Difference between revisions of "Resident Evil 3: Nemesis"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
+ | {{Infobox game/row/developer|GOG|Digital}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Capcom|Japan, North America}} | + | {{Infobox game/row/publisher|Capcom|Japan, North America, digital}} |
{{Infobox game/row/publisher|Eidos Interactive|Europe}} | {{Infobox game/row/publisher|Eidos Interactive|Europe}} | ||
− | {{Infobox game/row/publisher|Ubisoft | + | {{Infobox game/row/publisher|Ubisoft Shanghai|China}} |
{{Infobox game/row/publisher|Akella|Russia}} | {{Infobox game/row/publisher|Akella|Russia}} | ||
|engines = | |engines = | ||
Line 28: | Line 29: | ||
{{Infobox game/row/taxonomy/series | Resident Evil }} | {{Infobox game/row/taxonomy/series | Resident Evil }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom id = | + | |gogcom id = 1266089300 |
|hltb = 7719 | |hltb = 7719 | ||
|igdb = resident-evil-3-nemesis | |igdb = resident-evil-3-nemesis | ||
|lutris = resident-evil-3-nemesis | |lutris = resident-evil-3-nemesis | ||
|strategywiki = Resident Evil 3: Nemesis | |strategywiki = Resident Evil 3: Nemesis | ||
− | |mobygames = | + | |mobygames = 3321 |
|wikipedia = Resident Evil 3: Nemesis | |wikipedia = Resident Evil 3: Nemesis | ||
|winehq = 3647 | |winehq = 3647 | ||
Line 40: | Line 41: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = The PC version includes higher resolution backgrounds (PC uses 640x480, while PS1 uses 320x240). It is also the only version of the game with instantaneous transitions between pre-rendered backgrounds instead of half a second delays. This natively allows the player to skip the door loadings by pressing the map button during them. In addition, there are now automatic door skip cheats for the PSX and Gamecube versions. | |
− | + | ||
− | {{ii}} Press {{Key|F2}} to access the | + | |current state = The game is capped at 30 FPS. It suffers from [https://www.youtube.com/watch?v=nqw2HMUrNiA PSX's shakey polygon/vertices effect] (the same effect can be produced on the original ''[[Resident Evil 2]]'' when running in software mode) due to low-precision vertex transformation. |
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{ii}} Press {{Key|F2}} to access the game settings and {{Key|F9}} to quit the program. | ||
+ | {{GOG.com links|1266089300|resident_evil_series|for game series}} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | DRM-free | | | Windows }} | {{Availability/row| Retail | | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GOG | resident_evil_3 | DRM-Free | Coming soon. Can be pre-ordered as part of the {{Store link|GOG.com|resident_evil_bundle|Resident Evil Bundle}}. | | Windows | Unavailable }} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===[https://www.moddb.com/mods/resident-evil-3-restoration-project/ Resident Evil 3: Restoration Project]=== | ===[https://www.moddb.com/mods/resident-evil-3-restoration-project/ Resident Evil 3: Restoration Project]=== | ||
− | {{++}} | + | {{++}} A project that brings several major improvements to the PC version, such as higher quality FMVs, lossless voiceover and music, complete absence of censorship, and minor bug fixes. |
− | |||
− | |||
− | |||
===[https://www.moddb.com/mods/resident-evil-3-environmental-graphics-mod/downloads/resident-evil-3-environmental-graphics-mode-v20 Resident Evil 3 Environmental Graphics Mod]=== | ===[https://www.moddb.com/mods/resident-evil-3-environmental-graphics-mod/downloads/resident-evil-3-environmental-graphics-mode-v20 Resident Evil 3 Environmental Graphics Mod]=== | ||
− | {{++}} Increases the saturation and contrast of the backgrounds, while adding some bloom. It also addresses some bugs. Can be used with the mod above (install after the Restoration Project). | + | {{++}} Increases the saturation and contrast of the backgrounds, while adding some bloom.<br> It also addresses some bugs. Can be used with the mod above (install after the Restoration Project). |
+ | |||
+ | ===[https://www.nexusmods.com/residentevil3nemesis/mods/42 Unofficial SourceNext Conversion Patch]=== | ||
+ | {{ii}} Converts the old PC version to the SourceNext version, thus making it compatible with the Classic REbirth patch. | ||
==Game data== | ==Game data== | ||
− | {{Image|Resident Evil 3 Nemesis General.png| | + | {{Image|Resident Evil 3 Nemesis General.png|General settings.}} |
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\}} | + | {{Game data/config|Windows|{{p|game}}\bio3.ini}} |
}} | }} | ||
Line 74: | Line 81: | ||
{{Game data/saves|Windows|{{p|game}}\}} | {{Game data/saves|Windows|{{p|game}}\}} | ||
}} | }} | ||
− | {{ii}} This is the default path | + | {{ii}} This is the default path. The save file location can be determined by the user. |
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = unknown | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
==Video== | ==Video== | ||
− | {{Image|Resident Evil 3 Nemesis Launcher Video.png| | + | {{Image|Resident Evil 3 Nemesis Launcher Video.png|Video settings.}} |
{{Video | {{Video | ||
|wsgf link = https://www.wsgf.org/dr/resident-evil-3-nemesis/en | |wsgf link = https://www.wsgf.org/dr/resident-evil-3-nemesis/en | ||
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|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = Kept in 4:3 aspect ratio. | + | |windowed notes = Set {{key|Windowed}} in the game settings. Kept in 4:3 aspect ratio. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 102: | Line 125: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 118: | Line 141: | ||
==Input== | ==Input== | ||
− | {{Image|Resident Evil 3 Nemesis Keyboard.png| | + | {{Image|Resident Evil 3 Nemesis Keyboard.png|Keyboard settings.}} |
− | {{Image|Resident Evil 3 Nemesis Gamepad.png| | + | {{Image|Resident Evil 3 Nemesis Gamepad.png|Gamepad settings.}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 184: | Line 207: | ||
==Audio== | ==Audio== | ||
− | {{Image|Resident Evil 3 Nemesis Audio.png| | + | {{Image|Resident Evil 3 Nemesis Audio.png|Audio settings.}} |
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Retail only. |
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = Retail only. | ||
|fan = | |fan = | ||
}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
===Lines across the entire screen=== | ===Lines across the entire screen=== | ||
− | {{Fixbox|description=Disable | + | {{Fixbox|description=Disable {{key|Texture Correction}} in the game settings|ref=<ref>The game's README file</ref>}} |
− | {{Fixbox|description=Disable | + | {{Fixbox|description=Disable anti-aliasing in the GPU control panel}} |
==Other information== | ==Other information== | ||
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==System requirements== | ==System requirements== | ||
+ | ===Original release=== | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
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|recRAM = | |recRAM = | ||
|recHD = 420 MB | |recHD = 420 MB | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | ===GOG re-release=== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 10, 11 | ||
+ | |minCPU = CPU with 2.0 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 450 MB | ||
+ | |minGPU = | ||
+ | |minVRAM = | ||
+ | |minDX = 9.0c | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
|recGPU = | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 23:07, 13 September 2024
This page is for the original 2000 port. For the Sourcenext port, see Biohazard 3: Last Escape (Sourcenext). For the remake, see Resident Evil 3 (2020).
Developers | |
---|---|
Capcom | |
Digital | GOG |
Publishers | |
Japan, North America, digital | Capcom |
Europe | Eidos Interactive |
China | Ubisoft Shanghai |
Russia | Akella |
Release dates | |
Windows | June 16, 2000 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pre-rendered graphics, Realistic |
Themes | Contemporary, Horror, North America, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Resident Evil 3: Nemesis is a singleplayer cinematic camera survival horror game in the Resident Evil series.
The PC version includes higher resolution backgrounds (PC uses 640x480, while PS1 uses 320x240). It is also the only version of the game with instantaneous transitions between pre-rendered backgrounds instead of half a second delays. This natively allows the player to skip the door loadings by pressing the map button during them. In addition, there are now automatic door skip cheats for the PSX and Gamecube versions.
The game is capped at 30 FPS. It suffers from PSX's shakey polygon/vertices effect (the same effect can be produced on the original Resident Evil 2 when running in software mode) due to low-precision vertex transformation.
General information
- Press F2 to access the game settings and F9 to quit the program.
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com (unavailable) | Coming soon. Can be pre-ordered as part of the Resident Evil Bundle. |
Essential improvements
Resident Evil 3: Restoration Project
- A project that brings several major improvements to the PC version, such as higher quality FMVs, lossless voiceover and music, complete absence of censorship, and minor bug fixes.
Resident Evil 3 Environmental Graphics Mod
- Increases the saturation and contrast of the backgrounds, while adding some bloom.
It also addresses some bugs. Can be used with the mod above (install after the Restoration Project).
Unofficial SourceNext Conversion Patch
- Converts the old PC version to the SourceNext version, thus making it compatible with the Classic REbirth patch.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bio3.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
- This is the default path. The save file location can be determined by the user.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Set Windowed in the game settings. Kept in 4:3 aspect ratio. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 30 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Retail only. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | Retail only. | |||
Spanish |
Issues fixed
Lines across the entire screen
Disable Texture Correction in the game settings[1] |
---|
Disable anti-aliasing in the GPU control panel |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Original release
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium 266 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 50 MB | 420 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible |
GOG re-release
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10, 11 | |
Processor (CPU) | CPU with 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 450 MB | |
Video card (GPU) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ The game's README file