Styx: Shards of Darkness
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Cyanide Studio | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | March 14, 2017 |
Reception | |
Metacritic | 72 |
OpenCritic | 72 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Unlock |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Stylized |
Themes | Fantasy |
Series | Styx |
Styx | |
---|---|
Of Orcs and Men | 2012 |
Styx: Master of Shadows | 2014 |
Styx: Shards of Darkness | 2017 |
Styx: Shards of Darkness is a multiplayer third-person stealth game in the Styx series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | Does not include co-op features. Includes The Akenash Set. |
|||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- A demo is available from Steam.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Unlock | The Akenash Set unlocks two equipment items. Included with GOG.com version. |
Essential improvements
Skip intro videos
Skip company logos[2] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Styx2\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/355790/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Styx2\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/355790/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Slider up to 120 horizontal degrees. | ||
Windowed | |||
Borderless fullscreen windowed | Borderless fullscreen windowed is default | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA by default[3]. SMAA can be set, see SMAA Injection. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No cap. See Cap framerate to set custom limit. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
SMAA Injection
SMAA Anti-Aliasing with ReShade[citation needed] |
---|
|
Cap framerate
Set a custom FPS limit.[citation needed] |
---|
MinDesiredFrameRate=0 bSmoothFrameRate=true SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=5),UpperBound=(Type=Exclusive,Value=75)) Change |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | The mouse sensitivity in this game is very low even at maximum setting. To change it to a higher value, see mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Button Prompt option switches between XBox and PlayStation. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Change Mouse Sensitivity
Change Mouse Sensitivity |
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|
Disable mouse smoothing
Disable mouse smoothing |
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|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Global, Music, Sound Effects, Interface and Voices | |
Surround sound | Tested with 7.1 Surround Headphones. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | Fan translation, download. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 2 |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Styx Shards of Darkness (DX11). | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | AMD FX-6300 (3.5 GHz) Intel Core i5-2500 (3.3 GHz) |
AMD FX-8350 X8 (4.0 GHz) Intel Core i7-4790 (3.6 GHz) |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon R7 260X 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 390 4 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.13.1.0[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/355790/
in addition to or instead of this directory. The app ID (355790) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Mastan on 2023-12-10
- ↑ Verified by User:Waschbär on 2017-03-19
- ↑ Verified by User:Mastan on 2023-12-10
- Tested using Universal Unreal Engine 4 Unlocker.
r.DefaultFeature.AntiAliasing
is always1
,r.PostProcessAAQuality
changes with Anti-Aliasing setting from0
to4
.
- Tested using Universal Unreal Engine 4 Unlocker.