Difference between revisions of "Quake 4"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} [http://www.patches-scrolls.de/patch/3290/7/ Patch 1.4.2] is required for widescreen support. Steam | + | {{ii}} [http://www.patches-scrolls.de/patch/3290/7/ Patch 1.4.2] is required for widescreen support. Steam and GOG.com versions are already patched. |
===Linux client=== | ===Linux client=== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|game}}\q4base\ | + | {{Game data/row|Windows|{{p|game}}\q4base\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
{{Game data/row|Linux|}} | {{Game data/row|Linux|}} | ||
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|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Default FOV is 90°. | + | |fov notes = Default FOV is 90°. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Can also be toggled with {{key|Alt|Enter}}. | |windowed notes = Can also be toggled with {{key|Alt|Enter}}. | ||
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|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. | |borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16x | + | |antialiasing notes = Up to 16x [[MSAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Frame rate is capped at 62 FPS.<ref>[http://www.tweakguides.com/Quake4_8.html Quake 4 Tweak Guide - Advanced Tweaking (Pt.2) - Graphics Tweaks]</ref> | + | |120 fps notes = Frame rate is capped at 62 FPS.<ref>[http://www.tweakguides.com/Quake4_8.html Quake 4 Tweak Guide - Advanced Tweaking (Pt.2) - Graphics Tweaks]</ref> <!--com_fixedTic 1 results in speedup issue--> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{ii}} [[#Patches|Patch 1.4.2]] adds widescreen support | + | {{ii}} [[#Patches|Patch 1.4.2]] adds widescreen support but some resolutions may not be available. |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Set custom resolution|ref={{cn|date=July 2016}}}} |
# Run the game at least once to generate the required file. | # Run the game at least once to generate the required file. | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
Line 150: | Line 150: | ||
}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Set custom FOV|ref={{cn|date=August 2017}}}} |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
+ | # Create and open <code>autoexec.cfg</code>. | ||
+ | # Add <code>seta g_fov ''<value>''</code> and change the value. | ||
+ | }} | ||
− | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | |
− | {{ | + | {{Fixbox|1= |
− | + | {{Fixbox/fix|Set custom anisotropic filtering|ref={{cn|date=August 2017}}}} | |
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Create and open <code>autoexec.cfg</code>. | ||
+ | # Add <code>seta image_anisotropy 16</code> for the highest quality. | ||
}} | }} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = hackable |
− | |acceleration option notes = | + | |acceleration option notes = Disabled by default, use <code>m_accel 1</code> in the console to enable. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
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==Issues fixed== | ==Issues fixed== | ||
===Cannot select higher quality presets=== | ===Cannot select higher quality presets=== | ||
− | {{--}} Modern high-end GPUs with a lot of memory can cause Quake 4 to ignore any other quality preset than low quality | + | {{--}} Modern high-end GPUs with a lot of memory can cause Quake 4 to ignore any other quality preset than low quality. |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Force ultra quality preset|ref={{cn|date=July 2016}}}} |
# Open a text editor. | # Open a text editor. | ||
# Insert the text below, then save it in <code>{{p|game}}\q4base\</code> with the file name <code>autoexec.cfg</code> | # Insert the text below, then save it in <code>{{p|game}}\q4base\</code> with the file name <code>autoexec.cfg</code> |
Revision as of 00:21, 25 August 2017
Developers | |
---|---|
Raven Software | |
id Software | |
Publishers | |
Activision | |
Bethesda Softworks | |
Engines | |
id Tech 4 | |
Release dates | |
Windows | October 18, 2005 |
Linux | October 20, 2005 |
macOS (OS X) | March 24, 2006 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Quake | |
---|---|
Quake | 1996 |
Quake II | 1997 |
Quake III Arena | 1999 |
Quake 4 | 2005 |
Enemy Territory: Quake Wars | 2007 |
Quake Live | 2010 |
Quake II RTX | 2019 |
Quake Enhanced | 2021 |
Quake Champions | 2022 |
Quake II Enhanced | 2023 |
Key points
- Steam Overlay may not work on the Steam version of this title.
General information
- Quake Wiki - A detailed wiki for every Quake game made.
- Planet Quake
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check removed by the most recent patch. | |||
Amazon.com | ||||
Amazon.com | ||||
GamersGate | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Essential improvements
Patches
- Patch 1.4.2 is required for widescreen support. Steam and GOG.com versions are already patched.
Linux client
A free client officially provided by id that allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it.
The download can be found on id's FTP server. Further details can be found on the official FAQ page.
Modifications
Sikkmod
- Sikkmod is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.
- The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.
False Dawn
- False Dawn is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod), overhauled health and damage systems and even a story that actually has some meat on the bone.
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- Patch 1.4.2 adds widescreen support but some resolutions may not be available.
Instructions |
---|
Field of view (FOV)
Instructions |
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Anisotropic filtering (AF)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Only available in the European retail release. | |||
Italian | Only available in the European retail release. | |||
Polish | Only available in Polish retail release. | |||
Russian | Only available in Russian retail release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus |
||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27650 |
UDP | 27650 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Cannot select higher quality presets
- Modern high-end GPUs with a lot of memory can cause Quake 4 to ignore any other quality preset than low quality.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Multiplayer | PunkBuster |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ | |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3.2 GB | |
Video card (GPU) | ATI Radeon 9700 Nvidia GeForce 3 Ti 64 MB of VRAM DirectX 9.0c compatible | ATI Radeon X1800 XL Nvidia GeForce 7800 GT 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | 2.4 GHz | 2.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8800 512 MB of VRAM | 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.4.x, Kernel 2.6.x | |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) |
- Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series
- Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Linux
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)