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Difference between revisions of "Distance"

From PCGamingWiki, the wiki about fixing PC games
(Added intro skip)
 
Line 18: Line 18:
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control}}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Racing}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile}}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
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}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} Includes level editor and Steam Workshop support.
+
|introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed and published by [[Company:Refract Studios|Refract Studios]]. It is a spiritual successor to ''[[Nitronic Rush]]''.
 +
 
 +
|release history = It was released on September 18, 2018.
 +
 
 +
|current state = The game includes an level editor, as well as Steam Workshop support.
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 174: Line 179:
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
|xinput controllers notes  =  
+
|xinput controllers notes  = With the XInput controller running in native mode.
 
|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = hackable
 
|impulse triggers          = hackable
 
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b0ke5h/custom_xinput_dll_with_impulse_trigger_support_on/eifp93l/|title=Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers|date=17 May 2023}}</ref>
 
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b0ke5h/custom_xinput_dll_with_impulse_trigger_support_on/eifp93l/|title=Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers|date=17 May 2023}}</ref>
|dualshock 4              = true
+
|playstation controllers  = true
|dualshock 4 notes         = Doesn't support haptic feedback natively.
+
|playstation controller models = ds4, ds, dse
|dualshock prompts         = true
+
|playstation controllers notes = No rumble support.
|dualshock prompts notes   =  
+
|playstation prompts       = true
 +
|playstation prompts notes = With the controller running in native mode. [[DualSense Edge]] is showing generic button prompts.
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = V1, Wired, Wireless
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired, wireless
 +
|playstation connection modes notes =  
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Also support [[Controller:Logitech G27|Logitech G27]], [[Logitech G920]] and [[Logitech G29]].
|other button prompts      = unknown
+
|other button prompts      = generic
|other button prompts notes=  
+
|other button prompts notes= With the controller running in native mode.
|button prompts            = Xbox,DualShock,generic
 
|button prompts notes      = Auto-detected, reliant on controller running in its native mode.
 
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 203: Line 211:
 
|simultaneous input        = true
 
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
 
|steam input presets      = unknown
 
|steam input presets      = unknown
Line 301: Line 309:
 
|osvr                        = true
 
|osvr                        = true
 
|osvr notes                  =  
 
|osvr notes                  =  
|windows mixed reality      = unknown
+
|windows mixed reality      = false
 
|windows mixed reality notes =  
 
|windows mixed reality notes =  
 
|keyboard-mouse              = true
 
|keyboard-mouse              = true

Latest revision as of 15:02, 28 June 2024

For the spiritual predecessor, see Nitronic Rush.

Distance
Distance cover
Developers
Refract Studios
Engines
Unity 5[Note 1]
Release dates
Windows September 18, 2018
macOS (OS X) September 18, 2018
Linux September 18, 2018
Reception
Metacritic 74
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Controls Direct control
Genres Racing
Vehicles Automobile
Distance on HowLongToBeat
Distance on IGDB
Distance on MobyGames

Distance is a singleplayer and multiplayer racing game developed and published by Refract Studios. It is a spiritual successor to Nitronic Rush.

It was released on September 18, 2018.

The game includes an level editor, as well as Steam Workshop support.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Purchase via Humble Widget. Standard and Deluxe Edition available.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Includes soundtrack.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Soundtrack & Art Book Steam
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Install Mod Loader and skip intro mod
  1. Go to this link and select 'Latest release here'.
  2. Download the Centrifuge.Installer.zip package
  3. Extract the folder and run Centrifuge.Installer.exe
  4. Press the '...' button
  5. Navigate to <path-to-game>
  6. Press 'Install' button
  7. Download Distance.Splash.Skip.zip from here
  8. Paste the Centrifuge folder into <path-to-game>/Distance_Data, overwriting any existing files


Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Distance\GameData.xml
%USERPROFILE%\Documents\My Games\Distance\Settings\
macOS (OS X) $HOME/Library/Application Support/Refract/Distance/
Linux $HOME/.config/refract/Distance
~/.config/unity3d/Refract/Distance
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Distance\Profiles\
macOS (OS X) $HOME/Library/Application Support/Refract/Distance/Profiles/
Linux $HOME/.config/refract/Distance/Profiles/

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Any resolution supported by the GPU is selectable.
Multi-monitor
Desktop resolution must span across monitors (AMD Eyefinity/Nvidia Surround).
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
FOV varies with speed.
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless. Use windowed mode with -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen.
Anisotropic filtering (AF)
Full and partial.
Anti-aliasing (AA)
FXAA fast and quality.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game controls settings.
In-game controls settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse input not supported during gameplay.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller unsupported in level editor.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
With the XInput controller running in native mode.
Xbox button prompts
Impulse Trigger vibration
Use X1nput[2]
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
No rumble support.
PlayStation button prompts
With the controller running in native mode. DualSense Edge is showing generic button prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Tracked motion controllers
Generic/other controllers
Also support Logitech G27, Logitech G920 and Logitech G29.
Button prompts Input settings icon - Generic Controller.svg With the controller running in native mode.
Additional information
Controller hotplugging
Haptic feedback
Strength can be adjusted or turned off.
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

In-game audio settings.
In-game audio settings.
The Windows version supports custom music.

Audio feature State Notes
Separate volume controls
Master, Car, Environmental, Obstacles, Menu Sound Effects, Music, Announcer.
Surround sound
Subtitles
Size can be adjusted.
Closed captions
Mute on focus lost
Royalty free audio
With attribution.[3]

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Split-screen. Other players must use controllers.[4] No combined local/online play.
LAN play
12 Players must join via direct IP if no internet is available.
Online play
12

Connection types

Type Native Notes
Peer-to-peer
Dedicated
Unofficial standalone server available from GitHub.
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 45671
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support

Other information

In-game replay settings.
In-game replay settings.

API

Technical specs Supported Notes
Direct3D 9, 11 Use the -force-d3d9 command line to force DX9.
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Support for Catalina added on December 18, 2019.[6]
Linux

Middleware

Middleware Notes
Audio Wwise, Naudio Naudio used for custom music support on Windows.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo 2.3 GHz
AMD Athlon X2 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3830
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Intel Core 2 Duo 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 640M
ATI Radeon HD 3870
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual-Core 2.3 GHz
AMD Dual-Core Athlon 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3830


Notes

  1. Unity engine build: 5.5.6f1[1]

References

  1. Verified by User:Waschbär on 2019-08-03
  2. Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers - last accessed on 17 May 2023
  3. Jordan Hemenway on Twitter - last accessed on 2016-05-31
    "Yep, so for it! Just link to soundcloud.com/torcht if you'd be so kind. Thanks for asking!"
  4. Achievment: Pumpkin King :: Distance General Discussions - last accessed on 17 May 2023
  5. The Ghost Update - Steam Community - last accessed on 2016-12-31
  6. Distance Advent Calendar, macOS Catalina, Dev Stream - last accessed on 2019-12-18