Difference between revisions of "Biohazard 2 (Sourcenext)"
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{{Infobox game | {{Infobox game | ||
|cover = Biohazard 2 Sourcenext Cover.jpg | |cover = Biohazard 2 Sourcenext Cover.jpg | ||
− | |developers = | + | |developers = |
− | {{Infobox game/row/developer|Sourcenext}} | + | {{Infobox game/row/developer|Capcom}} |
+ | {{Infobox game/row/porter|Sourcenext|Windows}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 17, 2006|ref=<ref name="release date">[https://web.archive.org/web/20060203024938/http://www.sourcenext.com:80/products/seihin_new.html Sourcenext new product information page]</ref>}} | {{Infobox game/row/date|Windows|February 17, 2006|ref=<ref name="release date">[https://web.archive.org/web/20060203024938/http://www.sourcenext.com:80/products/seihin_new.html Sourcenext new product information page]</ref>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|IGDB|resident-evil-2|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pre-rendered graphics, Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Horror, North America, Zombies }} | ||
+ | {{Infobox game/row/taxonomy/series | Resident Evil }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |lutris = resident-evil-2 |
+ | |strategywiki = Biohazard 2 (Sourcenext) | ||
+ | |mobygames = 3714 | ||
|wikipedia = Resident Evil 2 | |wikipedia = Resident Evil 2 | ||
|winehq = 25382 | |winehq = 25382 | ||
+ | |official site=https://web.archive.org/web/20061030220120/http://www.sourcenext.com/titles/ent/63070/ | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Port of Biohazard 2 made for Windows 2000 / XP. | {{ii}} Port of Biohazard 2 made for Windows 2000 / XP. | ||
{{++}} Has improved compatibility for modern versions of Windows. | {{++}} Has improved compatibility for modern versions of Windows. | ||
− | {{++}} Allows both scenarios to be played without | + | {{++}} Allows both scenarios to be played without changing discs. |
{{++}} Has the highest quality FMVs out of any other release. | {{++}} Has the highest quality FMVs out of any other release. | ||
+ | {{--}} Capped at 28.97 FPS. | ||
{{--}} Death scenes are censored in Original Mode. | {{--}} Death scenes are censored in Original Mode. | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 34: | Line 49: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Latest version is [https://community.pcgamingwiki.com/files/file/1223-biohazard-2-sourcenext-110-patch/ 1.1.0. | + | {{ii}} Latest version is [https://community.pcgamingwiki.com/files/file/1223-biohazard-2-sourcenext-110-patch/ 1.1.0]. Save files from version 1.0 will not work with version 1.1.0. |
− | ===[ | + | ===[https://classicrebirth.com/index.php/download/resident-evil-2-classic-rebirth/ Resident Evil 2 Classic REbirth]=== |
− | {{++}} | + | {{++}} A full English translation (movies will still retain Japanese game title and subtitles). |
− | {{ii}} Provides extended | + | {{++}} Adds XInput, Raw Input, and DirectInput support, which replace the old WinMM legacy module. Shoulder triggers and directional pad will be recognized correctly with X360/One controllers in XInput mode. Use Raw Input for native DualShock 3/4 support or DirectInput for other devices. |
+ | {{++}} Adds partial vibration support in XInput mode and Raw Input mode when a DualShock 4 is detected. The latter also get led colors displaying current health. | ||
+ | {{++}} Adds support for resolutions beyond 640×480 and borderless window mode as a replacement for buggy fullscreen mode. Press F8 to cycle through the various resolutions in game. | ||
+ | {{++}} Fixes all lag issues found on Windows 10 due to broken DirectDraw emulation. | ||
+ | {{++}} Fixes issues with music being mute when it’s supposed to play (i.e. RPD outdoor areas and Marvin’s office). | ||
+ | {{++}} Adds support for extended modding via archives and DLLs that can be used to change game behavior. | ||
+ | {{++}} Adds a turbo mode that can be cycled through by pressing F2 and F3 in game. A message on screen will tell the current speed multiplier. | ||
+ | {{++}} Adds some debug information if F6 is pressed in game. | ||
+ | {{++}} Adds a “hidden” in-game debug menu. | ||
+ | {{ii}} Provides extended mods support. Required for most mods. | ||
{{ii}} Requires version 1.1.0. | {{ii}} Requires version 1.1.0. | ||
+ | {{ii}} Run the game with {{code|-config}} [[Glossary:Command line arguments|command line argument]] to configure options. | ||
+ | {{ii}} May require [[#Classic REbirth does not enable resolutions above 720p|changing DPI compatibility settings]] to enable resolutions above 720p. | ||
+ | |||
+ | ===[http://re123.bplaced.net/board/viewtopic.php?f=22&t=308 High Quality Audio]=== | ||
+ | {{++}} Replaces music and sound with the ones from the GameCube version and the OST. | ||
+ | {{++}} Replaces the voice acting with the from the PSX version. | ||
− | ===[https://www.moddb.com/ | + | ===[https://www.moddb.com/mods/resident-evil-2-seamless-hd-project/downloads/resident-evil-2-seamless-hd-project-for-pc-sourcenext Seamless HD Project]=== |
− | {{++}} Replaces | + | {{++}} Replaces textures with upscaled versions. |
==Game data== | ==Game data== | ||
Line 54: | Line 84: | ||
{{Game data/saves|Windows|{{p|game}}\savedata}} | {{Game data/saves|Windows|{{p|game}}\savedata}} | ||
}} | }} | ||
− | {{ii}} This is the default path used by the game. The save file location can be | + | {{ii}} This is the default path used by the game. The save file location can be changed by editing the {{code|SavePath}} value in the registry. |
− | |||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 70: | Line 99: | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]]. <br>May require [[#Classic REbirth does not enable resolutions above 720p|changing dpi compatibility settings]] to enable resolutions above 720p. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Press {{key|F8}} |
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] or [[# | + | |borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] or [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
− | |60 fps notes = | + | |vsync = false |
+ | |vsync notes = | ||
+ | |60 fps = limited | ||
+ | |60 fps notes = Runs incorrectly at 28.97 FPS.<br> Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] to achieve 30 FPS.<br> Menus and door loading screens run at 60 FPS. | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 94: | Line 126: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 103: | Line 135: | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = No mouse support | + | |mouse menu notes = No mouse support |
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
Line 115: | Line 147: | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = false | |controller sensitivity = false | ||
− | |controller sensitivity notes= Only uses digital input | + | |controller sensitivity notes= Only uses digital input |
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = hackable | |xinput controllers = hackable | ||
− | |xinput controllers notes = Use [[# | + | |xinput controllers notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] to add support for XInput controllers |
|xbox prompts = hackable | |xbox prompts = hackable | ||
− | |xbox prompts notes = Use [[# | + | |xbox prompts notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] to add XInput button prompts |
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] via USB to add support for DS4 controllers |
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] to add DS4 button prompts |
− | |light bar support = | + | |light bar support = hackable |
− | |light bar support notes = | + | |light bar support notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] via USB to add DS4 light bar support |
|dualshock 4 modes = USB | |dualshock 4 modes = USB | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
Line 140: | Line 172: | ||
|other button prompts = generic | |other button prompts = generic | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = hackable |
− | |haptic feedback notes = | + | |haptic feedback notes = Available via [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] |
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = The vanilla game has only stereo and mono audio |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 162: | Line 192: | ||
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = hackable | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] for English text | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.nexusmods.com/residentevil21998/mods/9 Fan translation by Accandon].<br> Requires [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]]. | ||
+ | |fan = true | ||
+ | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
Line 172: | Line 220: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = FMVs have subtitles | + | |notes = FMVs have hardcoded subtitles |
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
− | |interface = true | + | |interface = hackable |
− | |audio = true | + | |audio = false |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = Fan translation. [https://tribogamer.com/traducoes/468_traducao-do-resident-evil-2-para-portugues-do-brasil.html Download]. |
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://mega.nz/#F!GrxWQKjK!dGxFM6W5-u0MSZHAW1EXDw Translation by CasperPRO]. Requires [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]]. [https://mega.nz/#F!GrxWQKjK!dGxFM6W5-u0MSZHAW1EXDw Voice acting by Webcoll] (need to unpack to game folder and run xdelta.bat). For subtitles, unzip over fix. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.nexusmods.com/residentevil21998/mods/2 Fan translation by CiTRU5]. Requires [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]]. | ||
|fan = true | |fan = true | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 189: | Line 251: | ||
==Issues fixed== | ==Issues fixed== | ||
===Black screen when playing FMVs=== | ===Black screen when playing FMVs=== | ||
− | {{ii}} This is generally caused by DirectShow codecs on Windows 10 | + | {{ii}} This is generally caused by the incompatibility of DirectShow codecs on Windows 10 with Nvidia desktop drivers.<br> Versions such as Windows XP have the codecs to play FMVs without issues. |
+ | {{Fixbox|description=[[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]] makes FMVs work again by replacing DirectShow with FFMPEG<ref>{{Refurl|url=http://appleofeden.de-doc.com/index.php/re2cb-changelog/|title=RE2 Classic Rebirth change log|date=17 May 2023}}</ref>}} | ||
+ | |||
+ | ===[[#Resident Evil 2 Classic REbirth|Classic REbirth]] does not enable resolutions above 720p=== | ||
+ | {{Fixbox|description=Change high DPI compatibility settings|fix= | ||
+ | # Right-click the game executable (bio2.exe) or desktop shortcut. | ||
+ | # Select '''Properties'''. | ||
+ | # Go to the '''Compatibility''' tab. | ||
+ | # Click {{key|Change high DPI settings}}. | ||
+ | # Tick {{key|Override high DPI scaling behavior}}. | ||
+ | # Select {{code|Application}} in the drop-down menu. | ||
+ | # Click OK. | ||
+ | }} | ||
+ | |||
+ | ===Error: "Error."=== | ||
+ | {{Fixbox|description=Install [http://www.codecguide.com/download_k-lite_codec_pack_standard.htm K-Lite Codec Pack]}} | ||
+ | |||
+ | ===Low frame rate=== | ||
+ | {{Fixbox|description=Play a media file through ''Windows Media Player'' or [https://codecguide.com/download_k-lite_codec_pack_standard.htm MPC-HC] in the background}} | ||
+ | |||
+ | {{Fixbox|description=Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]]}} | ||
+ | |||
+ | ===Wrong colors=== | ||
+ | {{Fixbox|description=Switch to windowed mode}} | ||
− | {{Fixbox|description=[[# | + | {{Fixbox|description=Use [[#Resident Evil 2 Classic REbirth|Resident Evil 2 Classic REbirth]]}} |
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 214: | Line 299: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 222: | Line 317: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 2000 | + | |minOS = 2000, XP |
|minCPU = Intel Pentium III 1.0 GHz | |minCPU = Intel Pentium III 1.0 GHz | ||
|minRAM = 256 MB | |minRAM = 256 MB |
Revision as of 06:03, 4 May 2024
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Release dates | |
Windows | February 17, 2006[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pre-rendered graphics, Realistic |
Themes | Contemporary, Horror, North America, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
Key points
- Port of Biohazard 2 made for Windows 2000 / XP.
- Has improved compatibility for modern versions of Windows.
- Allows both scenarios to be played without changing discs.
- Has the highest quality FMVs out of any other release.
- Capped at 28.97 FPS.
- Death scenes are censored in Original Mode.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- Latest version is 1.1.0. Save files from version 1.0 will not work with version 1.1.0.
Resident Evil 2 Classic REbirth
- A full English translation (movies will still retain Japanese game title and subtitles).
- Adds XInput, Raw Input, and DirectInput support, which replace the old WinMM legacy module. Shoulder triggers and directional pad will be recognized correctly with X360/One controllers in XInput mode. Use Raw Input for native DualShock 3/4 support or DirectInput for other devices.
- Adds partial vibration support in XInput mode and Raw Input mode when a DualShock 4 is detected. The latter also get led colors displaying current health.
- Adds support for resolutions beyond 640×480 and borderless window mode as a replacement for buggy fullscreen mode. Press F8 to cycle through the various resolutions in game.
- Fixes all lag issues found on Windows 10 due to broken DirectDraw emulation.
- Fixes issues with music being mute when it’s supposed to play (i.e. RPD outdoor areas and Marvin’s office).
- Adds support for extended modding via archives and DLLs that can be used to change game behavior.
- Adds a turbo mode that can be cycled through by pressing F2 and F3 in game. A message on screen will tell the current speed multiplier.
- Adds some debug information if F6 is pressed in game.
- Adds a “hidden” in-game debug menu.
- Provides extended mods support. Required for most mods.
- Requires version 1.1.0.
- Run the game with
-config
command line argument to configure options. - May require changing DPI compatibility settings to enable resolutions above 720p.
High Quality Audio
- Replaces music and sound with the ones from the GameCube version and the OST.
- Replaces the voice acting with the from the PSX version.
Seamless HD Project
- Replaces textures with upscaled versions.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Software\Capcom\Biohazard 2[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata[Note 2] |
- This is the default path used by the game. The save file location can be changed by editing the
SavePath
value in the registry.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use Resident Evil 2 Classic REbirth. May require changing dpi compatibility settings to enable resolutions above 720p. |
||
Field of view (FOV) | |||
Windowed | Press F8 | ||
Borderless fullscreen windowed | Use Borderless Gaming or Resident Evil 2 Classic REbirth | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Runs incorrectly at 28.97 FPS. Use Resident Evil 2 Classic REbirth to achieve 30 FPS. Menus and door loading screens run at 60 FPS. |
||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Only uses digital input | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use Resident Evil 2 Classic REbirth to add support for XInput controllers | |
---|---|---|
Xbox button prompts | Use Resident Evil 2 Classic REbirth to add XInput button prompts | |
Impulse Trigger vibration |
PlayStation controllers | Use Resident Evil 2 Classic REbirth via USB to add support for DS4 controllers | |
---|---|---|
PlayStation button prompts | Use Resident Evil 2 Classic REbirth to add DS4 button prompts | |
Light bar support | Use Resident Evil 2 Classic REbirth via USB to add DS4 light bar support | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Available via Resident Evil 2 Classic REbirth | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | The vanilla game has only stereo and mono audio | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use Resident Evil 2 Classic REbirth for English text | |||
German | Fan translation by Accandon. Requires Resident Evil 2 Classic REbirth. |
|||
Japanese | FMVs have hardcoded subtitles | |||
Brazilian Portuguese | Fan translation. Download. | |||
Russian | Translation by CasperPRO. Requires Resident Evil 2 Classic REbirth. Voice acting by Webcoll (need to unpack to game folder and run xdelta.bat). For subtitles, unzip over fix. | |||
Spanish | Fan translation by CiTRU5. Requires Resident Evil 2 Classic REbirth. |
Issues fixed
Black screen when playing FMVs
- This is generally caused by the incompatibility of DirectShow codecs on Windows 10 with Nvidia desktop drivers.
Versions such as Windows XP have the codecs to play FMVs without issues.
Resident Evil 2 Classic REbirth makes FMVs work again by replacing DirectShow with FFMPEG[2] |
---|
Classic REbirth does not enable resolutions above 720p
Change high DPI compatibility settings |
---|
|
Error: "Error."
Install K-Lite Codec Pack |
---|
Low frame rate
Play a media file through Windows Media Player or MPC-HC in the background |
---|
Use Resident Evil 2 Classic REbirth |
---|
Wrong colors
Switch to windowed mode |
---|
Use Resident Evil 2 Classic REbirth |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | 128 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible | |
Other | 2x speed CD-ROM | 4x speed CD-ROM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Sourcenext new product information page
- ↑ RE2 Classic Rebirth change log - last accessed on 17 May 2023