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Difference between revisions of "Black Mesa: Source"

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Revision as of 17:48, 18 October 2013

Black Mesa: Source
Cover image missing, please upload it
Developers
Black Mesa Modification Team
Engines
Source
Release dates
Windows September 14, 2012
Black Mesa: Source on Wikipedia
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

This page is for the unofficial Source engine mod. For the original, see Half-Life. For the Source remake, see Half-Life: Source.

Key points

There are some changes from the original game, for example, some items are located in different places.
Unfinished. Developers still working on the Xen portion of the game.
Requires Steam and Source SDK Base 2007 (both free)

General information

Black Mesa Forum
Black Mesa In-Game Issues Forum - highly active support forum
Black Mesa Wiki
Unofficial Half-Life Wiki

Availability

File:Black Mesa instructions Chocofluffy.jpg
Visual instructions from Chocofluffy.[1]

Template:Availability Table

Requires Steam and the Source SDK Base 2007.

Source SDK Base 2007

Instructions

Improvements

Play on Mac OS X and Linux

Install the Windows version using PlayOn. Instructions for Mac OS X. A native Linux version is to be released at a later date.

Map left out from the game

Several map weren't ported to Black Mesa, but following user mods re-add them to the game. This includes:

Game data

Template:Game Location Table

Video settings

Template:Video settings

Borderless fullscreen windowed

Instructions

Input settings

Template:Input Settings

Audio settings

Template:Audio settings

Issues fixed

Lagspikes And Performance Issues

Major lagspikes and stuttering with 100% usage of core 1, and less on the remaining cores.
Unable to select anything in options menu regarding Multi-core rendering (no options to select).
Instructions
Instructions

Issues unresolved

'Could not load library client'

A large thread has been created to attempt to fix this issue. No conclusive fix has been found yet.
Some users report this fix works.
This error occurs at launch.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, or 7
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 8 GB (Not including the free Source SDK 2007, installed separately).
Video card (GPU) Shader Model 2.0 capable, ATI 9600, NVidia 6600 or better.

References