Difference between revisions of "Half-Life"
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==Input settings== | ==Input settings== | ||
[[File:Half Life Remapping.png|290px|right|thumb|In-game key map settings.]] | [[File:Half Life Remapping.png|290px|right|thumb|In-game key map settings.]] | ||
− | [[File:Half Life Mouse.png|290px|right|thumb|In-game mouse/joystick settings.]] | + | [[File:Half Life Mouse Joystick.png|290px|right|thumb|In-game mouse/joystick settings.]] |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 215: | Line 215: | ||
==Audio settings== | ==Audio settings== | ||
[[File:Half Life Audio.png|290px|right|thumb|In-game audio settings.]] | [[File:Half Life Audio.png|290px|right|thumb|In-game audio settings.]] | ||
− | |||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
Line 424: | Line 423: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = 95 |
− | |minCPU = 133 MHz | + | |minCPU = Intel Pentium 133 MHz |
|minRAM = 24 MB | |minRAM = 24 MB | ||
− | |minHD = | + | |minHD = 400 MB |
|minGPU = SVGA, high color (16-bit) | |minGPU = SVGA, high color (16-bit) | ||
− | |recOS = | + | |recOS = 98, NT |
+ | |recCPU = Intel Pentium 166 MHz | ||
|recRAM = 32 MB | |recRAM = 32 MB | ||
}} | }} | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8xxx series |
− | |minGPU2 = ATI X1600 | + | |minGPU2 = ATI Radeon X1600 |
|minGPU3 = Intel HD 3000 | |minGPU3 = Intel HD 3000 | ||
}} | }} | ||
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|minOS = Ubuntu 12.04 | |minOS = Ubuntu 12.04 | ||
− | |minCPU = Dual | + | |minCPU = Intel Dual Core 2.8 GHz |
+ | |minCPU2 = AMD Dual Core 2.8 GHz | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8600/9600GT |
|minGPU3 = ATI/AMD Radeon HD2600/3600 | |minGPU3 = ATI/AMD Radeon HD2600/3600 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 00:17, 25 November 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Publishers | |
Sierra Entertainment | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 19, 1998 |
macOS (OS X) | January 25, 2013 |
Linux | January 25, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
This page is for the original game. For the Source remake, see Half-Life: Source. For the unofficial Source engine mod, see Black Mesa.
Key points
- Runs extremely well on low end hardware.
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life and other GoldSrc-based games
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
- Soundtrack is available for free in here.
- All non-Steam releases can be redeemed on Steam.
Demos
Half-Life: Uplink
The official public demo for the game, it includes an exclusive chapter (and a training level) with content not found in the full release.
It can be downloaded here.
Note that the demo uses an older version of GoldSrc and may have compatibility issues with modern systems. For full compatibility, the SteamLink mod reworks the demo as a Half-Life mod.
Half-Life: Day One
A pre-release demo exclusive to OEMs, it contains the chapters from the full release up to and including "We've Got Hostiles" (5 chapters and a training level).
It can be downloaded here.
Note that the demo uses an older version of GoldSrc and may have compatibility issues with modern systems.
Versions
Half-Life: Dreamcast
An unreleased port of Half-Life to the Sega Dreamcast, it includes various major and minor differences from the PC release (ex. modified levels, new models, adjusted difficulty, etc.)
A mod that ports the Dreamcast version as a Half-Life mod is available on ModDB.
Essential improvements
Skip intro videos
Instructions |
---|
Higher definition models
You have multiple options to gain access to higher definition models. One is using the official version of them. For other options follow this guide.
Enabling Developer Mode
- Enabling developer mode will allow you to use in-game cheats and various console commands.
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/70/pfx/[Note 1] |
-
*.cfg
store the configuration.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/70/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- Note that Half-Life: Source includes an FOV slider by default, among other enhancements.
Instructions |
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Borderless fullscreen windowed
Instructions |
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Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Spanish | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Russian |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Windows 7/Vista Performance Fix
In Windows 7 or Vista some users may experience extremely low frame rate during gameplay even if their PC can run other more modern games perfectly.
Follow these instructions to the problem:
Instructions |
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Missing Voice and Multiplayer Tabs under Options
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[1] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | WON (retail) Steamworks (Steam) |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 24 MB | 32 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | SVGA, high color (16-bit) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8xxx series ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/70/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (70) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)