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Difference between revisions of "Category:Unlock"

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m (Andytizer moved page Category:Unlocks to Category:Unlock)
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{{Taxonomy development}}
 
{{Taxonomy development}}
  
{{Taxonomy definition}} <onlyinclude>Ability to purchase individual pieces of content that affect gameplay, such as characters, weapons, items etc. Individually not enough to make up a distinct '[[:Category:Expansion pack|expansion pack]]', even if bundled together as a 'battle pass' or 'season pass'.
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{{Taxonomy definition}} <onlyinclude>Purchase of microtransaction content that affects gameplay and is not solely cosmetic. This is normally part of the main game that other players have access to and is 'locked', and can be 'unlocked' with a purchase. This includes characters, weapons, items, skills etc.
  
 
Examples:  
 
Examples:  
*[[Apex Legends]] sells 'Legends' which are new characters with significant gameplay changes.</onlyinclude>
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*[[Apex Legends]] sells 'Legends' which are new characters with significant multiplayer gameplay changes.</onlyinclude>
  
 
[[Category:Microtransactions]]
 
[[Category:Microtransactions]]

Revision as of 10:30, 15 April 2020

This page is part of the Taxonomy project. If you would like to contribute please join us on Discord on the #projects channel.

Unlock definition: Purchase of microtransaction content that affects gameplay and is not solely cosmetic. This is normally part of the main game that other players have access to and is 'locked', and can be 'unlocked' with a purchase. This includes characters, weapons, items, skills etc.

Examples:

  • Apex Legends sells 'Legends' which are new characters with significant multiplayer gameplay changes.

Pages in category "Unlock"

The following 158 pages are in this category, out of 158 total.