by moving the <code>SpecialK64.dll</code> to the game folder and renaming it to <code>dxgi.dll</code> |
# Run the game once, and then close it. | # Run the game once, and then close it. | ||
# Open <code>dxgi.ini</code> in a text editor and [[Special K#Vertical sync (Vsync)|change]] <code>PresentationInterval=-1</code> to <code>PresentationInterval=0</code> | # Open <code>dxgi.ini</code> in a text editor and [[Special K#Vertical sync (Vsync)|change]] <code>PresentationInterval=-1</code> to <code>PresentationInterval=0</code> | ||
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{{ii}} '''Vsync''' must be enabled in the settings of the game for this override to work. | {{ii}} '''Vsync''' must be enabled in the settings of the game for this override to work. | ||
}} | }} | ||
− | |||
− | |||
− | |||
==Input== | ==Input== | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
− | |windows exe notes = | + | |windows exe notes = |
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true |
Revision as of 03:54, 4 January 2021
Developers | |
---|---|
Dead Mage | |
Publishers | |
11 bit studios | |
Engines | |
Former | Unity 2017[Note 1] |
Unity 2019[Note 2] | |
Release dates | |
Windows | September 3, 2019 |
macOS (OS X) | September 3, 2019 |
Linux | August 24, 2020[3] |
Reception | |
Metacritic | 82 |
OpenCritic | 83 |
IGDB | 83 |
General information
- Official wiki
- Official subreddit
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC, Xbox Play Anywhere | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Paws and Claws |
Game data
Configuration file(s) location
- Configuration files are not human-readable.
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Dead Mage\Children of Morta\ HKEY_CURRENT_USER\Software\Dead Mage\Children of Morta\ |
Microsoft Store | |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Dead Mage/Children of Morta/ |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\49845465038978536\Storage\Shared\Files |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Dead Mage/Children of Morta/ |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\49845465038978536\Storage\Shared\Files |
Steam | <Steam-folder>\userdata\<user-id>\330020\remote\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic.[4] | ||
Multi-monitor | Pillarboxed. Use the related patcher as a workaround. | ||
Ultra-widescreen | 16:9 anamorphic.[5] Use the related patcher as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See High frame rate for specifics. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
High frame rate
- When vsync is enabled in the settings of the game, the framerate is locked to the refresh rate.[6] When disabled, the game is locked to 60 FPS.[7]
Uncap the frame rate regardless of refresh rate using Special K[8][dubious – discuss] |
---|
Notes:
|
Input
Default controller bindings. Automatically updates if controller bindings are changed by the player.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | macOS support in development.[9] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | tested with GoG version 1.1.53 | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Input method is locked to whatever controller type (keyboard, controller, etc.) is used when the game prompt Press Any Button appears.[10] |
|
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | [10] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Narrator. | |
Surround sound | 2.0 only.[11] | |
Subtitles | Toggleable. | |
Closed captions | In the GamePlay menu | |
Mute on focus lost | Cannot be enabled.[10] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Polish | ||||
Russian | ||||
Simplified Chinese | ||||
Brazilian Portuguese | ||||
Turkish | ||||
Traditional Chinese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op [12] |
||
LAN play | ||||
Online play | 2 | Co-op In development.[12] |
Issues unresolved
- Official bug reporting forum
- Unless otherwise noted, the developers are aware of the following issues and are working on fixes.
Killing a boss as it kills the player softlocks the game
If the player and a boss simultaneously deliver killing blows, the game will softlock at the loading screen.[13]
- No known fix.
Issues fixed
Escort side mission softlocked
A specific escort side mission involving two NPCs can become softlocked if one of them gets stuck on a wall.[14]
- Fixed in the 1.0.6 update.[15]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | [17] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [16] | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 10 | |
Processor (CPU) | 2.0 GHz Dual Core | 3.2 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 370 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon RX 570 4 GB of VRAM |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | 3.2 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated |
Notes
References
- ↑ Verified by User:Expack3 on 2019-09-02
- ↑ Verified by User:Shadowstealer7 on 2021-01-04
- ↑ Verified by User:Iglu47 on 2020-09-03
- September 3, 2020 on GOG.com
- ↑ Verified by User:Baronsmoki on 2019-09-04
- Tested at 2560x1600 resolution.
- ↑ Verified by User:Baronsmoki on 2019-09-04
- Tested at 2560x1080 custom resolution.
- ↑ Steam Community Discussion - Fullscreen Windowed? (post #1) - last accessed on 2019-09-04
- ↑ Verified by User:Expack3 on 2019-09-04
- Tested using my monitor's native 48hz progressive scan refresh rate, and turning the vsync in-game on and off. On matches the refresh rate; off caps at 60 FPS.
- ↑ Verified by User:Expack3 on 2019-09-04
- ↑ Children of Morta on Steam - last accessed on 2019-09-04
- "Controller support to be available soon."
- ↑ 10.0 10.1 10.2 Verified by User:Expack3 on 2019-09-03
- ↑ Verified by User:Expack3 on 2019-09-03
- Tested using Special K version 10.x.
- ↑ 12.0 12.1 Children of Morta on Steam - last accessed on 2019-09-03
- "LOCAL CO-OP is already available in the game, so two players can become the Bergsons and fight the Corruption together. ONLINE CO-OP is still in development and will be released in a future update."
- ↑ Steam Community Discussion - Killing a boss as you kill it results in soft lock loading screen - last accessed on 2019-09-04
- ↑ Steam Community Discussion - Escort kid side quest BUG - last accessed on 2019-09-04
- ↑ Steam Community Announcement - Children of Morta - Patch 1.0.6 - last accessed on 2019-09-11
- ↑ Steam Community Discussion - Is the game on Mac 32-bit? - last accessed on 2019-09-08
- ↑ Verified by User:Iglu47 on 2020-09-03
- checked on Linux version