Difference between revisions of "Half-Life: Source"
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Revision as of 00:41, 7 August 2013
Cover image missing, please upload it | |
Developers | |
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Valve Corporation | |
Engines | |
Source | |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Half-Life remade in the Source engine.
- For the unofficial 2012 remake of Half-Life, see Black Mesa.
General information
Availability
Improvements
Console commands
Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Skip Intro Videos
Instructions |
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Game data
Save game location
Configuration files location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Input settings
Audio settings
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | Windows XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 7-level graphics card | DirectX 9-level graphics card |