Difference between revisions of "Resident Evil"
From PCGamingWiki, the wiki about fixing PC games
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==Issues fixed== | ==Issues fixed== | ||
==="Failed to initialize the Graphic Hardware Device.(3)" error=== | ==="Failed to initialize the Graphic Hardware Device.(3)" error=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=March 2017}}}} |
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− | }} | ||
==="The game would only be able to run only when Windows95" error=== | ==="The game would only be able to run only when Windows95" error=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Enable the following [[Windows Compatibility Mode|compatibility settings]] for the {{code|CHECKER.EXE}}, {{code|LAUNCH.EXE}}, {{code|RESIDENTEVIL.EXE}}, and {{code|SETUP.EXE}} files: <code>Compatibility mode (Windows 95)</code>|ref={{cn|date=July 2016}}}} |
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===Installing the game=== | ===Installing the game=== |
Revision as of 09:01, 19 November 2017
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | September 17, 1997 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
This page is for the original game. For the remake, see Resident Evil HD Remaster.
Key points
- Poor compatibility with modern systems.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Resident Evil Configuration Tool
- A fan-made config tool that facilitates video settings management and allows keyboard and joystick keys/buttons to be remapped.
Peixoto's patch
- Fixes the "Failed to initialize the Graphic Hardware Device.(3) error", forces the game to run at the correct speed, in HD and 32 bit color depth, and adds full compatibility with XInput controllers, among other things.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Issues fixed
"Failed to initialize the Graphic Hardware Device.(3)" error
Use Peixoto's patch[citation needed] |
---|
"The game would only be able to run only when Windows95" error
Enable the following compatibility settings for the CHECKER.EXE , LAUNCH.EXE , RESIDENTEVIL.EXE , and SETUP.EXE files: Compatibility mode (Windows 95) [citation needed]
|
---|
Installing the game
- During installation, the installer goes fullscreen like many 90's era installers did. An error message sometimes appears behind the fullscreen installer background. The error itself isn't a problem, but clicking 'OK' requires using Alt+Tab ↹ or Ctrl+Alt+Delete (and enter Task Manager) to be able to see said error. This might take a few tries since it's such a wonky process.
- This game is from an era where PC games asked what graphics card you had, and the list is very small and outdated. Pick the card that looks and runs best on your machine.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 5 MB | 400 MB |
Video card (GPU) | 4 MB of VRAM DirectX 3a compatible |