Difference between revisions of "Half-Life 2"
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===Mods=== | ===Mods=== | ||
− | {{ii}} An extra list of mods can be found [http://www.moddb.com/games/half-life-2/mods | + | {{ii}} An extra list of mods can be found [http://www.moddb.com/games/half-life-2/mods here]. |
====[http://facepunch.com/showthread.php?t=1281019 Half-Life 2: Survivor]==== | ====[http://facepunch.com/showthread.php?t=1281019 Half-Life 2: Survivor]==== | ||
{{++}} An unofficial port of the Japanese arcade version. | {{++}} An unofficial port of the Japanese arcade version. | ||
+ | {{ii}} This mod does not require Steam in order to run, but it requires you to use old files from Source SDK Base 2006. Look at the link above for more info. | ||
====[http://store.steampowered.com/app/290930/ Half-Life 2: Update]==== | ====[http://store.steampowered.com/app/290930/ Half-Life 2: Update]==== |
Revision as of 23:14, 1 August 2015
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | November 16, 2004 |
macOS (OS X) | May 26, 2010 |
Linux | May 9, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Installing Update mod is recommended to fix numerous bugs introduced by the 2009 Orange Box update.
- Runs on low-end hardware.[1]
- Numerous mods are available for the game, including new levels and completely new game modes.
General information
- GitHub Issue Tracker for Linux bugs in Half-Life 2 and other Source-based games
- Steam Community Discussions
- Steam Users' Forums
- Unofficial Half-Life Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Enabling the console
- A list of console commands can be found here.
Instructions |
---|
Instructions |
---|
Mods
- An extra list of mods can be found here.
Half-Life 2: Survivor
- An unofficial port of the Japanese arcade version.
- This mod does not require Steam in order to run, but it requires you to use old files from Source SDK Base 2006. Look at the link above for more info.
Half-Life 2: Update
- An unofficial update that fixes bugs, improves the lighting, draw distance and adds new effects among others.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Thai |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 | Use Synergy. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See Documentation: Dedicated Servers. | |
Direct IP |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Available under Video Settings. See the Oculus Rift forums for further instructions. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | |||
3RD Space Gaming Vest | |||
Novint Falcon |
Issues fixed
Windows
- TweakGuides has created a comprehensive guide for fixing issues in this game which can be found here.
Purple and black textures
- See missing textures.
No lighting after Black Mesa East
Instructions |
---|
Stuck in Black Mesa East
Instructions |
---|
Not enough space on disk (retail)
Instructions |
---|
Available memory less than 128 MB
Instructions |
---|
Half-Life 2 stuck on DirectX v8.0
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Launch options
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce FX 5700 ATi Radeon 9500 128 MB of VRAM | NVIDIA GeForce 6800 ATi Radeon X800 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/220/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)