Difference between revisions of "Street Fighter V"
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{{Infobox game | {{Infobox game | ||
− | |cover = Street Fighter V. | + | |cover = Street Fighter V cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Dimps}} | {{Infobox game/row/developer|Dimps}} | ||
Line 6: | Line 6: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Capcom}} | {{Infobox game/row/publisher|Capcom}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 16, 2016}} | {{Infobox game/row/date|Windows|February 16, 2016}} | ||
− | {{Infobox game/row/date|Linux| | + | {{Infobox game/row/date|Linux|Cancelled}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|street-fighter-v|74}} | ||
+ | {{Infobox game/row/reception|OpenCritic|1640/street-fighter-v|75}} | ||
+ | {{Infobox game/row/reception|IGDB|street-fighter-v|72}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Ad-supported }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | Loot box}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Fighting }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Street Fighter}} | ||
|steam appid = 310950 | |steam appid = 310950 | ||
− | |gogcom | + | |steam appid side = 593880 |
+ | |gogcom id = | ||
+ | |official site= http://streetfighter.com/ | ||
+ | |hltb = 33284 | ||
+ | |lutris = street-fighter-v | ||
+ | |strategywiki = Street Fighter V | ||
+ | |mobygames = 77245 | ||
|wikipedia = Street Fighter V | |wikipedia = Street Fighter V | ||
− | |winehq = | + | |winehq = 17899 |
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://www.capcom.co.jp/sfv/ Official website] (Japanese) | {{mm}} [http://www.capcom.co.jp/sfv/ Official website] (Japanese) | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/310950/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| Retail | | Steam | Europe only. Released on 1 DVD with a fraction of the game's data. | | Windows }} |
− | {{Availability/row| Gamesplanet | 2883-1 | Steam | | | Windows}} | + | {{Availability/row| GamersGate | street-fighter-v | Steam | {{store link|GamersGate|street-fighter-v-champion-edition|Champion Edition}} also available. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Gamesplanet | 2883-1 | Steam | {{store link|Gamesplanet|2883-10|Champion Edition}} also available. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| GMG | street-fighter-v-pc | Steam | {{store link|GMG|street-fighter-v-champion-edition-pc|Champion Edition}} also available. | | Windows}} |
− | {{Availability/row| | + | {{Availability/row| Humble | street-fighter-v | Steam | {{store link|Humble|street-fighter-v-champion-edition|Champion Edition}} also available. | | Windows}} |
− | {{ | + | {{Availability/row| Steam | 310950 | Steam | {{store link|Steam-bundle|869050|Champion Edition}} and {{store link|Steam-bundle|869052|Champion Edition + Season 5 Premium Pass Bundle}} also available. | | Windows}} |
− | {{ | + | }} |
+ | {{ii}} All versions require {{DRM|Steam}}. {{Removed DRM|Crackproof}} was removed on January 17, 2024.<ref>{{Refurl|url=https://steamdb.info/app/310950/history/?changeid=21925109|title=Street Fighter V History · Change #21925109 · SteamDB|date=2024-01-17}}</ref><ref>{{Refurl|url=https://steamdb.info/app/310950/history/?changeid=U:44362826|title=Street Fighter V History · Change #U:44362826 · SteamDB|date=2024-01-17}}</ref> | ||
+ | {{++}} A free [https://game.capcom.com/sfv/benchmark/us/ benchmark tool] is available. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The '''Arcade Edition''' includes Season 1 and 2 Character Pass. No longer sold. | ||
+ | {{ii}} The '''Champion Edition''' includes Season 1-4 Character Pass and most costumes released prior. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Season 1 Character Pass | Includes Alex, Guile, Ibuki, Balrog, Juri, and Urien. | Windows }} | ||
+ | {{DLC/row| Season 2 Character Pass | Includes Akuma, Kolin, Ed, Abigail, Menat, and Zeku. | Windows }} | ||
+ | {{DLC/row| Season 3 Character Pass | Includes Sakura, Blanka, Falke, Cody, G, and Sagat. | Windows }} | ||
+ | {{DLC/row| Season 4 Character Pass | Includes Kage, Poison, E. Honda, Lucia, Gill and Seth. | Windows }} | ||
+ | {{DLC/row| Season 5 Character Pass | Includes Dan, Rose, Oro, Akira and Luke. | Windows }} | ||
+ | {{DLC/row| Season 5 Premium Pass | Includes Season 5 Character Pass and additional costumes and stages. | Windows }} | ||
+ | {{DLC/row| A Shadow Falls (Cinematic Story Expansion) | Free, may be uninstalled to save 8 GB. | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour 2016 Pack | | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour 2017 Premier Pass| | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour: 2018 Premier Pass | | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour: 2019 Premier Pass | | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour: 2020 Premier Pass | | Windows }} | ||
+ | {{DLC/row| SFL2020 NASR Costumes Bundle | | Windows }} | ||
+ | {{DLC/row| SFL2020 UYU Costumes Bundle | | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour: 2021 Premier Pass | | Windows }} | ||
+ | {{DLC/row| Capcom Pro Tour: 2022 Premier Pass | | Windows }} | ||
}} | }} | ||
− | |||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|localappdata}}\StreetFighterV\Saved\Config\WindowsNoEditor}} |
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\StreetFighterV\Saved\SaveGames}} |
+ | {{Game data/saves|Linux|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | | | + | |discord = |
− | | | + | |discord notes = |
− | | | + | |epic games launcher = |
− | | | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes = | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Street Fighter V - Graphics Settings.png|General video settings. (Launch)}} | |
− | {{Video | + | {{Image|Street Fighter V - Picture Quality.png|Picture Quality settings (Launch)}} |
− | |wsgf link = | + | {{Video |
− | |widescreen wsgf award = | + | |wsgf link = https://www.wsgf.org/dr/street-fighter-v/en |
− | |multimonitor wsgf award = | + | |widescreen wsgf award = gold |
− | |ultrawidescreen wsgf award = | + | |multimonitor wsgf award = unsupported |
− | |4k ultra hd wsgf award = | + | |ultrawidescreen wsgf award = unsupported |
− | |widescreen resolution = | + | |4k ultra hd wsgf award = gold |
+ | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [https://www.wsgf.org/phpBB3/viewtopic.php?p=169777#p169777 WSGF topic]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [https://www.wsgf.org/phpBB3/viewtopic.php?p=169777#p169777 WSGF topic]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See the [https://www.wsgf.org/phpBB3/viewtopic.php?p=169777#p169777 WSGF topic]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[Glossary:Command line arguments|command line arguments]] <code>-fullscreen -borderless</code> |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = Low, Medium, High and Max options; utilizes various mix of FXAA and | + | |antialiasing notes = Low, Medium, High and Max options; utilizes various mix of FXAA and Temporal AA |
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = hackable | ||
+ | |vsync notes = Enabled by default. See [[#Vertical sync (Vsync)|Vertical sync (VSync)]] to disable. | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = Game is capped at 60fps; game speed tied to framerate | |120 fps notes = Game is capped at 60fps; game speed tied to framerate | ||
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== |
− | {{Input | + | {{Fixbox|description=Force Vsync off in video card's control panel|ref={{cn|date=October 2016}}}} |
− | |key remap = | + | {{Fixbox|description=Edit Engine.ini|ref={{cn|date=July 2016}}|fix= |
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open {{file|Engine.ini}}. | ||
+ | # Add the following to the end of the file: | ||
+ | #:<code>[SystemSettings]</code> | ||
+ | #:<code>r.VSync=0</code> | ||
+ | #Save the file and set {{file|Engine.ini}} to read-only. | ||
+ | }} | ||
+ | |||
+ | ===[[Nvidia#G-Sync|Nvidia G-Sync]]=== | ||
+ | {{Fixbox|description=Open profile with Nvidia Inspector|ref={{cn|date=March 2019}}|fix= | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Under <code>Profiles</code> select <code>Street Fighter V</code>. | ||
+ | # Click <code>remove application from current profile</code> and select {{file|streetfighterv.exe}}. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Street Fighter V - Controller config.png|Controller configuration menu. (Launch)}} | ||
+ | {{Image|Street Fighter V - DirectInput config.png|DirectInput controller configuration menu. (Launch)}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = Game does not make use of mouse | |mouse menu notes = Game does not make use of mouse | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = XInput | + | |controller support notes = XInput and DirectInput supported. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Main attack buttons are mapped to XInput buttons. For DirectInput controllers, controls must be mapped to equivalent XInput functions for proper use. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|Street Fighter V - Sound settings.png|Sound settings menu. (Launch)}} |
− | |separate volume = | + | {{Audio |
+ | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} English or Japanese voices can be set individually for each character, as well as the Story Mode, which overrides the individual character voice settings. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Arabic |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Keys used in the US layout cannot be configured with a French keyboard with the option menu. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|notes = | |notes = | ||
}} | }} | ||
Line 236: | Line 357: | ||
==Network== | ==Network== | ||
+ | {{ii}} Optional cross-platform play with PlayStation 4 players. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
− | |online play players = | + | |online play players = 8 |
|online play modes = Versus | |online play modes = Versus | ||
− | |online play notes = | + | |online play notes = 1v1 Matches in 8 player lobbies. Loser switches with next player. |
− | |asynchronous = | + | |asynchronous = |
|asynchronous notes = | |asynchronous notes = | ||
}} | }} | ||
{{Network/Connections | {{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
− | |p2p notes = | + | |p2p notes = Uses Rollback Netcode |
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
|self-hosting = unknown | |self-hosting = unknown | ||
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 279: | Line 401: | ||
|native 3d = unknown | |native 3d = unknown | ||
|native 3d notes = | |native 3d notes = | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = hackable |
− | |nvidia 3d vision notes = | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2016/07/street-fighter-v.html Helix Mod: Street Fighter V]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
|iz3d = unknown | |iz3d = unknown | ||
|iz3d notes = | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
− | |||
− | |||
− | |||
− | |||
|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
− | |||
− | |||
− | |||
− | |||
|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 304: | Line 434: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 316: | Line 446: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5.0 |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = false |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 336: | Line 479: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Steamworks |
− | |multiplayer notes= | + | |multiplayer notes= Uses Steamworks to connect to Capcom Fighters Network for matchmaking and friend/rival management |
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Core i3-4160 | + | |minCPU = Intel Core i3-4160 3.60 GHz |
|minRAM = 6 GB | |minRAM = 6 GB | ||
|minHD = | |minHD = | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 480, GTX 570, GTX 670 |
|minDX = 11 | |minDX = 11 | ||
|minaudio = DirectX compatible soundcard or onboard chipset | |minaudio = DirectX compatible soundcard or onboard chipset | ||
|minother = Broadband Internet connection | |minother = Broadband Internet connection | ||
− | |recCPU = Intel Core i5-4690K | + | |recOS = 8, 8.1, 10 |
+ | |recCPU = Intel Core i5-4690K 3.50 GHz | ||
+ | |recCPU2 = AMD FX-9370 | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 960 |
− | |recDX = | + | |recGPU2 = AMD Radeon R7 370 |
+ | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:28, 17 January 2024
Developers | |
---|---|
Dimps | |
Capcom | |
Publishers | |
Capcom | |
Russia | 1C-SoftClub |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 16, 2016 |
Linux | Cancelled |
Reception | |
Metacritic | 74 |
OpenCritic | 75 |
IGDB | 72 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Ad-supported |
Microtransactions | Loot box |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Series | Street Fighter |
Street Fighter V is a singleplayer and multiplayer side view arcade and fighting game in the Street Fighter series.
General information
- Official website (Japanese)
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only. Released on 1 DVD with a fraction of the game's data. | |||
GamersGate | Champion Edition also available. | |||
Champion Edition also available. | ||||
Green Man Gaming | Champion Edition also available. | |||
Humble Store | Champion Edition also available. | |||
Steam | Champion Edition and Champion Edition + Season 5 Premium Pass Bundle also available. |
- All versions require Steam DRM. Crackproof DRM was removed on January 17, 2024.[1][2]
- A free benchmark tool is available.
Version differences
- The Arcade Edition includes Season 1 and 2 Character Pass. No longer sold.
- The Champion Edition includes Season 1-4 Character Pass and most costumes released prior.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season 1 Character Pass | Includes Alex, Guile, Ibuki, Balrog, Juri, and Urien. | |
Season 2 Character Pass | Includes Akuma, Kolin, Ed, Abigail, Menat, and Zeku. | |
Season 3 Character Pass | Includes Sakura, Blanka, Falke, Cody, G, and Sagat. | |
Season 4 Character Pass | Includes Kage, Poison, E. Honda, Lucia, Gill and Seth. | |
Season 5 Character Pass | Includes Dan, Rose, Oro, Akira and Luke. | |
Season 5 Premium Pass | Includes Season 5 Character Pass and additional costumes and stages. | |
A Shadow Falls (Cinematic Story Expansion) | Free, may be uninstalled to save 8 GB. | |
Capcom Pro Tour 2016 Pack | ||
Capcom Pro Tour 2017 Premier Pass | ||
Capcom Pro Tour: 2018 Premier Pass | ||
Capcom Pro Tour: 2019 Premier Pass | ||
Capcom Pro Tour: 2020 Premier Pass | ||
SFL2020 NASR Costumes Bundle | ||
SFL2020 UYU Costumes Bundle | ||
Capcom Pro Tour: 2021 Premier Pass | ||
Capcom Pro Tour: 2022 Premier Pass |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StreetFighterV\Saved\Config\WindowsNoEditor |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/310950/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StreetFighterV\Saved\SaveGames |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/310950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF topic. | ||
Ultra-widescreen | See the WSGF topic. | ||
4K Ultra HD | |||
Field of view (FOV) | See the WSGF topic. | ||
Windowed | |||
Borderless fullscreen windowed | Use command line arguments -fullscreen -borderless |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Low, Medium, High and Max options; utilizes various mix of FXAA and Temporal AA | ||
Vertical sync (Vsync) | Enabled by default. See Vertical sync (VSync) to disable. | ||
60 FPS | |||
120+ FPS | Game is capped at 60fps; game speed tied to framerate | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Vertical sync (Vsync)
Force Vsync off in video card's control panel[citation needed] |
---|
Edit Engine.ini[citation needed] |
---|
|
Nvidia G-Sync
Open profile with Nvidia Inspector[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Game does not make use of mouse | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput supported. | |
Full controller support | ||
Controller remapping | Main attack buttons are mapped to XInput buttons. For DirectInput controllers, controls must be mapped to equivalent XInput functions for proper use. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- English or Japanese voices can be set individually for each character, as well as the Story Mode, which overrides the individual character voice settings.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | Keys used in the US layout cannot be configured with a French keyboard with the option menu. | |||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
- Optional cross-platform play with PlayStation 4 players.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 8 | Versus 1v1 Matches in 8 player lobbies. Loser switches with next player. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Uses Rollback Netcode | |
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Street Fighter V. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks | Uses Steamworks to connect to Capcom Fighters Network for matchmaking and friend/rival management |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3-4160 3.60 GHz | Intel Core i5-4690K 3.50 GHz AMD FX-9370 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 480, GTX 570, GTX 670 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R7 370 |
Sound (audio device) | DirectX compatible soundcard or onboard chipset | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/310950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (310950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Street Fighter V History · Change #21925109 · SteamDB - last accessed on 2024-01-17
- ↑ Street Fighter V History · Change #U:44362826 · SteamDB - last accessed on 2024-01-17