Difference between revisions of "Metro Exodus Enhanced Edition"
From PCGamingWiki, the wiki about fixing PC games
(→Enhance DLSS(2.x only): link to an NVIDIA provided copy of nvgnx_dlss.com) |
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Line 59: | Line 59: | ||
==Essential improvements== | ==Essential improvements== | ||
− | ===Enhance DLSS(2.x only)=== | + | ===Enhance DLSS (2.x only)=== |
− | {{ii}} DLSS 2.0 and beyond based games allow you to use newer DLSS 2.x DLL files to improve the quality and performance of DLSS itself. | + | {{ii}} DLSS 2.0 and beyond based games allow you to use newer DLSS 2.x DLL files to improve the quality and performance of DLSS itself. |
− | + | {{Fixbox|description=Upgrade nvgnx_dlss.dll to a later version|ref=|fix= | |
+ | # Download {{file|ngx_dlss_demo_windows.zip}} from [https://github.com/NVIDIA/DLSS/releases GitHub]. | ||
+ | # Go into {{file|DLSS_Sample_App\bin\ngx_dlss_demo\}}. | ||
+ | # Copy {{file|nvgnx_dlss.dll}} to {{p|game}} and overwrite. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Any DLSS asides from the one that comes with the game will not allow the use of ReShade, however Nvidia's in-game overlay and control panel filters still appear to function. If you need to get the original DLSS file back, delete the one you currently have in the game folder and verify your game files. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/config|GOG.com|{{p|game}}\user.cfg}} | ||
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\metro exodus\}} | {{Game data/config|Windows|{{p|userprofile}}\Saved Games\metro exodus\}} | ||
}} | }} | ||
Line 72: | Line 80: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/saves|GOG.com|{{p|game}}\saved_games\}} | ||
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\metro exodus\}} | {{Game data/saves|Windows|{{p|userprofile}}\Saved Games\metro exodus\}} | ||
}} | }} | ||
Line 112: | Line 121: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 60-75° vertical FOV. See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[TAA]] enabled by default. Option for [[DLSS]] 2.0 with quality and performance modes. | |antialiasing notes = [[TAA]] enabled by default. Option for [[DLSS]] 2.0 with quality and performance modes. | ||
Line 133: | Line 142: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
+ | |||
+ | {{Fixbox|description=Change field of view|ref=|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>user.cfg</code> | ||
+ | # Set <code>r_base_fov</code> to the desired value up to 90. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Unfinished player model may be revealed, and damage overlay doesn't scale properly. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Set windowed mode|ref=|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>user.cfg</code>. | ||
+ | # Change <code>r_fullscreen on</code> to <code>r_fullscreen off</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Set windowed/borderless mode|ref=|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>user.cfg</code>. | ||
+ | # Set <code>r_aniso_level</code> as needed (e.g. <code>r_aniso_level 16</code>). | ||
+ | }} | ||
+ | |||
+ | ===Motion blur=== | ||
+ | {{Fixbox|description=Disable motion blur|ref=|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>user.cfg</code> | ||
+ | # Change <code>r_blur_level</code> and <code>r_game_mblur_scale</code> to <code>0</code> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The in-game option only sets it to its lowest setting. | ||
}} | }} | ||
Revision as of 09:56, 26 September 2022
Cover image missing, please upload it | |
Developers | |
---|---|
4A Games | |
Publishers | |
Deep Silver | |
Engines | |
4A Engine | |
Release dates | |
Windows | May 6, 2021 |
Reception | |
Metacritic | 85 |
OpenCritic | 86 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, Survival horror |
Vehicles | Automobile |
Art styles | Realistic |
Themes | Post-apocalyptic, Eastern Europe |
Series | Metro |
Metro | |
---|---|
Metro 2033 | 2010 |
Metro: Last Light | 2013 |
Metro 2033 Redux | 2014 |
Metro: Last Light Redux | 2014 |
Metro Exodus | 2019 |
Metro Exodus Enhanced Edition | 2021 |
Metro Awakening | 2024 |
Metro Exodus Enhanced Edition is a singleplayer first-person shooter and survival horror game in the Metro series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam (unavailable) |
- Buying Metro Exodus and individual DLC gives access to Enhanced Edition and that DLC on Enhanced Edition.[1]
See Metro Exodus for availability.
Essential improvements
Enhance DLSS (2.x only)
- DLSS 2.0 and beyond based games allow you to use newer DLSS 2.x DLL files to improve the quality and performance of DLSS itself.
Upgrade nvgnx_dlss.dll to a later version |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
GOG.com | <path-to-game>\user.cfg |
Windows | %USERPROFILE%\Saved Games\metro exodus\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1449560/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
GOG.com | <path-to-game>\saved_games\ |
Windows | %USERPROFILE%\Saved Games\metro exodus\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1449560/pfx/[Note 1] |
- Game shares save directory with the base game and save games are compatible between the versions.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Cloud support is enabled in the base game, install and open it to use cloud saves. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 60-75° vertical FOV. See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | TAA enabled by default. Option for DLSS 2.0 with quality and performance modes. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Use the -forcenohdr command line argument to force HDR off. |
||
Ray tracing (RT) | Always enabled, can't be turned off. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Change field of view |
---|
Notes
|
Windowed
Set windowed mode |
---|
|
Anisotropic filtering (AF)
Set windowed/borderless mode |
---|
|
Motion blur
Disable motion blur |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One key per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Presets and full rebinding. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Also natively supports DualSense and DualSense proprietary features when connected via wire.[2] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired Wireless Adapter not working. |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Simultaneous input is possible, but causes glitches |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music and voice. | |
Surround sound | Dolby ATMOS | |
Subtitles | Option to enable also subtitles for signs. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by AR Team, download. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Ukrainian |
Issues fixed
Washed out colors
Use the -deependark command line argument[3]
|
---|
|
Use the -forcenohdr command line argument[3]
|
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Advanced PhysX can be disabled which just forces the game to use simpler physics still using PhysX. Advanced mode is very performance intensive and requires a game restart to enable to disable. |
System requirements
Windows[4] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (20H2) | |
Processor (CPU) | Quad Core + Hyperthreading | Octa Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce RTX 2060 Raytracing capable graphics card | Nvidia GeForce RTX 2070 Nvidia GeForce RTX 3060 AMD Radeon RX 6700 XT |
- A 64-bit operating system is required.
- Minimum is for 1080p at 45 FPS, recommended is for 1080p 60 FPS. For higher quality recommendations, see this page.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1449560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Metro Exodus | METRO EXODUS PC ENHANCED OUT NOW - last accessed on 2021-05-07
- ↑ Steam News - Metro Exodus PC Enhanced Hotfix - last accessed on 2021-05-22
- ↑ 3.0 3.1 Metro Exodus on Twitter
- ↑ Metro Exodus | PC, MAC AND LINUX SPECS - METRO EXODUS - last accessed on 2021-05-07