Difference between revisions of "Half-Life: Blue Shift"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = XP |
|minproc = 500 MHz | |minproc = 500 MHz | ||
|minmem = 96 MB | |minmem = 96 MB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | | | + | |minVRAM = 16 MB |
|recproc = 800 MHz | |recproc = 800 MHz | ||
|recmem = 128 MB | |recmem = 128 MB | ||
− | | | + | |recVRAM = 32 MB+ |
}} | }} | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.6.3 |
|minproc = 500 MHz | |minproc = 500 MHz | ||
|minmem = 1 GB | |minmem = 1 GB | ||
− | |||
|minHD = 4 GB | |minHD = 4 GB | ||
+ | |minGPU = NVIDIA GeForce 8 | ||
+ | |minGPU2 = ATI X1600 | ||
+ | |minGPU3 = Intel HD 3000 | ||
}} | }} | ||
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|minproc = Dual-core from Intel or AMD at 2.8 GHz | |minproc = Dual-core from Intel or AMD at 2.8 GHz | ||
|minmem = 1 GB | |minmem = 1 GB | ||
− | |||
|minHD = 4 GB | |minHD = 4 GB | ||
+ | |minGPU = NVIDIA GeForce 8600/9600GT | ||
+ | |minGPU2 = ATI/AMD Radeaon HD2600/3600 | ||
+ | |minGPU3 = (Graphic Drivers: nVidia 310, AMD 12.11) | ||
+ | |minOGL = 2.1 | ||
}} | }} | ||
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Revision as of 20:29, 27 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Gearbox Software | |
Engines | |
GoldSrc | |
Release dates | |
Windows | June 12, 2001 |
macOS (OS X) | March 30, 2013 |
Linux | March 30, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life: Blue Shift and other GoldSrc-based games
- Steam Users' Forums
- Steam Community Discussions
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Issues fixed
Instructions |
---|
Other information
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press the tilde key (
~
) to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB+ of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 8600/9600GT ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11) OpenGL 2.1 compatible |