Difference between revisions of "Black Mesa"
From PCGamingWiki, the wiki about fixing PC games
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− | {{ | + | {{state|state=beta}} |
{{Infobox game | {{Infobox game | ||
|cover = Black Mesa Cover.jpg | |cover = Black Mesa Cover.jpg | ||
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{{Game data/row|Steam|{{p|game}}/bms/save}} | {{Game data/row|Steam|{{p|game}}/bms/save}} | ||
}} | }} | ||
+ | {{ii}} Saved games cannot transfer between the mod release and Steam release. Use <code>sv_unlockedchapters 15</code> in the [[#Enabling the console|console]] to unlock all chapters.<ref>[http://steamcommunity.com/app/362890/discussions/0/620713633861796962/ Transfer savegame from the Free Black Mesa :: Black Mesa General Discussions]</ref> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use <code>- | + | |borderless windowed notes = Use <code>-window -noborder</code> [[Glossary:Command line arguments|parameters]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
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|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
− | |acceleration option notes = Default is off. Can be toggled | + | |acceleration option notes = Default is off. Can be toggled in mouse options. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = | + | |full controller notes = Menus cannot be navigated with a controller. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | }} | ||
+ | |||
+ | ===Toggle crouch=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Add script to autoexec.cfg|ref=<ref>[http://steamcommunity.com/app/362890/discussions/0/620712999965329102/ Toggle crouch? :: Black Mesa General Discussions]</ref>}} | ||
+ | <ol><li>Go to <code>{{p|game}}/bms/cfg/</code>.</li> | ||
+ | <li>Open <code>autoexec.cfg</code> and add this: | ||
+ | <pre>alias t_duck "duck1" | ||
+ | alias duck1 "+duck; alias t_duck duck2" | ||
+ | alias duck2 "-duck; alias t_duck duck1" | ||
+ | bind "ctrl" "t_duck"</pre></li> | ||
+ | <ul><li>Replace <code>ctrl</code> with desired crouch key.</li></ul> | ||
+ | <li>Launch the game and bring up the [[#Enabling the console|console]].</li> | ||
+ | <li>Type in and enter <code>exec autoexec</code>.</li></ol> | ||
}} | }} | ||
Revision as of 01:16, 22 May 2015
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Crowbar Collective | |
Engines | |
Source | |
Release dates | |
Windows | Early access |
macOS (OS X) | TBA |
Linux | TBA |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- The legacy release, or original mod release, remains available for download at the Official Website.
- An MP3 Album of the Official Soundtrack is also available for free with the option to donate at the Official Website, as well as at Joel Nielsen's Website. Lossless formats are available for purchase from Bandcamp.
Essential improvements
Enabling the console
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/362890/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/362890/pfx/[Note 1] |
- Saved games cannot transfer between the mod release and Steam release. Use
sv_unlockedchapters 15
in the console to unlock all chapters.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Toggle crouch
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | 1.7 GHz Processor | Pentium 4 processor (3.0GHz or better) |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 13 GB | 20 GB |
Video card (GPU) | NVIDIA GTX 500 series | NVIDIA GTX 650 series |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/362890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (362890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Games in beta state
- Games in development
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)